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			1002 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1002 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a pass that splits the constant pool up into 'islands'
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// which are scattered through-out the function.  This is required due to the
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// limited pc-relative displacements that ARM has.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "arm-cp-islands"
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#include "ARM.h"
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#include "ARMMachineFunctionInfo.h"
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#include "ARMInstrInfo.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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using namespace llvm;
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STATISTIC(NumCPEs,     "Number of constpool entries");
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STATISTIC(NumSplit,    "Number of uncond branches inserted");
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STATISTIC(NumCBrFixed, "Number of cond branches fixed");
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STATISTIC(NumUBrFixed, "Number of uncond branches fixed");
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namespace {
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  /// ARMConstantIslands - Due to limited PC-relative displacements, ARM
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  /// requires constant pool entries to be scattered among the instructions
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  /// inside a function.  To do this, it completely ignores the normal LLVM
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  /// constant pool; instead, it places constants wherever it feels like with
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  /// special instructions.
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  ///
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  /// The terminology used in this pass includes:
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  ///   Islands - Clumps of constants placed in the function.
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  ///   Water   - Potential places where an island could be formed.
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  ///   CPE     - A constant pool entry that has been placed somewhere, which
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  ///             tracks a list of users.
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  class VISIBILITY_HIDDEN ARMConstantIslands : public MachineFunctionPass {
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    /// NextUID - Assign unique ID's to CPE's.
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    unsigned NextUID;
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    /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed
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    /// by MBB Number.
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    std::vector<unsigned> BBSizes;
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    /// BBOffsets - the offset of each MBB in bytes, starting from 0.
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    std::vector<unsigned> BBOffsets;
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    /// WaterList - A sorted list of basic blocks where islands could be placed
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    /// (i.e. blocks that don't fall through to the following block, due
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    /// to a return, unreachable, or unconditional branch).
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    std::vector<MachineBasicBlock*> WaterList;
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    /// CPUser - One user of a constant pool, keeping the machine instruction
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    /// pointer, the constant pool being referenced, and the max displacement
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    /// allowed from the instruction to the CP.
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    struct CPUser {
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      MachineInstr *MI;
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      MachineInstr *CPEMI;
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      unsigned MaxDisp;
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      CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp)
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        : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp) {}
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    };
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    /// CPUsers - Keep track of all of the machine instructions that use various
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    /// constant pools and their max displacement.
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    std::vector<CPUser> CPUsers;
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    /// CPEntry - One per constant pool entry, keeping the machine instruction
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    /// pointer, the constpool index, and the number of CPUser's which
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    /// reference this entry.
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    struct CPEntry {
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      MachineInstr *CPEMI;
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      unsigned CPI;
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      unsigned RefCount;
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      CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
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        : CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
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    };
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    /// CPEntries - Keep track of all of the constant pool entry machine
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    /// instructions. For each original constpool index (i.e. those that
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    /// existed upon entry to this pass), it keeps a vector of entries.
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    /// Original elements are cloned as we go along; the clones are
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    /// put in the vector of the original element, but have distinct CPIs.
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    std::vector<std::vector<CPEntry> > CPEntries;
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    /// ImmBranch - One per immediate branch, keeping the machine instruction
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    /// pointer, conditional or unconditional, the max displacement,
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    /// and (if isCond is true) the corresponding unconditional branch
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    /// opcode.
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    struct ImmBranch {
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      MachineInstr *MI;
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      unsigned MaxDisp : 31;
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      bool isCond : 1;
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      int UncondBr;
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      ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr)
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        : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {}
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    };
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    /// Branches - Keep track of all the immediate branch instructions.
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    ///
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    std::vector<ImmBranch> ImmBranches;
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    /// PushPopMIs - Keep track of all the Thumb push / pop instructions.
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    ///
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    SmallVector<MachineInstr*, 4> PushPopMIs;
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    /// HasFarJump - True if any far jump instruction has been emitted during
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    /// the branch fix up pass.
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    bool HasFarJump;
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    const TargetInstrInfo *TII;
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    const ARMFunctionInfo *AFI;
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  public:
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    virtual bool runOnMachineFunction(MachineFunction &Fn);
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    virtual const char *getPassName() const {
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      return "ARM constant island placement and branch shortening pass";
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    }
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  private:
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    void DoInitialPlacement(MachineFunction &Fn,
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                            std::vector<MachineInstr*> &CPEMIs);
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    CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
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    void InitialFunctionScan(MachineFunction &Fn,
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                             const std::vector<MachineInstr*> &CPEMIs);
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    MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI);
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    void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB);
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    void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta);
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    bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI, unsigned Size);
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    int LookForExistingCPEntry(CPUser& U, unsigned UserOffset);
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    bool HandleConstantPoolUser(MachineFunction &Fn, CPUser &U);
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    bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset, 
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                      MachineInstr *CPEMI, unsigned Disp,
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                      bool DoDump);
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    bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water,
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                        unsigned Disp);
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    bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset,
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                        unsigned Disp, bool NegativeOK);
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    bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp);
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    bool FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br);
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    bool FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br);
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    bool FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br);
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    bool UndoLRSpillRestore();
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    unsigned GetOffsetOf(MachineInstr *MI) const;
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  };
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}
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/// createARMConstantIslandPass - returns an instance of the constpool
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/// island pass.
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FunctionPass *llvm::createARMConstantIslandPass() {
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  return new ARMConstantIslands();
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}
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bool ARMConstantIslands::runOnMachineFunction(MachineFunction &Fn) {
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  MachineConstantPool &MCP = *Fn.getConstantPool();
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  TII = Fn.getTarget().getInstrInfo();
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  AFI = Fn.getInfo<ARMFunctionInfo>();
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  HasFarJump = false;
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  // Renumber all of the machine basic blocks in the function, guaranteeing that
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  // the numbers agree with the position of the block in the function.
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  Fn.RenumberBlocks();
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  // Perform the initial placement of the constant pool entries.  To start with,
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  // we put them all at the end of the function.
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  std::vector<MachineInstr*> CPEMIs;
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  if (!MCP.isEmpty())
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    DoInitialPlacement(Fn, CPEMIs);
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  /// The next UID to take is the first unused one.
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  NextUID = CPEMIs.size();
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  // Do the initial scan of the function, building up information about the
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  // sizes of each block, the location of all the water, and finding all of the
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  // constant pool users.
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  InitialFunctionScan(Fn, CPEMIs);
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  CPEMIs.clear();
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  // Iteratively place constant pool entries and fix up branches until there
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  // is no change.
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  bool MadeChange = false;
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  while (true) {
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    bool Change = false;
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    for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
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      Change |= HandleConstantPoolUser(Fn, CPUsers[i]);
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    for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
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      Change |= FixUpImmediateBr(Fn, ImmBranches[i]);
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    if (!Change)
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      break;
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    MadeChange = true;
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  }
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  // If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
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  // Undo the spill / restore of LR if possible.
