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			611 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			611 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CodeGenDAGPatterns class, which is used to read and
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// represent the patterns present in a .td file for instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_DAGPATTERNS_H
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#define CODEGEN_DAGPATTERNS_H
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#include <set>
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#include <algorithm>
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#include <vector>
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#include "CodeGenTarget.h"
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#include "CodeGenIntrinsics.h"
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namespace llvm {
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  class Record;
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  struct Init;
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  class ListInit;
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  class DagInit;
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  class SDNodeInfo;
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  class TreePattern;
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  class TreePatternNode;
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  class CodeGenDAGPatterns;
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  class ComplexPattern;
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/// EEVT::DAGISelGenValueType - These are some extended forms of
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/// MVT::SimpleValueType that we use as lattice values during type inference.
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/// The existing MVT iAny, fAny and vAny types suffice to represent
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/// arbitrary integer, floating-point, and vector types, so only an unknown
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/// value is needed.
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namespace EEVT {
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  enum DAGISelGenValueType {
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    isUnknown  = MVT::LAST_VALUETYPE
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  };
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  /// isExtIntegerInVTs - Return true if the specified extended value type
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  /// vector contains iAny or an integer value type.
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  bool isExtIntegerInVTs(const std::vector<unsigned char> &EVTs);
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  /// isExtFloatingPointInVTs - Return true if the specified extended value
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  /// type vector contains fAny or a FP value type.
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  bool isExtFloatingPointInVTs(const std::vector<unsigned char> &EVTs);
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  /// isExtVectorinVTs - Return true if the specified extended value type 
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  /// vector contains vAny or a vector value type.
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  bool isExtVectorInVTs(const std::vector<unsigned char> &EVTs);
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}
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/// Set type used to track multiply used variables in patterns
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typedef std::set<std::string> MultipleUseVarSet;
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/// SDTypeConstraint - This is a discriminated union of constraints,
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/// corresponding to the SDTypeConstraint tablegen class in Target.td.
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struct SDTypeConstraint {
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  SDTypeConstraint(Record *R);
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  unsigned OperandNo;   // The operand # this constraint applies to.
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  enum { 
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    SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs, 
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    SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec
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  } ConstraintType;
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  union {   // The discriminated union.
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    struct {
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      unsigned char VT;
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    } SDTCisVT_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisSameAs_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisVTSmallerThanOp_Info;
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    struct {
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      unsigned BigOperandNum;
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    } SDTCisOpSmallerThanOp_Info;
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    struct {
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      unsigned OtherOperandNum;
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    } SDTCisEltOfVec_Info;
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  } x;
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  /// ApplyTypeConstraint - Given a node in a pattern, apply this type
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  /// constraint to the nodes operands.  This returns true if it makes a
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  /// change, false otherwise.  If a type contradiction is found, throw an
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  /// exception.
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  bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
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                           TreePattern &TP) const;
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  /// getOperandNum - Return the node corresponding to operand #OpNo in tree
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  /// N, which has NumResults results.
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  TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
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                                 unsigned NumResults) const;
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};
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/// SDNodeInfo - One of these records is created for each SDNode instance in
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/// the target .td file.  This represents the various dag nodes we will be
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/// processing.
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class SDNodeInfo {
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  Record *Def;
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  std::string EnumName;
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  std::string SDClassName;
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  unsigned Properties;
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  unsigned NumResults;
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  int NumOperands;
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  std::vector<SDTypeConstraint> TypeConstraints;
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public:
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  SDNodeInfo(Record *R);  // Parse the specified record.
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  unsigned getNumResults() const { return NumResults; }
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  int getNumOperands() const { return NumOperands; }
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  Record *getRecord() const { return Def; }
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  const std::string &getEnumName() const { return EnumName; }
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  const std::string &getSDClassName() const { return SDClassName; }
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  const std::vector<SDTypeConstraint> &getTypeConstraints() const {
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    return TypeConstraints;
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  }
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  /// hasProperty - Return true if this node has the specified property.
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  ///
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  bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
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  /// ApplyTypeConstraints - Given a node in a pattern, apply the type
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  /// constraints for this node to the operands of the node.  This returns
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  /// true if it makes a change, false otherwise.  If a type contradiction is
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  /// found, throw an exception.
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  bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
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    bool MadeChange = false;
