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	as it was causing build failures in ruby. This reverts commit r207713. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209135 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			629 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			629 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CloneFunction.cpp - Clone a function into another function ---------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the CloneFunctionInto interface, which is used as the
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// low-level function cloner.  This is used by the CloneFunction and function
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// inliner to do the dirty work of copying the body of a function around.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DebugInfo.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/ValueMapper.h"
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#include <map>
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using namespace llvm;
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// CloneBasicBlock - See comments in Cloning.h
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BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
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                                  ValueToValueMapTy &VMap,
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                                  const Twine &NameSuffix, Function *F,
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                                  ClonedCodeInfo *CodeInfo) {
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  BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F);
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  if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
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  bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
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  // Loop over all instructions, and copy them over.
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  for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
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       II != IE; ++II) {
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    Instruction *NewInst = II->clone();
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    if (II->hasName())
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      NewInst->setName(II->getName()+NameSuffix);
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    NewBB->getInstList().push_back(NewInst);
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    VMap[II] = NewInst;                // Add instruction map to value.
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						|
    
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    hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
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    if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
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      if (isa<ConstantInt>(AI->getArraySize()))
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        hasStaticAllocas = true;
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      else
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        hasDynamicAllocas = true;
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    }
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  }
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  if (CodeInfo) {
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    CodeInfo->ContainsCalls          |= hasCalls;
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    CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
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    CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
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                                        BB != &BB->getParent()->getEntryBlock();
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  }
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  return NewBB;
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}
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// Clone OldFunc into NewFunc, transforming the old arguments into references to
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// VMap values.
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//
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void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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                             ValueToValueMapTy &VMap,
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                             bool ModuleLevelChanges,
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                             SmallVectorImpl<ReturnInst*> &Returns,
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                             const char *NameSuffix, ClonedCodeInfo *CodeInfo,
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                             ValueMapTypeRemapper *TypeMapper,
 | 
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                             ValueMaterializer *Materializer) {
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  assert(NameSuffix && "NameSuffix cannot be null!");
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#ifndef NDEBUG
 | 
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  for (Function::const_arg_iterator I = OldFunc->arg_begin(), 
 | 
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       E = OldFunc->arg_end(); I != E; ++I)
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    assert(VMap.count(I) && "No mapping from source argument specified!");
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#endif
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  // Copy all attributes other than those stored in the AttributeSet.  We need
 | 
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  // to remap the parameter indices of the AttributeSet.
 | 
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  AttributeSet NewAttrs = NewFunc->getAttributes();
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  NewFunc->copyAttributesFrom(OldFunc);
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  NewFunc->setAttributes(NewAttrs);
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 | 
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  AttributeSet OldAttrs = OldFunc->getAttributes();
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  // Clone any argument attributes that are present in the VMap.
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  for (const Argument &OldArg : OldFunc->args())
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    if (Argument *NewArg = dyn_cast<Argument>(VMap[&OldArg])) {
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      AttributeSet attrs =
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          OldAttrs.getParamAttributes(OldArg.getArgNo() + 1);
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      if (attrs.getNumSlots() > 0)
 | 
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        NewArg->addAttr(attrs);
 | 
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    }
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  NewFunc->setAttributes(
