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	Attribute bits above 1<<30 are now encoded correctly. Additionally, the encoding/decoding functionality has been hoisted to helper functions in Attributes.h in an effort to help the encoding/decoding to stay in sync with the Attribute bitcode definitions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157581 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			415 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			415 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/Attributes.h - Container for Attributes ------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains the simple types necessary to represent the
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| // attributes associated with functions and their calls.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_ATTRIBUTES_H
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| #define LLVM_ATTRIBUTES_H
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| 
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| #include "llvm/Support/MathExtras.h"
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| #include "llvm/ADT/ArrayRef.h"
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| #include <cassert>
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| #include <string>
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| 
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| namespace llvm {
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| class Type;
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| 
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| namespace Attribute {
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| /// We use this proxy POD type to allow constructing Attributes constants
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| /// using initializer lists. Do not use this class directly.
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| struct AttrConst {
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|   uint64_t v;
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|   AttrConst operator | (const AttrConst Attrs) const {
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|     AttrConst Res = {v | Attrs.v};
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|     return Res;
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|   }
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|   AttrConst operator ~ () const {
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|     AttrConst Res = {~v};
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|     return Res;
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|   }
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| };
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| }  // namespace Attribute
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| 
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| 
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| /// Attributes - A bitset of attributes.
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| class Attributes {
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|  public:
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|   Attributes() : Bits(0) { }
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|   explicit Attributes(uint64_t Val) : Bits(Val) { }
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|   /*implicit*/ Attributes(Attribute::AttrConst Val) : Bits(Val.v) { }
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|   Attributes(const Attributes &Attrs) : Bits(Attrs.Bits) { }
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|   // This is a "safe bool() operator".
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|   operator const void *() const { return Bits ? this : 0; }
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|   bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
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|   Attributes &operator = (const Attributes &Attrs) {
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|     Bits = Attrs.Bits;
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|     return *this;
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|   }
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|   bool operator == (const Attributes &Attrs) const {
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|     return Bits == Attrs.Bits;
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|   }
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|   bool operator != (const Attributes &Attrs) const {
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|     return Bits != Attrs.Bits;
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|   }
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|   Attributes operator | (const Attributes &Attrs) const {
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|     return Attributes(Bits | Attrs.Bits);
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|   }
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|   Attributes operator & (const Attributes &Attrs) const {
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|     return Attributes(Bits & Attrs.Bits);
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|   }
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|   Attributes operator ^ (const Attributes &Attrs) const {
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|     return Attributes(Bits ^ Attrs.Bits);
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|   }
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|   Attributes &operator |= (const Attributes &Attrs) {
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|     Bits |= Attrs.Bits;
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|     return *this;
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|   }
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|   Attributes &operator &= (const Attributes &Attrs) {
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|     Bits &= Attrs.Bits;
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|     return *this;
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|   }
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|   Attributes operator ~ () const { return Attributes(~Bits); }
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|   uint64_t Raw() const { return Bits; }
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|  private:
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|   // Currently, we need less than 64 bits.
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|   uint64_t Bits;
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| };
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| 
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| namespace Attribute {
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| 
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| /// Function parameters and results can have attributes to indicate how they
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| /// should be treated by optimizations and code generation. This enumeration
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| /// lists the attributes that can be associated with parameters, function
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| /// results or the function itself.
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| /// @brief Function attributes.
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| 
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| // We declare AttrConst objects that will be used throughout the code
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| // and also raw uint64_t objects with _i suffix to be used below for other
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| // constant declarations. This is done to avoid static CTORs and at the same
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| // time to keep type-safety of Attributes.
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| #define DECLARE_LLVM_ATTRIBUTE(name, value) \
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|   const uint64_t name##_i = value; \
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|   const AttrConst name = {value};
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| 
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| DECLARE_LLVM_ATTRIBUTE(None,0)    ///< No attributes have been set
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| DECLARE_LLVM_ATTRIBUTE(ZExt,1<<0) ///< Zero extended before/after call
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| DECLARE_LLVM_ATTRIBUTE(SExt,1<<1) ///< Sign extended before/after call
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| DECLARE_LLVM_ATTRIBUTE(NoReturn,1<<2) ///< Mark the function as not returning
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| DECLARE_LLVM_ATTRIBUTE(InReg,1<<3) ///< Force argument to be passed in register
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| DECLARE_LLVM_ATTRIBUTE(StructRet,1<<4) ///< Hidden pointer to structure to return
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| DECLARE_LLVM_ATTRIBUTE(NoUnwind,1<<5) ///< Function doesn't unwind stack
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| DECLARE_LLVM_ATTRIBUTE(NoAlias,1<<6) ///< Considered to not alias after call
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| DECLARE_LLVM_ATTRIBUTE(ByVal,1<<7) ///< Pass structure by value
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| DECLARE_LLVM_ATTRIBUTE(Nest,1<<8) ///< Nested function static chain
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| DECLARE_LLVM_ATTRIBUTE(ReadNone,1<<9) ///< Function does not access memory
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| DECLARE_LLVM_ATTRIBUTE(ReadOnly,1<<10) ///< Function only reads from memory
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| DECLARE_LLVM_ATTRIBUTE(NoInline,1<<11) ///< inline=never
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| DECLARE_LLVM_ATTRIBUTE(AlwaysInline,1<<12) ///< inline=always
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| DECLARE_LLVM_ATTRIBUTE(OptimizeForSize,1<<13) ///< opt_size
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| DECLARE_LLVM_ATTRIBUTE(StackProtect,1<<14) ///< Stack protection.
