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			342 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			342 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Scalar.h - Scalar Transformations -----------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This header file defines prototypes for accessor functions that expose passes
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| // in the Scalar transformations library.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_TRANSFORMS_SCALAR_H
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| #define LLVM_TRANSFORMS_SCALAR_H
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| 
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| namespace llvm {
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| 
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| class FunctionPass;
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| class Pass;
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| class GetElementPtrInst;
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| class PassInfo;
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| class TerminatorInst;
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| class TargetLowering;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // ConstantPropagation - A worklist driven constant propagation pass
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| //
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| FunctionPass *createConstantPropagationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // SCCP - Sparse conditional constant propagation.
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| //
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| FunctionPass *createSCCPPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DeadInstElimination - This pass quickly removes trivially dead instructions
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| // without modifying the CFG of the function.  It is a BasicBlockPass, so it
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| // runs efficiently when queued next to other BasicBlockPass's.
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| //
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| Pass *createDeadInstEliminationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DeadCodeElimination - This pass is more powerful than DeadInstElimination,
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| // because it is worklist driven that can potentially revisit instructions when
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| // their other instructions become dead, to eliminate chains of dead
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| // computations.
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| //
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| FunctionPass *createDeadCodeEliminationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DeadStoreElimination - This pass deletes stores that are post-dominated by
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| // must-aliased stores and are not loaded used between the stores.
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| //
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| FunctionPass *createDeadStoreEliminationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // AggressiveDCE - This pass uses the SSA based Aggressive DCE algorithm.  This
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| // algorithm assumes instructions are dead until proven otherwise, which makes
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| // it more successful are removing non-obviously dead instructions.
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| //
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| FunctionPass *createAggressiveDCEPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas
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| // if possible.
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| //
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| FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1);
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // InductionVariableSimplify - Transform induction variables in a program to all
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| // use a single canonical induction variable per loop.
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| //
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| Pass *createIndVarSimplifyPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // InstructionCombining - Combine instructions to form fewer, simple
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| // instructions. This pass does not modify the CFG, and has a tendency to make
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| // instructions dead, so a subsequent DCE pass is useful.
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| //
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| // This pass combines things like:
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| //    %Y = add int 1, %X
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| //    %Z = add int 1, %Y
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| // into:
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| //    %Z = add int 2, %X
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| //
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| FunctionPass *createInstructionCombiningPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LICM - This pass is a loop invariant code motion and memory promotion pass.
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| //
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| Pass *createLICMPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopStrengthReduce - This pass is strength reduces GEP instructions that use
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| // a loop's canonical induction variable as one of their indices.  It takes an
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| // optional parameter used to consult the target machine whether certain
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| // transformations are profitable.
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| //
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| Pass *createLoopStrengthReducePass(const TargetLowering *TLI = 0);
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopUnswitch - This pass is a simple loop unswitching pass.
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| //
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| Pass *createLoopUnswitchPass(bool OptimizeForSize = false);
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopUnroll - This pass is a simple loop unrolling pass.
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| //
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| Pass *createLoopUnrollPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopRotate - This pass is a simple loop rotating pass.
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| //
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| Pass *createLoopRotatePass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopIndexSplit - This pass divides loop's iteration range by spliting loop
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| // such that each individual loop is executed efficiently.
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| //
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| Pass *createLoopIndexSplitPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // PromoteMemoryToRegister - This pass is used to promote memory references to
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| // be register references. A simple example of the transformation performed by
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| // this pass is:
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| //
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| //        FROM CODE                           TO CODE
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| //   %X = alloca i32, i32 1                 ret i32 42
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| //   store i32 42, i32 *%X
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| //   %Y = load i32* %X
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| //   ret i32 %Y
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| //
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| FunctionPass *createPromoteMemoryToRegisterPass();
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| extern const PassInfo *const PromoteMemoryToRegisterID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // DemoteRegisterToMemoryPass - This pass is used to demote registers to memory
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| // references. In basically undoes the PromoteMemoryToRegister pass to make cfg
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| // hacking easier.
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| //
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| FunctionPass *createDemoteRegisterToMemoryPass();
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| extern const PassInfo *const DemoteRegisterToMemoryID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // Reassociate - This pass reassociates commutative expressions in an order that
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| // is designed to promote better constant propagation, GCSE, LICM, PRE...
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| //
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| // For example:  4 + (x + 5)  ->  x + (4 + 5)
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| //
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| FunctionPass *createReassociatePass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // TailDuplication - Eliminate unconditional branches through controlled code
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| // duplication, creating simpler CFG structures.
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| //
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| FunctionPass *createTailDuplicationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // JumpThreading - Thread control through mult-pred/multi-succ blocks where some
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| // preds always go to some succ.
