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	operand into the Value interface just like the core print method is. That gives a more conistent organization to the IR printing interfaces -- they are all attached to the IR objects themselves. Also, update all the users. This removes the 'Writer.h' header which contained only a single function declaration. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198836 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			865 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			865 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- RegionInfo.cpp - SESE region detection analysis --------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Detects single entry single exit regions in the control flow graph.
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #define DEBUG_TYPE "region"
 | |
| #include "llvm/Analysis/RegionInfo.h"
 | |
| #include "llvm/ADT/PostOrderIterator.h"
 | |
| #include "llvm/ADT/Statistic.h"
 | |
| #include "llvm/Analysis/LoopInfo.h"
 | |
| #include "llvm/Analysis/RegionIterator.h"
 | |
| #include "llvm/Support/CommandLine.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/Support/ErrorHandling.h"
 | |
| #include <algorithm>
 | |
| #include <set>
 | |
| 
 | |
| using namespace llvm;
 | |
| 
 | |
| // Always verify if expensive checking is enabled.
 | |
| #ifdef XDEBUG
 | |
| static bool VerifyRegionInfo = true;
 | |
| #else
 | |
| static bool VerifyRegionInfo = false;
 | |
| #endif
 | |
| 
 | |
| static cl::opt<bool,true>
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| VerifyRegionInfoX("verify-region-info", cl::location(VerifyRegionInfo),
 | |
|                 cl::desc("Verify region info (time consuming)"));
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| 
 | |
| STATISTIC(numRegions,       "The # of regions");
 | |
| STATISTIC(numSimpleRegions, "The # of simple regions");
 | |
| 
 | |
| static cl::opt<enum Region::PrintStyle> printStyle("print-region-style",
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|   cl::Hidden,
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|   cl::desc("style of printing regions"),
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|   cl::values(
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|     clEnumValN(Region::PrintNone, "none",  "print no details"),
 | |
|     clEnumValN(Region::PrintBB, "bb",
 | |
|                "print regions in detail with block_iterator"),
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|     clEnumValN(Region::PrintRN, "rn",
 | |
|                "print regions in detail with element_iterator"),
 | |
|     clEnumValEnd));
 | |
| //===----------------------------------------------------------------------===//
 | |
| /// Region Implementation
 | |
| Region::Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RInfo,
 | |
|                DominatorTree *dt, Region *Parent)
 | |
|                : RegionNode(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {}
 | |
| 
 | |
| Region::~Region() {
 | |
|   // Free the cached nodes.
 | |
|   for (BBNodeMapT::iterator it = BBNodeMap.begin(),
 | |
|          ie = BBNodeMap.end(); it != ie; ++it)
 | |
|     delete it->second;
 | |
| 
 | |
|   // Only clean the cache for this Region. Caches of child Regions will be
 | |
|   // cleaned when the child Regions are deleted.
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|   BBNodeMap.clear();
 | |
| 
 | |
|   for (iterator I = begin(), E = end(); I != E; ++I)
 | |
|     delete *I;
 | |
| }
 | |
| 
 | |
| void Region::replaceEntry(BasicBlock *BB) {
 | |
|   entry.setPointer(BB);
 | |
| }
 | |
| 
 | |
| void Region::replaceExit(BasicBlock *BB) {
 | |
|   assert(exit && "No exit to replace!");
 | |
|   exit = BB;
 | |
| }
 | |
| 
 | |
| void Region::replaceEntryRecursive(BasicBlock *NewEntry) {
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|   std::vector<Region *> RegionQueue;
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|   BasicBlock *OldEntry = getEntry();
 | |
| 
 | |
|   RegionQueue.push_back(this);
 | |
|   while (!RegionQueue.empty()) {
 | |
|     Region *R = RegionQueue.back();
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|     RegionQueue.pop_back();
 | |
| 
 | |
|     R->replaceEntry(NewEntry);
 | |
|     for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI)
 | |
|       if ((*RI)->getEntry() == OldEntry)
 | |
|         RegionQueue.push_back(*RI);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void Region::replaceExitRecursive(BasicBlock *NewExit) {
 | |
|   std::vector<Region *> RegionQueue;
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|   BasicBlock *OldExit = getExit();
 | |
| 
 | |
|   RegionQueue.push_back(this);
 | |
|   while (!RegionQueue.empty()) {
 | |
|     Region *R = RegionQueue.back();
 | |
|     RegionQueue.pop_back();
 | |
| 
 | |
|     R->replaceExit(NewExit);
 | |
|     for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI)
 | |
|       if ((*RI)->getExit() == OldExit)
 | |
|         RegionQueue.push_back(*RI);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool Region::contains(const BasicBlock *B) const {
 | |
|   BasicBlock *BB = const_cast<BasicBlock*>(B);
 | |
| 
 | |
|   if (!DT->getNode(BB))
 | |
|     return false;
 | |
| 
 | |
|   BasicBlock *entry = getEntry(), *exit = getExit();
 | |
| 
 | |
|   // Toplevel region.
