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	members that call methods that read the PoisonMemory member. This fixes potential spurious (though probably otherwise harmless) poising of unused memory, and fixes the associated valgrind error. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80192 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			761 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			761 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- JITMemoryManager.cpp - Memory Allocator for JIT'd code ------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the DefaultJITMemoryManager class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "jit"
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| #include "llvm/ExecutionEngine/JITMemoryManager.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/GlobalValue.h"
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| #include "llvm/Support/Allocator.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/System/Memory.h"
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| #include <map>
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| #include <vector>
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| #include <cassert>
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| #include <climits>
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| #include <cstdio>
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| #include <cstdlib>
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| #include <cstring>
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| using namespace llvm;
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| 
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| STATISTIC(NumSlabs, "Number of slabs of memory allocated by the JIT");
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| 
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| JITMemoryManager::~JITMemoryManager() {}
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| 
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| //===----------------------------------------------------------------------===//
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| // Memory Block Implementation.
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| //===----------------------------------------------------------------------===//
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| 
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| namespace {
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|   /// MemoryRangeHeader - For a range of memory, this is the header that we put
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|   /// on the block of memory.  It is carefully crafted to be one word of memory.
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|   /// Allocated blocks have just this header, free'd blocks have FreeRangeHeader
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|   /// which starts with this.
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|   struct FreeRangeHeader;
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|   struct MemoryRangeHeader {
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|     /// ThisAllocated - This is true if this block is currently allocated.  If
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|     /// not, this can be converted to a FreeRangeHeader.
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|     unsigned ThisAllocated : 1;
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|     
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|     /// PrevAllocated - Keep track of whether the block immediately before us is
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|     /// allocated.  If not, the word immediately before this header is the size
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|     /// of the previous block.
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|     unsigned PrevAllocated : 1;
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|     
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|     /// BlockSize - This is the size in bytes of this memory block,
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|     /// including this header.
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|     uintptr_t BlockSize : (sizeof(intptr_t)*CHAR_BIT - 2);
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|     
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| 
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|     /// getBlockAfter - Return the memory block immediately after this one.
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|     ///
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|     MemoryRangeHeader &getBlockAfter() const {
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|       return *(MemoryRangeHeader*)((char*)this+BlockSize);
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|     }
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|     
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|     /// getFreeBlockBefore - If the block before this one is free, return it,
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|     /// otherwise return null.
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|     FreeRangeHeader *getFreeBlockBefore() const {
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|       if (PrevAllocated) return 0;
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|       intptr_t PrevSize = ((intptr_t *)this)[-1];
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|       return (FreeRangeHeader*)((char*)this-PrevSize);
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|     }
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|     
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|     /// FreeBlock - Turn an allocated block into a free block, adjusting
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|     /// bits in the object headers, and adding an end of region memory block.
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|     FreeRangeHeader *FreeBlock(FreeRangeHeader *FreeList);
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|     
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|     /// TrimAllocationToSize - If this allocated block is significantly larger
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|     /// than NewSize, split it into two pieces (where the former is NewSize
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|     /// bytes, including the header), and add the new block to the free list.
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|     FreeRangeHeader *TrimAllocationToSize(FreeRangeHeader *FreeList, 
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|                                           uint64_t NewSize);
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|   };
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| 
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|   /// FreeRangeHeader - For a memory block that isn't already allocated, this
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|   /// keeps track of the current block and has a pointer to the next free block.
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|   /// Free blocks are kept on a circularly linked list.
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|   struct FreeRangeHeader : public MemoryRangeHeader {
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|     FreeRangeHeader *Prev;
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|     FreeRangeHeader *Next;
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|     
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|     /// getMinBlockSize - Get the minimum size for a memory block.  Blocks
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|     /// smaller than this size cannot be created.
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|     static unsigned getMinBlockSize() {
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|       return sizeof(FreeRangeHeader)+sizeof(intptr_t);
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|     }
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|     
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|     /// SetEndOfBlockSizeMarker - The word at the end of every free block is
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|     /// known to be the size of the free block.  Set it for this block.
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|     void SetEndOfBlockSizeMarker() {
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|       void *EndOfBlock = (char*)this + BlockSize;
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|       ((intptr_t *)EndOfBlock)[-1] = BlockSize;
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|     }
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| 
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|     FreeRangeHeader *RemoveFromFreeList() {
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|       assert(Next->Prev == this && Prev->Next == this && "Freelist broken!");
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|       Next->Prev = Prev;
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|       return Prev->Next = Next;
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|     }
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|     
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|     void AddToFreeList(FreeRangeHeader *FreeList) {
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|       Next = FreeList;
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|       Prev = FreeList->Prev;
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|       Prev->Next = this;
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|       Next->Prev = this;
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|     }
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| 
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|     /// GrowBlock - The block after this block just got deallocated.  Merge it
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|     /// into the current block.