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| DECLARE_LLVM_ATTRIBUTE(StackProtectReq,1<<15) ///< Stack protection required.
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| DECLARE_LLVM_ATTRIBUTE(Alignment,31<<16) ///< Alignment of parameter (5 bits)
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|                                      // stored as log2 of alignment with +1 bias
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|                                      // 0 means unaligned different from align 1
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| DECLARE_LLVM_ATTRIBUTE(NoCapture,1<<21) ///< Function creates no aliases of pointer
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| DECLARE_LLVM_ATTRIBUTE(NoRedZone,1<<22) /// disable redzone
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| DECLARE_LLVM_ATTRIBUTE(NoImplicitFloat,1<<23) /// disable implicit floating point
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|                                            /// instructions.
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| DECLARE_LLVM_ATTRIBUTE(Naked,1<<24) ///< Naked function
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| DECLARE_LLVM_ATTRIBUTE(InlineHint,1<<25) ///< source said inlining was
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|                                            ///desirable
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| DECLARE_LLVM_ATTRIBUTE(StackAlignment,7<<26) ///< Alignment of stack for
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|                                            ///function (3 bits) stored as log2
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|                                            ///of alignment with +1 bias
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|                                            ///0 means unaligned (different from
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|                                            ///alignstack= {1))
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| DECLARE_LLVM_ATTRIBUTE(ReturnsTwice,1<<29) ///< Function can return twice
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| DECLARE_LLVM_ATTRIBUTE(UWTable,1<<30) ///< Function must be in a unwind
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|                                            ///table
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| DECLARE_LLVM_ATTRIBUTE(NonLazyBind,1U<<31) ///< Function is called early and/or
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|                                             /// often, so lazy binding isn't
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|                                             /// worthwhile.
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| DECLARE_LLVM_ATTRIBUTE(AddressSafety,1ULL<<32) ///< Address safety checking is on.
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| 
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| #undef DECLARE_LLVM_ATTRIBUTE
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| 
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| /// Note that uwtable is about the ABI or the user mandating an entry in the
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| /// unwind table. The nounwind attribute is about an exception passing by the
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| /// function.
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| /// In a theoretical system that uses tables for profiling and sjlj for
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| /// exceptions, they would be fully independent. In a normal system that
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| /// uses tables for both, the semantics are:
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| /// nil                = Needs an entry because an exception might pass by.
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| /// nounwind           = No need for an entry
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| /// uwtable            = Needs an entry because the ABI says so and because
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| ///                      an exception might pass by.
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| /// uwtable + nounwind = Needs an entry because the ABI says so.
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| 
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| /// @brief Attributes that only apply to function parameters.
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| const AttrConst ParameterOnly = {ByVal_i | Nest_i |
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|     StructRet_i | NoCapture_i};
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| 
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| /// @brief Attributes that may be applied to the function itself.  These cannot
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| /// be used on return values or function parameters.
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| const AttrConst FunctionOnly = {NoReturn_i | NoUnwind_i | ReadNone_i |
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|   ReadOnly_i | NoInline_i | AlwaysInline_i | OptimizeForSize_i |
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|   StackProtect_i | StackProtectReq_i | NoRedZone_i | NoImplicitFloat_i |
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|   Naked_i | InlineHint_i | StackAlignment_i |
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|   UWTable_i | NonLazyBind_i | ReturnsTwice_i | AddressSafety_i};
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| 
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| /// @brief Parameter attributes that do not apply to vararg call arguments.
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| const AttrConst VarArgsIncompatible = {StructRet_i};
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| 
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| /// @brief Attributes that are mutually incompatible.
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| const AttrConst MutuallyIncompatible[4] = {
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|   {ByVal_i | InReg_i | Nest_i | StructRet_i},
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|   {ZExt_i  | SExt_i},
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|   {ReadNone_i | ReadOnly_i},
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|   {NoInline_i | AlwaysInline_i}
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| };
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| 
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| /// @brief Which attributes cannot be applied to a type.