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      NewFunc->getAttributes()
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          .addAttributes(NewFunc->getContext(), AttributeSet::ReturnIndex,
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                         OldAttrs.getRetAttributes())
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          .addAttributes(NewFunc->getContext(), AttributeSet::FunctionIndex,
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                         OldAttrs.getFnAttributes()));
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  // Loop over all of the basic blocks in the function, cloning them as
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  // appropriate.  Note that we save BE this way in order to handle cloning of
 | 
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  // recursive functions into themselves.
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  //
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  for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
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       BI != BE; ++BI) {
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    const BasicBlock &BB = *BI;
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    // Create a new basic block and copy instructions into it!
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    BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo);
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    // Add basic block mapping.
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    VMap[&BB] = CBB;
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    // It is only legal to clone a function if a block address within that
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    // function is never referenced outside of the function.  Given that, we
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    // want to map block addresses from the old function to block addresses in
 | 
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    // the clone. (This is different from the generic ValueMapper
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    // implementation, which generates an invalid blockaddress when
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    // cloning a function.)
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    if (BB.hasAddressTaken()) {
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      Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
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                                              const_cast<BasicBlock*>(&BB));
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      VMap[OldBBAddr] = BlockAddress::get(NewFunc, CBB);                                         
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    }
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    // Note return instructions for the caller.
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    if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
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      Returns.push_back(RI);
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  }
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  // Loop over all of the instructions in the function, fixing up operand
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  // references as we go.  This uses VMap to do all the hard work.
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  for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]),
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         BE = NewFunc->end(); BB != BE; ++BB)
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    // Loop over all instructions, fixing each one as we find it...
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    for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
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      RemapInstruction(II, VMap,
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                       ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges,
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                       TypeMapper, Materializer);
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}
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// Find the MDNode which corresponds to the DISubprogram data that described F.
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static MDNode* FindSubprogram(const Function *F, DebugInfoFinder &Finder) {
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  for (DISubprogram Subprogram : Finder.subprograms()) {
 | 
						|
    if (Subprogram.describes(F)) return Subprogram;
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  }
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  return nullptr;
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}
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// Add an operand to an existing MDNode. The new operand will be added at the
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// back of the operand list.
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static void AddOperand(MDNode *Node, Value *Operand) {
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  SmallVector<Value*, 16> Operands;
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  for (unsigned i = 0; i < Node->getNumOperands(); i++) {
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    Operands.push_back(Node->getOperand(i));
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  }
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  Operands.push_back(Operand);
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  MDNode *NewNode = MDNode::get(Node->getContext(), Operands);
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  Node->replaceAllUsesWith(NewNode);
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}
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// Clone the module-level debug info associated with OldFunc. The cloned data
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// will point to NewFunc instead.
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static void CloneDebugInfoMetadata(Function *NewFunc, const Function *OldFunc,
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                            ValueToValueMapTy &VMap) {
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  DebugInfoFinder Finder;
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  Finder.processModule(*OldFunc->getParent());
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  const MDNode *OldSubprogramMDNode = FindSubprogram(OldFunc, Finder);
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  if (!OldSubprogramMDNode) return;
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  // Ensure that OldFunc appears in the map.
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  // (if it's already there it must point to NewFunc anyway)
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  VMap[OldFunc] = NewFunc;
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  DISubprogram NewSubprogram(MapValue(OldSubprogramMDNode, VMap));
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  for (DICompileUnit CU : Finder.compile_units()) {
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    DIArray Subprograms(CU.getSubprograms());
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 | 
