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	This is in preparation for a fix to llvm.org/PR22262. One of the ideas here is to first find a good jump table range first and then split before and after it. Thereby, we don't need to use the split-based-on-density heuristic at all, which can make the "binary tree" deteriorate in various cases. Also some minor cleanups. No functional changes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226551 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			835 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			835 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- SelectionDAGBuilder.h - Selection-DAG building --------*- C++ -*---===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This implements routines for translating from LLVM IR into SelectionDAG IR.
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| //
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| //===----------------------------------------------------------------------===//
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| 
 | |
| #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
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| #define LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H
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| 
 | |
| #include "StatepointLowering.h"
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| #include "llvm/ADT/APInt.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/CodeGen/SelectionDAG.h"
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| #include "llvm/CodeGen/SelectionDAGNodes.h"
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| #include "llvm/IR/CallSite.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Target/TargetLowering.h"
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| #include <vector>
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| 
 | |
| namespace llvm {
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| 
 | |
| class AddrSpaceCastInst;
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| class AliasAnalysis;
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| class AllocaInst;
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| class BasicBlock;
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| class BitCastInst;
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| class BranchInst;
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| class CallInst;
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| class DbgValueInst;
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| class ExtractElementInst;
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| class ExtractValueInst;
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| class FCmpInst;
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| class FPExtInst;
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| class FPToSIInst;
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| class FPToUIInst;
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| class FPTruncInst;
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| class Function;
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| class FunctionLoweringInfo;
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| class GetElementPtrInst;
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| class GCFunctionInfo;
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| class ICmpInst;
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| class IntToPtrInst;
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| class IndirectBrInst;
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| class InvokeInst;
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| class InsertElementInst;
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| class InsertValueInst;
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| class Instruction;
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| class LoadInst;
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| class MachineBasicBlock;
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| class MachineInstr;
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| class MachineRegisterInfo;
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| class MDNode;
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| class MVT;
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| class PHINode;
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| class PtrToIntInst;
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| class ReturnInst;
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| class SDDbgValue;
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| class SExtInst;
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| class SelectInst;
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| class ShuffleVectorInst;
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| class SIToFPInst;
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| class StoreInst;
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| class SwitchInst;
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| class DataLayout;
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| class TargetLibraryInfo;
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| class TargetLowering;
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| class TruncInst;
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| class UIToFPInst;
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| class UnreachableInst;
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| class VAArgInst;
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| class ZExtInst;
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| 
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| //===----------------------------------------------------------------------===//
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| /// SelectionDAGBuilder - This is the common target-independent lowering
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| /// implementation that is parameterized by a TargetLowering object.
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| ///
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| class SelectionDAGBuilder {
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|   /// CurInst - The current instruction being visited
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|   const Instruction *CurInst;
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| 
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|   DenseMap<const Value*, SDValue> NodeMap;
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| 
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|   /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used
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|   /// to preserve debug information for incoming arguments.
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|   DenseMap<const Value*, SDValue> UnusedArgNodeMap;
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| 
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|   /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap.
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|   class DanglingDebugInfo {
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|     const DbgValueInst* DI;
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|     DebugLoc dl;
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|     unsigned SDNodeOrder;
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|   public:
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|     DanglingDebugInfo() : DI(nullptr), dl(DebugLoc()), SDNodeOrder(0) { }
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|     DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO) :
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|       DI(di), dl(DL), SDNodeOrder(SDNO) { }
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|     const DbgValueInst* getDI() { return DI; }
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|     DebugLoc getdl() { return dl; }
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|     unsigned getSDNodeOrder() { return SDNodeOrder; }
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|   };
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| 
 | |
|   /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not
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|   /// yet seen the referent.  We defer handling these until we do see it.
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|   DenseMap<const Value*, DanglingDebugInfo> DanglingDebugInfoMap;
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| 
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| public:
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|   /// PendingLoads - Loads are not emitted to the program immediately.  We bunch
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|   /// them up and then emit token factor nodes when possible.  This allows us to
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|   /// get simple disambiguation between loads without worrying about alias
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|   /// analysis.
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|   SmallVector<SDValue, 8> PendingLoads;
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| 
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|   /// State used while lowering a statepoint sequence (gc_statepoint,
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|   /// gc_relocate, and gc_result).  See StatepointLowering.hpp/cpp for details.
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|   StatepointLoweringState StatepointLowering;
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| private:
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| 
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|   /// PendingExports - CopyToReg nodes that copy values to virtual registers
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|   /// for export to other blocks need to be emitted before any terminator
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|   /// instruction, but they have no other ordering requirements. We bunch them
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|   /// up and the emit a single tokenfactor for them just before terminator
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|   /// instructions.
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|   SmallVector<SDValue, 8> PendingExports;
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| 
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|   /// SDNodeOrder - A unique monotonically increasing number used to order the
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|   /// SDNodes we create.
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|   unsigned SDNodeOrder;
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| 
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|   /// Case - A struct to record the Value for a switch case, and the
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|   /// case's target basic block.