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|     void GrowBlock(uintptr_t NewSize);
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|     
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|     /// AllocateBlock - Mark this entire block allocated, updating freelists
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|     /// etc.  This returns a pointer to the circular free-list.
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|     FreeRangeHeader *AllocateBlock();
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|   };
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| }
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| 
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| 
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| /// AllocateBlock - Mark this entire block allocated, updating freelists
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| /// etc.  This returns a pointer to the circular free-list.
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| FreeRangeHeader *FreeRangeHeader::AllocateBlock() {
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|   assert(!ThisAllocated && !getBlockAfter().PrevAllocated &&
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|          "Cannot allocate an allocated block!");
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|   // Mark this block allocated.
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|   ThisAllocated = 1;
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|   getBlockAfter().PrevAllocated = 1;
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|  
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|   // Remove it from the free list.
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|   return RemoveFromFreeList();
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| }
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| 
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| /// FreeBlock - Turn an allocated block into a free block, adjusting
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| /// bits in the object headers, and adding an end of region memory block.
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| /// If possible, coalesce this block with neighboring blocks.  Return the
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| /// FreeRangeHeader to allocate from.
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| FreeRangeHeader *MemoryRangeHeader::FreeBlock(FreeRangeHeader *FreeList) {
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|   MemoryRangeHeader *FollowingBlock = &getBlockAfter();
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|   assert(ThisAllocated && "This block is already free!");
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|   assert(FollowingBlock->PrevAllocated && "Flags out of sync!");
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|   
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|   FreeRangeHeader *FreeListToReturn = FreeList;
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|   
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|   // If the block after this one is free, merge it into this block.
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|   if (!FollowingBlock->ThisAllocated) {
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|     FreeRangeHeader &FollowingFreeBlock = *(FreeRangeHeader *)FollowingBlock;
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|     // "FreeList" always needs to be a valid free block.  If we're about to
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|     // coalesce with it, update our notion of what the free list is.
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|     if (&FollowingFreeBlock == FreeList) {
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|       FreeList = FollowingFreeBlock.Next;
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|       FreeListToReturn = 0;
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|       assert(&FollowingFreeBlock != FreeList && "No tombstone block?");
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|     }
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|     FollowingFreeBlock.RemoveFromFreeList();
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|     
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|     // Include the following block into this one.
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|     BlockSize += FollowingFreeBlock.BlockSize;
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|     FollowingBlock = &FollowingFreeBlock.getBlockAfter();
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|     
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|     // Tell the block after the block we are coalescing that this block is
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|     // allocated.
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|     FollowingBlock->PrevAllocated = 1;
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|   }
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|   
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|   assert(FollowingBlock->ThisAllocated && "Missed coalescing?");
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|   
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|   if (FreeRangeHeader *PrevFreeBlock = getFreeBlockBefore()) {
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|     PrevFreeBlock->GrowBlock(PrevFreeBlock->BlockSize + BlockSize);
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|     return FreeListToReturn ? FreeListToReturn : PrevFreeBlock;
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|   }
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| 
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|   // Otherwise, mark this block free.
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|   FreeRangeHeader &FreeBlock = *(FreeRangeHeader*)this;
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|   FollowingBlock->PrevAllocated = 0;
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|   FreeBlock.ThisAllocated = 0;
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| 
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|   // Link this into the linked list of free blocks.
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|   FreeBlock.AddToFreeList(FreeList);
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| 
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|   // Add a marker at the end of the block, indicating the size of this free
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|   // block.
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|   FreeBlock.SetEndOfBlockSizeMarker();
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|   return FreeListToReturn ? FreeListToReturn : &FreeBlock;
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| }
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| 
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| /// GrowBlock - The block after this block just got deallocated.  Merge it
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| /// into the current block.
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| void FreeRangeHeader::GrowBlock(uintptr_t NewSize) {
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|   assert(NewSize > BlockSize && "Not growing block?");
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|   BlockSize = NewSize;
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|   SetEndOfBlockSizeMarker();
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|   getBlockAfter().PrevAllocated = 0;
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| }
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| 
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| /// TrimAllocationToSize - If this allocated block is significantly larger
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| /// than NewSize, split it into two pieces (where the former is NewSize
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| /// bytes, including the header), and add the new block to the free list.