 | |
|   if (!exit)
 | |
|     return true;
 | |
| 
 | |
|   return (DT->dominates(entry, BB)
 | |
|     && !(DT->dominates(exit, BB) && DT->dominates(entry, exit)));
 | |
| }
 | |
| 
 | |
| bool Region::contains(const Loop *L) const {
 | |
|   // BBs that are not part of any loop are element of the Loop
 | |
|   // described by the NULL pointer. This loop is not part of any region,
 | |
|   // except if the region describes the whole function.
 | |
|   if (L == 0)
 | |
|     return getExit() == 0;
 | |
| 
 | |
|   if (!contains(L->getHeader()))
 | |
|     return false;
 | |
| 
 | |
|   SmallVector<BasicBlock *, 8> ExitingBlocks;
 | |
|   L->getExitingBlocks(ExitingBlocks);
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| 
 | |
|   for (SmallVectorImpl<BasicBlock*>::iterator BI = ExitingBlocks.begin(),
 | |
|        BE = ExitingBlocks.end(); BI != BE; ++BI)
 | |
|     if (!contains(*BI))
 | |
|       return false;
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| Loop *Region::outermostLoopInRegion(Loop *L) const {
 | |
|   if (!contains(L))
 | |
|     return 0;
 | |
| 
 | |
|   while (L && contains(L->getParentLoop())) {
 | |
|     L = L->getParentLoop();
 | |
|   }
 | |
| 
 | |
|   return L;
 | |
| }
 | |
| 
 | |
| Loop *Region::outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const {
 | |
|   assert(LI && BB && "LI and BB cannot be null!");
 | |
|   Loop *L = LI->getLoopFor(BB);
 | |
|   return outermostLoopInRegion(L);
 | |
| }
 | |
| 
 | |
| BasicBlock *Region::getEnteringBlock() const {
 | |
|   BasicBlock *entry = getEntry();
 | |
|   BasicBlock *Pred;
 | |
|   BasicBlock *enteringBlock = 0;
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| 
 | |
|   for (pred_iterator PI = pred_begin(entry), PE = pred_end(entry); PI != PE;
 | |
|        ++PI) {
 | |
|     Pred = *PI;
 | |
|     if (DT->getNode(Pred) && !contains(Pred)) {
 | |
|       if (enteringBlock)
 | |
|         return 0;
 | |
| 
 | |
|       enteringBlock = Pred;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return enteringBlock;
 | |
| }
 | |
| 
 | |
| BasicBlock *Region::getExitingBlock() const {
 | |
|   BasicBlock *exit = getExit();
 | |
|   BasicBlock *Pred;
 | |
|   BasicBlock *exitingBlock = 0;
 | |
| 
 | |
|   if (!exit)
 | |
|     return 0;
 | |
| 
 | |
|   for (pred_iterator PI = pred_begin(exit), PE = pred_end(exit); PI != PE;
 | |
|        ++PI) {
 | |
|     Pred = *PI;
 | |
|     if (contains(Pred)) {
 | |
|       if (exitingBlock)
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|         return 0;
 | |
| 
 | |
|       exitingBlock = Pred;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return exitingBlock;
 | |
| }
 | |
| 
 | |
| bool Region::isSimple() const {
 | |
|   return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock();
 | |
| }
 | |
| 
 | |
| std::string Region::getNameStr() const {
 | |
|   std::string exitName;
 | |
|   std::string entryName;
 | |
| 
 | |
|   if (getEntry()->getName().empty()) {
 | |
|     raw_string_ostream OS(entryName);
 | |
| 
 | |
|     getEntry()->printAsOperand(OS, false);
 | |
|   } else
 | |
|     entryName = getEntry()->getName();
 | |
| 
 | |
|   if (getExit()) {
 | |
|     if (getExit()->getName().empty()) {
 | |
|       raw_string_ostream OS(exitName);
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| 
 | |
|       getExit()->printAsOperand(OS, false);
 | |
|     } else
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|       exitName = getExit()->getName();
 | |
|   } else
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|     exitName = "<Function Return>";
 | |
| 
 | |
|   return entryName + " => " + exitName;
 | |
| }
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| 
 | |
| void Region::verifyBBInRegion(BasicBlock *BB) const {
 | |
|   if (!contains(BB))
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|     llvm_unreachable("Broken region found!");
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| 
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|   BasicBlock *entry = getEntry(), *exit = getExit();
 | |
| 
 | |
|   for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
 | |
|     if (!contains(*SI) && exit != *SI)
 | |
|       llvm_unreachable("Broken region found!");
 | |
| 
 | |
|   if (entry != BB)
 | |
|     for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB); SI != SE; ++SI)
 | |
|       if (!contains(*SI))
 | |
|         llvm_unreachable("Broken region found!");