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|   struct Case {
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|     const Constant *Low;
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|     const Constant *High;
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|     MachineBasicBlock* BB;
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|     uint32_t ExtraWeight;
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| 
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|     Case() : Low(nullptr), High(nullptr), BB(nullptr), ExtraWeight(0) { }
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|     Case(const Constant *low, const Constant *high, MachineBasicBlock *bb,
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|          uint32_t extraweight) : Low(low), High(high), BB(bb),
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|          ExtraWeight(extraweight) { }
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| 
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|     APInt size() const {
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|       const APInt &rHigh = cast<ConstantInt>(High)->getValue();
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|       const APInt &rLow  = cast<ConstantInt>(Low)->getValue();
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|       return (rHigh - rLow + 1ULL);
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|     }
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|   };
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| 
 | |
|   struct CaseBits {
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|     uint64_t Mask;
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|     MachineBasicBlock* BB;
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|     unsigned Bits;
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|     uint32_t ExtraWeight;
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| 
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|     CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits,
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|              uint32_t Weight):
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|       Mask(mask), BB(bb), Bits(bits), ExtraWeight(Weight) { }
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|   };
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| 
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|   typedef std::vector<Case>           CaseVector;
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|   typedef std::vector<CaseBits>       CaseBitsVector;
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|   typedef CaseVector::iterator        CaseItr;
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|   typedef std::pair<CaseItr, CaseItr> CaseRange;
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| 
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|   /// CaseRec - A struct with ctor used in lowering switches to a binary tree
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|   /// of conditional branches.
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|   struct CaseRec {
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|     CaseRec(MachineBasicBlock *bb, const Constant *lt, const Constant *ge,
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|             CaseRange r) :
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|     CaseBB(bb), LT(lt), GE(ge), Range(r) {}
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| 
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|     /// CaseBB - The MBB in which to emit the compare and branch
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|     MachineBasicBlock *CaseBB;
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|     /// LT, GE - If nonzero, we know the current case value must be less-than or
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|     /// greater-than-or-equal-to these Constants.
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|     const Constant *LT;
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|     const Constant *GE;
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|     /// Range - A pair of iterators representing the range of case values to be
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|     /// processed at this point in the binary search tree.
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|     CaseRange Range;
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|   };
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| 
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|   typedef std::vector<CaseRec> CaseRecVector;
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| 
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|   /// The comparison function for sorting the switch case values in the vector.
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|   /// WARNING: Case ranges should be disjoint!
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|   struct CaseCmp {
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|     bool operator()(const Case &C1, const Case &C2) {
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|       assert(isa<ConstantInt>(C1.Low) && isa<ConstantInt>(C2.High));
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|       const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
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|       const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
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|       return CI1->getValue().slt(CI2->getValue());
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|     }
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|   };
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| 
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|   struct CaseBitsCmp {
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|     bool operator()(const CaseBits &C1, const CaseBits &C2) {
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|       return C1.Bits > C2.Bits;
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|     }
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|   };
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| 
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|   void Clusterify(CaseVector &Cases, const SwitchInst &SI);
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| 
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|   /// CaseBlock - This structure is used to communicate between
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|   /// SelectionDAGBuilder and SDISel for the code generation of additional basic
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|   /// blocks needed by multi-case switch statements.
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|   struct CaseBlock {
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|     CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs,
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|               const Value *cmpmiddle,
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|               MachineBasicBlock *truebb, MachineBasicBlock *falsebb,
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|               MachineBasicBlock *me,
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|               uint32_t trueweight = 0, uint32_t falseweight = 0)
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|       : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs),
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|         TrueBB(truebb), FalseBB(falsebb), ThisBB(me),
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|         TrueWeight(trueweight), FalseWeight(falseweight) { }
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| 
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|     // CC - the condition code to use for the case block's setcc node
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|     ISD::CondCode CC;
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| 
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|     // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit.
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|     // Emit by default LHS op RHS. MHS is used for range comparisons:
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|     // If MHS is not null: (LHS <= MHS) and (MHS <= RHS).
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|     const Value *CmpLHS, *CmpMHS, *CmpRHS;
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| 
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|     // TrueBB/FalseBB - the block to branch to if the setcc is true/false.
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|     MachineBasicBlock *TrueBB, *FalseBB;
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| 
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|     // ThisBB - the block into which to emit the code for the setcc and branches
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|     MachineBasicBlock *ThisBB;
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| 
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|     // TrueWeight/FalseWeight - branch weights.
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|     uint32_t TrueWeight, FalseWeight;
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|   };
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| 
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|   struct JumpTable {
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|     JumpTable(unsigned R, unsigned J, MachineBasicBlock *M,
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|               MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {}
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| 
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|     /// Reg - the virtual register containing the index of the jump table entry
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|     //. to jump to.
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|     unsigned Reg;
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|     /// JTI - the JumpTableIndex for this jump table in the function.
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|     unsigned JTI;
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|     /// MBB - the MBB into which to emit the code for the indirect jump.
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|     MachineBasicBlock *MBB;
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|     /// Default - the MBB of the default bb, which is a successor of the range
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|     /// check MBB.  This is when updating PHI nodes in successors.