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| FreeRangeHeader *MemoryRangeHeader::
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| TrimAllocationToSize(FreeRangeHeader *FreeList, uint64_t NewSize) {
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|   assert(ThisAllocated && getBlockAfter().PrevAllocated &&
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|          "Cannot deallocate part of an allocated block!");
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| 
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|   // Don't allow blocks to be trimmed below minimum required size
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|   NewSize = std::max<uint64_t>(FreeRangeHeader::getMinBlockSize(), NewSize);
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| 
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|   // Round up size for alignment of header.
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|   unsigned HeaderAlign = __alignof(FreeRangeHeader);
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|   NewSize = (NewSize+ (HeaderAlign-1)) & ~(HeaderAlign-1);
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|   
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|   // Size is now the size of the block we will remove from the start of the
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|   // current block.
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|   assert(NewSize <= BlockSize &&
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|          "Allocating more space from this block than exists!");
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|   
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|   // If splitting this block will cause the remainder to be too small, do not
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|   // split the block.
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|   if (BlockSize <= NewSize+FreeRangeHeader::getMinBlockSize())
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|     return FreeList;
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|   
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|   // Otherwise, we splice the required number of bytes out of this block, form
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|   // a new block immediately after it, then mark this block allocated.
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|   MemoryRangeHeader &FormerNextBlock = getBlockAfter();
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|   
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|   // Change the size of this block.
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|   BlockSize = NewSize;
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|   
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|   // Get the new block we just sliced out and turn it into a free block.
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|   FreeRangeHeader &NewNextBlock = (FreeRangeHeader &)getBlockAfter();
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|   NewNextBlock.BlockSize = (char*)&FormerNextBlock - (char*)&NewNextBlock;
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|   NewNextBlock.ThisAllocated = 0;
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|   NewNextBlock.PrevAllocated = 1;
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|   NewNextBlock.SetEndOfBlockSizeMarker();
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|   FormerNextBlock.PrevAllocated = 0;
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|   NewNextBlock.AddToFreeList(FreeList);
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|   return &NewNextBlock;
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // Memory Block Implementation.
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| //===----------------------------------------------------------------------===//
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| 
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| namespace {
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| 
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|   class DefaultJITMemoryManager;
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| 
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|   class JITSlabAllocator : public SlabAllocator {
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|     DefaultJITMemoryManager &JMM;
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|   public:
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|     JITSlabAllocator(DefaultJITMemoryManager &jmm) : JMM(jmm) { }
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|     virtual ~JITSlabAllocator() { }
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|     virtual MemSlab *Allocate(size_t Size);
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|     virtual void Deallocate(MemSlab *Slab);
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|   };
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| 
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|   /// DefaultJITMemoryManager - Manage memory for the JIT code generation.
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|   /// This splits a large block of MAP_NORESERVE'd memory into two
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|   /// sections, one for function stubs, one for the functions themselves.  We
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|   /// have to do this because we may need to emit a function stub while in the
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|   /// middle of emitting a function, and we don't know how large the function we
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|   /// are emitting is.
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|   class DefaultJITMemoryManager : public JITMemoryManager {
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| 
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|     // Whether to poison freed memory.
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|     bool PoisonMemory;
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| 
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|     /// LastSlab - This points to the last slab allocated and is used as the
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|     /// NearBlock parameter to AllocateRWX so that we can attempt to lay out all
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|     /// stubs, data, and code contiguously in memory.  In general, however, this
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|     /// is not possible because the NearBlock parameter is ignored on Windows
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|     /// platforms and even on Unix it works on a best-effort pasis.
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|     sys::MemoryBlock LastSlab;
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| 
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|     // Memory slabs allocated by the JIT.  We refer to them as slabs so we don't
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|     // confuse them with the blocks of memory descibed above.
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|     std::vector<sys::MemoryBlock> CodeSlabs;
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|     JITSlabAllocator BumpSlabAllocator;
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|     BumpPtrAllocator StubAllocator;
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|     BumpPtrAllocator DataAllocator;
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| 
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|     // Circular list of free blocks.
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|     FreeRangeHeader *FreeMemoryList;
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| 
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|     // When emitting code into a memory block, this is the block.
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|     MemoryRangeHeader *CurBlock;
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| 
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|     uint8_t *GOTBase;     // Target Specific reserved memory
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|     void *DlsymTable;     // Stub external symbol information
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| 
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|     std::map<const Function*, MemoryRangeHeader*> FunctionBlocks;
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|     std::map<const Function*, MemoryRangeHeader*> TableBlocks;
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|   public:
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|     DefaultJITMemoryManager();
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|     ~DefaultJITMemoryManager();
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| 
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|     /// allocateNewSlab - Allocates a new MemoryBlock and remembers it as the
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|     /// last slab it allocated, so that subsequent allocations follow it.
