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	We aren't yet emitting the LSDA yet, so this will still fail to assemble. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237852 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			375 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			375 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// All functions using an MSVC EH personality use an explicitly updated state
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// number stored in an exception registration stack object. The registration
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// object is linked into a thread-local chain of registrations stored at fs:00.
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// This pass adds the registration object and EH state updates.
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//
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//===----------------------------------------------------------------------===//
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#include "X86.h"
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#include "llvm/Analysis/LibCallSemantics.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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using namespace llvm::PatternMatch;
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#define DEBUG_TYPE "winehstate"
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namespace {
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class WinEHStatePass : public FunctionPass {
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public:
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  static char ID; // Pass identification, replacement for typeid.
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  WinEHStatePass() : FunctionPass(ID) {}
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  bool runOnFunction(Function &Fn) override;
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  bool doInitialization(Module &M) override;
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  bool doFinalization(Module &M) override;
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  void getAnalysisUsage(AnalysisUsage &AU) const override;
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  const char *getPassName() const override {
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    return "Windows 32-bit x86 EH state insertion";
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  }
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private:
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  void emitExceptionRegistrationRecord(Function *F);
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  void linkExceptionRegistration(IRBuilder<> &Builder, Value *RegNode,
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                                 Value *Handler);
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  void unlinkExceptionRegistration(IRBuilder<> &Builder, Value *RegNode);
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  Value *emitEHLSDA(IRBuilder<> &Builder, Function *F);
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  Function *generateLSDAInEAXThunk(Function *ParentFunc);
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  // Module-level type getters.
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  Type *getEHRegistrationType();
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  Type *getSEH3RegistrationType();
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  Type *getSEH4RegistrationType();
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  Type *getCXXEH3RegistrationType();
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  // Per-module data.
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  Module *TheModule = nullptr;
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  StructType *EHRegistrationTy = nullptr;
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  StructType *CXXEH3RegistrationTy = nullptr;
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  StructType *SEH3RegistrationTy = nullptr;
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  StructType *SEH4RegistrationTy = nullptr;
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  // Per-function state
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  EHPersonality Personality = EHPersonality::Unknown;
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  Function *PersonalityFn = nullptr;
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};
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}
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FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); }
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char WinEHStatePass::ID = 0;
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bool WinEHStatePass::doInitialization(Module &M) {
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  TheModule = &M;
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  return false;
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}
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bool WinEHStatePass::doFinalization(Module &M) {
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  assert(TheModule == &M);
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  TheModule = nullptr;
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  EHRegistrationTy = nullptr;
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  CXXEH3RegistrationTy = nullptr;
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  SEH3RegistrationTy = nullptr;
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  SEH4RegistrationTy = nullptr;
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  return false;
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}
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void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const {
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  // This pass should only insert a stack allocation, memory accesses, and
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  // framerecovers.
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  AU.setPreservesCFG();
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}
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bool WinEHStatePass::runOnFunction(Function &F) {
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  // If this is an outlined handler, don't do anything. We'll do state insertion
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  // for it in the parent.
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  StringRef WinEHParentName =
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      F.getFnAttribute("wineh-parent").getValueAsString();
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  if (WinEHParentName != F.getName() && !WinEHParentName.empty())
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    return false;
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  // Check the personality. Do nothing if this is not an MSVC personality.
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  LandingPadInst *LP = nullptr;
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  for (BasicBlock &BB : F) {
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    LP = BB.getLandingPadInst();
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    if (LP)
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      break;
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  }
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  if (!LP)
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    return false;
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  PersonalityFn =
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      dyn_cast<Function>(LP->getPersonalityFn()->stripPointerCasts());
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  if (!PersonalityFn)
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    return false;
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  Personality = classifyEHPersonality(PersonalityFn);
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  if (!isMSVCEHPersonality(Personality))
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    return false;
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  emitExceptionRegistrationRecord(&F);
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  // FIXME: State insertion.
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  // Reset per-function state.
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  PersonalityFn = nullptr;
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  Personality = EHPersonality::Unknown;
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  return true;
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}
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/// Get the common EH registration subobject:
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///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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///   struct EHRegistrationNode {
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///     EHRegistrationNode *Next;
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///     PEXCEPTION_ROUTINE Handler;
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///   };
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Type *WinEHStatePass::getEHRegistrationType() {
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  if (EHRegistrationTy)
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    return EHRegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  EHRegistrationTy = StructType::create(Context, "EHRegistrationNode");
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  Type *FieldTys[] = {
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      EHRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next
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      Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...)