 | |
| }
 | |
| 
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| void Region::verifyWalk(BasicBlock *BB, std::set<BasicBlock*> *visited) const {
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|   BasicBlock *exit = getExit();
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| 
 | |
|   visited->insert(BB);
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| 
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|   verifyBBInRegion(BB);
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| 
 | |
|   for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
 | |
|     if (*SI != exit && visited->find(*SI) == visited->end())
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|         verifyWalk(*SI, visited);
 | |
| }
 | |
| 
 | |
| void Region::verifyRegion() const {
 | |
|   // Only do verification when user wants to, otherwise this expensive
 | |
|   // check will be invoked by PassManager.
 | |
|   if (!VerifyRegionInfo) return;
 | |
| 
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|   std::set<BasicBlock*> visited;
 | |
|   verifyWalk(getEntry(), &visited);
 | |
| }
 | |
| 
 | |
| void Region::verifyRegionNest() const {
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|   for (Region::const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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|     (*RI)->verifyRegionNest();
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| 
 | |
|   verifyRegion();
 | |
| }
 | |
| 
 | |
| Region::element_iterator Region::element_begin() {
 | |
|   return GraphTraits<Region*>::nodes_begin(this);
 | |
| }
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| 
 | |
| Region::element_iterator Region::element_end() {
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|   return GraphTraits<Region*>::nodes_end(this);
 | |
| }
 | |
| 
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| Region::const_element_iterator Region::element_begin() const {
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|   return GraphTraits<const Region*>::nodes_begin(this);
 | |
| }
 | |
| 
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| Region::const_element_iterator Region::element_end() const {
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|   return GraphTraits<const Region*>::nodes_end(this);
 | |
| }
 | |
| 
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| Region* Region::getSubRegionNode(BasicBlock *BB) const {
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|   Region *R = RI->getRegionFor(BB);
 | |
| 
 | |
|   if (!R || R == this)
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|     return 0;
 | |
| 
 | |
|   // If we pass the BB out of this region, that means our code is broken.
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|   assert(contains(R) && "BB not in current region!");
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| 
 | |
|   while (contains(R->getParent()) && R->getParent() != this)
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|     R = R->getParent();
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| 
 | |
|   if (R->getEntry() != BB)
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|     return 0;
 | |
| 
 | |
|   return R;
 | |
| }
 | |
| 
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| RegionNode* Region::getBBNode(BasicBlock *BB) const {
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|   assert(contains(BB) && "Can get BB node out of this region!");
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| 
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|   BBNodeMapT::const_iterator at = BBNodeMap.find(BB);
 | |
| 
 | |
|   if (at != BBNodeMap.end())
 | |
|     return at->second;
 | |
| 
 | |
|   RegionNode *NewNode = new RegionNode(const_cast<Region*>(this), BB);
 | |
|   BBNodeMap.insert(std::make_pair(BB, NewNode));
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|   return NewNode;
 | |
| }
 | |
| 
 | |
| RegionNode* Region::getNode(BasicBlock *BB) const {
 | |
|   assert(contains(BB) && "Can get BB node out of this region!");
 | |
|   if (Region* Child = getSubRegionNode(BB))
 | |
|     return Child->getNode();
 | |
| 
 | |
|   return getBBNode(BB);
 | |
| }
 | |
| 
 | |
| void Region::transferChildrenTo(Region *To) {
 | |
|   for (iterator I = begin(), E = end(); I != E; ++I) {
 | |
|     (*I)->parent = To;
 | |
|     To->children.push_back(*I);
 | |
|   }
 | |
|   children.clear();