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|     sys::MemoryBlock allocateNewSlab(size_t size);
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| 
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|     /// DefaultCodeSlabSize - When we have to go map more memory, we allocate at
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|     /// least this much unless more is requested.
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|     static const size_t DefaultCodeSlabSize;
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| 
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|     /// DefaultSlabSize - Allocate data into slabs of this size unless we get
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|     /// an allocation above SizeThreshold.
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|     static const size_t DefaultSlabSize;
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| 
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|     /// DefaultSizeThreshold - For any allocation larger than this threshold, we
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|     /// should allocate a separate slab.
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|     static const size_t DefaultSizeThreshold;
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| 
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|     void AllocateGOT();
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|     void SetDlsymTable(void *);
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| 
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|     // Testing methods.
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|     virtual bool CheckInvariants(std::string &ErrorStr);
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|     size_t GetDefaultCodeSlabSize() { return DefaultCodeSlabSize; }
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|     size_t GetDefaultDataSlabSize() { return DefaultSlabSize; }
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|     size_t GetDefaultStubSlabSize() { return DefaultSlabSize; }
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|     unsigned GetNumCodeSlabs() { return CodeSlabs.size(); }
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|     unsigned GetNumDataSlabs() { return DataAllocator.GetNumSlabs(); }
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|     unsigned GetNumStubSlabs() { return StubAllocator.GetNumSlabs(); }
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| 
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|     /// startFunctionBody - When a function starts, allocate a block of free
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|     /// executable memory, returning a pointer to it and its actual size.
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|     uint8_t *startFunctionBody(const Function *F, uintptr_t &ActualSize) {
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| 
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|       FreeRangeHeader* candidateBlock = FreeMemoryList;
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|       FreeRangeHeader* head = FreeMemoryList;
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|       FreeRangeHeader* iter = head->Next;
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| 
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|       uintptr_t largest = candidateBlock->BlockSize;
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| 
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|       // Search for the largest free block
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|       while (iter != head) {
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|         if (iter->BlockSize > largest) {
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|           largest = iter->BlockSize;
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|           candidateBlock = iter;
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|         }
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|         iter = iter->Next;
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|       }
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| 
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|       largest = largest - sizeof(MemoryRangeHeader);
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|       
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|       // If this block isn't big enough for the allocation desired, allocate
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|       // another block of memory and add it to the free list.
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|       if (largest < ActualSize ||
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|           largest <= FreeRangeHeader::getMinBlockSize()) {
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|         DEBUG(errs() << "JIT: Allocating another slab of memory for function.");
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|         candidateBlock = allocateNewCodeSlab((size_t)ActualSize);
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|       }
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| 
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|       // Select this candidate block for allocation
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|       CurBlock = candidateBlock;
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| 
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|       // Allocate the entire memory block.
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|       FreeMemoryList = candidateBlock->AllocateBlock();
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|       ActualSize = CurBlock->BlockSize - sizeof(MemoryRangeHeader);
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|       return (uint8_t *)(CurBlock + 1);
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|     }
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| 
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|     /// allocateNewCodeSlab - Helper method to allocate a new slab of code
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|     /// memory from the OS and add it to the free list.  Returns the new
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|     /// FreeRangeHeader at the base of the slab.
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|     FreeRangeHeader *allocateNewCodeSlab(size_t MinSize) {
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|       // If the user needs at least MinSize free memory, then we account for
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|       // two MemoryRangeHeaders: the one in the user's block, and the one at the
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|       // end of the slab.
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|       size_t PaddedMin = MinSize + 2 * sizeof(MemoryRangeHeader);
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|       size_t SlabSize = std::max(DefaultCodeSlabSize, PaddedMin);
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|       sys::MemoryBlock B = allocateNewSlab(SlabSize);
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|       CodeSlabs.push_back(B);
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|       char *MemBase = (char*)(B.base());
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| 
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|       // Put a tiny allocated block at the end of the memory chunk, so when
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|       // FreeBlock calls getBlockAfter it doesn't fall off the end.
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|       MemoryRangeHeader *EndBlock =
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|           (MemoryRangeHeader*)(MemBase + B.size()) - 1;
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|       EndBlock->ThisAllocated = 1;
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|       EndBlock->PrevAllocated = 0;
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|       EndBlock->BlockSize = sizeof(MemoryRangeHeader);
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| 
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|       // Start out with a vast new block of free memory.
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|       FreeRangeHeader *NewBlock = (FreeRangeHeader*)MemBase;
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|       NewBlock->ThisAllocated = 0;
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|       // Make sure getFreeBlockBefore doesn't look into unmapped memory.
