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	This should make sure that most new uses use the std prefix. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@210835 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			153 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Support/Program.h ------------------------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file declares the llvm::sys::Program class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SUPPORT_PROGRAM_H
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| #define LLVM_SUPPORT_PROGRAM_H
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| 
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| #include "llvm/ADT/ArrayRef.h"
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| #include "llvm/Support/Path.h"
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| #include <system_error>
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| 
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| namespace llvm {
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| namespace sys {
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| 
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|   /// This is the OS-specific separator for PATH like environment variables:
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|   // a colon on Unix or a semicolon on Windows.
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| #if defined(LLVM_ON_UNIX)
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|   const char EnvPathSeparator = ':';
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| #elif defined (LLVM_ON_WIN32)
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|   const char EnvPathSeparator = ';';
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| #endif
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| 
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| /// @brief This struct encapsulates information about a process.
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| struct ProcessInfo {
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| #if defined(LLVM_ON_UNIX)
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|   typedef pid_t ProcessId;
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| #elif defined(LLVM_ON_WIN32)
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|   typedef unsigned long ProcessId; // Must match the type of DWORD on Windows.
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|   typedef void * HANDLE; // Must match the type of HANDLE on Windows.
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|   /// The handle to the process (available on Windows only).
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|   HANDLE ProcessHandle;
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| #else
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| #error "ProcessInfo is not defined for this platform!"
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| #endif
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| 
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|   /// The process identifier.
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|   ProcessId Pid;
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| 
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|   /// The return code, set after execution.
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|   int ReturnCode;
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| 
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|   ProcessInfo();
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| };
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| 
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|   /// This function attempts to locate a program in the operating
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|   /// system's file system using some pre-determined set of locations to search
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|   /// (e.g. the PATH on Unix). Paths with slashes are returned unmodified.
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|   ///
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|   /// It does not perform hashing as a shell would but instead stats each PATH
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|   /// entry individually so should generally be avoided. Core LLVM library
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|   /// functions and options should instead require fully specified paths.
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|   ///
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|   /// @returns A string containing the path of the program or an empty string if
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|   /// the program could not be found.
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|   std::string FindProgramByName(const std::string& name);
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| 
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|   // These functions change the specified standard stream (stdin or stdout) to
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|   // binary mode. They return errc::success if the specified stream
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|   // was changed. Otherwise a platform dependent error is returned.
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|   std::error_code ChangeStdinToBinary();
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|   std::error_code ChangeStdoutToBinary();
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| 
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|   /// This function executes the program using the arguments provided.  The
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|   /// invoked program will inherit the stdin, stdout, and stderr file
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|   /// descriptors, the environment and other configuration settings of the
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|   /// invoking program.
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|   /// This function waits for the program to finish, so should be avoided in
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|   /// library functions that aren't expected to block. Consider using
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|   /// ExecuteNoWait() instead.
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|   /// @returns an integer result code indicating the status of the program.
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|   /// A zero or positive value indicates the result code of the program.
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|   /// -1 indicates failure to execute
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|   /// -2 indicates a crash during execution or timeout
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|   int ExecuteAndWait(
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|       StringRef Program, ///< Path of the program to be executed. It is
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|       /// presumed this is the result of the FindProgramByName method.
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|       const char **args, ///< A vector of strings that are passed to the
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|       ///< program.  The first element should be the name of the program.
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|       ///< The list *must* be terminated by a null char* entry.
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|       const char **env = nullptr, ///< An optional vector of strings to use for
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|       ///< the program's environment. If not provided, the current program's
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|       ///< environment will be used.
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|       const StringRef **redirects = nullptr, ///< An optional array of pointers
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|       ///< to paths. If the array is null, no redirection is done. The array
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|       ///< should have a size of at least three. The inferior process's
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|       ///< stdin(0), stdout(1), and stderr(2) will be redirected to the
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|       ///< corresponding paths.
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|       ///< When an empty path is passed in, the corresponding file
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|       ///< descriptor will be disconnected (ie, /dev/null'd) in a portable
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|       ///< way.
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|       unsigned secondsToWait = 0, ///< If non-zero, this specifies the amount
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|       ///< of time to wait for the child process to exit. If the time
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|       ///< expires, the child is killed and this call returns. If zero,
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|       ///< this function will wait until the child finishes or forever if
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|       ///< it doesn't.
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|       unsigned memoryLimit = 0, ///< If non-zero, this specifies max. amount
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|       ///< of memory can be allocated by process. If memory usage will be
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|       ///< higher limit, the child is killed and this call returns. If zero
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|       ///< - no memory limit.
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|       std::string *ErrMsg = nullptr, ///< If non-zero, provides a pointer to a
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|       ///< string instance in which error messages will be returned. If the
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|       ///< string is non-empty upon return an error occurred while invoking the
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|       ///< program.
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|       bool *ExecutionFailed = nullptr);
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| 
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|   /// Similar to ExecuteAndWait, but returns immediately.
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|   /// @returns The \see ProcessInfo of the newly launced process.
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|   /// \note On Microsoft Windows systems, users will need to either call \see
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|   /// Wait until the process finished execution or win32 CloseHandle() API on
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|   /// ProcessInfo.ProcessHandle to avoid memory leaks.
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|   ProcessInfo
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|   ExecuteNoWait(StringRef Program, const char **args, const char **env = nullptr,
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|                 const StringRef **redirects = nullptr, unsigned memoryLimit = 0,
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|                 std::string *ErrMsg = nullptr, bool *ExecutionFailed = nullptr);
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| 
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|   /// Return true if the given arguments fit within system-specific
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|   /// argument length limits.
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|   bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
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| 
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|   /// This function waits for the process specified by \p PI to finish.
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|   /// \returns A \see ProcessInfo struct with Pid set to:
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|   /// \li The process id of the child process if the child process has changed
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|   /// state.
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|   /// \li 0 if the child process has not changed state.
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|   /// \note Users of this function should always check the ReturnCode member of
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|   /// the \see ProcessInfo returned from this function.
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|   ProcessInfo Wait(
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|       const ProcessInfo &PI, ///< The child process that should be waited on.
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|       unsigned SecondsToWait, ///< If non-zero, this specifies the amount of
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|       ///< time to wait for the child process to exit. If the time expires, the
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|       ///< child is killed and this function returns. If zero, this function
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|       ///< will perform a non-blocking wait on the child process.
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|       bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits
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|       ///< until child has terminated.
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|       std::string *ErrMsg = nullptr ///< If non-zero, provides a pointer to a
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|       ///< string instance in which error messages will be returned. If the
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|       ///< string is non-empty upon return an error occurred while invoking the
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|       ///< program.
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|       );
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|   }
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| }
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| 
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| #endif
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