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  };
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  EHRegistrationTy->setBody(FieldTys, false);
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  return EHRegistrationTy;
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}
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/// The __CxxFrameHandler3 registration node:
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///   struct CXXExceptionRegistration {
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///     void *SavedESP;
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///     EHRegistrationNode SubRecord;
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///     int32_t TryLevel;
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///   };
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Type *WinEHStatePass::getCXXEH3RegistrationType() {
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  if (CXXEH3RegistrationTy)
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    return CXXEH3RegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  Type *FieldTys[] = {
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      Type::getInt8PtrTy(Context), // void *SavedESP
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      getEHRegistrationType(),     // EHRegistrationNode SubRecord
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      Type::getInt32Ty(Context)    // int32_t TryLevel
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  };
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  CXXEH3RegistrationTy =
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      StructType::create(FieldTys, "CXXExceptionRegistration");
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  return CXXEH3RegistrationTy;
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}
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/// The _except_handler3 registration node:
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///   struct EH3ExceptionRegistration {
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///     EHRegistrationNode SubRecord;
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///     void *ScopeTable;
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///     int32_t TryLevel;
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///   };
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Type *WinEHStatePass::getSEH3RegistrationType() {
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  if (SEH3RegistrationTy)
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    return SEH3RegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  Type *FieldTys[] = {
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      getEHRegistrationType(),     // EHRegistrationNode SubRecord
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      Type::getInt8PtrTy(Context), // void *ScopeTable
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      Type::getInt32Ty(Context)    // int32_t TryLevel
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  };
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  SEH3RegistrationTy = StructType::create(FieldTys, "EH3ExceptionRegistration");
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  return SEH3RegistrationTy;
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}
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/// The _except_handler4 registration node:
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///   struct EH4ExceptionRegistration {
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///     void *SavedESP;
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///     _EXCEPTION_POINTERS *ExceptionPointers;
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///     EHRegistrationNode SubRecord;
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///     int32_t EncodedScopeTable;
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///     int32_t TryLevel;
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///   };
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Type *WinEHStatePass::getSEH4RegistrationType() {
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  if (SEH4RegistrationTy)
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    return SEH4RegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  Type *FieldTys[] = {
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      Type::getInt8PtrTy(Context), // void *SavedESP
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      Type::getInt8PtrTy(Context), // void *ExceptionPointers
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      getEHRegistrationType(),     // EHRegistrationNode SubRecord
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      Type::getInt32Ty(Context),   // int32_t EncodedScopeTable
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      Type::getInt32Ty(Context)    // int32_t TryLevel
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  };
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  SEH4RegistrationTy = StructType::create(FieldTys, "EH4ExceptionRegistration");
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  return SEH4RegistrationTy;
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}
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// Emit an exception registration record. These are stack allocations with the
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// common subobject of two pointers: the previous registration record (the old
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// fs:00) and the personality function for the current frame. The data before
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// and after that is personality function specific.
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void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) {
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  assert(Personality == EHPersonality::MSVC_CXX ||
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         Personality == EHPersonality::MSVC_X86SEH);
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  StringRef PersonalityName = PersonalityFn->getName();
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  IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin());
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  Type *Int8PtrType = Builder.getInt8PtrTy();
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  Value *SubRecord = nullptr;
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  if (PersonalityName == "__CxxFrameHandler3") {
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    Type *RegNodeTy = getCXXEH3RegistrationType();
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    Value *RegNode = Builder.CreateAlloca(RegNodeTy);
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    // FIXME: We can skip this in -GS- mode, when we figure that out.
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    // SavedESP = llvm.stacksave()
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    Value *SP = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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    Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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    // TryLevel = -1
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    Builder.CreateStore(Builder.getInt32(-1),
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                        Builder.CreateStructGEP(RegNodeTy, RegNode, 2));
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    // Handler = __ehhandler$F
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    Function *Trampoline = generateLSDAInEAXThunk(F);
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    SubRecord = Builder.CreateStructGEP(RegNodeTy, RegNode, 1);
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    linkExceptionRegistration(Builder, SubRecord, Trampoline);
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  } else if (PersonalityName == "_except_handler3") {
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    Type *RegNodeTy = getSEH3RegistrationType();
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    Value *RegNode = Builder.CreateAlloca(RegNodeTy);
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    // TryLevel = -1
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    Builder.CreateStore(Builder.getInt32(-1),
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                        Builder.CreateStructGEP(RegNodeTy, RegNode, 2));
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    // ScopeTable = llvm.x86.seh.lsda(F)
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    Value *LSDA = emitEHLSDA(Builder, F);
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    Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 1));
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    SubRecord = Builder.CreateStructGEP(RegNodeTy, RegNode, 0);
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    linkExceptionRegistration(Builder, SubRecord, PersonalityFn);
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  } else if (PersonalityName == "_except_handler4") {
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    Type *RegNodeTy = getSEH4RegistrationType();
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    Value *RegNode = Builder.CreateAlloca(RegNodeTy);
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    // SavedESP = llvm.stacksave()
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    Value *SP = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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    Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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    // TryLevel = -2
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    Builder.CreateStore(Builder.getInt32(-2),
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                        Builder.CreateStructGEP(RegNodeTy, RegNode, 4));
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    // FIXME: XOR the LSDA with __security_cookie.