 | |
| }
 | |
| 
 | |
| void Region::addSubRegion(Region *SubRegion, bool moveChildren) {
 | |
|   assert(SubRegion->parent == 0 && "SubRegion already has a parent!");
 | |
|   assert(std::find(begin(), end(), SubRegion) == children.end()
 | |
|          && "Subregion already exists!");
 | |
| 
 | |
|   SubRegion->parent = this;
 | |
|   children.push_back(SubRegion);
 | |
| 
 | |
|   if (!moveChildren)
 | |
|     return;
 | |
| 
 | |
|   assert(SubRegion->children.size() == 0
 | |
|          && "SubRegions that contain children are not supported");
 | |
| 
 | |
|   for (element_iterator I = element_begin(), E = element_end(); I != E; ++I)
 | |
|     if (!(*I)->isSubRegion()) {
 | |
|       BasicBlock *BB = (*I)->getNodeAs<BasicBlock>();
 | |
| 
 | |
|       if (SubRegion->contains(BB))
 | |
|         RI->setRegionFor(BB, SubRegion);
 | |
|     }
 | |
| 
 | |
|   std::vector<Region*> Keep;
 | |
|   for (iterator I = begin(), E = end(); I != E; ++I)
 | |
|     if (SubRegion->contains(*I) && *I != SubRegion) {
 | |
|       SubRegion->children.push_back(*I);
 | |
|       (*I)->parent = SubRegion;
 | |
|     } else
 | |
|       Keep.push_back(*I);
 | |
| 
 | |
|   children.clear();
 | |
|   children.insert(children.begin(), Keep.begin(), Keep.end());
 | |
| }
 | |
| 
 | |
| 
 | |
| Region *Region::removeSubRegion(Region *Child) {
 | |
|   assert(Child->parent == this && "Child is not a child of this region!");
 | |
|   Child->parent = 0;
 | |
|   RegionSet::iterator I = std::find(children.begin(), children.end(), Child);
 | |
|   assert(I != children.end() && "Region does not exit. Unable to remove.");
 | |
|   children.erase(children.begin()+(I-begin()));
 | |
|   return Child;
 | |
| }
 | |
| 
 | |
| unsigned Region::getDepth() const {
 | |
|   unsigned Depth = 0;
 | |
| 
 | |
|   for (Region *R = parent; R != 0; R = R->parent)
 | |
|     ++Depth;
 | |
| 
 | |
|   return Depth;
 | |
| }
 | |
| 
 | |
| Region *Region::getExpandedRegion() const {
 | |
|   unsigned NumSuccessors = exit->getTerminator()->getNumSuccessors();
 | |
| 
 | |
|   if (NumSuccessors == 0)
 | |
|     return NULL;
 | |
| 
 | |
|   for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
 | |
|        PI != PE; ++PI)
 | |
|     if (!DT->dominates(getEntry(), *PI))
 | |
|       return NULL;
 | |
| 
 | |
|   Region *R = RI->getRegionFor(exit);
 | |
| 
 | |
|   if (R->getEntry() != exit) {
 | |
|     if (exit->getTerminator()->getNumSuccessors() == 1)
 | |
|       return new Region(getEntry(), *succ_begin(exit), RI, DT);
 | |
|     else
 | |
|       return NULL;
 | |
|   }
 | |
| 
 | |
|   while (R->getParent() && R->getParent()->getEntry() == exit)
 | |
|     R = R->getParent();
 | |
| 
 | |
|   if (!DT->dominates(getEntry(), R->getExit()))
 | |
|     for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
 | |
|          PI != PE; ++PI)
 | |
|     if (!DT->dominates(R->getExit(), *PI))
 | |
|       return NULL;
 | |
| 
 | |
|   return new Region(getEntry(), R->getExit(), RI, DT);
 | |
| }
 | |
| 
 | |
| void Region::print(raw_ostream &OS, bool print_tree, unsigned level,
 | |
|                    enum PrintStyle Style) const {
 | |
|   if (print_tree)
 | |
|     OS.indent(level*2) << "[" << level << "] " << getNameStr();
 | |
|   else
 | |
|     OS.indent(level*2) << getNameStr();
 | |
| 
 | |
|   OS << "\n";
 | |
| 
 | |
| 
 | |
|   if (Style != PrintNone) {
 | |
|     OS.indent(level*2) << "{\n";
 | |
|     OS.indent(level*2 + 2);
 | |
| 
 | |
|     if (Style == PrintBB) {
 | |
|       for (const_block_iterator I = block_begin(), E = block_end(); I != E; ++I)
 | |
|         OS << (*I)->getName() << ", "; // TODO: remove the last ","
 | |
|     } else if (Style == PrintRN) {
 | |
|       for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I)
 | |
|         OS << **I << ", "; // TODO: remove the last ",
 | |
|     }
 | |
| 
 | |
|     OS << "\n";
 | |
|   }
 | |
| 
 | |
|   if (print_tree)
 | |
|     for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
 | |
|       (*RI)->print(OS, print_tree, level+1, Style);
 | |
| 
 | |
|   if (Style != PrintNone)
 | |
|     OS.indent(level*2) << "} \n";
 | |
| }
 | |
| 
 | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | |
| void Region::dump() const {
 | |
|   print(dbgs(), true, getDepth(), printStyle.getValue());
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void Region::clearNodeCache() {
 | |
|   // Free the cached nodes.