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    for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
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      MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
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    return MadeChange;
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  }
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};
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/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
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/// patterns), and as such should be ref counted.  We currently just leak all
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/// TreePatternNode objects!
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class TreePatternNode {
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  /// The inferred type for this node, or EEVT::isUnknown if it hasn't
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  /// been determined yet. This is a std::vector because during inference
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  /// there may be multiple possible types.
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  std::vector<unsigned char> Types;
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  /// Operator - The Record for the operator if this is an interior node (not
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  /// a leaf).
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  Record *Operator;
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  /// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
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  ///
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  Init *Val;
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  /// Name - The name given to this node with the :$foo notation.
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  ///
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  std::string Name;
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  /// PredicateFns - The predicate functions to execute on this node to check
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  /// for a match.  If this list is empty, no predicate is involved.
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  std::vector<std::string> PredicateFns;
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  /// TransformFn - The transformation function to execute on this node before
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  /// it can be substituted into the resulting instruction on a pattern match.
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  Record *TransformFn;
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  std::vector<TreePatternNode*> Children;
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public:
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  TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch) 
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    : Types(), Operator(Op), Val(0), TransformFn(0),
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    Children(Ch) { Types.push_back(EEVT::isUnknown); }
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  TreePatternNode(Init *val)    // leaf ctor
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    : Types(), Operator(0), Val(val), TransformFn(0) {
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    Types.push_back(EEVT::isUnknown);
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  }
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  ~TreePatternNode();
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  const std::string &getName() const { return Name; }
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  void setName(const std::string &N) { Name = N; }
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  bool isLeaf() const { return Val != 0; }
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  bool hasTypeSet() const {
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    return (Types[0] < MVT::LAST_VALUETYPE) || (Types[0] == MVT::iPTR) || 
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          (Types[0] == MVT::iPTRAny);
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  }
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  bool isTypeCompletelyUnknown() const {
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    return Types[0] == EEVT::isUnknown;
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  }
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  bool isTypeDynamicallyResolved() const {
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    return (Types[0] == MVT::iPTR) || (Types[0] == MVT::iPTRAny);
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  }
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  MVT::SimpleValueType getTypeNum(unsigned Num) const {
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    assert(hasTypeSet() && "Doesn't have a type yet!");
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    assert(Types.size() > Num && "Type num out of range!");
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    return (MVT::SimpleValueType)Types[Num];
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  }
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  unsigned char getExtTypeNum(unsigned Num) const { 
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    assert(Types.size() > Num && "Extended type num out of range!");
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    return Types[Num]; 
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  }
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  const std::vector<unsigned char> &getExtTypes() const { return Types; }
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  void setTypes(const std::vector<unsigned char> &T) { Types = T; }
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  void removeTypes() { Types = std::vector<unsigned char>(1, EEVT::isUnknown); }
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  Init *getLeafValue() const { assert(isLeaf()); return Val; }
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  Record *getOperator() const { assert(!isLeaf()); return Operator; }
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  unsigned getNumChildren() const { return Children.size(); }
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  TreePatternNode *getChild(unsigned N) const { return Children[N]; }
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  void setChild(unsigned i, TreePatternNode *N) {
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    Children[i] = N;
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  }
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  const std::vector<std::string> &getPredicateFns() const { return PredicateFns; }
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  void clearPredicateFns() { PredicateFns.clear(); }
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  void setPredicateFns(const std::vector<std::string> &Fns) {
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    assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
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    PredicateFns = Fns;
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  }
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  void addPredicateFn(const std::string &Fn) { 
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    assert(!Fn.empty() && "Empty predicate string!");
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    if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
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          PredicateFns.end())
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      PredicateFns.push_back(Fn);
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  }
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  Record *getTransformFn() const { return TransformFn; }
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  void setTransformFn(Record *Fn) { TransformFn = Fn; }
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  /// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
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  /// CodeGenIntrinsic information for it, otherwise return a null pointer.
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  const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
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  /// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
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  /// marked isCommutative.
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  bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
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  void print(raw_ostream &OS) const;
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  void dump() const;
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public:   // Higher level manipulation routines.
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  /// clone - Return a new copy of this tree.
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  ///
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  TreePatternNode *clone() const;
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  /// isIsomorphicTo - Return true if this node is recursively isomorphic to
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  /// the specified node.  For this comparison, all of the state of the node
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  /// is considered, except for the assigned name.  Nodes with differing names
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  /// that are otherwise identical are considered isomorphic.
