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These floats all represented block frequencies anyway, so just use the BlockFrequency class directly. Some floating point computations remain in tryLocalSplit(). They are estimating spill weights which are still floats. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186435 91177308-0d34-0410-b5e6-96231b3b80d8
65 KiB
65 KiB