 | |
|   for (BBNodeMapT::iterator I = BBNodeMap.begin(),
 | |
|        IE = BBNodeMap.end(); I != IE; ++I)
 | |
|     delete I->second;
 | |
| 
 | |
|   BBNodeMap.clear();
 | |
|   for (Region::iterator RI = begin(), RE = end(); RI != RE; ++RI)
 | |
|     (*RI)->clearNodeCache();
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // RegionInfo implementation
 | |
| //
 | |
| 
 | |
| bool RegionInfo::isCommonDomFrontier(BasicBlock *BB, BasicBlock *entry,
 | |
|                                      BasicBlock *exit) const {
 | |
|   for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) {
 | |
|     BasicBlock *P = *PI;
 | |
|     if (DT->dominates(entry, P) && !DT->dominates(exit, P))
 | |
|       return false;
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool RegionInfo::isRegion(BasicBlock *entry, BasicBlock *exit) const {
 | |
|   assert(entry && exit && "entry and exit must not be null!");
 | |
|   typedef DominanceFrontier::DomSetType DST;
 | |
| 
 | |
|   DST *entrySuccs = &DF->find(entry)->second;
 | |
| 
 | |
|   // Exit is the header of a loop that contains the entry. In this case,
 | |
|   // the dominance frontier must only contain the exit.
 | |
|   if (!DT->dominates(entry, exit)) {
 | |
|     for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
 | |
|          SI != SE; ++SI)
 | |
|       if (*SI != exit && *SI != entry)
 | |
|         return false;
 | |
| 
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   DST *exitSuccs = &DF->find(exit)->second;
 | |
| 
 | |
|   // Do not allow edges leaving the region.
 | |
|   for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
 | |
|        SI != SE; ++SI) {
 | |
|     if (*SI == exit || *SI == entry)
 | |
|       continue;
 | |
|     if (exitSuccs->find(*SI) == exitSuccs->end())
 | |
|       return false;
 | |
|     if (!isCommonDomFrontier(*SI, entry, exit))
 | |
|       return false;
 | |
|   }
 | |
| 
 | |
|   // Do not allow edges pointing into the region.
 | |
|   for (DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end();
 | |
|        SI != SE; ++SI)
 | |
|     if (DT->properlyDominates(entry, *SI) && *SI != exit)
 | |
|       return false;
 | |
| 
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void RegionInfo::insertShortCut(BasicBlock *entry, BasicBlock *exit,
 | |
|                              BBtoBBMap *ShortCut) const {
 | |
|   assert(entry && exit && "entry and exit must not be null!");
 | |
| 
 | |
|   BBtoBBMap::iterator e = ShortCut->find(exit);
 | |
| 
 | |
|   if (e == ShortCut->end())
 | |
|     // No further region at exit available.
 | |
|     (*ShortCut)[entry] = exit;
 | |
|   else {
 | |
|     // We found a region e that starts at exit. Therefore (entry, e->second)
 | |
|     // is also a region, that is larger than (entry, exit). Insert the
 | |
|     // larger one.