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  bool isIsomorphicTo(const TreePatternNode *N,
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                      const MultipleUseVarSet &DepVars) const;
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  /// SubstituteFormalArguments - Replace the formal arguments in this tree
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  /// with actual values specified by ArgMap.
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  void SubstituteFormalArguments(std::map<std::string,
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                                          TreePatternNode*> &ArgMap);
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  /// InlinePatternFragments - If this pattern refers to any pattern
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  /// fragments, inline them into place, giving us a pattern without any
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  /// PatFrag references.
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  TreePatternNode *InlinePatternFragments(TreePattern &TP);
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  /// ApplyTypeConstraints - Apply all of the type constraints relevant to
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  /// this node and its children in the tree.  This returns true if it makes a
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  /// change, false otherwise.  If a type contradiction is found, throw an
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  /// exception.
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  bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
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  /// UpdateNodeType - Set the node type of N to VT if VT contains
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  /// information.  If N already contains a conflicting type, then throw an
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  /// exception.  This returns true if any information was updated.
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  ///
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  bool UpdateNodeType(const std::vector<unsigned char> &ExtVTs,
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                      TreePattern &TP);
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  bool UpdateNodeType(unsigned char ExtVT, TreePattern &TP) {
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    std::vector<unsigned char> ExtVTs(1, ExtVT);
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    return UpdateNodeType(ExtVTs, TP);
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  }
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  /// ContainsUnresolvedType - Return true if this tree contains any
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  /// unresolved types.
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  bool ContainsUnresolvedType() const {
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    if (!hasTypeSet() && !isTypeDynamicallyResolved()) return true;
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    for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
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      if (getChild(i)->ContainsUnresolvedType()) return true;
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    return false;
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  }
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  /// canPatternMatch - If it is impossible for this pattern to match on this
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  /// target, fill in Reason and return false.  Otherwise, return true.
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  bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
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};
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/// TreePattern - Represent a pattern, used for instructions, pattern
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/// fragments, etc.
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///
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class TreePattern {
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  /// Trees - The list of pattern trees which corresponds to this pattern.
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  /// Note that PatFrag's only have a single tree.
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  ///
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  std::vector<TreePatternNode*> Trees;
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  /// TheRecord - The actual TableGen record corresponding to this pattern.
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  ///
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  Record *TheRecord;
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  /// Args - This is a list of all of the arguments to this pattern (for
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  /// PatFrag patterns), which are the 'node' markers in this pattern.
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  std::vector<std::string> Args;
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  /// CDP - the top-level object coordinating this madness.
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  ///
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  CodeGenDAGPatterns &CDP;
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  /// isInputPattern - True if this is an input pattern, something to match.
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  /// False if this is an output pattern, something to emit.
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  bool isInputPattern;
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public:
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  /// TreePattern constructor - Parse the specified DagInits into the
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  /// current record.
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  TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
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              CodeGenDAGPatterns &ise);
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  TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
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              CodeGenDAGPatterns &ise);
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  TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
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              CodeGenDAGPatterns &ise);
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  /// getTrees - Return the tree patterns which corresponds to this pattern.
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  ///
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  const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
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  unsigned getNumTrees() const { return Trees.size(); }
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  TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
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  TreePatternNode *getOnlyTree() const {
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    assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
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    return Trees[0];
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  }
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  /// getRecord - Return the actual TableGen record corresponding to this
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  /// pattern.
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  ///
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  Record *getRecord() const { return TheRecord; }
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  unsigned getNumArgs() const { return Args.size(); }
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  const std::string &getArgName(unsigned i) const {
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    assert(i < Args.size() && "Argument reference out of range!");
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    return Args[i];
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  }
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  std::vector<std::string> &getArgList() { return Args; }
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  CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
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  /// InlinePatternFragments - If this pattern refers to any pattern
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  /// fragments, inline them into place, giving us a pattern without any
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  /// PatFrag references.
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  void InlinePatternFragments() {
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    for (unsigned i = 0, e = Trees.size(); i != e; ++i)
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      Trees[i] = Trees[i]->InlinePatternFragments(*this);
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  }
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  /// InferAllTypes - Infer/propagate as many types throughout the expression
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  /// patterns as possible.  Return true if all types are inferred, false
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  /// otherwise.  Throw an exception if a type contradiction is found.
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  bool InferAllTypes();
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						|
  