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|     MachineBasicBlock *Default;
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|   };
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|   struct JumpTableHeader {
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|     JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H,
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|                     bool E = false):
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|       First(F), Last(L), SValue(SV), HeaderBB(H), Emitted(E) {}
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|     APInt First;
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|     APInt Last;
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|     const Value *SValue;
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|     MachineBasicBlock *HeaderBB;
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|     bool Emitted;
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|   };
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|   typedef std::pair<JumpTableHeader, JumpTable> JumpTableBlock;
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| 
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|   struct BitTestCase {
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|     BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr,
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|                 uint32_t Weight):
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|       Mask(M), ThisBB(T), TargetBB(Tr), ExtraWeight(Weight) { }
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|     uint64_t Mask;
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|     MachineBasicBlock *ThisBB;
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|     MachineBasicBlock *TargetBB;
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|     uint32_t ExtraWeight;
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|   };
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| 
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|   typedef SmallVector<BitTestCase, 3> BitTestInfo;
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| 
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|   struct BitTestBlock {
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|     BitTestBlock(APInt F, APInt R, const Value* SV,
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|                  unsigned Rg, MVT RgVT, bool E,
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|                  MachineBasicBlock* P, MachineBasicBlock* D,
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|                  BitTestInfo C):
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|       First(F), Range(R), SValue(SV), Reg(Rg), RegVT(RgVT), Emitted(E),
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|       Parent(P), Default(D), Cases(std::move(C)) { }
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|     APInt First;
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|     APInt Range;
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|     const Value *SValue;
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|     unsigned Reg;
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|     MVT RegVT;
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|     bool Emitted;
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|     MachineBasicBlock *Parent;
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|     MachineBasicBlock *Default;
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|     BitTestInfo Cases;
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|   };
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| 
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|   /// A class which encapsulates all of the information needed to generate a
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|   /// stack protector check and signals to isel via its state being initialized
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|   /// that a stack protector needs to be generated.
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|   ///
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|   /// *NOTE* The following is a high level documentation of SelectionDAG Stack
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|   /// Protector Generation. The reason that it is placed here is for a lack of
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|   /// other good places to stick it.
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|   ///
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|   /// High Level Overview of SelectionDAG Stack Protector Generation:
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|   ///
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|   /// Previously, generation of stack protectors was done exclusively in the
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|   /// pre-SelectionDAG Codegen LLVM IR Pass "Stack Protector". This necessitated
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|   /// splitting basic blocks at the IR level to create the success/failure basic
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|   /// blocks in the tail of the basic block in question. As a result of this,
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|   /// calls that would have qualified for the sibling call optimization were no
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|   /// longer eligible for optimization since said calls were no longer right in
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|   /// the "tail position" (i.e. the immediate predecessor of a ReturnInst
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|   /// instruction).
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|   ///
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|   /// Then it was noticed that since the sibling call optimization causes the
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|   /// callee to reuse the caller's stack, if we could delay the generation of
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|   /// the stack protector check until later in CodeGen after the sibling call
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|   /// decision was made, we get both the tail call optimization and the stack
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|   /// protector check!
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|   ///
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|   /// A few goals in solving this problem were:
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|   ///
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|   ///   1. Preserve the architecture independence of stack protector generation.
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|   ///
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|   ///   2. Preserve the normal IR level stack protector check for platforms like
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|   ///      OpenBSD for which we support platform-specific stack protector
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|   ///      generation.
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|   ///
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|   /// The main problem that guided the present solution is that one can not
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|   /// solve this problem in an architecture independent manner at the IR level
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|   /// only. This is because:
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|   ///
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|   ///   1. The decision on whether or not to perform a sibling call on certain
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|   ///      platforms (for instance i386) requires lower level information
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|   ///      related to available registers that can not be known at the IR level.
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|   ///
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|   ///   2. Even if the previous point were not true, the decision on whether to
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|   ///      perform a tail call is done in LowerCallTo in SelectionDAG which
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|   ///      occurs after the Stack Protector Pass. As a result, one would need to
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|   ///      put the relevant callinst into the stack protector check success
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|   ///      basic block (where the return inst is placed) and then move it back
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|   ///      later at SelectionDAG/MI time before the stack protector check if the
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|   ///      tail call optimization failed. The MI level option was nixed
 | |
|   ///      immediately since it would require platform-specific pattern
 | |
|   ///      matching. The SelectionDAG level option was nixed because
 | |
|   ///      SelectionDAG only processes one IR level basic block at a time
 | |
|   ///      implying one could not create a DAG Combine to move the callinst.
 | |
|   ///
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|   /// To get around this problem a few things were realized:
 | |
|   ///
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|   ///   1. While one can not handle multiple IR level basic blocks at the
 | |
|   ///      SelectionDAG Level, one can generate multiple machine basic blocks
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|   ///      for one IR level basic block. This is how we handle bit tests and
 | |
|   ///      switches.