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  if (!HasFarJump && AFI->isLRForceSpilled() && AFI->isThumbFunction())
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    MadeChange |= UndoLRSpillRestore();
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  BBSizes.clear();
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  BBOffsets.clear();
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  WaterList.clear();
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  CPUsers.clear();
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  CPEntries.clear();
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  ImmBranches.clear();
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  PushPopMIs.clear();
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  return MadeChange;
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}
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/// DoInitialPlacement - Perform the initial placement of the constant pool
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/// entries.  To start with, we put them all at the end of the function.
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void ARMConstantIslands::DoInitialPlacement(MachineFunction &Fn,
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                                        std::vector<MachineInstr*> &CPEMIs){
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  // Create the basic block to hold the CPE's.
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  MachineBasicBlock *BB = new MachineBasicBlock();
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  Fn.getBasicBlockList().push_back(BB);
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  // Add all of the constants from the constant pool to the end block, use an
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  // identity mapping of CPI's to CPE's.
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  const std::vector<MachineConstantPoolEntry> &CPs =
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    Fn.getConstantPool()->getConstants();
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  const TargetData &TD = *Fn.getTarget().getTargetData();
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  for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
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    unsigned Size = TD.getTypeSize(CPs[i].getType());
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    // Verify that all constant pool entries are a multiple of 4 bytes.  If not,
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    // we would have to pad them out or something so that instructions stay
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    // aligned.
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    assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!");
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    MachineInstr *CPEMI =
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      BuildMI(BB, TII->get(ARM::CONSTPOOL_ENTRY))
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                           .addImm(i).addConstantPoolIndex(i).addImm(Size);
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    CPEMIs.push_back(CPEMI);
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    // Add a new CPEntry, but no corresponding CPUser yet.
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    std::vector<CPEntry> CPEs;
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    CPEs.push_back(CPEntry(CPEMI, i));
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    CPEntries.push_back(CPEs);
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    NumCPEs++;
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    DOUT << "Moved CPI#" << i << " to end of function as #" << i << "\n";
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  }
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}
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/// BBHasFallthrough - Return true if the specified basic block can fallthrough
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/// into the block immediately after it.
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static bool BBHasFallthrough(MachineBasicBlock *MBB) {
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  // Get the next machine basic block in the function.
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  MachineFunction::iterator MBBI = MBB;
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  if (next(MBBI) == MBB->getParent()->end())  // Can't fall off end of function.
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    return false;
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  MachineBasicBlock *NextBB = next(MBBI);
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  for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
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       E = MBB->succ_end(); I != E; ++I)
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    if (*I == NextBB)
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      return true;
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  return false;
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}
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/// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI,
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/// look up the corresponding CPEntry.
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ARMConstantIslands::CPEntry
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*ARMConstantIslands::findConstPoolEntry(unsigned CPI,
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                                        const MachineInstr *CPEMI) {
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  std::vector<CPEntry> &CPEs = CPEntries[CPI];
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  // Number of entries per constpool index should be small, just do a
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  // linear search.
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  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
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    if (CPEs[i].CPEMI == CPEMI)
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      return &CPEs[i];
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  }
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  return NULL;
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}
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/// InitialFunctionScan - Do the initial scan of the function, building up
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/// information about the sizes of each block, the location of all the water,
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/// and finding all of the constant pool users.
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void ARMConstantIslands::InitialFunctionScan(MachineFunction &Fn,
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                                 const std::vector<MachineInstr*> &CPEMIs) {
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  unsigned Offset = 0;
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  for (MachineFunction::iterator MBBI = Fn.begin(), E = Fn.end();
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       MBBI != E; ++MBBI) {
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    MachineBasicBlock &MBB = *MBBI;
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    // If this block doesn't fall through into the next MBB, then this is
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    // 'water' that a constant pool island could be placed.
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    if (!BBHasFallthrough(&MBB))
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      WaterList.push_back(&MBB);
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    unsigned MBBSize = 0;
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    for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
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         I != E; ++I) {
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      // Add instruction size to MBBSize.
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      MBBSize += ARM::GetInstSize(I);
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      int Opc = I->getOpcode();
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      if (TII->isBranch(Opc)) {
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        bool isCond = false;
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        unsigned Bits = 0;
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        unsigned Scale = 1;
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        int UOpc = Opc;
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        switch (Opc) {
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        default:
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          continue;  // Ignore JT branches
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        case ARM::Bcc:
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          isCond = true;
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          UOpc = ARM::B;
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          // Fallthrough
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        case ARM::B:
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          Bits = 24;
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          Scale = 4;
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          break;
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        case ARM::tBcc:
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          isCond = true;
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          UOpc = ARM::tB;
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          Bits = 8;
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          Scale = 2;
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          break;
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        case ARM::tB:
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          Bits = 11;
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          Scale = 2;
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          break;
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        }
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        // Record this immediate branch.
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        unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale;
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        ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc));
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      }
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      if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET)
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        PushPopMIs.push_back(I);
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      // Scan the instructions for constant pool operands.
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      for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
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        if (I->getOperand(op).isConstantPoolIndex()) {
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          // We found one.  The addressing mode tells us the max displacement
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          // from the PC that this instruction permits.
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          // Basic size info comes from the TSFlags field.
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          unsigned Bits = 0;
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          unsigned Scale = 1;
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          unsigned TSFlags = I->getInstrDescriptor()->TSFlags;
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          switch (TSFlags & ARMII::AddrModeMask) {
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          default: 
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            // Constant pool entries can reach anything.
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            if (I->getOpcode() == ARM::CONSTPOOL_ENTRY)
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              continue;
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            assert(0 && "Unknown addressing mode for CP reference!");
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          case ARMII::AddrMode1: // AM1: 8 bits << 2
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            Bits = 8;
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            Scale = 4;  // Taking the address of a CP entry.
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            break;
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          case ARMII::AddrMode2:
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            Bits = 12;  // +-offset_12
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            break;
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          case ARMII::AddrMode3:
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            Bits = 8;   // +-offset_8
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            break;
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            // addrmode4 has no immediate offset.
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          case ARMII::AddrMode5:
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            Bits = 8;
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            Scale = 4;  // +-(offset_8*4)
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            break;
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          case ARMII::AddrModeT1:
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            Bits = 5;  // +offset_5
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            break;
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          case ARMII::AddrModeT2:
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            Bits = 5;
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            Scale = 2;  // +(offset_5*2)
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            break;
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          case ARMII::AddrModeT4:
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            Bits = 5;
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            Scale = 4;  // +(offset_5*4)
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            break;
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          case ARMII::AddrModeTs:
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            Bits = 8;
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            Scale = 4;  // +(offset_8*4)
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            break;
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          }
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          // Remember that this is a user of a CP entry.
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          unsigned CPI = I->getOperand(op).getConstantPoolIndex();
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          MachineInstr *CPEMI = CPEMIs[CPI];
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          unsigned MaxOffs = ((1 << Bits)-1) * Scale;          
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          CPUsers.push_back(CPUser(I, CPEMI, MaxOffs));
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          // Increment corresponding CPEntry reference count.
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          CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
 | 
						|
          assert(CPE && "Cannot find a corresponding CPEntry!");
 | 
						|
          CPE->RefCount++;
 | 
						|
          