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  /// error - Throw an exception, prefixing it with information about this
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  /// pattern.
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  void error(const std::string &Msg) const;
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  void print(raw_ostream &OS) const;
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  void dump() const;
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private:
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  TreePatternNode *ParseTreePattern(DagInit *DI);
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};
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/// DAGDefaultOperand - One of these is created for each PredicateOperand
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/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field.
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struct DAGDefaultOperand {
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  std::vector<TreePatternNode*> DefaultOps;
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};
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class DAGInstruction {
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  TreePattern *Pattern;
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  std::vector<Record*> Results;
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  std::vector<Record*> Operands;
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  std::vector<Record*> ImpResults;
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  std::vector<Record*> ImpOperands;
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  TreePatternNode *ResultPattern;
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public:
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  DAGInstruction(TreePattern *TP,
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                 const std::vector<Record*> &results,
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                 const std::vector<Record*> &operands,
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                 const std::vector<Record*> &impresults,
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                 const std::vector<Record*> &impoperands)
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    : Pattern(TP), Results(results), Operands(operands), 
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      ImpResults(impresults), ImpOperands(impoperands),
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      ResultPattern(0) {}
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 | 
						|
  const TreePattern *getPattern() const { return Pattern; }
 | 
						|
  unsigned getNumResults() const { return Results.size(); }
 | 
						|
  unsigned getNumOperands() const { return Operands.size(); }
 | 
						|
  unsigned getNumImpResults() const { return ImpResults.size(); }
 | 
						|
  unsigned getNumImpOperands() const { return ImpOperands.size(); }
 | 
						|
  const std::vector<Record*>& getImpResults() const { return ImpResults; }
 | 
						|
  
