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	* Add new MultiObject flag to DSNode which keeps track of whether or not multiple objects have been merged into the node, allowing must-alias info to be tracked. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6794 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			500 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			500 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- Local.cpp - Compute a local data structure graph for a function ----===//
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//
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// Compute the local version of the data structure graph for a function.  The
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// external interface to this file is the DSGraph constructor.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/DataStructure.h"
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#include "llvm/Analysis/DSGraph.h"
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#include "llvm/iMemory.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iPHINode.h"
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#include "llvm/iOther.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/Support/InstVisitor.h"
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#include "llvm/Target/TargetData.h"
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#include "Support/Statistic.h"
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#include "Support/Timer.h"
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#include "Support/CommandLine.h"
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// FIXME: This should eventually be a FunctionPass that is automatically
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// aggregated into a Pass.
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//
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#include "llvm/Module.h"
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static RegisterAnalysis<LocalDataStructures>
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X("datastructure", "Local Data Structure Analysis");
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namespace DS {
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  // FIXME: Do something smarter with target data!
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  TargetData TD("temp-td");
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  // isPointerType - Return true if this type is big enough to hold a pointer.
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  bool isPointerType(const Type *Ty) {
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    if (isa<PointerType>(Ty))
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      return true;
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    else if (Ty->isPrimitiveType() && Ty->isInteger())
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      return Ty->getPrimitiveSize() >= PointerSize;
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    return false;
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  }
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}
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using namespace DS;
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namespace {
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  cl::opt<bool>
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  DisableDirectCallOpt("disable-direct-call-dsopt", cl::Hidden,
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                       cl::desc("Disable direct call optimization in "
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                                "DSGraph construction"));
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  cl::opt<bool>
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  DisableFieldSensitivity("disable-ds-field-sensitivity", cl::Hidden,
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                          cl::desc("Disable field sensitivity in DSGraphs"));
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  //===--------------------------------------------------------------------===//
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  //  GraphBuilder Class
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  //===--------------------------------------------------------------------===//
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  //
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  /// This class is the builder class that constructs the local data structure
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  /// graph by performing a single pass over the function in question.
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  ///
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  class GraphBuilder : InstVisitor<GraphBuilder> {
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    DSGraph &G;
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    std::vector<DSNode*> &Nodes;
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    DSNodeHandle &RetNode;               // Node that gets returned...
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    hash_map<Value*, DSNodeHandle> &ScalarMap;
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    std::vector<DSCallSite> &FunctionCalls;
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  public:
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    GraphBuilder(DSGraph &g, std::vector<DSNode*> &nodes, DSNodeHandle &retNode,
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                 hash_map<Value*, DSNodeHandle> &SM,
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                 std::vector<DSCallSite> &fc)
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      : G(g), Nodes(nodes), RetNode(retNode), ScalarMap(SM), FunctionCalls(fc) {
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      // Create scalar nodes for all pointer arguments...
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      for (Function::aiterator I = G.getFunction().abegin(),
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             E = G.getFunction().aend(); I != E; ++I)
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        if (isPointerType(I->getType()))
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          getValueDest(*I);
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      visit(G.getFunction());  // Single pass over the function
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    }
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  private:
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    // Visitor functions, used to handle each instruction type we encounter...
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    friend class InstVisitor<GraphBuilder>;
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    void visitMallocInst(MallocInst &MI) { handleAlloc(MI, true); }
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    void visitAllocaInst(AllocaInst &AI) { handleAlloc(AI, false); }
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    void handleAlloc(AllocationInst &AI, bool isHeap);
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    void visitPHINode(PHINode &PN);
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    void visitGetElementPtrInst(User &GEP);
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    void visitReturnInst(ReturnInst &RI);
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    void visitLoadInst(LoadInst &LI);
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    void visitStoreInst(StoreInst &SI);
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    void visitCallInst(CallInst &CI);
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    void visitSetCondInst(SetCondInst &SCI) {}  // SetEQ & friends are ignored
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    void visitFreeInst(FreeInst &FI);
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    void visitCastInst(CastInst &CI);
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    void visitInstruction(Instruction &I);
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  private:
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    // Helper functions used to implement the visitation functions...