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    // If the compile unit's function list contains the old function, it should
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    // also contain the new one.
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    for (unsigned i = 0; i < Subprograms.getNumElements(); i++) {
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      if ((MDNode*)Subprograms.getElement(i) == OldSubprogramMDNode) {
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        AddOperand(Subprograms, NewSubprogram);
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      }
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    }
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  }
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}
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/// CloneFunction - Return a copy of the specified function, but without
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/// embedding the function into another module.  Also, any references specified
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/// in the VMap are changed to refer to their mapped value instead of the
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/// original one.  If any of the arguments to the function are in the VMap,
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/// the arguments are deleted from the resultant function.  The VMap is
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/// updated to include mappings from all of the instructions and basicblocks in
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/// the function from their old to new values.
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///
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Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
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                              bool ModuleLevelChanges,
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                              ClonedCodeInfo *CodeInfo) {
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  std::vector<Type*> ArgTypes;
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  // The user might be deleting arguments to the function by specifying them in
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  // the VMap.  If so, we need to not add the arguments to the arg ty vector
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  //
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  for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
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       I != E; ++I)
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    if (VMap.count(I) == 0)  // Haven't mapped the argument to anything yet?
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      ArgTypes.push_back(I->getType());
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  // Create a new function type...
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  FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
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                                    ArgTypes, F->getFunctionType()->isVarArg());
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  // Create the new function...
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  Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
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  // Loop over the arguments, copying the names of the mapped arguments over...
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  Function::arg_iterator DestI = NewF->arg_begin();
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  for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
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       I != E; ++I)
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    if (VMap.count(I) == 0) {   // Is this argument preserved?
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      DestI->setName(I->getName()); // Copy the name over...
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      VMap[I] = DestI++;        // Add mapping to VMap
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    }
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 | 
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  if (ModuleLevelChanges)
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    CloneDebugInfoMetadata(NewF, F, VMap);
 | 
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  SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
 | 
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  CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo);
 | 
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  return NewF;
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}
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namespace {
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						|
  /// PruningFunctionCloner - This class is a private class used to implement
 | 
						|
  /// the CloneAndPruneFunctionInto method.
 | 
						|
  struct PruningFunctionCloner {
 | 
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    Function *NewFunc;
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    const Function *OldFunc;
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    ValueToValueMapTy &VMap;
 | 
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    bool ModuleLevelChanges;
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    const char *NameSuffix;
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    ClonedCodeInfo *CodeInfo;
 | 
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    const DataLayout *DL;
 | 
						|
  public:
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    PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
 | 
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                          ValueToValueMapTy &valueMap,
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                          bool moduleLevelChanges,
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                          const char *nameSuffix, 
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                          ClonedCodeInfo *codeInfo,
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                          const DataLayout *DL)
 | 
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    : NewFunc(newFunc), OldFunc(oldFunc),
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      VMap(valueMap), ModuleLevelChanges(moduleLevelChanges),
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      NameSuffix(nameSuffix), CodeInfo(codeInfo), DL(DL) {
 | 
						|
    }
 | 
						|
 | 
						|
    /// CloneBlock - The specified block is found to be reachable, clone it and
 | 
						|
    /// anything that it can reach.
 | 
						|
    void CloneBlock(const BasicBlock *BB,
 | 
						|
                    std::vector<const BasicBlock*> &ToClone);
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
/// CloneBlock - The specified block is found to be reachable, clone it and
 | 
						|
/// anything that it can reach.
 | 
						|
void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
 | 
						|
                                       std::vector<const BasicBlock*> &ToClone){
 | 
						|
  WeakVH &BBEntry = VMap[BB];
 | 
						|
 | 
						|
  // Have we already cloned this block?
 | 
						|
  if (BBEntry) return;
 | 
						|
  