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| Attributes typeIncompatible(Type *Ty);
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| 
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| /// This turns an int alignment (a power of 2, normally) into the
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| /// form used internally in Attributes.
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| inline Attributes constructAlignmentFromInt(unsigned i) {
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|   // Default alignment, allow the target to define how to align it.
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|   if (i == 0)
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|     return None;
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| 
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|   assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
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|   assert(i <= 0x40000000 && "Alignment too large.");
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|   return Attributes((Log2_32(i)+1) << 16);
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| }
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| 
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| /// This returns the alignment field of an attribute as a byte alignment value.
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| inline unsigned getAlignmentFromAttrs(Attributes A) {
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|   Attributes Align = A & Attribute::Alignment;
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|   if (!Align)
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|     return 0;
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| 
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|   return 1U << ((Align.Raw() >> 16) - 1);
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| }
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| 
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| /// This turns an int stack alignment (which must be a power of 2) into
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| /// the form used internally in Attributes.
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| inline Attributes constructStackAlignmentFromInt(unsigned i) {
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|   // Default alignment, allow the target to define how to align it.
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|   if (i == 0)
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|     return None;
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| 
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|   assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
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|   assert(i <= 0x100 && "Alignment too large.");
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|   return Attributes((Log2_32(i)+1) << 26);
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| }
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| 
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| /// This returns the stack alignment field of an attribute as a byte alignment
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| /// value.
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| inline unsigned getStackAlignmentFromAttrs(Attributes A) {
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|   Attributes StackAlign = A & Attribute::StackAlignment;
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|   if (!StackAlign)
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|     return 0;
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| 
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|   return 1U << ((StackAlign.Raw() >> 26) - 1);
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| }
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| 
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| /// This returns an integer containing an encoding of all the
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| /// LLVM attributes found in the given attribute bitset.  Any
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| /// change to this encoding is a breaking change to bitcode
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| /// compatibility.
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| inline uint64_t encodeLLVMAttributesForBitcode(Attributes Attrs) {
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|   // FIXME: It doesn't make sense to store the alignment information as an
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|   // expanded out value, we should store it as a log2 value.  However, we can't
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|   // just change that here without breaking bitcode compatibility.  If this ever
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|   // becomes a problem in practice, we should introduce new tag numbers in the
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|   // bitcode file and have those tags use a more efficiently encoded alignment
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|   // field.
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| 
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|   // Store the alignment in the bitcode as a 16-bit raw value instead of a
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|   // 5-bit log2 encoded value. Shift the bits above the alignment up by
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|   // 11 bits.
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| 
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|   uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
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|   if (Attrs & Attribute::Alignment)
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|     EncodedAttrs |= (1ull << 16) <<
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|       (((Attrs & Attribute::Alignment).Raw()-1) >> 16);
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|   EncodedAttrs |= (Attrs.Raw() & (0xfffull << 21)) << 11;
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| 
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|   return EncodedAttrs;
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| }
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| 
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| /// This returns an attribute bitset containing the LLVM attributes
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| /// that have been decoded from the given integer.  This function
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| /// must stay in sync with 'encodeLLVMAttributesForBitcode'.
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| inline Attributes decodeLLVMAttributesForBitcode(uint64_t EncodedAttrs) {
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|   // The alignment is stored as a 16-bit raw value from bits 31--16.
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|   // We shift the bits above 31 down by 11 bits.
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| 
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|   unsigned Alignment = (EncodedAttrs & (0xffffull << 16)) >> 16;
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|   assert((!Alignment || isPowerOf2_32(Alignment)) &&
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|          "Alignment must be a power of two.");
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| 
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|   Attributes Attrs(EncodedAttrs & 0xffff);
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|   if (Alignment)
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|     Attrs |= Attribute::constructAlignmentFromInt(Alignment);
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|   Attrs |= Attributes((EncodedAttrs & (0xfffull << 32)) >> 11);
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| 
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|   return Attrs;
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| }
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| 
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| 
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| /// The set of Attributes set in Attributes is converted to a
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| /// string of equivalent mnemonics. This is, presumably, for writing out
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| /// the mnemonics for the assembly writer.
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| /// @brief Convert attribute bits to text
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| std::string getAsString(Attributes Attrs);
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| } // end namespace Attribute
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| 
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| /// This is just a pair of values to associate a set of attributes
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| /// with an index.
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| struct AttributeWithIndex {
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|   Attributes Attrs; ///< The attributes that are set, or'd together.
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|   unsigned Index; ///< Index of the parameter for which the attributes apply.
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|                   ///< Index 0 is used for return value attributes.
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|                   ///< Index ~0U is used for function attributes.