 | |
|   ///
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|   ///   2. At the MI level, tail calls are represented via a special return
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|   ///      MIInst called "tcreturn". Thus if we know the basic block in which we
 | |
|   ///      wish to insert the stack protector check, we get the correct behavior
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|   ///      by always inserting the stack protector check right before the return
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|   ///      statement. This is a "magical transformation" since no matter where
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|   ///      the stack protector check intrinsic is, we always insert the stack
 | |
|   ///      protector check code at the end of the BB.
 | |
|   ///
 | |
|   /// Given the aforementioned constraints, the following solution was devised:
 | |
|   ///
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|   ///   1. On platforms that do not support SelectionDAG stack protector check
 | |
|   ///      generation, allow for the normal IR level stack protector check
 | |
|   ///      generation to continue.
 | |
|   ///
 | |
|   ///   2. On platforms that do support SelectionDAG stack protector check
 | |
|   ///      generation:
 | |
|   ///
 | |
|   ///     a. Use the IR level stack protector pass to decide if a stack
 | |
|   ///        protector is required/which BB we insert the stack protector check
 | |
|   ///        in by reusing the logic already therein. If we wish to generate a
 | |
|   ///        stack protector check in a basic block, we place a special IR
 | |
|   ///        intrinsic called llvm.stackprotectorcheck right before the BB's
 | |
|   ///        returninst or if there is a callinst that could potentially be
 | |
|   ///        sibling call optimized, before the call inst.
 | |
|   ///
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|   ///     b. Then when a BB with said intrinsic is processed, we codegen the BB
 | |
|   ///        normally via SelectBasicBlock. In said process, when we visit the
 | |
|   ///        stack protector check, we do not actually emit anything into the
 | |
|   ///        BB. Instead, we just initialize the stack protector descriptor
 | |
|   ///        class (which involves stashing information/creating the success
 | |
|   ///        mbbb and the failure mbb if we have not created one for this
 | |
|   ///        function yet) and export the guard variable that we are going to
 | |
|   ///        compare.
 | |
|   ///
 | |
|   ///     c. After we finish selecting the basic block, in FinishBasicBlock if
 | |
|   ///        the StackProtectorDescriptor attached to the SelectionDAGBuilder is
 | |
|   ///        initialized, we first find a splice point in the parent basic block
 | |
|   ///        before the terminator and then splice the terminator of said basic
 | |
|   ///        block into the success basic block. Then we code-gen a new tail for
 | |
|   ///        the parent basic block consisting of the two loads, the comparison,
 | |
|   ///        and finally two branches to the success/failure basic blocks. We
 | |
|   ///        conclude by code-gening the failure basic block if we have not
 | |
|   ///        code-gened it already (all stack protector checks we generate in
 | |
|   ///        the same function, use the same failure basic block).
 | |
|   class StackProtectorDescriptor {
 | |
|   public:
 | |
|     StackProtectorDescriptor() : ParentMBB(nullptr), SuccessMBB(nullptr),
 | |
|                                  FailureMBB(nullptr), Guard(nullptr),
 | |
|                                  GuardReg(0) { }
 | |
|     ~StackProtectorDescriptor() { }
 | |
| 
 | |
|     /// Returns true if all fields of the stack protector descriptor are
 | |
|     /// initialized implying that we should/are ready to emit a stack protector.
 | |
|     bool shouldEmitStackProtector() const {
 | |
|       return ParentMBB && SuccessMBB && FailureMBB && Guard;
 | |
|     }
 | |
| 
 | |
|     /// Initialize the stack protector descriptor structure for a new basic
 | |
|     /// block.
 | |
|     void initialize(const BasicBlock *BB,
 | |
|                     MachineBasicBlock *MBB,
 | |
|                     const CallInst &StackProtCheckCall) {
 | |
|       // Make sure we are not initialized yet.
 | |
|       assert(!shouldEmitStackProtector() && "Stack Protector Descriptor is "
 | |
|              "already initialized!");
 | |
|       ParentMBB = MBB;
 | |
|       SuccessMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ true);
 | |
|       FailureMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ false, FailureMBB);
 | |
|       if (!Guard)
 | |
|         Guard = StackProtCheckCall.getArgOperand(0);
 | |
|     }
 | |
| 
 | |
|     /// Reset state that changes when we handle different basic blocks.
 | |
|     ///
 | |
|     /// This currently includes:
 | |
|     ///
 | |
|     /// 1. The specific basic block we are generating a
 | |
|     /// stack protector for (ParentMBB).
 | |
|     ///
 | |
|     /// 2. The successor machine basic block that will contain the tail of
 | |
|     /// parent mbb after we create the stack protector check (SuccessMBB). This
 | |
|     /// BB is visited only on stack protector check success.
 | |
|     void resetPerBBState() {
 | |
|       ParentMBB = nullptr;
 | |
|       SuccessMBB = nullptr;
 | |
|     }
 | |
| 
 | |
|     /// Reset state that only changes when we switch functions.
 | |
|     ///
 | |
|     /// This currently includes:
 | |
|     ///
 | |
|     /// 1. FailureMBB since we reuse the failure code path for all stack
 | |
|     /// protector checks created in an individual function.
 | |
|     ///
 | |
|     /// 2.The guard variable since the guard variable we are checking against is
 | |
|     /// always the same.