 | 
						|
  // Nope, clone it now.
 | 
						|
  BasicBlock *NewBB;
 | 
						|
  BBEntry = NewBB = BasicBlock::Create(BB->getContext());
 | 
						|
  if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
 | 
						|
 | 
						|
  // It is only legal to clone a function if a block address within that
 | 
						|
  // function is never referenced outside of the function.  Given that, we
 | 
						|
  // want to map block addresses from the old function to block addresses in
 | 
						|
  // the clone. (This is different from the generic ValueMapper
 | 
						|
  // implementation, which generates an invalid blockaddress when
 | 
						|
  // cloning a function.)
 | 
						|
  //
 | 
						|
  // Note that we don't need to fix the mapping for unreachable blocks;
 | 
						|
  // the default mapping there is safe.
 | 
						|
  if (BB->hasAddressTaken()) {
 | 
						|
    Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc),
 | 
						|
                                            const_cast<BasicBlock*>(BB));
 | 
						|
    VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB);
 | 
						|
  }
 | 
						|
    
 | 
						|
 | 
						|
  bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
 | 
						|
  
 | 
						|
  // Loop over all instructions, and copy them over, DCE'ing as we go.  This
 | 
						|
  // loop doesn't include the terminator.
 | 
						|
  for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end();
 | 
						|
       II != IE; ++II) {
 | 
						|
    Instruction *NewInst = II->clone();
 | 
						|
 | 
						|
    // Eagerly remap operands to the newly cloned instruction, except for PHI
 | 
						|
    // nodes for which we defer processing until we update the CFG.
 | 
						|
    if (!isa<PHINode>(NewInst)) {
 | 
						|
      RemapInstruction(NewInst, VMap,
 | 
						|
                       ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
 | 
						|
 | 
						|
      // If we can simplify this instruction to some other value, simply add
 | 
						|
      // a mapping to that value rather than inserting a new instruction into
 | 
						|
      // the basic block.
 | 
						|
      if (Value *V = SimplifyInstruction(NewInst, DL)) {
 | 
						|
        // On the off-chance that this simplifies to an instruction in the old
 | 
						|
        // function, map it back into the new function.
 | 
						|
        if (Value *MappedV = VMap.lookup(V))
 | 
						|
          V = MappedV;
 | 
						|
 | 
						|
        VMap[II] = V;
 | 
						|
        delete NewInst;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (II->hasName())
 | 
						|
      NewInst->setName(II->getName()+NameSuffix);
 | 
						|
    VMap[II] = NewInst;                // Add instruction map to value.
 | 
						|
    NewBB->getInstList().push_back(NewInst);
 | 
						|
    hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
 | 
						|
    if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
 | 
						|
      if (isa<ConstantInt>(AI->getArraySize()))
 | 
						|
        hasStaticAllocas = true;
 | 
						|
      else
 | 
						|
        hasDynamicAllocas = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Finally, clone over the terminator.
 | 
						|
  const TerminatorInst *OldTI = BB->getTerminator();
 | 
						|
  bool TerminatorDone = false;
 | 
						|
  if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
 | 
						|
    if (BI->isConditional()) {
 | 
						|
      // If the condition was a known constant in the callee...
 | 
						|
      ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
 | 
						|
      // Or is a known constant in the caller...
 | 
						|
      if (!Cond) {
 | 
						|
        Value *V = VMap[BI->getCondition()];
 | 
						|
        Cond = dyn_cast_or_null<ConstantInt>(V);
 | 
						|
      }
 | 
						|
 | 
						|
      // Constant fold to uncond branch!
 | 
						|
      if (Cond) {
 | 
						|
        BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue());
 | 
						|
        VMap[OldTI] = BranchInst::Create(Dest, NewBB);
 | 
						|
        ToClone.push_back(Dest);
 | 
						|
        TerminatorDone = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) {
 | 
						|
    // If switching on a value known constant in the caller.
 | 
						|
    ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
 | 
						|
    if (!Cond) { // Or known constant after constant prop in the callee...
 | 
						|
      Value *V = VMap[SI->getCondition()];
 | 
						|
      Cond = dyn_cast_or_null<ConstantInt>(V);
 | 
						|
    }
 | 
						|
    if (Cond) {     // Constant fold to uncond branch!
 | 
						|
      SwitchInst::ConstCaseIt Case = SI->findCaseValue(Cond);
 | 
						|
      BasicBlock *Dest = const_cast<BasicBlock*>(Case.getCaseSuccessor());
 | 
						|
      VMap[OldTI] = BranchInst::Create(Dest, NewBB);
 | 
						|
      ToClone.push_back(Dest);
 | 
						|
      TerminatorDone = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  if (!TerminatorDone) {
 | 
						|
    Instruction *NewInst = OldTI->clone();
 | 
						|
    if (OldTI->hasName())
 | 
						|
      NewInst->setName(OldTI->getName()+NameSuffix);
 | 
						|
    NewBB->getInstList().push_back(NewInst);
 | 
						|
    VMap[OldTI] = NewInst;             // Add instruction map to value.
 | 
						|
    
 | 
						|
    // Recursively clone any reachable successor blocks.
 | 
						|
    const TerminatorInst *TI = BB->getTerminator();
 | 
						|
    for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
 | 
						|
      ToClone.push_back(TI->getSuccessor(i));
 | 
						|
  }
 | 
						|
  