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    // ScopeTable = llvm.x86.seh.lsda(F)
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    Value *FI8 = Builder.CreateBitCast(F, Int8PtrType);
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    Value *LSDA = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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    Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 1));
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    SubRecord = Builder.CreateStructGEP(RegNodeTy, RegNode, 2);
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    linkExceptionRegistration(Builder, SubRecord, PersonalityFn);
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  } else {
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    llvm_unreachable("unexpected personality function");
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  }
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  // FIXME: Insert an unlink before all returns.
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  for (BasicBlock &BB : *F) {
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    TerminatorInst *T = BB.getTerminator();
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    if (!isa<ReturnInst>(T))
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      continue;
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    Builder.SetInsertPoint(T);
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    unlinkExceptionRegistration(Builder, SubRecord);
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  }
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}
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Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) {
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  Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext()));
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  return Builder.CreateCall(
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      Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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}
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/// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls
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/// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE:
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///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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/// We essentially want this code:
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///   movl $lsda, %eax
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///   jmpl ___CxxFrameHandler3
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Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) {
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  LLVMContext &Context = ParentFunc->getContext();
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  Type *Int32Ty = Type::getInt32Ty(Context);
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  Type *Int8PtrType = Type::getInt8PtrTy(Context);
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  Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType,
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                     Int8PtrType};
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  FunctionType *TrampolineTy =
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      FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4),
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                        /*isVarArg=*/false);
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  FunctionType *TargetFuncTy =
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      FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5),
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                        /*isVarArg=*/false);
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  Function *Trampoline = Function::Create(
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      TrampolineTy, GlobalValue::InternalLinkage,
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      Twine("__ehhandler$") + ParentFunc->getName(), TheModule);
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  BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline);
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  IRBuilder<> Builder(EntryBB);
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  Value *LSDA = emitEHLSDA(Builder, ParentFunc);
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  Value *CastPersonality =
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      Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo());
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  auto AI = Trampoline->arg_begin();
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  Value *Args[5] = {LSDA, AI++, AI++, AI++, AI++};
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  CallInst *Call = Builder.CreateCall(CastPersonality, Args);
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  // Can't use musttail due to prototype mismatch, but we can use tail.
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  Call->setTailCall(true);
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  // Set inreg so we pass it in EAX.
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  Call->addAttribute(1, Attribute::InReg);
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  Builder.CreateRet(Call);
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  return Trampoline;
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}
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void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder,
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                                               Value *RegNode, Value *Handler) {
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  Type *RegNodeTy = getEHRegistrationType();
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  // Handler = Handler
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  Handler = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy());
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  Builder.CreateStore(Handler, Builder.CreateStructGEP(RegNodeTy, RegNode, 1));
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  // Next = [fs:00]
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  Constant *FSZero =
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      Constant::getNullValue(RegNodeTy->getPointerTo()->getPointerTo(257));
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  Value *Next = Builder.CreateLoad(FSZero);
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  Builder.CreateStore(Next, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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  // [fs:00] = RegNode
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  Builder.CreateStore(RegNode, FSZero);
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}
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void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder,
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                                                 Value *RegNode) {
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  // Clone RegNode into the current BB for better address mode folding.
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  if (auto *GEP = dyn_cast<GetElementPtrInst>(RegNode)) {
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    GEP = cast<GetElementPtrInst>(GEP->clone());
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    Builder.Insert(GEP);
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    RegNode = GEP;
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  }
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  Type *RegNodeTy = getEHRegistrationType();
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  // [fs:00] = RegNode->Next
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  Value *Next =
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      Builder.CreateLoad(Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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  Constant *FSZero =
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      Constant::getNullValue(RegNodeTy->getPointerTo()->getPointerTo(257));
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  Builder.CreateStore(Next, FSZero);
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}
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