Arnold Schwaighofer 6bf4f67641 CostModel: Add parameter to instruction cost to further classify operand values
On certain architectures we can support efficient vectorized version of
instructions if the operand value is uniform (splat) or a constant scalar.
An example of this is a vector shift on x86.

We can efficiently support

for (i = 0 ; i < ; i += 4)
  w[0:3] = v[0:3] << <2, 2, 2, 2>

but not

for (i = 0; i < ; i += 4)
  w[0:3] = v[0:3] << x[0:3]

This patch adds a parameter to getArithmeticInstrCost to further qualify operand
values as uniform or uniform constant.

Targets can then choose to return a different cost for instructions with such
operand values.

A follow-up commit will test this feature on x86.

radar://13576547

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178807 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-04 23:26:21 +00:00
..
2013-03-29 18:48:42 +00:00
2013-03-29 18:48:45 +00:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//

In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll,

ScalarEvolution is forming this expression:

((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32)))

This could be folded to

(-1 * (trunc i64 undef to i32))

//===---------------------------------------------------------------------===//