 | |
|     void resetPerFunctionState() {
 | |
|       FailureMBB = nullptr;
 | |
|       Guard = nullptr;
 | |
|     }
 | |
| 
 | |
|     MachineBasicBlock *getParentMBB() { return ParentMBB; }
 | |
|     MachineBasicBlock *getSuccessMBB() { return SuccessMBB; }
 | |
|     MachineBasicBlock *getFailureMBB() { return FailureMBB; }
 | |
|     const Value *getGuard() { return Guard; }
 | |
| 
 | |
|     unsigned getGuardReg() const { return GuardReg; }
 | |
|     void setGuardReg(unsigned R) { GuardReg = R; }
 | |
| 
 | |
|   private:
 | |
|     /// The basic block for which we are generating the stack protector.
 | |
|     ///
 | |
|     /// As a result of stack protector generation, we will splice the
 | |
|     /// terminators of this basic block into the successor mbb SuccessMBB and
 | |
|     /// replace it with a compare/branch to the successor mbbs
 | |
|     /// SuccessMBB/FailureMBB depending on whether or not the stack protector
 | |
|     /// was violated.
 | |
|     MachineBasicBlock *ParentMBB;
 | |
| 
 | |
|     /// A basic block visited on stack protector check success that contains the
 | |
|     /// terminators of ParentMBB.
 | |
|     MachineBasicBlock *SuccessMBB;
 | |
| 
 | |
|     /// This basic block visited on stack protector check failure that will
 | |
|     /// contain a call to __stack_chk_fail().
 | |
|     MachineBasicBlock *FailureMBB;
 | |
| 
 | |
|     /// The guard variable which we will compare against the stored value in the
 | |
|     /// stack protector stack slot.
 | |
|     const Value *Guard;
 | |
| 
 | |
|     /// The virtual register holding the stack guard value.
 | |
|     unsigned GuardReg;
 | |
| 
 | |
|     /// Add a successor machine basic block to ParentMBB. If the successor mbb
 | |
|     /// has not been created yet (i.e. if SuccMBB = 0), then the machine basic
 | |
|     /// block will be created. Assign a large weight if IsLikely is true.
 | |
|     MachineBasicBlock *AddSuccessorMBB(const BasicBlock *BB,
 | |
|                                        MachineBasicBlock *ParentMBB,
 | |
|                                        bool IsLikely,
 | |
|                                        MachineBasicBlock *SuccMBB = nullptr);
 | |
|   };
 | |
| 
 | |
| private:
 | |
|   const TargetMachine &TM;
 | |
| public:
 | |
|   /// Lowest valid SDNodeOrder. The special case 0 is reserved for scheduling
 | |
|   /// nodes without a corresponding SDNode.
 | |
|   static const unsigned LowestSDNodeOrder = 1;
 | |
| 
 | |
|   SelectionDAG &DAG;
 | |
|   const DataLayout *DL;
 | |
|   AliasAnalysis *AA;
 | |
|   const TargetLibraryInfo *LibInfo;
 | |
| 
 | |
|   /// SwitchCases - Vector of CaseBlock structures used to communicate
 | |
|   /// SwitchInst code generation information.
 | |
|   std::vector<CaseBlock> SwitchCases;
 | |
|   /// JTCases - Vector of JumpTable structures used to communicate
 | |
|   /// SwitchInst code generation information.
 | |
|   std::vector<JumpTableBlock> JTCases;
 | |
|   /// BitTestCases - Vector of BitTestBlock structures used to communicate
 | |
|   /// SwitchInst code generation information.
 | |
|   std::vector<BitTestBlock> BitTestCases;
 | |
|   /// A StackProtectorDescriptor structure used to communicate stack protector
 | |
|   /// information in between SelectBasicBlock and FinishBasicBlock.
 | |
|   StackProtectorDescriptor SPDescriptor;
 | |
| 
 | |
|   // Emit PHI-node-operand constants only once even if used by multiple
 | |
|   // PHI nodes.
 | |
|   DenseMap<const Constant *, unsigned> ConstantsOut;
 | |
| 
 | |
|   /// FuncInfo - Information about the function as a whole.
 | |
|   ///
 | |
|   FunctionLoweringInfo &FuncInfo;
 | |
| 
 | |
|   /// OptLevel - What optimization level we're generating code for.
 | |
|   ///
 | |
|   CodeGenOpt::Level OptLevel;
 | |
| 
 | |
|   /// GFI - Garbage collection metadata for the function.
 | |
|   GCFunctionInfo *GFI;
 | |
| 
 | |
|   /// LPadToCallSiteMap - Map a landing pad to the call site indexes.
 | |
|   DenseMap<MachineBasicBlock*, SmallVector<unsigned, 4> > LPadToCallSiteMap;
 | |
| 
 | |
|   /// HasTailCall - This is set to true if a call in the current
 | |
|   /// block has been translated as a tail call. In this case,
 | |
|   /// no subsequent DAG nodes should be created.