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    /// createNode - Create a new DSNode, ensuring that it is properly added to
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    /// the graph.
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    ///
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    DSNode *createNode(const Type *Ty = 0) {
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      DSNode *N = new DSNode(Ty, &G);   // Create the node
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      if (DisableFieldSensitivity) {
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        N->foldNodeCompletely();
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        if (DSNode *FN = N->getForwardNode())
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          N = FN;
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      }
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      return N;
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    }
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    /// setDestTo - Set the ScalarMap entry for the specified value to point to
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    /// the specified destination.  If the Value already points to a node, make
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    /// sure to merge the two destinations together.
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    ///
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    void setDestTo(Value &V, const DSNodeHandle &NH);
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    /// getValueDest - Return the DSNode that the actual value points to. 
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    ///
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    DSNodeHandle getValueDest(Value &V);
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    /// getLink - This method is used to return the specified link in the
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    /// specified node if one exists.  If a link does not already exist (it's
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    /// null), then we create a new node, link it, then return it.
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    ///
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    DSNodeHandle &getLink(const DSNodeHandle &Node, unsigned Link = 0);
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  };
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}
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//===----------------------------------------------------------------------===//
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// DSGraph constructor - Simply use the GraphBuilder to construct the local
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// graph.
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DSGraph::DSGraph(Function &F, DSGraph *GG) : Func(&F), GlobalsGraph(GG) {
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  PrintAuxCalls = false;
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  // Use the graph builder to construct the local version of the graph
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  GraphBuilder B(*this, Nodes, RetNode, ScalarMap, FunctionCalls);
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#ifndef NDEBUG
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  Timer::addPeakMemoryMeasurement();
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#endif
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  // Remove all integral constants from the scalarmap!
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  for (hash_map<Value*, DSNodeHandle>::iterator I = ScalarMap.begin();
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       I != ScalarMap.end();)
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    if (isa<ConstantIntegral>(I->first)) {
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      hash_map<Value*, DSNodeHandle>::iterator J = I++;
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      ScalarMap.erase(J);
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    } else
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      ++I;
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  markIncompleteNodes(DSGraph::MarkFormalArgs);
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  // Remove any nodes made dead due to merging...
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  removeDeadNodes(DSGraph::KeepUnreachableGlobals);
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}
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//===----------------------------------------------------------------------===//
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// Helper method implementations...
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//
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/// getValueDest - Return the DSNode that the actual value points to.
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///
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DSNodeHandle GraphBuilder::getValueDest(Value &Val) {
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  Value *V = &Val;
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  if (V == Constant::getNullValue(V->getType()))
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    return 0;  // Null doesn't point to anything, don't add to ScalarMap!
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  DSNodeHandle &NH = ScalarMap[V];
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  if (NH.getNode())
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    return NH;     // Already have a node?  Just return it...
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  // Otherwise we need to create a new node to point to.
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  // Check first for constant expressions that must be traversed to
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  // extract the actual value.
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  if (Constant *C = dyn_cast<Constant>(V))
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    if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) {
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      return NH = getValueDest(*CPR->getValue());
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    } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
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      if (CE->getOpcode() == Instruction::Cast)
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        NH = getValueDest(*CE->getOperand(0));
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      else if (CE->getOpcode() == Instruction::GetElementPtr) {
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        visitGetElementPtrInst(*CE);
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        hash_map<Value*, DSNodeHandle>::iterator I = ScalarMap.find(CE);
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        assert(I != ScalarMap.end() && "GEP didn't get processed right?");
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        NH = I->second;
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      } else {
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        // This returns a conservative unknown node for any unhandled ConstExpr
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        return NH = createNode()->setUnknownNodeMarker();
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      }
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      if (NH.getNode() == 0) {  // (getelementptr null, X) returns null
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        ScalarMap.erase(V);
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        return 0;
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      }
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      return NH;
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    } else if (ConstantIntegral *CI = dyn_cast<ConstantIntegral>(C)) {
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      // Random constants are unknown mem
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      return NH = createNode()->setUnknownNodeMarker();
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    } else {
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      assert(0 && "Unknown constant type!");
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    }
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  // Otherwise we need to create a new node to point to...