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| 
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|   static AttributeWithIndex get(unsigned Idx, Attributes Attrs) {
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|     AttributeWithIndex P;
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|     P.Index = Idx;
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|     P.Attrs = Attrs;
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|     return P;
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|   }
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| // AttrListPtr Smart Pointer
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| //===----------------------------------------------------------------------===//
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| 
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| class AttributeListImpl;
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| 
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| /// AttrListPtr - This class manages the ref count for the opaque
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| /// AttributeListImpl object and provides accessors for it.
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| class AttrListPtr {
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|   /// AttrList - The attributes that we are managing.  This can be null
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|   /// to represent the empty attributes list.
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|   AttributeListImpl *AttrList;
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| public:
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|   AttrListPtr() : AttrList(0) {}
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|   AttrListPtr(const AttrListPtr &P);
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|   const AttrListPtr &operator=(const AttrListPtr &RHS);
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|   ~AttrListPtr();
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Attribute List Construction and Mutation
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|   //===--------------------------------------------------------------------===//
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| 
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|   /// get - Return a Attributes list with the specified parameters in it.
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|   static AttrListPtr get(ArrayRef<AttributeWithIndex> Attrs);
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| 
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|   /// addAttr - Add the specified attribute at the specified index to this
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|   /// attribute list.  Since attribute lists are immutable, this
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|   /// returns the new list.
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|   AttrListPtr addAttr(unsigned Idx, Attributes Attrs) const;
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| 
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|   /// removeAttr - Remove the specified attribute at the specified index from
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|   /// this attribute list.  Since attribute lists are immutable, this
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|   /// returns the new list.
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|   AttrListPtr removeAttr(unsigned Idx, Attributes Attrs) const;
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Attribute List Accessors
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|   //===--------------------------------------------------------------------===//
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|   /// getParamAttributes - The attributes for the specified index are
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|   /// returned.
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|   Attributes getParamAttributes(unsigned Idx) const {
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|     assert (Idx && Idx != ~0U && "Invalid parameter index!");
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|     return getAttributes(Idx);
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|   }
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| 
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|   /// getRetAttributes - The attributes for the ret value are
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|   /// returned.
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|   Attributes getRetAttributes() const {
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|     return getAttributes(0);
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|   }
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| 
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|   /// getFnAttributes - The function attributes are returned.
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|   Attributes getFnAttributes() const {
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|     return getAttributes(~0U);
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|   }
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| 
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|   /// paramHasAttr - Return true if the specified parameter index has the
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|   /// specified attribute set.
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|   bool paramHasAttr(unsigned Idx, Attributes Attr) const {
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|     return getAttributes(Idx) & Attr;
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|   }
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| 
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|   /// getParamAlignment - Return the alignment for the specified function
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|   /// parameter.
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|   unsigned getParamAlignment(unsigned Idx) const {
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|     return Attribute::getAlignmentFromAttrs(getAttributes(Idx));
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|   }
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| 
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|   /// hasAttrSomewhere - Return true if the specified attribute is set for at
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|   /// least one parameter or for the return value.
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|   bool hasAttrSomewhere(Attributes Attr) const;
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| 
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|   /// operator==/!= - Provide equality predicates.
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|   bool operator==(const AttrListPtr &RHS) const
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|   { return AttrList == RHS.AttrList; }
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|   bool operator!=(const AttrListPtr &RHS) const
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|   { return AttrList != RHS.AttrList; }
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| 
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|   void dump() const;
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Attribute List Introspection
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|   //===--------------------------------------------------------------------===//
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| 
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|   /// getRawPointer - Return a raw pointer that uniquely identifies this
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|   /// attribute list.
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|   void *getRawPointer() const {
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|     return AttrList;
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|   }
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| 
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|   // Attributes are stored as a dense set of slots, where there is one
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|   // slot for each argument that has an attribute.  This allows walking over the
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|   // dense set instead of walking the sparse list of attributes.
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| 
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|   /// isEmpty - Return true if there are no attributes.
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|   ///
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|   bool isEmpty() const {
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|     return AttrList == 0;
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|   }
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| 
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|   /// getNumSlots - Return the number of slots used in this attribute list.
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|   /// This is the number of arguments that have an attribute set on them
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|   /// (including the function itself).
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|   unsigned getNumSlots() const;
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| 
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|   /// getSlot - Return the AttributeWithIndex at the specified slot.  This
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|   /// holds a index number plus a set of attributes.
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|   const AttributeWithIndex &getSlot(unsigned Slot) const;
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| 
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| private:
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|   explicit AttrListPtr(AttributeListImpl *L);
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| 
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|   /// getAttributes - The attributes for the specified index are
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|   /// returned.  Attributes for the result are denoted with Idx = 0.
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|   Attributes getAttributes(unsigned Idx) const;
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| 
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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