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|       NewBlock->PrevAllocated = 1;
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|       NewBlock->BlockSize = (uintptr_t)EndBlock - (uintptr_t)NewBlock;
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|       NewBlock->SetEndOfBlockSizeMarker();
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|       NewBlock->AddToFreeList(FreeMemoryList);
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| 
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|       assert(NewBlock->BlockSize - sizeof(MemoryRangeHeader) >= MinSize &&
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|              "The block was too small!");
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|       return NewBlock;
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|     }
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| 
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|     /// endFunctionBody - The function F is now allocated, and takes the memory
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|     /// in the range [FunctionStart,FunctionEnd).
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|     void endFunctionBody(const Function *F, uint8_t *FunctionStart,
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|                          uint8_t *FunctionEnd) {
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|       assert(FunctionEnd > FunctionStart);
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|       assert(FunctionStart == (uint8_t *)(CurBlock+1) &&
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|              "Mismatched function start/end!");
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| 
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|       uintptr_t BlockSize = FunctionEnd - (uint8_t *)CurBlock;
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|       FunctionBlocks[F] = CurBlock;
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| 
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|       // Release the memory at the end of this block that isn't needed.
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|       FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
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|     }
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| 
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|     /// allocateSpace - Allocate a memory block of the given size.  This method
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|     /// cannot be called between calls to startFunctionBody and endFunctionBody.
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|     uint8_t *allocateSpace(intptr_t Size, unsigned Alignment) {
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|       CurBlock = FreeMemoryList;
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|       FreeMemoryList = FreeMemoryList->AllocateBlock();
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| 
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|       uint8_t *result = (uint8_t *)(CurBlock + 1);
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| 
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|       if (Alignment == 0) Alignment = 1;
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|       result = (uint8_t*)(((intptr_t)result+Alignment-1) &
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|                ~(intptr_t)(Alignment-1));
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| 
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|       uintptr_t BlockSize = result + Size - (uint8_t *)CurBlock;
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|       FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
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| 
 | |
|       return result;
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|     }
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| 
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|     /// allocateStub - Allocate memory for a function stub.
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|     uint8_t *allocateStub(const GlobalValue* F, unsigned StubSize,
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|                           unsigned Alignment) {
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|       return (uint8_t*)StubAllocator.Allocate(StubSize, Alignment);
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|     }
 | |
| 
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|     /// allocateGlobal - Allocate memory for a global.
 | |
|     uint8_t *allocateGlobal(uintptr_t Size, unsigned Alignment) {
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|       return (uint8_t*)DataAllocator.Allocate(Size, Alignment);
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|     }
 | |
| 
 | |
|     /// startExceptionTable - Use startFunctionBody to allocate memory for the 
 | |
|     /// function's exception table.
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|     uint8_t* startExceptionTable(const Function* F, uintptr_t &ActualSize) {
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|       return startFunctionBody(F, ActualSize);
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|     }
 | |
| 
 | |
|     /// endExceptionTable - The exception table of F is now allocated, 
 | |
|     /// and takes the memory in the range [TableStart,TableEnd).
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|     void endExceptionTable(const Function *F, uint8_t *TableStart,
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|                            uint8_t *TableEnd, uint8_t* FrameRegister) {
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|       assert(TableEnd > TableStart);
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|       assert(TableStart == (uint8_t *)(CurBlock+1) &&
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|              "Mismatched table start/end!");
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|       
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|       uintptr_t BlockSize = TableEnd - (uint8_t *)CurBlock;
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|       TableBlocks[F] = CurBlock;
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| 
 | |
|       // Release the memory at the end of this block that isn't needed.
 | |
|       FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
 | |
|     }
 | |
|     
 | |
|     uint8_t *getGOTBase() const {
 | |
|       return GOTBase;
 | |
|     }
 | |
|     
 | |
|     void *getDlsymTable() const {
 | |
|       return DlsymTable;
 | |
|     }
 | |
|     
 | |
|     /// deallocateMemForFunction - Deallocate all memory for the specified
 | |
|     /// function body.
 | |
|     void deallocateMemForFunction(const Function *F) {
 | |
|       std::map<const Function*, MemoryRangeHeader*>::iterator
 | |
|         I = FunctionBlocks.find(F);
 | |
|       if (I == FunctionBlocks.end()) return;
 | |
|       
 | |
|       // Find the block that is allocated for this function.
 | |
|       MemoryRangeHeader *MemRange = I->second;
 | |
|       assert(MemRange->ThisAllocated && "Block isn't allocated!");
 | |
| 
 | |
|       // Fill the buffer with garbage!
 | |
|       if (PoisonMemory) {
 | |
|         memset(MemRange+1, 0xCD, MemRange->BlockSize-sizeof(*MemRange));
 | |
|       }
 | |
| 
 | |
|       // Free the memory.