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  DSNode *N;
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  if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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    // Create a new global node for this global variable...
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    N = createNode(GV->getType()->getElementType());
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    N->addGlobal(GV);
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  } else {
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    // Otherwise just create a shadow node
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    N = createNode();
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  }
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  NH.setNode(N);      // Remember that we are pointing to it...
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  NH.setOffset(0);
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  return NH;
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}
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/// getLink - This method is used to return the specified link in the
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/// specified node if one exists.  If a link does not already exist (it's
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/// null), then we create a new node, link it, then return it.  We must
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/// specify the type of the Node field we are accessing so that we know what
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/// type should be linked to if we need to create a new node.
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///
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DSNodeHandle &GraphBuilder::getLink(const DSNodeHandle &node, unsigned LinkNo) {
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  DSNodeHandle &Node = const_cast<DSNodeHandle&>(node);
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  DSNodeHandle &Link = Node.getLink(LinkNo);
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  if (!Link.getNode()) {
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    // If the link hasn't been created yet, make and return a new shadow node
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    Link = createNode();
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  }
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  return Link;
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}
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/// setDestTo - Set the ScalarMap entry for the specified value to point to the
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/// specified destination.  If the Value already points to a node, make sure to
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/// merge the two destinations together.
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///
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void GraphBuilder::setDestTo(Value &V, const DSNodeHandle &NH) {
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  DSNodeHandle &AINH = ScalarMap[&V];
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  if (AINH.getNode() == 0)   // Not pointing to anything yet?
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    AINH = NH;               // Just point directly to NH
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  else
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    AINH.mergeWith(NH);
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}
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//===----------------------------------------------------------------------===//
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// Specific instruction type handler implementations...
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//
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/// Alloca & Malloc instruction implementation - Simply create a new memory
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/// object, pointing the scalar to it.
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///
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void GraphBuilder::handleAlloc(AllocationInst &AI, bool isHeap) {
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  DSNode *N = createNode();
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  if (isHeap)
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    N->setHeapNodeMarker();
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  else
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    N->setAllocaNodeMarker();
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  setDestTo(AI, N);
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}
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// PHINode - Make the scalar for the PHI node point to all of the things the
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// incoming values point to... which effectively causes them to be merged.
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//
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void GraphBuilder::visitPHINode(PHINode &PN) {
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  if (!isPointerType(PN.getType())) return; // Only pointer PHIs
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  DSNodeHandle &PNDest = ScalarMap[&PN];
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  for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i)
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    PNDest.mergeWith(getValueDest(*PN.getIncomingValue(i)));
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}
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void GraphBuilder::visitGetElementPtrInst(User &GEP) {
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  DSNodeHandle Value = getValueDest(*GEP.getOperand(0));
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  if (Value.getNode() == 0) return;
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  unsigned Offset = 0;
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  const PointerType *PTy = cast<PointerType>(GEP.getOperand(0)->getType());
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  const Type *CurTy = PTy->getElementType();
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  if (Value.getNode()->mergeTypeInfo(CurTy, Value.getOffset())) {
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    // If the node had to be folded... exit quickly
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    setDestTo(GEP, Value);  // GEP result points to folded node
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    return;
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  }
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#if 0
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  // Handle the pointer index specially...
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  if (GEP.getNumOperands() > 1 &&
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      GEP.getOperand(1) != ConstantSInt::getNullValue(Type::LongTy)) {
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    // If we already know this is an array being accessed, don't do anything...
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    if (!TopTypeRec.isArray) {
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      TopTypeRec.isArray = true;
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      // If we are treating some inner field pointer as an array, fold the node
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      // up because we cannot handle it right.  This can come because of
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      // something like this:  &((&Pt->X)[1]) == &Pt->Y
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      //
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      if (Value.getOffset()) {
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        // Value is now the pointer we want to GEP to be...
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        Value.getNode()->foldNodeCompletely();
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        setDestTo(GEP, Value);  // GEP result points to folded node
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        return;
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      } else {
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        // This is a pointer to the first byte of the node.  Make sure that we
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        // are pointing to the outter most type in the node.