 | 
						|
          // Instructions can only use one CP entry, don't bother scanning the
 | 
						|
          // rest of the operands.
 | 
						|
          break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // In thumb mode, if this block is a constpool island, pessimistically 
 | 
						|
    // assume it needs to be padded by two byte so it's aligned on 4 byte 
 | 
						|
    // boundary.
 | 
						|
    if (AFI->isThumbFunction() &&
 | 
						|
        !MBB.empty() &&
 | 
						|
        MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY)
 | 
						|
      MBBSize += 2;
 | 
						|
 | 
						|
    BBSizes.push_back(MBBSize);
 | 
						|
    BBOffsets.push_back(Offset);
 | 
						|
    Offset += MBBSize;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// GetOffsetOf - Return the current offset of the specified machine instruction
 | 
						|
/// from the start of the function.  This offset changes as stuff is moved
 | 
						|
/// around inside the function.
 | 
						|
unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const {
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  
 | 
						|
  // The offset is composed of two things: the sum of the sizes of all MBB's
 | 
						|
  // before this instruction's block, and the offset from the start of the block
 | 
						|
  // it is in.
 | 
						|
  unsigned Offset = BBOffsets[MBB->getNumber()];
 | 
						|
 | 
						|
  // Sum instructions before MI in MBB.
 | 
						|
  for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) {
 | 
						|
    assert(I != MBB->end() && "Didn't find MI in its own basic block?");
 | 
						|
    if (&*I == MI) return Offset;
 | 
						|
    Offset += ARM::GetInstSize(I);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB
 | 
						|
/// ID.
 | 
						|
static bool CompareMBBNumbers(const MachineBasicBlock *LHS,
 | 
						|
                              const MachineBasicBlock *RHS) {
 | 
						|
  return LHS->getNumber() < RHS->getNumber();
 | 
						|
}
 | 
						|
 | 
						|
/// UpdateForInsertedWaterBlock - When a block is newly inserted into the
 | 
						|
/// machine function, it upsets all of the block numbers.  Renumber the blocks
 | 
						|
/// and update the arrays that parallel this numbering.
 | 
						|
void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
 | 
						|
  // Renumber the MBB's to keep them consequtive.
 | 
						|
  NewBB->getParent()->RenumberBlocks(NewBB);
 | 
						|
  
