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			102 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements a handy way of adding debugging information to your
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| // code, without it being enabled all of the time, and without having to add
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| // command line options to enable it.
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| //
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| // In particular, just wrap your code with the DEBUG() macro, and it will be
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| // enabled automatically if you specify '-debug' on the command-line.
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| // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
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| // that your debug code belongs to class "foo".  Then, on the command line, you
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| // can specify '-debug-only=foo' to enable JUST the debug information for the
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| // foo class.
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| //
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| // When compiling without assertions, the -debug-* options and all code in
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| // DEBUG() statements disappears, so it does not effect the runtime of the code.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SUPPORT_DEBUG_H
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| #define LLVM_SUPPORT_DEBUG_H
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| 
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| namespace llvm {
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| 
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| class raw_ostream;
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| 
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| /// DEBUG_TYPE macro - Files can specify a DEBUG_TYPE as a string, which causes
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| /// all of their DEBUG statements to be activatable with -debug-only=thatstring.
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| #ifndef DEBUG_TYPE
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| #define DEBUG_TYPE ""
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| #endif
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|   
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| #ifndef NDEBUG
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| /// DebugFlag - This boolean is set to true if the '-debug' command line option
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| /// is specified.  This should probably not be referenced directly, instead, use
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| /// the DEBUG macro below.
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| ///
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| extern bool DebugFlag;
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|   
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| /// isCurrentDebugType - Return true if the specified string is the debug type
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| /// specified on the command line, or if none was specified on the command line
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| /// with the -debug-only=X option.
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| ///
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| bool isCurrentDebugType(const char *Type);
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| 
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| /// SetCurrentDebugType - Set the current debug type, as if the -debug-only=X
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| /// option were specified.  Note that DebugFlag also needs to be set to true for
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| /// debug output to be produced.
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| ///
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| void SetCurrentDebugType(const char *Type);
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|   
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| /// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug
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| /// information.  In the '-debug' option is specified on the commandline, and if
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| /// this is a debug build, then the code specified as the option to the macro
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| /// will be executed.  Otherwise it will not be.  Example:
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| ///
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| /// DEBUG_WITH_TYPE("bitset", dbgs() << "Bitset contains: " << Bitset << "\n");
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| ///
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| /// This will emit the debug information if -debug is present, and -debug-only
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| /// is not specified, or is specified as "bitset".
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| #define DEBUG_WITH_TYPE(TYPE, X)                                        \
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|   do { if (::llvm::DebugFlag && ::llvm::isCurrentDebugType(TYPE)) { X; } \
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|   } while (0)
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| 
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| #else
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| #define isCurrentDebugType(X) (false)
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| #define SetCurrentDebugType(X)
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| #define DEBUG_WITH_TYPE(TYPE, X) do { } while (0)
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| #endif
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| 
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| /// EnableDebugBuffering - This defaults to false.  If true, the debug
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| /// stream will install signal handlers to dump any buffered debug
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| /// output.  It allows clients to selectively allow the debug stream
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| /// to install signal handlers if they are certain there will be no
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| /// conflict.
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| ///
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| extern bool EnableDebugBuffering;
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| 
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| /// dbgs() - This returns a reference to a raw_ostream for debugging
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| /// messages.  If debugging is disabled it returns errs().  Use it
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| /// like: dbgs() << "foo" << "bar";
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| raw_ostream &dbgs();
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| 
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| // DEBUG macro - This macro should be used by passes to emit debug information.
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| // In the '-debug' option is specified on the commandline, and if this is a
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| // debug build, then the code specified as the option to the macro will be
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| // executed.  Otherwise it will not be.  Example:
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| //
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| // DEBUG(dbgs() << "Bitset contains: " << Bitset << "\n");
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| //
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| #define DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X)
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| 
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| } // End llvm namespace
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| 
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| #endif
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