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			175 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- LiveRange.h - Store info about a live range --------------*- C++ -*--=//
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//
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// Implements a live range using a ValueSet. A LiveRange is a simple set
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// of Values. 
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//
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// Since the Value pointed by a use is the same as of its def, it is sufficient
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// to keep only defs in a LiveRange.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LIVE_RANGE_H
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#define LIVE_RANGE_H
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#include "llvm/CodeGen/ValueSet.h"
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#include "llvm/Value.h"
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class RegClass;
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class IGNode;
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class Type;
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class LiveRange : public ValueSet {
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  RegClass *MyRegClass;       // register classs (e.g., int, FP) for this LR
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  // doesSpanAcrossCalls - Does this live range span across calls? 
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  // This information is used by graph
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  // coloring algo to avoid allocating volatile colors to live ranges
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  // that span across calls (since they have to be saved/restored)
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  //
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  bool doesSpanAcrossCalls;
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  IGNode *UserIGNode;         // IGNode which uses this LR
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  int Color;                  // color assigned to this live range
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  bool mustSpill;             // whether this LR must be spilt
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  // mustSaveAcrossCalls - whether this LR must be saved accross calls
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  // ***TODO REMOVE this
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  //
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  bool mustSaveAcrossCalls;        
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  // SuggestedColor - if this LR has a suggested color, can it be
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  // really alloated?  A suggested color cannot be allocated when the
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  // suggested color is volatile and when there are call
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  // interferences.
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  //
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  int SuggestedColor;        // The suggested color for this LR
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  // CanUseSuggestedCol - It is possible that a suggested color for
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  // this live range is not available before graph coloring (e.g., it
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  // can be allocated to another live range which interferes with
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  // this)
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  // 
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  bool CanUseSuggestedCol;
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  // SpilledStackOffsetFromFP - If this LR is spilled, its stack
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  // offset from *FP*. The spilled offsets must always be relative to
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  // the FP.
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  //
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  int SpilledStackOffsetFromFP;
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  // HasSpillOffset 0 Whether this live range has a spill offset
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  //
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  bool HasSpillOffset;
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  // The spill cost of this live range. Calculated using loop depth of
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  // each reference to each Value in the live range
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  //
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  unsigned SpillCost;
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public:
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  LiveRange() {
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    Color = SuggestedColor = -1;        // not yet colored 
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    mustSpill = mustSaveAcrossCalls = false;
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    MyRegClass = 0;
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    UserIGNode = 0;
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    doesSpanAcrossCalls = false;
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    CanUseSuggestedCol = true;
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    HasSpillOffset = false;
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    SpillCost = 0;
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  }
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  void setRegClass(RegClass *RC) { MyRegClass = RC; }
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  RegClass *getRegClass() const { assert(MyRegClass); return MyRegClass; }
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  unsigned getRegClassID() const;
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  bool hasColor() const { return Color != -1; }
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  unsigned getColor() const { assert(Color != -1); return (unsigned)Color; }
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  void setColor(unsigned Col) { Color = (int)Col; }
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  inline void setCallInterference() { 
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    doesSpanAcrossCalls = 1;
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  }
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  inline void clearCallInterference() { 
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    doesSpanAcrossCalls = 0;
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  }
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  inline bool isCallInterference() const { 
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    return doesSpanAcrossCalls == 1; 
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  } 
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  inline void markForSpill() { mustSpill = true; }
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  inline bool isMarkedForSpill() { return mustSpill; }
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  inline void setSpillOffFromFP(int StackOffset) {
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    assert(mustSpill && "This LR is not spilled");
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    SpilledStackOffsetFromFP = StackOffset;
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    HasSpillOffset = true;
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  }
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  inline void modifySpillOffFromFP(int StackOffset) {
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    assert(mustSpill && "This LR is not spilled");
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    SpilledStackOffsetFromFP = StackOffset;
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    HasSpillOffset = true;
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  }
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  inline bool hasSpillOffset() const {
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    return HasSpillOffset;
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  }
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  inline int getSpillOffFromFP() const {
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    assert(HasSpillOffset && "This LR is not spilled");
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    return SpilledStackOffsetFromFP;
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  }
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  inline void markForSaveAcrossCalls() { mustSaveAcrossCalls = true; }
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  inline void setUserIGNode(IGNode *IGN) {
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    assert(!UserIGNode); UserIGNode = IGN;
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  }
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  // getUserIGNode - NULL if the user is not allocated
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  inline IGNode *getUserIGNode() const { return UserIGNode; }
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  inline const Type *getType() const {
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    return (*begin())->getType();  // set's don't have a front
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  }
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  inline void setSuggestedColor(int Col) {
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    if (SuggestedColor == -1)
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      SuggestedColor = Col;
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  }
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  inline unsigned getSuggestedColor() const {
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    assert(SuggestedColor != -1);      // only a valid color is obtained
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    return (unsigned)SuggestedColor;
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  }
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  inline bool hasSuggestedColor() const {
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    return SuggestedColor != -1;
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  }
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  inline bool isSuggestedColorUsable() const {
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    assert(hasSuggestedColor() && "No suggested color");
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    return CanUseSuggestedCol;
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  }
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  inline void setSuggestedColorUsable(bool val) {
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    assert(hasSuggestedColor() && "No suggested color");
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    CanUseSuggestedCol = val;
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  }
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  inline void addSpillCost(unsigned cost) {
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    SpillCost += cost;
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  }
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  inline unsigned getSpillCost() const {
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    return SpillCost;
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  }
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};
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#endif
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