 | |
|   ///
 | |
|   bool HasTailCall;
 | |
| 
 | |
|   LLVMContext *Context;
 | |
| 
 | |
|   SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo,
 | |
|                       CodeGenOpt::Level ol)
 | |
|     : CurInst(nullptr), SDNodeOrder(LowestSDNodeOrder), TM(dag.getTarget()),
 | |
|       DAG(dag), FuncInfo(funcinfo), OptLevel(ol),
 | |
|       HasTailCall(false) {
 | |
|   }
 | |
| 
 | |
|   void init(GCFunctionInfo *gfi, AliasAnalysis &aa,
 | |
|             const TargetLibraryInfo *li);
 | |
| 
 | |
|   /// clear - Clear out the current SelectionDAG and the associated
 | |
|   /// state and prepare this SelectionDAGBuilder object to be used
 | |
|   /// for a new block. This doesn't clear out information about
 | |
|   /// additional blocks that are needed to complete switch lowering
 | |
|   /// or PHI node updating; that information is cleared out as it is
 | |
|   /// consumed.
 | |
|   void clear();
 | |
| 
 | |
|   /// clearDanglingDebugInfo - Clear the dangling debug information
 | |
|   /// map. This function is separated from the clear so that debug
 | |
|   /// information that is dangling in a basic block can be properly
 | |
|   /// resolved in a different basic block. This allows the
 | |
|   /// SelectionDAG to resolve dangling debug information attached
 | |
|   /// to PHI nodes.
 | |
|   void clearDanglingDebugInfo();
 | |
| 
 | |
|   /// getRoot - Return the current virtual root of the Selection DAG,
 | |
|   /// flushing any PendingLoad items. This must be done before emitting
 | |
|   /// a store or any other node that may need to be ordered after any
 | |
|   /// prior load instructions.
 | |
|   ///
 | |
|   SDValue getRoot();
 | |
| 
 | |
|   /// getControlRoot - Similar to getRoot, but instead of flushing all the
 | |
|   /// PendingLoad items, flush all the PendingExports items. It is necessary
 | |
|   /// to do this before emitting a terminator instruction.
 | |
|   ///
 | |
|   SDValue getControlRoot();
 | |
| 
 | |
|   SDLoc getCurSDLoc() const {
 | |
|     return SDLoc(CurInst, SDNodeOrder);
 | |
|   }
 | |
| 
 | |
|   DebugLoc getCurDebugLoc() const {
 | |
|     return CurInst ? CurInst->getDebugLoc() : DebugLoc();
 | |
|   }
 | |
| 
 | |
|   unsigned getSDNodeOrder() const { return SDNodeOrder; }
 | |
| 
 | |
|   void CopyValueToVirtualRegister(const Value *V, unsigned Reg);
 | |
| 
 | |
|   void visit(const Instruction &I);
 | |
| 
 | |
|   void visit(unsigned Opcode, const User &I);
 | |
| 
 | |
|   // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V,
 | |
|   // generate the debug data structures now that we've seen its definition.
 | |
|   void resolveDanglingDebugInfo(const Value *V, SDValue Val);
 | |
|   SDValue getValue(const Value *V);
 | |
|   SDValue getNonRegisterValue(const Value *V);
 | |
|   SDValue getValueImpl(const Value *V);
 | |
| 
 | |
|   void setValue(const Value *V, SDValue NewN) {
 | |
|     SDValue &N = NodeMap[V];
 | |
|     assert(!N.getNode() && "Already set a value for this node!");
 | |
|     N = NewN;
 | |
|   }
 | |
| 
 | |
|   void removeValue(const Value *V) {
 | |
|     // This is to support hack in lowerCallFromStatepoint
 | |
|     // Should be removed when hack is resolved
 | |
|     if (NodeMap.count(V))
 | |
|       NodeMap.erase(V);
 | |
|   }
 | |
| 
 | |
|   void setUnusedArgValue(const Value *V, SDValue NewN) {
 | |
|     SDValue &N = UnusedArgNodeMap[V];
 | |
|     assert(!N.getNode() && "Already set a value for this node!");
 | |
|     N = NewN;
 | |
|   }
 | |
| 
 | |
|   void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB,
 | |
|                             MachineBasicBlock *FBB, MachineBasicBlock *CurBB,
 | |
|                             MachineBasicBlock *SwitchBB, unsigned Opc,
 | |
|                             uint32_t TW, uint32_t FW);
 | |
|   void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB,
 | |
|                                     MachineBasicBlock *FBB,
 | |
|                                     MachineBasicBlock *CurBB,
 | |
|                                     MachineBasicBlock *SwitchBB,
 | |
|                                     uint32_t TW, uint32_t FW);
 | |
|   bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases);
 | |
|   bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB);
 | |
|   void CopyToExportRegsIfNeeded(const Value *V);
 | |
|   void ExportFromCurrentBlock(const Value *V);
 | |
|   void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall,
 | |
|                    MachineBasicBlock *LandingPad = nullptr);
 | |
| 
 | |
|   std::pair<SDValue, SDValue> lowerCallOperands(
 | |
|           ImmutableCallSite CS,
 | |
|           unsigned ArgIdx,
 | |
|           unsigned NumArgs,
 | |
|           SDValue Callee,
 | |
|           bool UseVoidTy = false,
 | |
|           MachineBasicBlock *LandingPad = nullptr,
 | |
|           bool IsPatchPoint = false);
 | |
| 
 | |
|   /// UpdateSplitBlock - When an MBB was split during scheduling, update the
 | |
|   /// references that need to refer to the last resulting block.