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| //
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| FunctionPass *createJumpThreadingPass();
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|   
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| //===----------------------------------------------------------------------===//
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| //
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| // CFGSimplification - Merge basic blocks, eliminate unreachable blocks,
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| // simplify terminator instructions, etc...
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| //
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| FunctionPass *createCFGSimplificationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // BreakCriticalEdges - Break all of the critical edges in the CFG by inserting
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| // a dummy basic block. This pass may be "required" by passes that cannot deal
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| // with critical edges. For this usage, a pass must call:
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| //
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| //   AU.addRequiredID(BreakCriticalEdgesID);
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| //
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| // This pass obviously invalidates the CFG, but can update forward dominator
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| // (set, immediate dominators, tree, and frontier) information.
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| //
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| FunctionPass *createBreakCriticalEdgesPass();
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| extern const PassInfo *const BreakCriticalEdgesID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopSimplify - Insert Pre-header blocks into the CFG for every function in
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| // the module.  This pass updates dominator information, loop information, and
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| // does not add critical edges to the CFG.
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| //
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| //   AU.addRequiredID(LoopSimplifyID);
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| //
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| Pass *createLoopSimplifyPass();
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| extern const PassInfo *const LoopSimplifyID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // TailCallElimination - This pass eliminates call instructions to the current
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| // function which occur immediately before return instructions.
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| //
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| FunctionPass *createTailCallEliminationPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LowerSwitch - This pass converts SwitchInst instructions into a sequence of
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| // chained binary branch instructions.
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| //
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| FunctionPass *createLowerSwitchPass();
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| extern const PassInfo *const LowerSwitchID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LowerInvoke - This pass converts invoke and unwind instructions to use sjlj
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| // exception handling mechanisms.  Note that after this pass runs the CFG is not
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| // entirely accurate (exceptional control flow edges are not correct anymore) so
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| // only very simple things should be done after the lowerinvoke pass has run
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| // (like generation of native code).  This should *NOT* be used as a general
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| // purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet"
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| // lowering pass.
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| //
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| FunctionPass *createLowerInvokePass(const TargetLowering *TLI = 0);
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| extern const PassInfo *const LowerInvokePassID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // BlockPlacement - This pass reorders basic blocks in order to increase the
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| // number of fall-through conditional branches.
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| //
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| FunctionPass *createBlockPlacementPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LCSSA - This pass inserts phi nodes at loop boundaries to simplify other loop
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| // optimizations.
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| //
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| Pass *createLCSSAPass();
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| extern const PassInfo *const LCSSAID;
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // GVN - This pass performs global value numbering and redundant load 
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| // elimination cotemporaneously.
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| //
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| FunctionPass *createGVNPass(bool NoPRE = false, bool NoLoads = false);
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // MemCpyOpt - This pass performs optimizations related to eliminating memcpy
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| // calls and/or combining multiple stores into memset's.
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| //
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| FunctionPass *createMemCpyOptPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // LoopDeletion - This pass performs DCE of non-infinite loops that it
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| // can prove are dead.
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| //
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| Pass *createLoopDeletionPass();
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|   
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| //===----------------------------------------------------------------------===//
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| //
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| /// createSimplifyLibCallsPass - This pass optimizes specific calls to
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| /// specific well-known (library) functions.
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| FunctionPass *createSimplifyLibCallsPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| /// createSimplifyHalfPowrLibCallsPass - This is an experimental pass that
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| /// optimizes specific half_pow functions.
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| FunctionPass *createSimplifyHalfPowrLibCallsPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // CodeGenPrepare - This pass prepares a function for instruction selection.
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| //
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| FunctionPass *createCodeGenPreparePass(const TargetLowering *TLI = 0);
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // InstructionNamer - Give any unnamed non-void instructions "tmp" names.
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| //
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| FunctionPass *createInstructionNamerPass();
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| extern const PassInfo *const InstructionNamerID;
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|   
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| //===----------------------------------------------------------------------===//
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| //
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| // SSI - This pass converts instructions to Static Single Information form
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| // on demand.
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| //
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| FunctionPass *createSSIPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // SSI - This pass converts every non-void instuction to Static Single
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| // Information form.
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| //
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| FunctionPass *createSSIEverythingPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // GEPSplitter - Split complex GEPs into simple ones
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| //
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| FunctionPass *createGEPSplitterPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // SCCVN - Aggressively eliminate redundant scalar values
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| //
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| FunctionPass *createSCCVNPass();
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| 
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| //===----------------------------------------------------------------------===//
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| //
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| // ABCD - Elimination of Array Bounds Checks on Demand
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| //
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| FunctionPass *createABCDPass();
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| 
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| } // End llvm namespace
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| 
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| #endif
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