 | 
						|
  // Insert a size into BBSizes to align it properly with the (newly
 | 
						|
  // renumbered) block numbers.
 | 
						|
  BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Likewise for BBOffsets.
 | 
						|
  BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
 | 
						|
  
 | 
						|
  // Next, update WaterList.  Specifically, we need to add NewMBB as having 
 | 
						|
  // available water after it.
 | 
						|
  std::vector<MachineBasicBlock*>::iterator IP =
 | 
						|
    std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
 | 
						|
                     CompareMBBNumbers);
 | 
						|
  WaterList.insert(IP, NewBB);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// Split the basic block containing MI into two blocks, which are joined by
 | 
						|
/// an unconditional branch.  Update datastructures and renumber blocks to
 | 
						|
/// account for this change and returns the newly created block.
 | 
						|
MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
 | 
						|
  MachineBasicBlock *OrigBB = MI->getParent();
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
 | 
						|
  // Create a new MBB for the code after the OrigBB.
 | 
						|
  MachineBasicBlock *NewBB = new MachineBasicBlock(OrigBB->getBasicBlock());
 | 
						|
  MachineFunction::iterator MBBI = OrigBB; ++MBBI;
 | 
						|
  OrigBB->getParent()->getBasicBlockList().insert(MBBI, NewBB);
 | 
						|
  
 | 
						|
  // Splice the instructions starting with MI over to NewBB.
 | 
						|
  NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
 | 
						|
  
 | 
						|
  // Add an unconditional branch from OrigBB to NewBB.
 | 
						|
  // Note the new unconditional branch is not being recorded.
 | 
						|
  BuildMI(OrigBB, TII->get(isThumb ? ARM::tB : ARM::B)).addMBB(NewBB);
 | 
						|
  NumSplit++;
 | 
						|
  
 | 
						|
  // Update the CFG.  All succs of OrigBB are now succs of NewBB.
 | 
						|
  while (!OrigBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *OrigBB->succ_begin();
 | 
						|
    OrigBB->removeSuccessor(Succ);
 | 
						|
    NewBB->addSuccessor(Succ);
 | 
						|
    
 | 
						|
    // This pass should be run after register allocation, so there should be no
 | 
						|
    // PHI nodes to update.
 | 
						|
    assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI)
 | 
						|
           && "PHI nodes should be eliminated by now!");
 | 
						|
  }
 | 
						|
  
 | 
						|
  // OrigBB branches to NewBB.
 | 
						|
  OrigBB->addSuccessor(NewBB);
 | 
						|
  
 | 
						|
  // Update internal data structures to account for the newly inserted MBB.
 | 
						|
  // This is almost the same as UpdateForInsertedWaterBlock, except that
 | 
						|
  // the Water goes after OrigBB, not NewBB.
 | 
						|
  NewBB->getParent()->RenumberBlocks(NewBB);
 | 
						|
  
 | 
						|
  // Insert a size into BBSizes to align it properly with the (newly
 | 
						|
  // renumbered) block numbers.
 | 
						|
  BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0);
 | 
						|
  
 | 
						|
  // Likewise for BBOffsets.
 | 
						|
  BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0);
 | 
						|
 | 
						|
  // Next, update WaterList.  Specifically, we need to add OrigMBB as having 
 | 
						|
  // available water after it (but not if it's already there, which happens
 | 
						|
  // when splitting before a conditional branch that is followed by an
 | 
						|
  // unconditional branch - in that case we want to insert NewBB).
 | 
						|
  std::vector<MachineBasicBlock*>::iterator IP =
 | 
						|
    std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
 | 
						|
                     CompareMBBNumbers);
 | 
						|
  MachineBasicBlock* WaterBB = *IP;
 | 
						|
  if (WaterBB == OrigBB)
 | 
						|
    WaterList.insert(next(IP), NewBB);
 | 
						|
  else
 | 
						|
    WaterList.insert(IP, OrigBB);
 | 
						|
 | 
						|
  // Figure out how large the first NewMBB is.
 | 
						|
  unsigned NewBBSize = 0;
 | 
						|
  for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end();
 | 
						|
       I != E; ++I)
 | 
						|
    NewBBSize += ARM::GetInstSize(I);
 | 
						|
  
 | 
						|
  unsigned OrigBBI = OrigBB->getNumber();
 | 
						|
  unsigned NewBBI = NewBB->getNumber();
 | 
						|
  // Set the size of NewBB in BBSizes.
 | 
						|
  BBSizes[NewBBI] = NewBBSize;
 | 
						|
  
