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			349 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			349 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure.  It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/PassManager.h"
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/System/Atomic.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/System/Threading.h"
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#include <algorithm>
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#include <map>
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#include <set>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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// Force out-of-line virtual method.
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Pass::~Pass() { 
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  delete Resolver; 
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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bool Pass::mustPreserveAnalysisID(const PassInfo *AnalysisID) const {
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  return Resolver->getAnalysisIfAvailable(AnalysisID, true) != 0;
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}
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// dumpPassStructure - Implement the -debug-passes=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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  cerr << std::string(Offset*2, ' ') << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass.  This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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  if (const PassInfo *PI = getPassInfo())
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    return PI->getPassName();
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  return "Unnamed pass: implement Pass::getPassName()";
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}
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// print - Print out the internal state of the pass.  This is called by Analyze
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// to print out the contents of an analysis.  Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(std::ostream &O,const Module*) const {
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  O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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void Pass::dump() const {
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  print(*cerr.stream(), 0);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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// run - On a module, we run this pass by initializing, runOnFunction'ing once
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// for every function in the module, then by finalizing.
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//
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bool FunctionPass::runOnModule(Module &M) {
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  bool Changed = doInitialization(M);
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  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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    if (!I->isDeclaration())      // Passes are not run on external functions!
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    Changed |= runOnFunction(*I);
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  return Changed | doFinalization(M);
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}
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// run - On a function, we simply initialize, run the function, then finalize.
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//
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bool FunctionPass::run(Function &F) {
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  // Passes are not run on external functions!
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  if (F.isDeclaration()) return false;
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  bool Changed = doInitialization(*F.getParent());
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  Changed |= runOnFunction(F);
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  return Changed | doFinalization(*F.getParent());
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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// To run this pass on a function, we simply call runOnBasicBlock once for each
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// function.
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//
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bool BasicBlockPass::runOnFunction(Function &F) {
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  bool Changed = doInitialization(F);
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  for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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    Changed |= runOnBasicBlock(*I);
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  return Changed | doFinalization(F);
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}
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//===----------------------------------------------------------------------===//
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// Pass Registration mechanism
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//
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namespace {
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class PassRegistrar {
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  /// PassInfoMap - Keep track of the passinfo object for each registered llvm
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  /// pass.
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  typedef std::map<intptr_t, const PassInfo*> MapType;
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  MapType PassInfoMap;
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  /// AnalysisGroupInfo - Keep track of information for each analysis group.
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  struct AnalysisGroupInfo {
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    const PassInfo *DefaultImpl;
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    std::set<const PassInfo *> Implementations;
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    AnalysisGroupInfo() : DefaultImpl(0) {}
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  };
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  /// AnalysisGroupInfoMap - Information for each analysis group.
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  std::map<const PassInfo *, AnalysisGroupInfo> AnalysisGroupInfoMap;
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public:
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  const PassInfo *GetPassInfo(intptr_t TI) const {
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    MapType::const_iterator I = PassInfoMap.find(TI);
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    return I != PassInfoMap.end() ? I->second : 0;
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  }
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  void RegisterPass(const PassInfo &PI) {
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    bool Inserted =
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      PassInfoMap.insert(std::make_pair(PI.getTypeInfo(),&PI)).second;
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    assert(Inserted && "Pass registered multiple times!"); Inserted=Inserted;
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  }
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  void UnregisterPass(const PassInfo &PI) {
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    MapType::iterator I = PassInfoMap.find(PI.getTypeInfo());
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    assert(I != PassInfoMap.end() && "Pass registered but not in map!");
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    // Remove pass from the map.
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    PassInfoMap.erase(I);
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  }
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  void EnumerateWith(PassRegistrationListener *L) {
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    for (MapType::const_iterator I = PassInfoMap.begin(),
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         E = PassInfoMap.end(); I != E; ++I)
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      L->passEnumerate(I->second);
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  }
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  /// Analysis Group Mechanisms.
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  void RegisterAnalysisGroup(PassInfo *InterfaceInfo,
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                             const PassInfo *ImplementationInfo,
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                             bool isDefault) {
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    AnalysisGroupInfo &AGI = AnalysisGroupInfoMap[InterfaceInfo];
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    assert(AGI.Implementations.count(ImplementationInfo) == 0 &&
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           "Cannot add a pass to the same analysis group more than once!");
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    AGI.Implementations.insert(ImplementationInfo);
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    if (isDefault) {
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      assert(AGI.DefaultImpl == 0 && InterfaceInfo->getNormalCtor() == 0 &&
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             "Default implementation for analysis group already specified!");
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      assert(ImplementationInfo->getNormalCtor() &&
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           "Cannot specify pass as default if it does not have a default ctor");
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      AGI.DefaultImpl = ImplementationInfo;
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      InterfaceInfo->setNormalCtor(ImplementationInfo->getNormalCtor());
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    }
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  }
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};
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}
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static std::vector<PassRegistrationListener*> *Listeners = 0;
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static sys::SmartMutex<true> ListenersLock;
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// FIXME: This should use ManagedStatic to manage the pass registrar.