 | 
						|
  if (CodeInfo) {
 | 
						|
    CodeInfo->ContainsCalls          |= hasCalls;
 | 
						|
    CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
 | 
						|
    CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
 | 
						|
      BB != &BB->getParent()->front();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
 | 
						|
/// except that it does some simple constant prop and DCE on the fly.  The
 | 
						|
/// effect of this is to copy significantly less code in cases where (for
 | 
						|
/// example) a function call with constant arguments is inlined, and those
 | 
						|
/// constant arguments cause a significant amount of code in the callee to be
 | 
						|
/// dead.  Since this doesn't produce an exact copy of the input, it can't be
 | 
						|
/// used for things like CloneFunction or CloneModule.
 | 
						|
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
 | 
						|
                                     ValueToValueMapTy &VMap,
 | 
						|
                                     bool ModuleLevelChanges,
 | 
						|
                                     SmallVectorImpl<ReturnInst*> &Returns,
 | 
						|
                                     const char *NameSuffix, 
 | 
						|
                                     ClonedCodeInfo *CodeInfo,
 | 
						|
                                     const DataLayout *DL,
 | 
						|
                                     Instruction *TheCall) {
 | 
						|
  assert(NameSuffix && "NameSuffix cannot be null!");
 | 
						|
  
 | 
						|
#ifndef NDEBUG
 | 
						|
  for (Function::const_arg_iterator II = OldFunc->arg_begin(), 
 | 
						|
       E = OldFunc->arg_end(); II != E; ++II)
 | 
						|
    assert(VMap.count(II) && "No mapping from source argument specified!");
 | 
						|
#endif
 | 
						|
 | 
						|
  PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges,
 | 
						|
                            NameSuffix, CodeInfo, DL);
 | 
						|
 | 
						|
  // Clone the entry block, and anything recursively reachable from it.
 | 
						|
  std::vector<const BasicBlock*> CloneWorklist;
 | 
						|
  CloneWorklist.push_back(&OldFunc->getEntryBlock());
 | 
						|
  while (!CloneWorklist.empty()) {
 | 
						|
    const BasicBlock *BB = CloneWorklist.back();
 | 
						|
    CloneWorklist.pop_back();
 | 
						|
    PFC.CloneBlock(BB, CloneWorklist);
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Loop over all of the basic blocks in the old function.  If the block was
 | 
						|
  // reachable, we have cloned it and the old block is now in the value map:
 | 
						|
  // insert it into the new function in the right order.  If not, ignore it.
 | 
						|
  //
 | 
						|
  // Defer PHI resolution until rest of function is resolved.
 | 
						|
  SmallVector<const PHINode*, 16> PHIToResolve;
 | 
						|
  for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
 | 
						|
       BI != BE; ++BI) {
 | 
						|
    Value *V = VMap[BI];
 | 
						|
    BasicBlock *NewBB = cast_or_null<BasicBlock>(V);
 | 
						|
    if (!NewBB) continue;  // Dead block.
 | 
						|
 | 
						|
    // Add the new block to the new function.
 | 
						|
    NewFunc->getBasicBlockList().push_back(NewBB);
 | 
						|
 | 
						|
    // Handle PHI nodes specially, as we have to remove references to dead
 | 
						|
    // blocks.
 | 
						|
    for (BasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I)
 | 
						|
      if (const PHINode *PN = dyn_cast<PHINode>(I))
 | 
						|
        PHIToResolve.push_back(PN);
 | 
						|
      else
 | 
						|
        break;
 | 
						|
 | 
						|
    // Finally, remap the terminator instructions, as those can't be remapped
 | 
						|
    // until all BBs are mapped.
 | 
						|
    RemapInstruction(NewBB->getTerminator(), VMap,
 | 
						|
                     ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Defer PHI resolution until rest of function is resolved, PHI resolution
 | 
						|
  // requires the CFG to be up-to-date.
 | 
						|
  for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) {
 | 
						|
    const PHINode *OPN = PHIToResolve[phino];
 | 
						|
    unsigned NumPreds = OPN->getNumIncomingValues();
 | 
						|
    const BasicBlock *OldBB = OPN->getParent();
 | 
						|
    BasicBlock *NewBB = cast<BasicBlock>(VMap[OldBB]);
 | 
						|
 | 
						|
    // Map operands for blocks that are live and remove operands for blocks
 | 
						|
    // that are dead.
 | 
						|
    for (; phino != PHIToResolve.size() &&
 | 
						|
         PHIToResolve[phino]->getParent() == OldBB; ++phino) {
 | 
						|
      OPN = PHIToResolve[phino];
 | 
						|
      PHINode *PN = cast<PHINode>(VMap[OPN]);
 | 
						|
      for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
 | 
						|
        Value *V = VMap[PN->getIncomingBlock(pred)];
 | 
						|
        if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) {
 | 
						|
          Value *InVal = MapValue(PN->getIncomingValue(pred),
 | 
						|
                                  VMap, 
 | 
						|
                        ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
 | 
						|
          assert(InVal && "Unknown input value?");
 | 
						|
          PN->setIncomingValue(pred, InVal);
 | 
						|
          PN->setIncomingBlock(pred, MappedBlock);
 | 
						|
        } else {
 | 
						|
          PN->removeIncomingValue(pred, false);
 | 
						|
          --pred, --e;  // Revisit the next entry.
 | 
						|
        }
 | 
						|
      } 
 | 
						|
    }
 | 
						|
    