 | |
|     BasicBlock *BB = e->second;
 | |
|     (*ShortCut)[entry] = BB;
 | |
|   }
 | |
| }
 | |
| 
 | |
| DomTreeNode* RegionInfo::getNextPostDom(DomTreeNode* N,
 | |
|                                         BBtoBBMap *ShortCut) const {
 | |
|   BBtoBBMap::iterator e = ShortCut->find(N->getBlock());
 | |
| 
 | |
|   if (e == ShortCut->end())
 | |
|     return N->getIDom();
 | |
| 
 | |
|   return PDT->getNode(e->second)->getIDom();
 | |
| }
 | |
| 
 | |
| bool RegionInfo::isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const {
 | |
|   assert(entry && exit && "entry and exit must not be null!");
 | |
| 
 | |
|   unsigned num_successors = succ_end(entry) - succ_begin(entry);
 | |
| 
 | |
|   if (num_successors <= 1 && exit == *(succ_begin(entry)))
 | |
|     return true;
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void RegionInfo::updateStatistics(Region *R) {
 | |
|   ++numRegions;
 | |
| 
 | |
|   // TODO: Slow. Should only be enabled if -stats is used.
 | |
|   if (R->isSimple()) ++numSimpleRegions;
 | |
| }
 | |
| 
 | |
| Region *RegionInfo::createRegion(BasicBlock *entry, BasicBlock *exit) {
 | |
|   assert(entry && exit && "entry and exit must not be null!");
 | |
| 
 | |
|   if (isTrivialRegion(entry, exit))
 | |
|     return 0;
 | |
| 
 | |
|   Region *region = new Region(entry, exit, this, DT);
 | |
|   BBtoRegion.insert(std::make_pair(entry, region));
 | |
| 
 | |
|  #ifdef XDEBUG
 | |
|     region->verifyRegion();
 | |
|  #else
 | |
|     DEBUG(region->verifyRegion());
 | |
|  #endif
 | |
| 
 | |
|   updateStatistics(region);
 | |
|   return region;
 | |
| }
 | |
| 
 | |
| void RegionInfo::findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut) {
 | |
|   assert(entry);
 | |
| 
 | |
|   DomTreeNode *N = PDT->getNode(entry);
 | |
| 
 | |
|   if (!N)
 | |
|     return;
 | |
| 
 | |
|   Region *lastRegion= 0;
 | |
|   BasicBlock *lastExit = entry;
 | |
| 
 | |
|   // As only a BasicBlock that postdominates entry can finish a region, walk the
 | |
|   // post dominance tree upwards.
 | |
|   while ((N = getNextPostDom(N, ShortCut))) {
 | |
|     BasicBlock *exit = N->getBlock();
 | |
| 
 | |
|     if (!exit)
 | |
|       break;
 | |
| 
 | |
|     if (isRegion(entry, exit)) {
 | |
|       Region *newRegion = createRegion(entry, exit);
 | |
| 
 | |
|       if (lastRegion)
 | |
|         newRegion->addSubRegion(lastRegion);
 | |
| 
 | |
|       lastRegion = newRegion;
 | |
|       lastExit = exit;
 | |
|     }
 | |
| 
 | |
|     // This can never be a region, so stop the search.
 | |
|     if (!DT->dominates(entry, exit))
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   // Tried to create regions from entry to lastExit.  Next time take a
 | |
|   // shortcut from entry to lastExit.
 | |
|   if (lastExit != entry)
 | |
|     insertShortCut(entry, lastExit, ShortCut);
 | |
| }
 | |
| 
 | |
| void RegionInfo::scanForRegions(Function &F, BBtoBBMap *ShortCut) {
 | |
|   BasicBlock *entry = &(F.getEntryBlock());
 | |
|   DomTreeNode *N = DT->getNode(entry);
 | |
| 
 | |
|   // Iterate over the dominance tree in post order to start with the small
 | |
|   // regions from the bottom of the dominance tree.  If the small regions are
 | |
|   // detected first, detection of bigger regions is faster, as we can jump
 | |
|   // over the small regions.
 | |
|   for (po_iterator<DomTreeNode*> FI = po_begin(N), FE = po_end(N); FI != FE;
 | |
|     ++FI) {
 | |
|     findRegionsWithEntry(FI->getBlock(), ShortCut);
 | |
|   }
 | |
| }
 | |
| 
 | |
| Region *RegionInfo::getTopMostParent(Region *region) {
 | |
|   while (region->parent)
 | |
|     region = region->getParent();
 | |
| 
 | |
|   return region;
 | |
| }
 | |
| 
 | |
| void RegionInfo::buildRegionsTree(DomTreeNode *N, Region *region) {
 | |
|   BasicBlock *BB = N->getBlock();
 | |
| 
 | |
|   // Passed region exit
 | |
|   while (BB == region->getExit())
 | |
|     region = region->getParent();
 | |
| 
 | |
|   BBtoRegionMap::iterator it = BBtoRegion.find(BB);
 | |
| 
 | |
|   // This basic block is a start block of a region. It is already in the
 | |
|   // BBtoRegion relation. Only the child basic blocks have to be updated.
