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2a22004f68
on all objects it has allocated, if they are all of the same size and alignment. Use this to destruct all VNInfos allocated in LiveIntervalAnalysis (PR6653). valnos is not reliable for this purpose, as seen in r99400 (which still leaked, and sometimes caused double frees). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99881 91177308-0d34-0410-b5e6-96231b3b80d8
187 lines
5.6 KiB
C++
187 lines
5.6 KiB
C++
//===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the BumpPtrAllocator interface.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/Allocator.h"
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#include "llvm/System/DataTypes.h"
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#include "llvm/Support/Recycler.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/System/Memory.h"
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#include <cstring>
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namespace llvm {
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BumpPtrAllocator::BumpPtrAllocator(size_t size, size_t threshold,
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SlabAllocator &allocator)
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: SlabSize(size), SizeThreshold(threshold), Allocator(allocator),
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CurSlab(0), BytesAllocated(0) {
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StartNewSlab();
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}
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BumpPtrAllocator::~BumpPtrAllocator() {
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DeallocateSlabs(CurSlab);
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}
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/// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
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/// be a power of two. This method rounds up, so AlignPtr(7, 4) == 8 and
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/// AlignPtr(8, 4) == 8.
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char *BumpPtrAllocator::AlignPtr(char *Ptr, size_t Alignment) {
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assert(Alignment && (Alignment & (Alignment - 1)) == 0 &&
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"Alignment is not a power of two!");
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// Do the alignment.
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return (char*)(((uintptr_t)Ptr + Alignment - 1) &
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~(uintptr_t)(Alignment - 1));
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}
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/// StartNewSlab - Allocate a new slab and move the bump pointers over into
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/// the new slab. Modifies CurPtr and End.
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void BumpPtrAllocator::StartNewSlab() {
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MemSlab *NewSlab = Allocator.Allocate(SlabSize);
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NewSlab->NextPtr = CurSlab;
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CurSlab = NewSlab;
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CurPtr = (char*)(CurSlab + 1);
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End = ((char*)CurSlab) + CurSlab->Size;
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}
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/// DeallocateSlabs - Deallocate all memory slabs after and including this
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/// one.
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void BumpPtrAllocator::DeallocateSlabs(MemSlab *Slab) {
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while (Slab) {
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MemSlab *NextSlab = Slab->NextPtr;
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#ifndef NDEBUG
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// Poison the memory so stale pointers crash sooner. Note we must
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// preserve the Size and NextPtr fields at the beginning.
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sys::Memory::setRangeWritable(Slab + 1, Slab->Size - sizeof(MemSlab));
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memset(Slab + 1, 0xCD, Slab->Size - sizeof(MemSlab));
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#endif
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Allocator.Deallocate(Slab);
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Slab = NextSlab;
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}
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}
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/// Reset - Deallocate all but the current slab and reset the current pointer
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/// to the beginning of it, freeing all memory allocated so far.
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void BumpPtrAllocator::Reset() {
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DeallocateSlabs(CurSlab->NextPtr);
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CurSlab->NextPtr = 0;
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CurPtr = (char*)(CurSlab + 1);
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End = ((char*)CurSlab) + CurSlab->Size;
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}
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void BumpPtrAllocator::Reset(size_t Size, size_t Alignment, DTorFunction DTor) {
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if (Alignment == 0) Alignment = 1;
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MemSlab *Slab = CurSlab;
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while (Slab) {
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char *End = Slab == CurSlab ? CurPtr : (char*)Slab + Slab->Size;
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for (char *Ptr = (char*)Slab+1; Ptr < End; Ptr += Size) {
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Ptr = AlignPtr(Ptr, Alignment);
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if (Ptr + Size <= End)
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DTor(Ptr);
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}
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Slab = Slab->NextPtr;
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}
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Reset();
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}
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/// Allocate - Allocate space at the specified alignment.
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///
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void *BumpPtrAllocator::Allocate(size_t Size, size_t Alignment) {
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// Keep track of how many bytes we've allocated.
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BytesAllocated += Size;
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// 0-byte alignment means 1-byte alignment.
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if (Alignment == 0) Alignment = 1;
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// Allocate the aligned space, going forwards from CurPtr.
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char *Ptr = AlignPtr(CurPtr, Alignment);
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// Check if we can hold it.
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if (Ptr + Size <= End) {
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CurPtr = Ptr + Size;
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return Ptr;
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}
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// If Size is really big, allocate a separate slab for it.
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size_t PaddedSize = Size + sizeof(MemSlab) + Alignment - 1;
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if (PaddedSize > SizeThreshold) {
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MemSlab *NewSlab = Allocator.Allocate(PaddedSize);
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// Put the new slab after the current slab, since we are not allocating
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// into it.
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NewSlab->NextPtr = CurSlab->NextPtr;
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CurSlab->NextPtr = NewSlab;
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Ptr = AlignPtr((char*)(NewSlab + 1), Alignment);
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assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + NewSlab->Size);
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return Ptr;
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}
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// Otherwise, start a new slab and try again.
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StartNewSlab();
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Ptr = AlignPtr(CurPtr, Alignment);
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CurPtr = Ptr + Size;
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assert(CurPtr <= End && "Unable to allocate memory!");
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return Ptr;
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}
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unsigned BumpPtrAllocator::GetNumSlabs() const {
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unsigned NumSlabs = 0;
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for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) {
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++NumSlabs;
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}
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return NumSlabs;
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}
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void BumpPtrAllocator::PrintStats() const {
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unsigned NumSlabs = 0;
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size_t TotalMemory = 0;
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for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) {
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TotalMemory += Slab->Size;
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++NumSlabs;
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}
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errs() << "\nNumber of memory regions: " << NumSlabs << '\n'
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<< "Bytes used: " << BytesAllocated << '\n'
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<< "Bytes allocated: " << TotalMemory << '\n'
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<< "Bytes wasted: " << (TotalMemory - BytesAllocated)
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<< " (includes alignment, etc)\n";
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}
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MallocSlabAllocator BumpPtrAllocator::DefaultSlabAllocator =
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MallocSlabAllocator();
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SlabAllocator::~SlabAllocator() { }
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MallocSlabAllocator::~MallocSlabAllocator() { }
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MemSlab *MallocSlabAllocator::Allocate(size_t Size) {
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MemSlab *Slab = (MemSlab*)Allocator.Allocate(Size, 0);
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Slab->Size = Size;
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Slab->NextPtr = 0;
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return Slab;
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}
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void MallocSlabAllocator::Deallocate(MemSlab *Slab) {
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Allocator.Deallocate(Slab);
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}
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void PrintRecyclerStats(size_t Size,
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size_t Align,
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size_t FreeListSize) {
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errs() << "Recycler element size: " << Size << '\n'
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<< "Recycler element alignment: " << Align << '\n'
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<< "Number of elements free for recycling: " << FreeListSize << '\n';
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}
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}
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