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        // FIXME: We need to check one more case here...
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      }
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    }
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  }
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#endif
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  // All of these subscripts are indexing INTO the elements we have...
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  for (unsigned i = 2, e = GEP.getNumOperands(); i < e; ++i)
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    if (GEP.getOperand(i)->getType() == Type::LongTy) {
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      // Get the type indexing into...
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      const SequentialType *STy = cast<SequentialType>(CurTy);
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      CurTy = STy->getElementType();
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#if 0
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      if (ConstantSInt *CS = dyn_cast<ConstantSInt>(GEP.getOperand(i))) {
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        Offset += CS->getValue()*TD.getTypeSize(CurTy);
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      } else {
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        // Variable index into a node.  We must merge all of the elements of the
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        // sequential type here.
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        if (isa<PointerType>(STy))
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          std::cerr << "Pointer indexing not handled yet!\n";
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        else {
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          const ArrayType *ATy = cast<ArrayType>(STy);
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          unsigned ElSize = TD.getTypeSize(CurTy);
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          DSNode *N = Value.getNode();
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          assert(N && "Value must have a node!");
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          unsigned RawOffset = Offset+Value.getOffset();
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          // Loop over all of the elements of the array, merging them into the
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          // zero'th element.
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          for (unsigned i = 1, e = ATy->getNumElements(); i != e; ++i)
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            // Merge all of the byte components of this array element
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            for (unsigned j = 0; j != ElSize; ++j)
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              N->mergeIndexes(RawOffset+j, RawOffset+i*ElSize+j);
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        }
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      }
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#endif
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    } else if (GEP.getOperand(i)->getType() == Type::UByteTy) {
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      unsigned FieldNo = cast<ConstantUInt>(GEP.getOperand(i))->getValue();
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      const StructType *STy = cast<StructType>(CurTy);
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      Offset += TD.getStructLayout(STy)->MemberOffsets[FieldNo];
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      CurTy = STy->getContainedType(FieldNo);
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    }
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  // Add in the offset calculated...
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  Value.setOffset(Value.getOffset()+Offset);
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  // Value is now the pointer we want to GEP to be...
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  setDestTo(GEP, Value);
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}
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void GraphBuilder::visitLoadInst(LoadInst &LI) {
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  DSNodeHandle Ptr = getValueDest(*LI.getOperand(0));
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  if (Ptr.getNode() == 0) return;
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  // Make that the node is read from...
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  Ptr.getNode()->setReadMarker();
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  // Ensure a typerecord exists...
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  Ptr.getNode()->mergeTypeInfo(LI.getType(), Ptr.getOffset(), false);
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  if (isPointerType(LI.getType()))
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    setDestTo(LI, getLink(Ptr));
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}
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void GraphBuilder::visitStoreInst(StoreInst &SI) {
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  const Type *StoredTy = SI.getOperand(0)->getType();
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  DSNodeHandle Dest = getValueDest(*SI.getOperand(1));
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  if (Dest.getNode() == 0) return;
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  // Mark that the node is written to...
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  Dest.getNode()->setModifiedMarker();
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  // Ensure a typerecord exists...
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  Dest.getNode()->mergeTypeInfo(StoredTy, Dest.getOffset());
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  // Avoid adding edges from null, or processing non-"pointer" stores
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  if (isPointerType(StoredTy))
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    Dest.addEdgeTo(getValueDest(*SI.getOperand(0)));
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}
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void GraphBuilder::visitReturnInst(ReturnInst &RI) {
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  if (RI.getNumOperands() && isPointerType(RI.getOperand(0)->getType()))
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    RetNode.mergeWith(getValueDest(*RI.getOperand(0)));
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}
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void GraphBuilder::visitCallInst(CallInst &CI) {
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  // Set up the return value...