 | |
|   void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last);
 | |
| 
 | |
| private:
 | |
|   std::pair<SDValue, SDValue> lowerInvokable(
 | |
|           TargetLowering::CallLoweringInfo &CLI,
 | |
|           MachineBasicBlock *LandingPad);
 | |
| 
 | |
|   // Terminator instructions.
 | |
|   void visitRet(const ReturnInst &I);
 | |
|   void visitBr(const BranchInst &I);
 | |
|   void visitSwitch(const SwitchInst &I);
 | |
|   void visitIndirectBr(const IndirectBrInst &I);
 | |
|   void visitUnreachable(const UnreachableInst &I);
 | |
| 
 | |
|   // Helpers for visitSwitch
 | |
|   bool handleSmallSwitchRange(CaseRec& CR,
 | |
|                               CaseRecVector& WorkList,
 | |
|                               const Value* SV,
 | |
|                               MachineBasicBlock* Default,
 | |
|                               MachineBasicBlock *SwitchBB);
 | |
|   bool handleJTSwitchCase(CaseRec& CR,
 | |
|                           CaseRecVector& WorkList,
 | |
|                           const Value* SV,
 | |
|                           MachineBasicBlock* Default,
 | |
|                           MachineBasicBlock *SwitchBB);
 | |
|   bool handleBTSplitSwitchCase(CaseRec& CR,
 | |
|                                CaseRecVector& WorkList,
 | |
|                                const Value* SV,
 | |
|                                MachineBasicBlock *SwitchBB);
 | |
|   void splitSwitchCase(CaseRec &CR, CaseItr Pivot, CaseRecVector &WorkList,
 | |
|                        const Value *SV, MachineBasicBlock *SwitchBB);
 | |
|   bool handleBitTestsSwitchCase(CaseRec& CR,
 | |
|                                 CaseRecVector& WorkList,
 | |
|                                 const Value* SV,
 | |
|                                 MachineBasicBlock* Default,
 | |
|                                 MachineBasicBlock *SwitchBB);
 | |
| 
 | |
|   uint32_t getEdgeWeight(const MachineBasicBlock *Src,
 | |
|                          const MachineBasicBlock *Dst) const;
 | |
|   void addSuccessorWithWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst,
 | |
|                               uint32_t Weight = 0);
 | |
| public:
 | |
|   void visitSwitchCase(CaseBlock &CB,
 | |
|                        MachineBasicBlock *SwitchBB);
 | |
|   void visitSPDescriptorParent(StackProtectorDescriptor &SPD,
 | |
|                                MachineBasicBlock *ParentBB);
 | |
|   void visitSPDescriptorFailure(StackProtectorDescriptor &SPD);
 | |
|   void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB);
 | |
|   void visitBitTestCase(BitTestBlock &BB,
 | |
|                         MachineBasicBlock* NextMBB,
 | |
|                         uint32_t BranchWeightToNext,
 | |
|                         unsigned Reg,
 | |
|                         BitTestCase &B,
 | |
|                         MachineBasicBlock *SwitchBB);
 | |
|   void visitJumpTable(JumpTable &JT);
 | |
|   void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH,
 | |
|                             MachineBasicBlock *SwitchBB);
 | |
|   unsigned visitLandingPadClauseBB(GlobalValue *ClauseGV,
 | |
|                                    MachineBasicBlock *LPadMBB);
 | |
| 
 | |
| private:
 | |
|   // These all get lowered before this pass.