 | |
|       FreeMemoryList = MemRange->FreeBlock(FreeMemoryList);
 | |
|       
 | |
|       // Finally, remove this entry from FunctionBlocks.
 | |
|       FunctionBlocks.erase(I);
 | |
|       
 | |
|       I = TableBlocks.find(F);
 | |
|       if (I == TableBlocks.end()) return;
 | |
|       
 | |
|       // Find the block that is allocated for this function.
 | |
|       MemRange = I->second;
 | |
|       assert(MemRange->ThisAllocated && "Block isn't allocated!");
 | |
| 
 | |
|       // Fill the buffer with garbage!
 | |
|       if (PoisonMemory) {
 | |
|         memset(MemRange+1, 0xCD, MemRange->BlockSize-sizeof(*MemRange));
 | |
|       }
 | |
| 
 | |
|       // Free the memory.
 | |
|       FreeMemoryList = MemRange->FreeBlock(FreeMemoryList);
 | |
|       
 | |
|       // Finally, remove this entry from TableBlocks.
 | |
|       TableBlocks.erase(I);
 | |
|     }
 | |
| 
 | |
|     /// setMemoryWritable - When code generation is in progress,
 | |
|     /// the code pages may need permissions changed.
 | |
|     void setMemoryWritable()
 | |
|     {
 | |
|       for (unsigned i = 0, e = CodeSlabs.size(); i != e; ++i)
 | |
|         sys::Memory::setWritable(CodeSlabs[i]);
 | |
|     }
 | |
|     /// setMemoryExecutable - When code generation is done and we're ready to
 | |
|     /// start execution, the code pages may need permissions changed.
 | |
|     void setMemoryExecutable()
 | |
|     {
 | |
|       for (unsigned i = 0, e = CodeSlabs.size(); i != e; ++i)
 | |
|         sys::Memory::setExecutable(CodeSlabs[i]);
 | |
|     }
 | |
| 
 | |
|     /// setPoisonMemory - Controls whether we write garbage over freed memory.
 | |
|     ///
 | |
|     void setPoisonMemory(bool poison) {
 | |
|       PoisonMemory = poison;
 | |
|     }
 | |
|   };
 | |
| }
 | |
| 
 | |
| MemSlab *JITSlabAllocator::Allocate(size_t Size) {
 | |
|   sys::MemoryBlock B = JMM.allocateNewSlab(Size);
 | |
|   MemSlab *Slab = (MemSlab*)B.base();
 | |
|   Slab->Size = B.size();
 | |
|   Slab->NextPtr = 0;
 | |
|   return Slab;
 | |
| }
 | |
| 
 | |
| void JITSlabAllocator::Deallocate(MemSlab *Slab) {
 | |
|   sys::MemoryBlock B(Slab, Slab->Size);
 | |
|   sys::Memory::ReleaseRWX(B);
 | |
| }
 | |
| 
 | |
| DefaultJITMemoryManager::DefaultJITMemoryManager()
 | |
|   :
 | |
| #ifdef NDEBUG
 | |
|     PoisonMemory(false),
 | |
| #else
 | |
|     PoisonMemory(true),
 | |
| #endif
 | |
|     LastSlab(0, 0),
 | |
|     BumpSlabAllocator(*this),
 | |
|     StubAllocator(DefaultSlabSize, DefaultSizeThreshold, BumpSlabAllocator),
 | |
|     DataAllocator(DefaultSlabSize, DefaultSizeThreshold, BumpSlabAllocator) {
 | |
| 
 | |
|   // Allocate space for code.
 | |
|   sys::MemoryBlock MemBlock = allocateNewSlab(DefaultCodeSlabSize);
 | |
|   CodeSlabs.push_back(MemBlock);
 | |
|   uint8_t *MemBase = (uint8_t*)MemBlock.base();
 | |
| 
 | |
|   // We set up the memory chunk with 4 mem regions, like this:
 | |
|   //  [ START
 | |
|   //    [ Free      #0 ] -> Large space to allocate functions from.
 | |
|   //    [ Allocated #1 ] -> Tiny space to separate regions.
 | |
|   //    [ Free      #2 ] -> Tiny space so there is always at least 1 free block.
 | |
|   //    [ Allocated #3 ] -> Tiny space to prevent looking past end of block.
 | |
|   //  END ]
 | |
|   //
 | |
|   // The last three blocks are never deallocated or touched.
 | |
|   
 | |
|   // Add MemoryRangeHeader to the end of the memory region, indicating that
 | |
|   // the space after the block of memory is allocated.  This is block #3.
