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Use 32-bit types for the array instead of 64. This should generally be better anyway. In optimized + assert builds, I saw a failure when a cond code / type combination that is never set was loading a non-zero value and hitting the != Promote assert. It turns out when loading the 64-bit value to do the shift, the assembly loads the 2 32-bit halves from non-consecutive addresses. The address the second half of the loaded uint64_t doesn't include the offset of the array in the struct. Instead of being offset + 4, it's just + 4. I'm not entirely sure why this wasn't observed before. setCondCodeAction isn't heavily used by the in-tree targets, and not with the higher valued vector SimpleValueTypes. Only PPC is using one of the > 32 valued types, and that is probably never used by anyone on a 32-bit MSVC compiled host. I ran into this when upgrading LLVM versions, so I guess the value loaded from the nonsense address happened to work out before. No test since I'm not really sure if / how it can be reproduced with the current in tree targets, and it's not supposed to change anything. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@193650 91177308-0d34-0410-b5e6-96231b3b80d8