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// Unfortunately, we can't do this, because passes are registered with static
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// ctors, and having llvm_shutdown clear this map prevents successful
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// ressurection after llvm_shutdown is run.
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static PassRegistrar *getPassRegistrar() {
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  static PassRegistrar *PassRegistrarObj = 0;
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  // Use double-checked locking to safely initialize the registrar when
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  // we're running in multithreaded mode.
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  PassRegistrar* tmp = PassRegistrarObj;
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  if (llvm_is_multithreaded()) {
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    sys::MemoryFence();
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    if (!tmp) {
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      llvm_acquire_global_lock();
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      tmp = PassRegistrarObj;
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      if (!tmp) {
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        tmp = new PassRegistrar();
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        sys::MemoryFence();
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        PassRegistrarObj = tmp;
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      }
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      llvm_release_global_lock();
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    }
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  } else if (!tmp) {
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    PassRegistrarObj = new PassRegistrar();
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  }
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  return PassRegistrarObj;
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}
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// getPassInfo - Return the PassInfo data structure that corresponds to this
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// pass...
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const PassInfo *Pass::getPassInfo() const {
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  return lookupPassInfo(PassID);
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}
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const PassInfo *Pass::lookupPassInfo(intptr_t TI) {
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  return getPassRegistrar()->GetPassInfo(TI);
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}
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void PassInfo::registerPass() {
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  getPassRegistrar()->RegisterPass(*this);
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  // Notify any listeners.
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  sys::SmartScopedLock<true> Lock(ListenersLock);
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  if (Listeners)
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    for (std::vector<PassRegistrationListener*>::iterator
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           I = Listeners->begin(), E = Listeners->end(); I != E; ++I)
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      (*I)->passRegistered(this);
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}
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void PassInfo::unregisterPass() {
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  getPassRegistrar()->UnregisterPass(*this);
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}
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//===----------------------------------------------------------------------===//
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//                  Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, intptr_t InterfaceID,
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                               intptr_t PassID, bool isDefault)
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  : PassInfo(Name, InterfaceID),
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    ImplementationInfo(0), isDefaultImplementation(isDefault) {
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  InterfaceInfo = const_cast<PassInfo*>(Pass::lookupPassInfo(InterfaceID));
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  if (InterfaceInfo == 0) {
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    // First reference to Interface, register it now.
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    registerPass();
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    InterfaceInfo = this;
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  }
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  assert(isAnalysisGroup() &&
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         "Trying to join an analysis group that is a normal pass!");
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  if (PassID) {
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    ImplementationInfo = Pass::lookupPassInfo(PassID);
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    assert(ImplementationInfo &&
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           "Must register pass before adding to AnalysisGroup!");
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    // Make sure we keep track of the fact that the implementation implements
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    // the interface.
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    PassInfo *IIPI = const_cast<PassInfo*>(ImplementationInfo);
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    IIPI->addInterfaceImplemented(InterfaceInfo);
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    getPassRegistrar()->RegisterAnalysisGroup(InterfaceInfo, IIPI, isDefault);
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  }
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// PassRegistrationListener ctor - Add the current object to the list of
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// PassRegistrationListeners...
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PassRegistrationListener::PassRegistrationListener() {
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  sys::SmartScopedLock<true> Lock(ListenersLock);
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  if (!Listeners) Listeners = new std::vector<PassRegistrationListener*>();
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  Listeners->push_back(this);
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}
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// dtor - Remove object from list of listeners...
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PassRegistrationListener::~PassRegistrationListener() {
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  sys::SmartScopedLock<true> Lock(ListenersLock);
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  std::vector<PassRegistrationListener*>::iterator I =
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    std::find(Listeners->begin(), Listeners->end(), this);
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  assert(Listeners && I != Listeners->end() &&
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         "PassRegistrationListener not registered!");
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  Listeners->erase(I);
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  if (Listeners->empty()) {
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    delete Listeners;
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    Listeners = 0;
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  }
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}
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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  getPassRegistrar()->EnumerateWith(this);
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}
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//===----------------------------------------------------------------------===//
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//   AnalysisUsage Class Implementation
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//
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namespace {
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  struct GetCFGOnlyPasses : public PassRegistrationListener {
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    typedef AnalysisUsage::VectorType VectorType;
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    VectorType &CFGOnlyList;
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    GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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    void passEnumerate(const PassInfo *P) {
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      if (P->isCFGOnlyPass())
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        CFGOnlyList.push_back(P);
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    }
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  };
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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//  1. Add or remove basic blocks from the function
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//  2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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  // Since this transformation doesn't modify the CFG, it preserves all analyses
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  // that only depend on the CFG (like dominators, loop info, etc...)
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  GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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