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	This implements a solution for constant initializers suggested by Vadim Girlin, where we store the data after the shader code and then use the S_GETPC instruction to compute its address. This saves use the trouble of creating a new buffer for constant data and then having to pass the pointer to the kernel via user SGPRs or the input buffer. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213530 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- AMDGPUELFObjectWriter.cpp - AMDGPU ELF Writer ----------------------==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// \file
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//===----------------------------------------------------------------------===//
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#include "AMDGPUMCTargetDesc.h"
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#include "llvm/MC/MCELFObjectWriter.h"
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#include "llvm/MC/MCFixup.h"
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using namespace llvm;
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namespace {
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class AMDGPUELFObjectWriter : public MCELFObjectTargetWriter {
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public:
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  AMDGPUELFObjectWriter();
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protected:
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  unsigned GetRelocType(const MCValue &Target, const MCFixup &Fixup,
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                        bool IsPCRel) const override {
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    return Fixup.getKind();
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  }
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};
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} // End anonymous namespace
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AMDGPUELFObjectWriter::AMDGPUELFObjectWriter()
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  : MCELFObjectTargetWriter(false, 0, 0, false) { }
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MCObjectWriter *llvm::createAMDGPUELFObjectWriter(raw_ostream &OS) {
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  MCELFObjectTargetWriter *MOTW = new AMDGPUELFObjectWriter();
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  return createELFObjectWriter(MOTW, OS, true);
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}
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