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	Weird code sometimes uses pointer constants other than null. This patch
teaches SimplifyCFG to build switch instructions in those cases.
Code like this:
void f(const char *x) {
  if (!x)
    puts("null");
  else if ((uintptr_t)x == 1)
    puts("one");
  else if (x == (char*)2 || x == (char*)3)
    puts("two");
  else if ((intptr_t)x == 4)
    puts("four");
  else
    puts(x);
}
Now becomes a switch:
define void @f(i8* %x) nounwind ssp {
entry:
  %magicptr23 = ptrtoint i8* %x to i64            ; <i64> [#uses=1]
  switch i64 %magicptr23, label %if.else16 [
    i64 0, label %if.then
    i64 1, label %if.then2
    i64 2, label %if.then9
    i64 3, label %if.then9
    i64 4, label %if.then14
  ]
Note that LLVM's own DenseMap uses magic pointers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95439 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
	
		
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			6.6 KiB