 | 
						|
    // The loop above has removed PHI entries for those blocks that are dead
 | 
						|
    // and has updated others.  However, if a block is live (i.e. copied over)
 | 
						|
    // but its terminator has been changed to not go to this block, then our
 | 
						|
    // phi nodes will have invalid entries.  Update the PHI nodes in this
 | 
						|
    // case.
 | 
						|
    PHINode *PN = cast<PHINode>(NewBB->begin());
 | 
						|
    NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
 | 
						|
    if (NumPreds != PN->getNumIncomingValues()) {
 | 
						|
      assert(NumPreds < PN->getNumIncomingValues());
 | 
						|
      // Count how many times each predecessor comes to this block.
 | 
						|
      std::map<BasicBlock*, unsigned> PredCount;
 | 
						|
      for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
 | 
						|
           PI != E; ++PI)
 | 
						|
        --PredCount[*PI];
 | 
						|
      
 | 
						|
      // Figure out how many entries to remove from each PHI.
 | 
						|
      for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
 | 
						|
        ++PredCount[PN->getIncomingBlock(i)];
 | 
						|
      
 | 
						|
      // At this point, the excess predecessor entries are positive in the
 | 
						|
      // map.  Loop over all of the PHIs and remove excess predecessor
 | 
						|
      // entries.
 | 
						|
      BasicBlock::iterator I = NewBB->begin();
 | 
						|
      for (; (PN = dyn_cast<PHINode>(I)); ++I) {
 | 
						|
        for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
 | 
						|
             E = PredCount.end(); PCI != E; ++PCI) {
 | 
						|
          BasicBlock *Pred     = PCI->first;
 | 
						|
          for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
 | 
						|
            PN->removeIncomingValue(Pred, false);
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    
 | 
						|
    // If the loops above have made these phi nodes have 0 or 1 operand,
 | 
						|
    // replace them with undef or the input value.  We must do this for
 | 
						|
    // correctness, because 0-operand phis are not valid.
 | 
						|
    PN = cast<PHINode>(NewBB->begin());
 | 
						|
    if (PN->getNumIncomingValues() == 0) {
 | 
						|
      BasicBlock::iterator I = NewBB->begin();
 | 
						|
      BasicBlock::const_iterator OldI = OldBB->begin();
 | 
						|
      while ((PN = dyn_cast<PHINode>(I++))) {
 | 
						|
        Value *NV = UndefValue::get(PN->getType());
 | 
						|
        PN->replaceAllUsesWith(NV);
 | 
						|
        assert(VMap[OldI] == PN && "VMap mismatch");
 | 
						|
        VMap[OldI] = NV;
 | 
						|
        PN->eraseFromParent();
 | 
						|
        ++OldI;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Make a second pass over the PHINodes now that all of them have been
 | 
						|
  // remapped into the new function, simplifying the PHINode and performing any
 | 
						|
  // recursive simplifications exposed. This will transparently update the
 | 
						|
  // WeakVH in the VMap. Notably, we rely on that so that if we coalesce
 | 
						|
  // two PHINodes, the iteration over the old PHIs remains valid, and the
 | 
						|
  // mapping will just map us to the new node (which may not even be a PHI
 | 
						|
  // node).
 | 
						|
  for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
 | 
						|
    if (PHINode *PN = dyn_cast<PHINode>(VMap[PHIToResolve[Idx]]))
