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			138 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- TransformInternals.h - Shared functions for Transforms ---*- C++ -*--=//
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| //
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| //  This header file declares shared functions used by the different components
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| //  of the Transforms library.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef TRANSFORM_INTERNALS_H
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| #define TRANSFORM_INTERNALS_H
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| 
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| #include "llvm/BasicBlock.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/Constants.h"
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| #include <map>
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| #include <set>
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| 
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| static inline int64_t getConstantValue(const ConstantInt *CPI) {
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|   if (const ConstantSInt *CSI = dyn_cast<ConstantSInt>(CPI))
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|     return CSI->getValue();
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|   return (int64_t)cast<ConstantUInt>(CPI)->getValue();
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| }
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| 
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| 
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| // getPointedToComposite - If the argument is a pointer type, and the pointed to
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| // value is a composite type, return the composite type, else return null.
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| //
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| static inline const CompositeType *getPointedToComposite(const Type *Ty) {
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|   const PointerType *PT = dyn_cast<PointerType>(Ty);
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|   return PT ? dyn_cast<CompositeType>(PT->getElementType()) : 0;
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| }
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| 
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| // ConvertibleToGEP - This function returns true if the specified value V is
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| // a valid index into a pointer of type Ty.  If it is valid, Idx is filled in
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| // with the values that would be appropriate to make this a getelementptr
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| // instruction.  The type returned is the root type that the GEP would point
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| // to if it were synthesized with this operands.
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| //
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| // If BI is nonnull, cast instructions are inserted as appropriate for the
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| // arguments of the getelementptr.
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| //
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| const Type *ConvertibleToGEP(const Type *Ty, Value *V,
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|                              std::vector<Value*> &Indices,
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|                              const TargetData &TD,
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|                              BasicBlock::iterator *BI = 0);
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //  ValueHandle Class - Smart pointer that occupies a slot on the users USE list
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| //  that prevents it from being destroyed.  This "looks" like an Instruction
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| //  with Opcode UserOp1.
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| // 
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| class ValueMapCache;
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| class ValueHandle : public Instruction {
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|   ValueMapCache &Cache;
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| public:
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|   ValueHandle(ValueMapCache &VMC, Value *V);
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|   ValueHandle(const ValueHandle &);
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|   ~ValueHandle();
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| 
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|   virtual Instruction *clone() const { abort(); return 0; }
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| 
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|   virtual const char *getOpcodeName() const {
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|     return "ValueHandle";
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|   }
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| 
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|   inline bool operator<(const ValueHandle &VH) const {
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|     return getOperand(0) < VH.getOperand(0);
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|   }
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| 
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|   // Methods for support type inquiry through isa, cast, and dyn_cast:
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|   static inline bool classof(const ValueHandle *) { return true; }
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|   static inline bool classof(const Instruction *I) {
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|     return (I->getOpcode() == Instruction::UserOp1);
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|   }
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|   static inline bool classof(const Value *V) {
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|     return isa<Instruction>(V) && classof(cast<Instruction>(V));
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|   }
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| };
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| 
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| 
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| // ------------- Expression Conversion ---------------------
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| 
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| typedef std::map<const Value*, const Type*> ValueTypeCache;
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| 
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| struct ValueMapCache {
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|   // Operands mapped - Contains an entry if the first value (the user) has had
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|   // the second value (the operand) mapped already.
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|   //
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|   std::set<const User*> OperandsMapped;
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| 
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|   // Expression Map - Contains an entry from the old value to the new value of
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|   // an expression that has been converted over.
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|   //
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|   std::map<const Value *, Value *> ExprMap;
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|   typedef std::map<const Value *, Value *> ExprMapTy;
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| 
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|   // Cast Map - Cast instructions can have their source and destination values
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|   // changed independantly for each part.  Because of this, our old naive
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|   // implementation would create a TWO new cast instructions, which would cause
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|   // all kinds of problems.  Here we keep track of the newly allocated casts, so
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|   // that we only create one for a particular instruction.
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|   //
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|   std::set<ValueHandle> NewCasts;
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| };
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| 
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| 
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| bool ExpressionConvertibleToType(Value *V, const Type *Ty, ValueTypeCache &Map,
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|                                  const TargetData &TD);
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| Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC,
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|                                const TargetData &TD);
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| 
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| // ValueConvertibleToType - Return true if it is possible
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| bool ValueConvertibleToType(Value *V, const Type *Ty,
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|                             ValueTypeCache &ConvertedTypes,
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|                             const TargetData &TD);
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| 
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| void ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC,
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|                            const TargetData &TD);
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| 
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| 
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| // getStructOffsetType - Return a vector of offsets that are to be used to index
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| // into the specified struct type to get as close as possible to index as we
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| // can.  Note that it is possible that we cannot get exactly to Offset, in which
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| // case we update offset to be the offset we actually obtained.  The resultant
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| // leaf type is returned.
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| //
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| // If StopEarly is set to true (the default), the first object with the
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| // specified type is returned, even if it is a struct type itself.  In this
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| // case, this routine will not drill down to the leaf type.  Set StopEarly to
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| // false if you want a leaf
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| //
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| const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
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|                                 std::vector<Value*> &Offsets,
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|                                 const TargetData &TD, bool StopEarly = true);
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| 
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| #endif
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