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	discussion of this change. Boy are my fingers tired. ;-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45411 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- MachineFunctionPass.h - Pass for MachineFunctions --------*-C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the MachineFunctionPass class.  MachineFunctionPass's are
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// just FunctionPass's, except they operate on machine code as part of a code
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// generator.  Because they operate on machine code, not the LLVM
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// representation, MachineFunctionPass's are not allowed to modify the LLVM
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// representation.  Due to this limitation, the MachineFunctionPass class takes
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// care of declaring that no LLVM passes are invalidated.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINE_FUNCTION_PASS_H
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#define LLVM_CODEGEN_MACHINE_FUNCTION_PASS_H
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#include "llvm/Pass.h"
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#include "llvm/CodeGen/MachineFunction.h"
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namespace llvm {
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struct MachineFunctionPass : public FunctionPass {
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  explicit MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {}
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protected:
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  /// runOnMachineFunction - This method must be overloaded to perform the
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  /// desired machine code transformation or analysis.
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  ///
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  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
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public:
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  // FIXME: This pass should declare that the pass does not invalidate any LLVM
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  // passes.
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  bool runOnFunction(Function &F) {
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    return runOnMachineFunction(MachineFunction::get(&F));
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  }
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private:
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  virtual void virtfn();  // out of line virtual fn to give class a home.
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};
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} // End llvm namespace
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#endif
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