 | |
|   if (it != BBtoRegion.end()) {
 | |
|     Region *newRegion = it->second;
 | |
|     region->addSubRegion(getTopMostParent(newRegion));
 | |
|     region = newRegion;
 | |
|   } else {
 | |
|     BBtoRegion[BB] = region;
 | |
|   }
 | |
| 
 | |
|   for (DomTreeNode::iterator CI = N->begin(), CE = N->end(); CI != CE; ++CI)
 | |
|     buildRegionsTree(*CI, region);
 | |
| }
 | |
| 
 | |
| void RegionInfo::releaseMemory() {
 | |
|   BBtoRegion.clear();
 | |
|   if (TopLevelRegion)
 | |
|     delete TopLevelRegion;
 | |
|   TopLevelRegion = 0;
 | |
| }
 | |
| 
 | |
| RegionInfo::RegionInfo() : FunctionPass(ID) {
 | |
|   initializeRegionInfoPass(*PassRegistry::getPassRegistry());
 | |
|   TopLevelRegion = 0;
 | |
| }
 | |
| 
 | |
| RegionInfo::~RegionInfo() {
 | |
|   releaseMemory();
 | |
| }
 | |
| 
 | |
| void RegionInfo::Calculate(Function &F) {
 | |
|   // ShortCut a function where for every BB the exit of the largest region
 | |
|   // starting with BB is stored. These regions can be threated as single BBS.
 | |
|   // This improves performance on linear CFGs.
 | |
|   BBtoBBMap ShortCut;
 | |
| 
 | |
|   scanForRegions(F, &ShortCut);
 | |
|   BasicBlock *BB = &F.getEntryBlock();
 | |
|   buildRegionsTree(DT->getNode(BB), TopLevelRegion);
 | |
| }
 | |
| 
 | |
| bool RegionInfo::runOnFunction(Function &F) {
 | |
|   releaseMemory();
 | |
| 
 | |
|   DT = &getAnalysis<DominatorTree>();
 | |
|   PDT = &getAnalysis<PostDominatorTree>();
 | |
|   DF = &getAnalysis<DominanceFrontier>();
 | |
| 
 | |
|   TopLevelRegion = new Region(&F.getEntryBlock(), 0, this, DT, 0);
 | |
|   updateStatistics(TopLevelRegion);
 | |
| 
 | |
|   Calculate(F);
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void RegionInfo::getAnalysisUsage(AnalysisUsage &AU) const {
 | |
|   AU.setPreservesAll();
 | |
|   AU.addRequiredTransitive<DominatorTree>();
 | |
|   AU.addRequired<PostDominatorTree>();
 | |
|   AU.addRequired<DominanceFrontier>();
 | |
| }
 | |
| 
 | |
| void RegionInfo::print(raw_ostream &OS, const Module *) const {
 | |
|   OS << "Region tree:\n";
 | |
|   TopLevelRegion->print(OS, true, 0, printStyle.getValue());
 | |
|   OS << "End region tree\n";
 | |
| }
 | |
| 
 | |
| void RegionInfo::verifyAnalysis() const {
 | |
|   // Only do verification when user wants to, otherwise this expensive check
 | |
|   // will be invoked by PMDataManager::verifyPreservedAnalysis when
 | |
|   // a regionpass (marked PreservedAll) finish.
 | |
|   if (!VerifyRegionInfo) return;
 | |
| 
 | |
|   TopLevelRegion->verifyRegionNest();
 | |
| }
 | |
| 
 | |
| // Region pass manager support.
 | |
| Region *RegionInfo::getRegionFor(BasicBlock *BB) const {
 | |
|   BBtoRegionMap::const_iterator I=
 | |
|     BBtoRegion.find(BB);
 | |
|   return I != BBtoRegion.end() ? I->second : 0;
 | |
| }
 | |
| 
 | |
| void RegionInfo::setRegionFor(BasicBlock *BB, Region *R) {
 | |
|   BBtoRegion[BB] = R;
 | |
| }
 | |
| 
 | |
| Region *RegionInfo::operator[](BasicBlock *BB) const {
 | |
|   return getRegionFor(BB);
 | |
| }
 | |
| 
 | |
| BasicBlock *RegionInfo::getMaxRegionExit(BasicBlock *BB) const {
 | |
|   BasicBlock *Exit = NULL;
 | |
| 
 | |
|   while (true) {
 | |
|     // Get largest region that starts at BB.