 | 
						|
  void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
 | 
						|
  
 | 
						|
  Record *getResult(unsigned RN) const {
 | 
						|
    assert(RN < Results.size());
 | 
						|
    return Results[RN];
 | 
						|
  }
 | 
						|
  
 | 
						|
  Record *getOperand(unsigned ON) const {
 | 
						|
    assert(ON < Operands.size());
 | 
						|
    return Operands[ON];
 | 
						|
  }
 | 
						|
 | 
						|
  Record *getImpResult(unsigned RN) const {
 | 
						|
    assert(RN < ImpResults.size());
 | 
						|
    return ImpResults[RN];
 | 
						|
  }
 | 
						|
  
 | 
						|
  Record *getImpOperand(unsigned ON) const {
 | 
						|
    assert(ON < ImpOperands.size());
 | 
						|
    return ImpOperands[ON];
 | 
						|
  }
 | 
						|
 | 
						|
  TreePatternNode *getResultPattern() const { return ResultPattern; }
 | 
						|
};
 | 
						|
  
 | 
						|
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
 | 
						|
/// processed to produce isel.
 | 
						|
struct PatternToMatch {
 | 
						|
  PatternToMatch(ListInit *preds,
 | 
						|
                 TreePatternNode *src, TreePatternNode *dst,
 | 
						|
                 const std::vector<Record*> &dstregs,
 | 
						|
                 unsigned complexity):
 | 
						|
    Predicates(preds), SrcPattern(src), DstPattern(dst), Dstregs(dstregs),
 | 
						|
    AddedComplexity(complexity) {};
 | 
						|
 | 
						|
  ListInit        *Predicates;  // Top level predicate conditions to match.
 | 
						|
  TreePatternNode *SrcPattern;  // Source pattern to match.
 | 
						|
  TreePatternNode *DstPattern;  // Resulting pattern.
 | 
						|
  std::vector<Record*> Dstregs; // Physical register defs being matched.
 | 
						|
  unsigned         AddedComplexity; // Add to matching pattern complexity.
 | 
						|
 | 
						|
  ListInit        *getPredicates() const { return Predicates; }
 | 
						|
  TreePatternNode *getSrcPattern() const { return SrcPattern; }
 | 
						|
  TreePatternNode *getDstPattern() const { return DstPattern; }
 | 
						|
  const std::vector<Record*> &getDstRegs() const { return Dstregs; }
 | 
						|
  unsigned         getAddedComplexity() const { return AddedComplexity; }
 | 
						|
 | 
						|
  std::string getPredicateCheck() const;
 | 
						|
};
 | 
						|
 | 
						|
// Deterministic comparison of Record*.
 | 
						|
struct RecordPtrCmp {
 | 
						|
  bool operator()(const Record *LHS, const Record *RHS) const;
 | 
						|
};
 | 
						|
  
 | 
						|
class CodeGenDAGPatterns {
 | 
						|
  RecordKeeper &Records;
 | 
						|
  CodeGenTarget Target;
 | 
						|
  std::vector<CodeGenIntrinsic> Intrinsics;
 | 
						|
  std::vector<CodeGenIntrinsic> TgtIntrinsics;
 | 
						|
  
 | 
						|
  std::map<Record*, SDNodeInfo, RecordPtrCmp> SDNodes;
 | 
						|
  std::map<Record*, std::pair<Record*, std::string>, RecordPtrCmp> SDNodeXForms;
 | 
						|
  std::map<Record*, ComplexPattern, RecordPtrCmp> ComplexPatterns;
 | 
						|
  std::map<Record*, TreePattern*, RecordPtrCmp> PatternFragments;
 | 
						|
  std::map<Record*, DAGDefaultOperand, RecordPtrCmp> DefaultOperands;
 | 
						|
  std::map<Record*, DAGInstruction, RecordPtrCmp> Instructions;
 | 
						|
  
 | 
						|
  // Specific SDNode definitions:
 | 
						|
  Record *intrinsic_void_sdnode;
 | 
						|
  Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
 | 
						|
  
 | 
						|
  /// PatternsToMatch - All of the things we are matching on the DAG.  The first
 | 
						|
  /// value is the pattern to match, the second pattern is the result to
 | 
						|
  /// emit.
 | 
						|
  std::vector<PatternToMatch> PatternsToMatch;
 | 
						|
public:
 | 
						|
  CodeGenDAGPatterns(RecordKeeper &R); 
 | 
						|
  ~CodeGenDAGPatterns();
 | 
						|
  
 | 
						|
  CodeGenTarget &getTargetInfo() { return Target; }
 | 
						|
  const CodeGenTarget &getTargetInfo() const { return Target; }
 | 
						|
  
 | 
						|
  Record *getSDNodeNamed(const std::string &Name) const;
 | 
						|
  
 | 
						|
  const SDNodeInfo &getSDNodeInfo(Record *R) const {
 | 
						|
    assert(SDNodes.count(R) && "Unknown node!");
 | 
						|
    return SDNodes.find(R)->second;
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Node transformation lookups.
 | 
						|
  typedef std::pair<Record*, std::string> NodeXForm;
 | 
						|
  const NodeXForm &getSDNodeTransform(Record *R) const {
 | 
						|
    assert(SDNodeXForms.count(R) && "Invalid transform!");
 | 
						|
    return SDNodeXForms.find(R)->second;
 | 
						|
  }
 | 
						|
  
 | 
						|
  typedef std::map<Record*, NodeXForm, RecordPtrCmp>::const_iterator
 | 
						|
          nx_iterator;
 | 
						|
  nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
 | 
						|
  nx_iterator nx_end() const { return SDNodeXForms.end(); }
 | 
						|
 | 
						|
  