 | |
|   MemoryRangeHeader *Mem3 = (MemoryRangeHeader*)(MemBase+MemBlock.size())-1;
 | |
|   Mem3->ThisAllocated = 1;
 | |
|   Mem3->PrevAllocated = 0;
 | |
|   Mem3->BlockSize     = sizeof(MemoryRangeHeader);
 | |
|   
 | |
|   /// Add a tiny free region so that the free list always has one entry.
 | |
|   FreeRangeHeader *Mem2 = 
 | |
|     (FreeRangeHeader *)(((char*)Mem3)-FreeRangeHeader::getMinBlockSize());
 | |
|   Mem2->ThisAllocated = 0;
 | |
|   Mem2->PrevAllocated = 1;
 | |
|   Mem2->BlockSize     = FreeRangeHeader::getMinBlockSize();
 | |
|   Mem2->SetEndOfBlockSizeMarker();
 | |
|   Mem2->Prev = Mem2;   // Mem2 *is* the free list for now.
 | |
|   Mem2->Next = Mem2;
 | |
| 
 | |
|   /// Add a tiny allocated region so that Mem2 is never coalesced away.
 | |
|   MemoryRangeHeader *Mem1 = (MemoryRangeHeader*)Mem2-1;
 | |
|   Mem1->ThisAllocated = 1;
 | |
|   Mem1->PrevAllocated = 0;
 | |
|   Mem1->BlockSize     = sizeof(MemoryRangeHeader);
 | |
|   
 | |
|   // Add a FreeRangeHeader to the start of the function body region, indicating
 | |
|   // that the space is free.  Mark the previous block allocated so we never look
 | |
|   // at it.
 | |
|   FreeRangeHeader *Mem0 = (FreeRangeHeader*)MemBase;
 | |
|   Mem0->ThisAllocated = 0;
 | |
|   Mem0->PrevAllocated = 1;
 | |
|   Mem0->BlockSize = (char*)Mem1-(char*)Mem0;
 | |
|   Mem0->SetEndOfBlockSizeMarker();
 | |
|   Mem0->AddToFreeList(Mem2);
 | |
|   
 | |
|   // Start out with the freelist pointing to Mem0.
 | |
|   FreeMemoryList = Mem0;
 | |
| 
 | |
|   GOTBase = NULL;
 | |
|   DlsymTable = NULL;
 | |
| }
 | |
| 
 | |
| void DefaultJITMemoryManager::AllocateGOT() {
 | |
|   assert(GOTBase == 0 && "Cannot allocate the got multiple times");
 | |
|   GOTBase = new uint8_t[sizeof(void*) * 8192];
 | |
|   HasGOT = true;
 | |
| }
 | |
| 
 | |
| void DefaultJITMemoryManager::SetDlsymTable(void *ptr) {
 | |
|   DlsymTable = ptr;
 | |
| }
 | |
| 
 | |
| DefaultJITMemoryManager::~DefaultJITMemoryManager() {
 | |
|   for (unsigned i = 0, e = CodeSlabs.size(); i != e; ++i)
 | |
|     sys::Memory::ReleaseRWX(CodeSlabs[i]);
 | |
| 
 | |
|   delete[] GOTBase;
 | |
| }
 | |
| 
 | |
| sys::MemoryBlock DefaultJITMemoryManager::allocateNewSlab(size_t size) {
 | |
|   // Allocate a new block close to the last one.
 | |
|   std::string ErrMsg;
 | |
|   sys::MemoryBlock *LastSlabPtr = LastSlab.base() ? &LastSlab : 0;
 | |
|   sys::MemoryBlock B = sys::Memory::AllocateRWX(size, LastSlabPtr, &ErrMsg);
 | |
|   if (B.base() == 0) {
 | |
|     llvm_report_error("Allocation failed when allocating new memory in the"
 | |
|                       " JIT\n" + ErrMsg);
 | |
|   }
 | |
|   LastSlab = B;
 | |
|   ++NumSlabs;
 | |
|   // Initialize the slab to garbage when debugging.
 | |
|   if (PoisonMemory) {
 | |
|     memset(B.base(), 0xCD, B.size());
 | |
|   }
 | |
|   return B;
 | |
| }
 | |
| 
 | |
| /// CheckInvariants - For testing only.  Return "" if all internal invariants
 | |
| /// are preserved, and a helpful error message otherwise.  For free and
 | |
| /// allocated blocks, make sure that adding BlockSize gives a valid block.
 | |
| /// For free blocks, make sure they're in the free list and that their end of
 | |
| /// block size marker is correct.  This function should return an error before
 | |
| /// accessing bad memory.  This function is defined here instead of in
 | |
| /// JITMemoryManagerTest.cpp so that we don't have to expose all of the
 | |
| /// implementation details of DefaultJITMemoryManager.