 | |
|     Region *R = getRegionFor(BB);
 | |
|     while (R && R->getParent() && R->getParent()->getEntry() == BB)
 | |
|       R = R->getParent();
 | |
| 
 | |
|     // Get the single exit of BB.
 | |
|     if (R && R->getEntry() == BB)
 | |
|       Exit = R->getExit();
 | |
|     else if (++succ_begin(BB) == succ_end(BB))
 | |
|       Exit = *succ_begin(BB);
 | |
|     else // No single exit exists.
 | |
|       return Exit;
 | |
| 
 | |
|     // Get largest region that starts at Exit.
 | |
|     Region *ExitR = getRegionFor(Exit);
 | |
|     while (ExitR && ExitR->getParent()
 | |
|            && ExitR->getParent()->getEntry() == Exit)
 | |
|       ExitR = ExitR->getParent();
 | |
| 
 | |
|     for (pred_iterator PI = pred_begin(Exit), PE = pred_end(Exit); PI != PE;
 | |
|          ++PI)
 | |
|       if (!R->contains(*PI) && !ExitR->contains(*PI))
 | |
|         break;
 | |
| 
 | |
|     // This stops infinite cycles.
 | |
|     if (DT->dominates(Exit, BB))
 | |
|       break;
 | |
| 
 | |
|     BB = Exit;
 | |
|   }
 | |
| 
 | |
|   return Exit;
 | |
| }
 | |
| 
 | |
| Region*
 | |
| RegionInfo::getCommonRegion(Region *A, Region *B) const {
 | |
|   assert (A && B && "One of the Regions is NULL");
 | |
| 
 | |
|   if (A->contains(B)) return A;
 | |
| 
 | |
|   while (!B->contains(A))
 | |
|     B = B->getParent();
 | |
| 
 | |
|   return B;
 | |
| }
 | |
| 
 | |
| Region*
 | |
| RegionInfo::getCommonRegion(SmallVectorImpl<Region*> &Regions) const {
 | |
|   Region* ret = Regions.back();
 | |
|   Regions.pop_back();
 | |
| 
 | |
|   for (SmallVectorImpl<Region*>::const_iterator I = Regions.begin(),
 | |
|        E = Regions.end(); I != E; ++I)
 | |
|       ret = getCommonRegion(ret, *I);
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| Region*
 | |
| RegionInfo::getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const {
 | |
|   Region* ret = getRegionFor(BBs.back());
 | |
|   BBs.pop_back();
 | |
| 
 | |
|   for (SmallVectorImpl<BasicBlock*>::const_iterator I = BBs.begin(),
 | |
|        E = BBs.end(); I != E; ++I)
 | |
|       ret = getCommonRegion(ret, getRegionFor(*I));
 | |
| 
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| void RegionInfo::splitBlock(BasicBlock* NewBB, BasicBlock *OldBB)
 | |
| {
 | |
|   Region *R = getRegionFor(OldBB);
 | |
| 
 | |
|   setRegionFor(NewBB, R);
 | |
| 
 | |
|   while (R->getEntry() == OldBB && !R->isTopLevelRegion()) {
 | |
|     R->replaceEntry(NewBB);
 | |
|     R = R->getParent();
 | |
|   }
 | |
| 
 | |
|   setRegionFor(OldBB, R);
 | |
| }
 | |
| 
 | |
| char RegionInfo::ID = 0;
 | |
| INITIALIZE_PASS_BEGIN(RegionInfo, "regions",
 | |
|                 "Detect single entry single exit regions", true, true)
 | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree)
 | |
| INITIALIZE_PASS_DEPENDENCY(PostDominatorTree)
 | |
| INITIALIZE_PASS_DEPENDENCY(DominanceFrontier)
 | |
| INITIALIZE_PASS_END(RegionInfo, "regions",
 | |
|                 "Detect single entry single exit regions", true, true)
 | |
| 
 | |
| // Create methods available outside of this file, to use them
 | |
| // "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by
 | |
| // the link time optimization.
 | |
| 
 | |
| namespace llvm {
 | |
|   FunctionPass *createRegionInfoPass() {
 | |
|     return new RegionInfo();
 | |
|   }
 | |
| }
 | |
| 
 |