 | |
|   void visitInvoke(const InvokeInst &I);
 | |
|   void visitResume(const ResumeInst &I);
 | |
| 
 | |
|   void visitBinary(const User &I, unsigned OpCode);
 | |
|   void visitShift(const User &I, unsigned Opcode);
 | |
|   void visitAdd(const User &I)  { visitBinary(I, ISD::ADD); }
 | |
|   void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); }
 | |
|   void visitSub(const User &I)  { visitBinary(I, ISD::SUB); }
 | |
|   void visitFSub(const User &I);
 | |
|   void visitMul(const User &I)  { visitBinary(I, ISD::MUL); }
 | |
|   void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); }
 | |
|   void visitURem(const User &I) { visitBinary(I, ISD::UREM); }
 | |
|   void visitSRem(const User &I) { visitBinary(I, ISD::SREM); }
 | |
|   void visitFRem(const User &I) { visitBinary(I, ISD::FREM); }
 | |
|   void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); }
 | |
|   void visitSDiv(const User &I);
 | |
|   void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); }
 | |
|   void visitAnd (const User &I) { visitBinary(I, ISD::AND); }
 | |
|   void visitOr  (const User &I) { visitBinary(I, ISD::OR); }
 | |
|   void visitXor (const User &I) { visitBinary(I, ISD::XOR); }
 | |
|   void visitShl (const User &I) { visitShift(I, ISD::SHL); }
 | |
|   void visitLShr(const User &I) { visitShift(I, ISD::SRL); }
 | |
|   void visitAShr(const User &I) { visitShift(I, ISD::SRA); }
 | |
|   void visitICmp(const User &I);
 | |
|   void visitFCmp(const User &I);
 | |
|   // Visit the conversion instructions
 | |
|   void visitTrunc(const User &I);
 | |
|   void visitZExt(const User &I);
 | |
|   void visitSExt(const User &I);
 | |
|   void visitFPTrunc(const User &I);
 | |
|   void visitFPExt(const User &I);
 | |
|   void visitFPToUI(const User &I);
 | |
|   void visitFPToSI(const User &I);
 | |
|   void visitUIToFP(const User &I);
 | |
|   void visitSIToFP(const User &I);
 | |
|   void visitPtrToInt(const User &I);
 | |
|   void visitIntToPtr(const User &I);
 | |
|   void visitBitCast(const User &I);
 | |
|   void visitAddrSpaceCast(const User &I);
 | |
| 
 | |
|   void visitExtractElement(const User &I);
 | |
|   void visitInsertElement(const User &I);
 | |
|   void visitShuffleVector(const User &I);
 | |
| 
 | |
|   void visitExtractValue(const ExtractValueInst &I);
 | |
|   void visitInsertValue(const InsertValueInst &I);
 | |
|   void visitLandingPad(const LandingPadInst &I);
 | |
| 
 | |
|   void visitGetElementPtr(const User &I);
 | |
|   void visitSelect(const User &I);
 | |
| 
 | |
|   void visitAlloca(const AllocaInst &I);
 | |
|   void visitLoad(const LoadInst &I);
 | |
|   void visitStore(const StoreInst &I);
 | |
|   void visitMaskedLoad(const CallInst &I);
 | |
|   void visitMaskedStore(const CallInst &I);
 | |
|   void visitAtomicCmpXchg(const AtomicCmpXchgInst &I);
 | |
|   void visitAtomicRMW(const AtomicRMWInst &I);
 | |
|   void visitFence(const FenceInst &I);
 | |
|   void visitPHI(const PHINode &I);
 | |
|   void visitCall(const CallInst &I);
 | |
|   bool visitMemCmpCall(const CallInst &I);
 | |
|   bool visitMemChrCall(const CallInst &I);
 | |
|   bool visitStrCpyCall(const CallInst &I, bool isStpcpy);
 | |
|   bool visitStrCmpCall(const CallInst &I);
 | |
|   bool visitStrLenCall(const CallInst &I);
 | |
|   bool visitStrNLenCall(const CallInst &I);
 | |
|   bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode);
 | |
|   bool visitBinaryFloatCall(const CallInst &I, unsigned Opcode);
 | |
|   void visitAtomicLoad(const LoadInst &I);
 | |
|   void visitAtomicStore(const StoreInst &I);
 | |
| 
 | |
|   void visitInlineAsm(ImmutableCallSite CS);
 | |
|   const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic);
 | |
|   void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic);
 | |
| 
 | |
|   void visitVAStart(const CallInst &I);
 | |
|   void visitVAArg(const VAArgInst &I);
 | |
|   void visitVAEnd(const CallInst &I);
 | |
|   void visitVACopy(const CallInst &I);
 | |
|   void visitStackmap(const CallInst &I);
 | |
|   void visitPatchpoint(ImmutableCallSite CS,
 | |
|                        MachineBasicBlock *LandingPad = nullptr);
 | |
| 
 | |
|   // These three are implemented in StatepointLowering.cpp
 | |
|   void visitStatepoint(const CallInst &I);
 | |
|   void visitGCRelocate(const CallInst &I);
 | |
|   void visitGCResult(const CallInst &I);
 | |
| 
 | |
|   void visitUserOp1(const Instruction &I) {
 | |
|     llvm_unreachable("UserOp1 should not exist at instruction selection time!");
 | |
|   }
 | |
|   void visitUserOp2(const Instruction &I) {
 | |
|     llvm_unreachable("UserOp2 should not exist at instruction selection time!");
 | |
|   }
 | |
| 
 | |
|   void processIntegerCallValue(const Instruction &I,
 | |
|                                SDValue Value, bool IsSigned);
 | |
| 
 | |
|   void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
 | |
| 
 | |
|   /// EmitFuncArgumentDbgValue - If V is an function argument then create
 | |
|   /// corresponding DBG_VALUE machine instruction for it now. At the end of
 | |
|   /// instruction selection, they will be inserted to the entry BB.
 | |
|   bool EmitFuncArgumentDbgValue(const Value *V, MDNode *Variable, MDNode *Expr,
 | |
|                                 int64_t Offset, bool IsIndirect,
 | |
|                                 const SDValue &N);
 | |
| };
 | |
| 
 | |
| } // end namespace llvm
 | |
| 
 | |
| #endif
 |