 | 
						|
  // We removed instructions from UserMBB, subtract that off from its size.
 | 
						|
  // Add 2 or 4 to the block to count the unconditional branch we added to it.
 | 
						|
  unsigned delta = isThumb ? 2 : 4;
 | 
						|
  BBSizes[OrigBBI] -= NewBBSize - delta;
 | 
						|
 | 
						|
  // ...and adjust BBOffsets for NewBB accordingly.
 | 
						|
  BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI];
 | 
						|
 | 
						|
  // All BBOffsets following these blocks must be modified.
 | 
						|
  AdjustBBOffsetsAfter(NewBB, delta);
 | 
						|
 | 
						|
  return NewBB;
 | 
						|
}
 | 
						|
 | 
						|
/// OffsetIsInRange - Checks whether UserOffset is within MaxDisp of
 | 
						|
/// TrialOffset.
 | 
						|
bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset, 
 | 
						|
                      unsigned TrialOffset, unsigned MaxDisp, bool NegativeOK) {
 | 
						|
  if (UserOffset <= TrialOffset) {
 | 
						|
    // User before the Trial.
 | 
						|
    if (TrialOffset-UserOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
  } else if (NegativeOK) {
 | 
						|
    if (UserOffset-TrialOffset <= MaxDisp)
 | 
						|
      return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// WaterIsInRange - Returns true if a CPE placed after the specified
 | 
						|
/// Water (a basic block) will be in range for the specific MI.
 | 
						|
 | 
						|
bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset,
 | 
						|
                         MachineBasicBlock* Water, unsigned MaxDisp)
 | 
						|
{
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
  unsigned CPEOffset = BBOffsets[Water->getNumber()] + 
 | 
						|
                       BBSizes[Water->getNumber()];
 | 
						|
  // If the Water is a constpool island, it has already been aligned.
 | 
						|
  // If not, align it.
 | 
						|
  if (isThumb &&
 | 
						|
      (Water->empty() ||
 | 
						|
       Water->begin()->getOpcode() != ARM::CONSTPOOL_ENTRY))
 | 
						|
    CPEOffset += 2;
 | 
						|
 | 
						|
  return OffsetIsInRange (UserOffset, CPEOffset, MaxDisp, !isThumb);
 | 
						|
}
 | 
						|
 | 
						|
/// CPEIsInRange - Returns true if the distance between specific MI and
 | 
						|
/// specific ConstPool entry instruction can fit in MI's displacement field.
 | 
						|
bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset,
 | 
						|
                                      MachineInstr *CPEMI,
 | 
						|
                                      unsigned MaxDisp, bool DoDump) {
 | 
						|
  // In thumb mode, pessimistically assumes the .align 2 before the first CPE
 | 
						|
  // in the island adds two byte padding.
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
  unsigned AlignAdj   = isThumb ? 2 : 0;
 | 
						|
  unsigned CPEOffset  = GetOffsetOf(CPEMI) + AlignAdj;
 | 
						|
 | 
						|
  if (DoDump) {
 | 
						|
    DOUT << "User of CPE#" << CPEMI->getOperand(0).getImm()
 | 
						|
         << " max delta=" << MaxDisp
 | 
						|
         << " insn address=" << UserOffset
 | 
						|
         << " CPE address=" << CPEOffset
 | 
						|
         << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI;
 | 
						|
  }
 | 
						|
 | 
						|
  return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, !isThumb);
 | 
						|
}
 | 
						|
 | 
						|
/// BBIsJumpedOver - Return true of the specified basic block's only predecessor
 | 
						|
/// unconditionally branches to its only successor.
 | 
						|
static bool BBIsJumpedOver(MachineBasicBlock *MBB) {
 | 
						|
  if (MBB->pred_size() != 1 || MBB->succ_size() != 1)
 | 
						|
    return false;
 | 
						|
 | 
						|
  MachineBasicBlock *Succ = *MBB->succ_begin();
 | 
						|
  MachineBasicBlock *Pred = *MBB->pred_begin();
 | 
						|
  MachineInstr *PredMI = &Pred->back();
 | 
						|
  if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB)
 | 
						|
    return PredMI->getOperand(0).getMBB() == Succ;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta)
 | 
						|
{
 | 
						|
  MachineFunction::iterator MBBI = BB->getParent()->end();
 | 
						|
  for(unsigned i=BB->getNumber()+1; i<BB->getParent()->getNumBlockIDs(); i++)
 | 
						|
    BBOffsets[i] += delta;
 | 
						|
}
 | 
						|
 | 
						|
/// DecrementOldEntry - find the constant pool entry with index CPI
 | 
						|
/// and instruction CPEMI, and decrement its refcount.  If the refcount
 | 
						|
/// becomes 0 remove the entry and instruction.  Returns true if we removed 
 | 
						|
/// the entry, false if we didn't.
 | 
						|
 | 
						|
bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI, 
 | 
						|
                              unsigned Size) {
 | 
						|
  // Find the old entry. Eliminate it if it is no longer used.
 | 
						|
  CPEntry *OldCPE = findConstPoolEntry(CPI, CPEMI);
 | 
						|