 | 
						|
  const ComplexPattern &getComplexPattern(Record *R) const {
 | 
						|
    assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
 | 
						|
    return ComplexPatterns.find(R)->second;
 | 
						|
  }
 | 
						|
  
 | 
						|
  const CodeGenIntrinsic &getIntrinsic(Record *R) const {
 | 
						|
    for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | 
						|
      if (Intrinsics[i].TheDef == R) return Intrinsics[i];
 | 
						|
    for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | 
						|
      if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
 | 
						|
    assert(0 && "Unknown intrinsic!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
  
 | 
						|
  const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
 | 
						|
    if (IID-1 < Intrinsics.size())
 | 
						|
      return Intrinsics[IID-1];
 | 
						|
    if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
 | 
						|
      return TgtIntrinsics[IID-Intrinsics.size()-1];
 | 
						|
    assert(0 && "Bad intrinsic ID!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
  
 | 
						|
  unsigned getIntrinsicID(Record *R) const {
 | 
						|
    for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | 
						|
      if (Intrinsics[i].TheDef == R) return i;
 | 
						|
    for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | 
						|
      if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
 | 
						|
    assert(0 && "Unknown intrinsic!");
 | 
						|
    abort();
 | 
						|
  }
 | 
						|
  
 | 
						|
  const DAGDefaultOperand &getDefaultOperand(Record *R) {
 | 
						|
    assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
 | 
						|
    return DefaultOperands.find(R)->second;
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Pattern Fragment information.
 | 
						|
  TreePattern *getPatternFragment(Record *R) const {
 | 
						|
    assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
 | 
						|
    return PatternFragments.find(R)->second;
 | 
						|
  }
 | 
						|
  typedef std::map<Record*, TreePattern*, RecordPtrCmp>::const_iterator
 | 
						|
          pf_iterator;
 | 
						|
  pf_iterator pf_begin() const { return PatternFragments.begin(); }
 | 
						|
  pf_iterator pf_end() const { return PatternFragments.end(); }
 | 
						|
 | 
						|
  // Patterns to match information.
 | 
						|
  typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
 | 
						|
  ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
 | 
						|
  ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
 | 
						|
  
 | 
						|
  
 | 
						|
  
 | 
						|
  const DAGInstruction &getInstruction(Record *R) const {
 | 
						|
    assert(Instructions.count(R) && "Unknown instruction!");
 | 
						|
    return Instructions.find(R)->second;
 | 
						|
  }
 | 
						|
  
 | 
						|
  Record *get_intrinsic_void_sdnode() const {
 | 
						|
    return intrinsic_void_sdnode;
 | 
						|
  }
 | 
						|
  Record *get_intrinsic_w_chain_sdnode() const {
 | 
						|
    return intrinsic_w_chain_sdnode;
 | 
						|
  }
 | 
						|
  Record *get_intrinsic_wo_chain_sdnode() const {
 | 
						|
    return intrinsic_wo_chain_sdnode;
 | 
						|
  }
 | 
						|
  
 | 
						|
  bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
 | 
						|
 | 
						|
private:
 | 
						|
  void ParseNodeInfo();
 | 
						|
  void ParseNodeTransforms();
 | 
						|
  void ParseComplexPatterns();
 | 
						|
  void ParsePatternFragments();
 | 
						|
  void ParseDefaultOperands();
 | 
						|
  void ParseInstructions();
 | 
						|
  void ParsePatterns();
 | 
						|
  void InferInstructionFlags();
 | 
						|
  void GenerateVariants();
 | 
						|
  
 | 
						|
  void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
 | 
						|
                                   std::map<std::string,
 | 
						|
                                   TreePatternNode*> &InstInputs,
 | 
						|
                                   std::map<std::string,
 | 
						|
                                   TreePatternNode*> &InstResults,
 | 
						|
                                   std::vector<Record*> &InstImpInputs,
 | 
						|
                                   std::vector<Record*> &InstImpResults);
 | 
						|
};
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |