Files
llvm-6502/lib/Target/R600/AMDGPUMachineFunction.cpp
Alexey Samsonov b21ab43cfc Revert r194865 and r194874.
This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
  Base *foo = new Child();
  delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194997 91177308-0d34-0410-b5e6-96231b3b80d8
2013-11-18 09:31:53 +00:00

23 lines
701 B
C++

#include "AMDGPUMachineFunction.h"
#include "AMDGPU.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
using namespace llvm;
static const char *const ShaderTypeAttribute = "ShaderType";
AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
MachineFunctionInfo() {
ShaderType = ShaderType::COMPUTE;
LDSSize = 0;
AttributeSet Set = MF.getFunction()->getAttributes();
Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
ShaderTypeAttribute);
if (A.isStringAttribute()) {
StringRef Str = A.getValueAsString();
if (Str.getAsInteger(0, ShaderType))
llvm_unreachable("Can't parse shader type!");
}
}