  assert(OldCPE && "Unexpected!");
 | 
						|
  if (--OldCPE->RefCount == 0) {
 | 
						|
    MachineBasicBlock *OldCPEBB = OldCPE->CPEMI->getParent();
 | 
						|
    if (OldCPEBB->empty()) {
 | 
						|
      // In thumb mode, the size of island is padded by two to compensate for
 | 
						|
      // the alignment requirement.  Thus it will now be 2 when the block is
 | 
						|
      // empty, so fix this.
 | 
						|
      // All succeeding offsets have the current size value added in, fix this.
 | 
						|
      if (BBSizes[OldCPEBB->getNumber()] != 0) {
 | 
						|
        AdjustBBOffsetsAfter(OldCPEBB, -BBSizes[OldCPEBB->getNumber()]);
 | 
						|
        BBSizes[OldCPEBB->getNumber()] = 0;
 | 
						|
      }
 | 
						|
      // An island has only one predecessor BB and one successor BB. Check if
 | 
						|
      // this BB's predecessor jumps directly to this BB's successor. This
 | 
						|
      // shouldn't happen currently.
 | 
						|
      assert(!BBIsJumpedOver(OldCPEBB) && "How did this happen?");
 | 
						|
      // FIXME: remove the empty blocks after all the work is done?
 | 
						|
    } else {
 | 
						|
      BBSizes[OldCPEBB->getNumber()] -= Size;
 | 
						|
      // All succeeding offsets have the current size value added in, fix this.
 | 
						|
      AdjustBBOffsetsAfter(OldCPEBB, -Size);
 | 
						|
    }
 | 
						|
    OldCPE->CPEMI->eraseFromParent();
 | 
						|
    OldCPE->CPEMI = NULL;
 | 
						|
    NumCPEs--;
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// LookForCPEntryInRange - see if the currently referenced CPE is in range;
 | 
						|
/// if not, see if an in-range clone of the CPE is in range, and if so,
 | 
						|
/// change the data structures so the user references the clone.  Returns:
 | 
						|
/// 0 = no existing entry found
 | 
						|
/// 1 = entry found, and there were no code insertions or deletions
 | 
						|
/// 2 = entry found, and there were code insertions or deletions
 | 
						|
int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset)
 | 
						|
{
 | 
						|
  MachineInstr *UserMI = U.MI;
 | 
						|
  MachineInstr *CPEMI  = U.CPEMI;
 | 
						|
 | 
						|
  // Check to see if the CPE is already in-range.
 | 
						|
  if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, true)) {
 | 
						|
    DOUT << "In range\n";
 | 
						|
    return 1;
 | 
						|
  }
 | 
						|
 | 
						|
  // No.  Look for previously created clones of the CPE that are in range.
 | 
						|
  unsigned CPI = CPEMI->getOperand(1).getConstantPoolIndex();
 | 
						|
  std::vector<CPEntry> &CPEs = CPEntries[CPI];
 | 
						|
  for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
 | 
						|
    // We already tried this one
 | 
						|
    if (CPEs[i].CPEMI == CPEMI)
 | 
						|
      continue;
 | 
						|
    // Removing CPEs can leave empty entries, skip
 | 
						|
    if (CPEs[i].CPEMI == NULL)
 | 
						|
      continue;
 | 
						|
    if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, false)) {
 | 
						|
      DOUT << "Replacing CPE#" << CPI << " with CPE#" << CPEs[i].CPI << "\n";
 | 
						|
      // Point the CPUser node to the replacement
 | 
						|
      U.CPEMI = CPEs[i].CPEMI;
 | 
						|
      // Change the CPI in the instruction operand to refer to the clone.
 | 
						|
      for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
 | 
						|
        if (UserMI->getOperand(j).isConstantPoolIndex()) {
 | 
						|
          UserMI->getOperand(j).setConstantPoolIndex(CPEs[i].CPI);
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      // Adjust the refcount of the clone...
 | 
						|
      CPEs[i].RefCount++;
 | 
						|
      // ...and the original.  If we didn't remove the old entry, none of the
 | 
						|
      // addresses changed, so we don't need another pass.
 | 
						|
      unsigned Size = CPEMI->getOperand(2).getImm();
 | 
						|
      return DecrementOldEntry(CPI, CPEMI, Size) ? 2 : 1;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
/// HandleConstantPoolUser - Analyze the specified user, checking to see if it
 | 
						|
/// is out-of-range.  If so, pick it up the constant pool value and move it some
 | 
						|
/// place in-range.  Return true if we changed any addresses (thus must run
 | 
						|
/// another pass of branch lengthening), false otherwise.
 | 
						|
bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &Fn, CPUser &U){
 | 
						|
  MachineInstr *UserMI = U.MI;
 | 
						|
  MachineInstr *CPEMI  = U.CPEMI;
 | 
						|
  unsigned CPI = CPEMI->getOperand(1).getConstantPoolIndex();
 | 
						|
  unsigned Size = CPEMI->getOperand(2).getImm();
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
  MachineBasicBlock *NewMBB;
 | 
						|
  // Compute this only once, it's expensive
 | 
						|
  unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8);
 | 
						|
 