 | 
						|
      recursivelySimplifyInstruction(PN, DL);
 | 
						|
 | 
						|
  // Now that the inlined function body has been fully constructed, go through
 | 
						|
  // and zap unconditional fall-through branches.  This happen all the time when
 | 
						|
  // specializing code: code specialization turns conditional branches into
 | 
						|
  // uncond branches, and this code folds them.
 | 
						|
  Function::iterator Begin = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
 | 
						|
  Function::iterator I = Begin;
 | 
						|
  while (I != NewFunc->end()) {
 | 
						|
    // Check if this block has become dead during inlining or other
 | 
						|
    // simplifications. Note that the first block will appear dead, as it has
 | 
						|
    // not yet been wired up properly.
 | 
						|
    if (I != Begin && (pred_begin(I) == pred_end(I) ||
 | 
						|
                       I->getSinglePredecessor() == I)) {
 | 
						|
      BasicBlock *DeadBB = I++;
 | 
						|
      DeleteDeadBlock(DeadBB);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // We need to simplify conditional branches and switches with a constant
 | 
						|
    // operand. We try to prune these out when cloning, but if the
 | 
						|
    // simplification required looking through PHI nodes, those are only
 | 
						|
    // available after forming the full basic block. That may leave some here,
 | 
						|
    // and we still want to prune the dead code as early as possible.
 | 
						|
    ConstantFoldTerminator(I);
 | 
						|
 | 
						|
    BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
 | 
						|
    if (!BI || BI->isConditional()) { ++I; continue; }
 | 
						|
    
 | 
						|
    BasicBlock *Dest = BI->getSuccessor(0);
 | 
						|
    if (!Dest->getSinglePredecessor()) {
 | 
						|
      ++I; continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // We shouldn't be able to get single-entry PHI nodes here, as instsimplify
 | 
						|
    // above should have zapped all of them..
 | 
						|
    assert(!isa<PHINode>(Dest->begin()));
 | 
						|
 | 
						|
    // We know all single-entry PHI nodes in the inlined function have been
 | 
						|
    // removed, so we just need to splice the blocks.
 | 
						|
    BI->eraseFromParent();
 | 
						|
    
 | 
						|
    // Make all PHI nodes that referred to Dest now refer to I as their source.
 | 
						|
    Dest->replaceAllUsesWith(I);
 | 
						|
 | 
						|
    // Move all the instructions in the succ to the pred.
 | 
						|
    I->getInstList().splice(I->end(), Dest->getInstList());
 | 
						|
    
 | 
						|
    // Remove the dest block.
 | 
						|
    Dest->eraseFromParent();
 | 
						|
    
 | 
						|
    // Do not increment I, iteratively merge all things this block branches to.
 | 
						|
  }
 | 
						|
 | 
						|
  // Make a final pass over the basic blocks from theh old function to gather
 | 
						|
  // any return instructions which survived folding. We have to do this here
 | 
						|
  // because we can iteratively remove and merge returns above.
 | 
						|
  for (Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]),
 | 
						|
                          E = NewFunc->end();
 | 
						|
       I != E; ++I)
 | 
						|
    if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator()))
 | 
						|
      Returns.push_back(RI);
 | 
						|
}
 |