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  DSNodeHandle RetVal;
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  if (isPointerType(CI.getType()))
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    RetVal = getValueDest(CI);
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  DSNode *Callee = 0;
 | 
						|
  if (DisableDirectCallOpt || !isa<Function>(CI.getOperand(0)))
 | 
						|
    Callee = getValueDest(*CI.getOperand(0)).getNode();
 | 
						|
 | 
						|
  std::vector<DSNodeHandle> Args;
 | 
						|
  Args.reserve(CI.getNumOperands()-1);
 | 
						|
 | 
						|
  // Calculate the arguments vector...
 | 
						|
  for (unsigned i = 1, e = CI.getNumOperands(); i != e; ++i)
 | 
						|
    if (isPointerType(CI.getOperand(i)->getType()))
 | 
						|
      Args.push_back(getValueDest(*CI.getOperand(i)));
 | 
						|
 | 
						|
  // Add a new function call entry...
 | 
						|
  if (Callee)
 | 
						|
    FunctionCalls.push_back(DSCallSite(CI, RetVal, Callee, Args));
 | 
						|
  else
 | 
						|
    FunctionCalls.push_back(DSCallSite(CI, RetVal,
 | 
						|
                                       cast<Function>(CI.getOperand(0)), Args));
 | 
						|
}
 | 
						|
 | 
						|
void GraphBuilder::visitFreeInst(FreeInst &FI) {
 | 
						|
  // Mark that the node is written to...
 | 
						|
  DSNode *N = getValueDest(*FI.getOperand(0)).getNode();
 | 
						|
  N->setModifiedMarker();
 | 
						|
  N->setHeapNodeMarker();
 | 
						|
}
 | 
						|
 | 
						|
/// Handle casts...
 | 
						|
void GraphBuilder::visitCastInst(CastInst &CI) {
 | 
						|
  if (isPointerType(CI.getType()))
 | 
						|
    if (isPointerType(CI.getOperand(0)->getType())) {
 | 
						|
      // Cast one pointer to the other, just act like a copy instruction
 | 
						|
      setDestTo(CI, getValueDest(*CI.getOperand(0)));
 | 
						|
    } else {
 | 
						|
      // Cast something (floating point, small integer) to a pointer.  We need
 | 
						|
      // to track the fact that the node points to SOMETHING, just something we
 | 
						|
      // don't know about.  Make an "Unknown" node.
 | 
						|
      //
 | 
						|
      setDestTo(CI, createNode()->setUnknownNodeMarker());
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// visitInstruction - For all other instruction types, if we have any arguments
 | 
						|
// that are of pointer type, make them have unknown composition bits, and merge
 | 
						|
// the nodes together.
 | 
						|
void GraphBuilder::visitInstruction(Instruction &Inst) {
 | 
						|
  DSNodeHandle CurNode;
 | 
						|
  if (isPointerType(Inst.getType()))
 | 
						|
    CurNode = getValueDest(Inst);
 | 
						|
  for (User::op_iterator I = Inst.op_begin(), E = Inst.op_end(); I != E; ++I)
 | 
						|
    if (isPointerType((*I)->getType()))
 | 
						|
      CurNode.mergeWith(getValueDest(**I));
 | 
						|
 | 
						|
  if (CurNode.getNode())
 | 
						|
    CurNode.getNode()->setUnknownNodeMarker();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// LocalDataStructures Implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
bool LocalDataStructures::run(Module &M) {
 | 
						|
  GlobalsGraph = new DSGraph();
 | 
						|
 | 
						|
  // Calculate all of the graphs...
 | 
						|
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
 | 
						|
    if (!I->isExternal())
 | 
						|
      DSInfo.insert(std::make_pair(I, new DSGraph(*I, GlobalsGraph)));
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// releaseMemory - If the pass pipeline is done with this pass, we can release
 | 
						|
// our memory... here...
 | 
						|
//
 | 
						|
void LocalDataStructures::releaseMemory() {
 | 
						|
  for (hash_map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
 | 
						|
         E = DSInfo.end(); I != E; ++I)
 | 
						|
    delete I->second;
 | 
						|
 | 
						|
  // Empty map so next time memory is released, data structures are not
 | 
						|
  // re-deleted.
 | 
						|
  DSInfo.clear();
 | 
						|
  delete GlobalsGraph;
 | 
						|
  GlobalsGraph = 0;
 | 
						|
}
 |