 | 
						|
  // See if the current entry is within range, or there is a clone of it
 | 
						|
  // in range.
 | 
						|
  int result = LookForExistingCPEntry(U, UserOffset);
 | 
						|
  if (result==1) return false;
 | 
						|
  else if (result==2) return true;
 | 
						|
 | 
						|
  // No existing clone of this CPE is within range.
 | 
						|
  // We will be generating a new clone.  Get a UID for it.
 | 
						|
  unsigned ID  = NextUID++;
 | 
						|
 | 
						|
  // Look for water where we can place this CPE.  We look for the farthest one
 | 
						|
  // away that will work.  Forward references only for now (although later
 | 
						|
  // we might find some that are backwards).
 | 
						|
  bool WaterFound = false;
 | 
						|
  if (!WaterList.empty()) {
 | 
						|
    for (std::vector<MachineBasicBlock*>::iterator IP = prior(WaterList.end()),
 | 
						|
        B = WaterList.begin();; --IP) {
 | 
						|
      MachineBasicBlock* WaterBB = *IP;
 | 
						|
      if (WaterIsInRange(UserOffset, WaterBB, U.MaxDisp)) {
 | 
						|
        WaterFound = true;
 | 
						|
        DOUT << "found water in range\n";
 | 
						|
        // CPE goes before following block (NewMBB).
 | 
						|
        NewMBB = next(MachineFunction::iterator(WaterBB));
 | 
						|
        // Remove the original WaterList entry; we want subsequent
 | 
						|
        // insertions in this vicinity to go after the one we're
 | 
						|
        // about to insert.  This considerably reduces the number
 | 
						|
        // of times we have to move the same CPE more than once.
 | 
						|
        WaterList.erase(IP);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      if (IP == B)
 | 
						|
        break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!WaterFound) {
 | 
						|
    // No water found.
 | 
						|
 | 
						|
    DOUT << "No water found\n";
 | 
						|
    MachineBasicBlock *UserMBB = UserMI->getParent();
 | 
						|
    unsigned TrialOffset = BBOffsets[UserMBB->getNumber()] + 
 | 
						|
                           BBSizes[UserMBB->getNumber()] +
 | 
						|
                           isThumb ? 2 : 4; /* for branch to be added */
 | 
						|
 | 
						|
    // If the use is at the end of the block, or the end of the block
 | 
						|
    // is within range, make new water there.  (If the block ends in
 | 
						|
    // an unconditional branch already, it is water, and is known to
 | 
						|
    // be out of range; so it's OK to assume above we'll be adding a Br.)
 | 
						|
    if (&UserMBB->back() == UserMI ||
 | 
						|
        OffsetIsInRange(UserOffset, TrialOffset, U.MaxDisp, !isThumb)) {
 | 
						|
      if (&UserMBB->back() == UserMI)
 | 
						|
        assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!");
 | 
						|
      NewMBB = next(MachineFunction::iterator(UserMBB));
 | 
						|
      // Add an unconditional branch from UserMBB to fallthrough block.
 | 
						|
      // Note the new unconditional branch is not being recorded.
 | 
						|
      BuildMI(UserMBB, TII->get(isThumb ? ARM::tB : ARM::B)).addMBB(NewMBB);
 | 
						|
      int delta = isThumb ? 2 : 4;
 | 
						|
      BBSizes[UserMBB->getNumber()] += delta;
 | 
						|
      AdjustBBOffsetsAfter(UserMBB, delta);
 | 
						|
    } else {
 | 
						|
      // What a big block.  Find a place within the block to split it.
 | 
						|
      // This is a little tricky on Thumb since instructions are 2 bytes
 | 
						|
      // and constant pool entries are 4 bytes: if instruction I references
 | 
						|
      // island CPE, and instruction I+1 references CPE', it will
 | 
						|
      // not work well to put CPE as far forward as possible, since then
 | 
						|
      // CPE' cannot immediately follow it (that location is 2 bytes
 | 
						|
      // farther away from I+1 than CPE was from I) and we'd need to create
 | 
						|
      // a new island.
 | 
						|
 | 
						|
      // Solution of last resort: split the user's MBB right after the user
 | 
						|
      // and insert a clone of the CPE into the newly created water.
 | 
						|
      MachineInstr *NextMI = next(MachineBasicBlock::iterator(UserMI));
 | 
						|
      NewMBB = SplitBlockBeforeInstr(NextMI);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Okay, we know we can put an island before NewMBB now, do it!
 | 
						|
  MachineBasicBlock *NewIsland = new MachineBasicBlock();
 | 
						|
  Fn.getBasicBlockList().insert(NewMBB, NewIsland);
 | 
						|
 | 
						|
  // Update internal data structures to account for the newly inserted MBB.
 | 
						|
  UpdateForInsertedWaterBlock(NewIsland);
 | 
						|
 | 
						|
  // Decrement the old entry, and remove it if refcount becomes 0.
 | 
						|
  DecrementOldEntry(CPI, CPEMI, Size);
 | 
						|
 | 
						|
  // Now that we have an island to add the CPE to, clone the original CPE and
 | 
						|
  // add it to the island.
 | 
						|
  U.CPEMI = BuildMI(NewIsland, TII->get(ARM::CONSTPOOL_ENTRY))
 | 
						|
                .addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
 | 
						|
  CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
 | 
						|
  NumCPEs++;
 | 
						|
 | 
						|
  // Compensate for .align 2 in thumb mode.
 | 
						|
  if (isThumb) Size += 2;  
 | 
						|
  // Increase the size of the island block to account for the new entry.
 | 
						|
  BBSizes[NewIsland->getNumber()] += Size;
 | 
						|
  BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
 | 
						|
  AdjustBBOffsetsAfter(NewIsland, Size);
 | 
						|
  