 | |
| bool DefaultJITMemoryManager::CheckInvariants(std::string &ErrorStr) {
 | |
|   raw_string_ostream Err(ErrorStr);
 | |
| 
 | |
|   // Construct a the set of FreeRangeHeader pointers so we can query it
 | |
|   // efficiently.
 | |
|   llvm::SmallPtrSet<MemoryRangeHeader*, 16> FreeHdrSet;
 | |
|   FreeRangeHeader* FreeHead = FreeMemoryList;
 | |
|   FreeRangeHeader* FreeRange = FreeHead;
 | |
| 
 | |
|   do {
 | |
|     // Check that the free range pointer is in the blocks we've allocated.
 | |
|     bool Found = false;
 | |
|     for (std::vector<sys::MemoryBlock>::iterator I = CodeSlabs.begin(),
 | |
|          E = CodeSlabs.end(); I != E && !Found; ++I) {
 | |
|       char *Start = (char*)I->base();
 | |
|       char *End = Start + I->size();
 | |
|       Found = (Start <= (char*)FreeRange && (char*)FreeRange < End);
 | |
|     }
 | |
|     if (!Found) {
 | |
|       Err << "Corrupt free list; points to " << FreeRange;
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     if (FreeRange->Next->Prev != FreeRange) {
 | |
|       Err << "Next and Prev pointers do not match.";
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     // Otherwise, add it to the set.
 | |
|     FreeHdrSet.insert(FreeRange);
 | |
|     FreeRange = FreeRange->Next;
 | |
|   } while (FreeRange != FreeHead);
 | |
| 
 | |
|   // Go over each block, and look at each MemoryRangeHeader.
 | |
|   for (std::vector<sys::MemoryBlock>::iterator I = CodeSlabs.begin(),
 | |
|        E = CodeSlabs.end(); I != E; ++I) {
 | |
|     char *Start = (char*)I->base();
 | |
|     char *End = Start + I->size();
 | |
| 
 | |
|     // Check each memory range.
 | |
|     for (MemoryRangeHeader *Hdr = (MemoryRangeHeader*)Start, *LastHdr = NULL;
 | |
|          Start <= (char*)Hdr && (char*)Hdr < End;
 | |
|          Hdr = &Hdr->getBlockAfter()) {
 | |
|       if (Hdr->ThisAllocated == 0) {
 | |
|         // Check that this range is in the free list.
 | |
|         if (!FreeHdrSet.count(Hdr)) {
 | |
|           Err << "Found free header at " << Hdr << " that is not in free list.";
 | |
|           return false;
 | |
|         }
 | |
| 
 | |
|         // Now make sure the size marker at the end of the block is correct.
 | |
|         uintptr_t *Marker = ((uintptr_t*)&Hdr->getBlockAfter()) - 1;
 | |
|         if (!(Start <= (char*)Marker && (char*)Marker < End)) {
 | |
|           Err << "Block size in header points out of current MemoryBlock.";
 | |
|           return false;
 | |
|         }
 | |
|         if (Hdr->BlockSize != *Marker) {
 | |
|           Err << "End of block size marker (" << *Marker << ") "
 | |
|               << "and BlockSize (" << Hdr->BlockSize << ") don't match.";
 | |
|           return false;
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       if (LastHdr && LastHdr->ThisAllocated != Hdr->PrevAllocated) {
 | |
|         Err << "Hdr->PrevAllocated (" << Hdr->PrevAllocated << ") != "
 | |
|             << "LastHdr->ThisAllocated (" << LastHdr->ThisAllocated << ")";
 | |
|         return false;
 | |
|       } else if (!LastHdr && !Hdr->PrevAllocated) {
 | |
|         Err << "The first header should have PrevAllocated true.";
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       // Remember the last header.
 | |
|       LastHdr = Hdr;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // All invariants are preserved.
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| JITMemoryManager *JITMemoryManager::CreateDefaultMemManager() {
 | |
|   return new DefaultJITMemoryManager();
 | |
| }
 | |
| 
 | |
| // Allocate memory for code in 512K slabs.
 | |
| const size_t DefaultJITMemoryManager::DefaultCodeSlabSize = 512 * 1024;
 | |
| 
 | |
| // Allocate globals and stubs in slabs of 64K.  (probably 16 pages)
 | |
| const size_t DefaultJITMemoryManager::DefaultSlabSize = 64 * 1024;
 | |
| 
 | |
| // Waste at most 16K at the end of each bump slab.  (probably 4 pages)
 | |
| const size_t DefaultJITMemoryManager::DefaultSizeThreshold = 16 * 1024;
 |