 | 
						|
  // Finally, change the CPI in the instruction operand to be ID.
 | 
						|
  for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
 | 
						|
    if (UserMI->getOperand(i).isConstantPoolIndex()) {
 | 
						|
      UserMI->getOperand(i).setConstantPoolIndex(ID);
 | 
						|
      break;
 | 
						|
    }
 | 
						|
      
 | 
						|
  DOUT << "  Moved CPE to #" << ID << " CPI=" << CPI << "\t" << *UserMI;
 | 
						|
      
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// BBIsInRange - Returns true if the distance between specific MI and
 | 
						|
/// specific BB can fit in MI's displacement field.
 | 
						|
bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB,
 | 
						|
                                     unsigned MaxDisp) {
 | 
						|
  unsigned PCAdj      = AFI->isThumbFunction() ? 4 : 8;
 | 
						|
  unsigned BrOffset   = GetOffsetOf(MI) + PCAdj;
 | 
						|
  unsigned DestOffset = BBOffsets[DestBB->getNumber()];
 | 
						|
 | 
						|
  DOUT << "Branch of destination BB#" << DestBB->getNumber()
 | 
						|
       << " from BB#" << MI->getParent()->getNumber()
 | 
						|
       << " max delta=" << MaxDisp
 | 
						|
       << " at offset " << int(DestOffset-BrOffset) << "\t" << *MI;
 | 
						|
 | 
						|
  return OffsetIsInRange(BrOffset, DestOffset, MaxDisp, true);
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpImmediateBr - Fix up an immediate branch whose destination is too far
 | 
						|
/// away to fit in its displacement field.
 | 
						|
bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &Fn, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *DestBB = MI->getOperand(0).getMachineBasicBlock();
 | 
						|
 | 
						|
  // Check to see if the DestBB is already in-range.
 | 
						|
  if (BBIsInRange(MI, DestBB, Br.MaxDisp))
 | 
						|
    return false;
 | 
						|
 | 
						|
  if (!Br.isCond)
 | 
						|
    return FixUpUnconditionalBr(Fn, Br);
 | 
						|
  return FixUpConditionalBr(Fn, Br);
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is
 | 
						|
/// too far away to fit in its displacement field. If the LR register has been
 | 
						|
/// spilled in the epilogue, then we can use BL to implement a far jump.
 | 
						|
/// Otherwise, add an intermediate branch instruction to to a branch.
 | 
						|
bool
 | 
						|
ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &Fn, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  assert(AFI->isThumbFunction() && "Expected a Thumb function!");
 | 
						|
 | 
						|
  // Use BL to implement far jump.
 | 
						|
  Br.MaxDisp = (1 << 21) * 2;
 | 
						|
  MI->setInstrDescriptor(TII->get(ARM::tBfar));
 | 
						|
  BBSizes[MBB->getNumber()] += 2;
 | 
						|
  AdjustBBOffsetsAfter(MBB, 2);
 | 
						|
  HasFarJump = true;
 | 
						|
  NumUBrFixed++;
 | 
						|
 | 
						|
  DOUT << "  Changed B to long jump " << *MI;
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// getUnconditionalBrDisp - Returns the maximum displacement that can fit in
 | 
						|
/// the specific unconditional branch instruction.
 | 
						|
static inline unsigned getUnconditionalBrDisp(int Opc) {
 | 
						|
  return (Opc == ARM::tB) ? (1<<10)*2 : (1<<23)*4;
 | 
						|
}
 | 
						|
 | 
						|
/// FixUpConditionalBr - Fix up a conditional branch whose destination is too
 | 
						|
/// far away to fit in its displacement field. It is converted to an inverse
 | 
						|
/// conditional branch + an unconditional branch to the destination.
 | 
						|
bool
 | 
						|
ARMConstantIslands::FixUpConditionalBr(MachineFunction &Fn, ImmBranch &Br) {
 | 
						|
  MachineInstr *MI = Br.MI;
 | 
						|
  MachineBasicBlock *DestBB = MI->getOperand(0).getMachineBasicBlock();
 | 
						|
 | 
						|
  // Add a unconditional branch to the destination and invert the branch
 | 
						|
  // condition to jump over it:
 | 
						|
  // blt L1
 | 
						|
  // =>
 | 
						|
  // bge L2
 | 
						|
  // b   L1
 | 
						|
  // L2:
 | 
						|
  ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImmedValue();
 | 
						|
  CC = ARMCC::getOppositeCondition(CC);
 | 
						|
 | 
						|
  // If the branch is at the end of its MBB and that has a fall-through block,
 | 
						|
  // direct the updated conditional branch to the fall-through block. Otherwise,
 | 
						|
  // split the MBB before the next instruction.
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  MachineInstr *BMI = &MBB->back();
 | 
						|
  bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
 | 
						|
 | 
						|
  NumCBrFixed++;
 | 
						|
  if (BMI != MI) {
 | 
						|
    if (next(MachineBasicBlock::iterator(MI)) == MBB->back() &&
 | 
						|
        BMI->getOpcode() == Br.UncondBr) {
 | 
						|
      // Last MI in the BB is a unconditional branch. Can we simply invert the
 | 
						|
      // condition and swap destinations:
 | 
						|
      // beq L1
 | 
						|
      // b   L2
 | 
						|
      // =>
 | 
						|
      // bne L2
 | 
						|
      // b   L1
 | 
						|
      MachineBasicBlock *NewDest = BMI->getOperand(0).getMachineBasicBlock();
 | 
						|
      if (BBIsInRange(MI, NewDest, Br.MaxDisp)) {
 | 
						|
        DOUT << "  Invert Bcc condition and swap its destination with " << *BMI;
 | 
						|
        BMI->getOperand(0).setMachineBasicBlock(DestBB);
 | 
						|
        MI->getOperand(0).setMachineBasicBlock(NewDest);
 | 
						|
        MI->getOperand(1).setImm(CC);
 | 
						|
        return true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (NeedSplit) {
 | 
						|
    SplitBlockBeforeInstr(MI);
 | 
						|
    // No need for the branch to the next block. We're adding a unconditional
 | 
						|
    // branch to the destination.
 | 
						|
    MBB->back().eraseFromParent();
 | 
						|
  }
 | 
						|
  MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB));
 | 
						|
 
 | 
						|
  DOUT << "  Insert B to BB#" << DestBB->getNumber()
 | 
						|
       << " also invert condition and change dest. to BB#"
 | 
						|
       << NextBB->getNumber() << "\n";
 | 
						|
 | 
						|
  // Insert a unconditional branch and replace the conditional branch.
 | 
						|
  // Also update the ImmBranch as well as adding a new entry for the new branch.
 | 
						|
  BuildMI(MBB, TII->get(MI->getOpcode())).addMBB(NextBB).addImm(CC);
 | 
						|
  Br.MI = &MBB->back();
 | 
						|
  BuildMI(MBB, TII->get(Br.UncondBr)).addMBB(DestBB);
 | 
						|
  unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr);
 | 
						|
  ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr));
 | 
						|
  MI->eraseFromParent();
 | 
						|
 | 
						|
  // Increase the size of MBB to account for the new unconditional branch.
 | 
						|
  int delta = ARM::GetInstSize(&MBB->back());
 | 
						|
  BBSizes[MBB->getNumber()] += delta;
 | 
						|
  AdjustBBOffsetsAfter(MBB, delta);
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills
 | 
						|
/// LR / restores LR to pc.
 | 
						|
bool ARMConstantIslands::UndoLRSpillRestore() {
 | 
						|
  bool MadeChange = false;
 | 
						|
  for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) {
 | 
						|
    MachineInstr *MI = PushPopMIs[i];
 | 
						|
    if (MI->getNumOperands() == 1) {
 | 
						|
        if (MI->getOpcode() == ARM::tPOP_RET &&
 | 
						|
            MI->getOperand(0).getReg() == ARM::PC)
 | 
						|
          BuildMI(MI->getParent(), TII->get(ARM::tBX_RET));
 | 
						|
        MI->eraseFromParent();
 | 
						|
        MadeChange = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return MadeChange;
 | 
						|
}
 |