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	The patch is generated using this command: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \ -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \ llvm/lib/ Thanks to Eugene Kosov for the original patch! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			950 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			950 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- MachineFunction.cpp -----------------------------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // Collect native machine code information for a function.  This allows
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| // target-specific information about the generated code to be stored with each
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| // function.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/ADT/STLExtras.h"
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| #include "llvm/ADT/SmallString.h"
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| #include "llvm/Analysis/ConstantFolding.h"
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| #include "llvm/CodeGen/MachineConstantPool.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunctionInitializer.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineInstr.h"
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| #include "llvm/CodeGen/MachineJumpTableInfo.h"
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| #include "llvm/CodeGen/MachineModuleInfo.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/IR/DataLayout.h"
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| #include "llvm/IR/DebugInfo.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/MC/MCAsmInfo.h"
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| #include "llvm/MC/MCContext.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/GraphWriter.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Target/TargetFrameLowering.h"
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| #include "llvm/Target/TargetLowering.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetSubtargetInfo.h"
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "codegen"
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| 
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| void MachineFunctionInitializer::anchor() {}
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| 
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| //===----------------------------------------------------------------------===//
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| // MachineFunction implementation
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| //===----------------------------------------------------------------------===//
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| 
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| // Out-of-line virtual method.
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| MachineFunctionInfo::~MachineFunctionInfo() {}
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| 
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| void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
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|   MBB->getParent()->DeleteMachineBasicBlock(MBB);
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| }
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| 
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| MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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|                                  unsigned FunctionNum, MachineModuleInfo &mmi)
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|     : Fn(F), Target(TM), STI(TM.getSubtargetImpl(*F)), Ctx(mmi.getContext()),
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|       MMI(mmi) {
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|   if (STI->getRegisterInfo())
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|     RegInfo = new (Allocator) MachineRegisterInfo(this);
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|   else
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|     RegInfo = nullptr;
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| 
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|   MFInfo = nullptr;
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|   FrameInfo = new (Allocator)
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|       MachineFrameInfo(STI->getFrameLowering()->getStackAlignment(),
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|                        STI->getFrameLowering()->isStackRealignable(),
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|                        !F->hasFnAttribute("no-realign-stack"));
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| 
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|   if (Fn->hasFnAttribute(Attribute::StackAlignment))
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|     FrameInfo->ensureMaxAlignment(Fn->getFnStackAlignment());
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| 
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|   ConstantPool = new (Allocator) MachineConstantPool(TM);
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|   Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
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| 
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|   // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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|   if (!Fn->hasFnAttribute(Attribute::OptimizeForSize))
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|     Alignment = std::max(Alignment,
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|                          STI->getTargetLowering()->getPrefFunctionAlignment());
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| 
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|   FunctionNumber = FunctionNum;
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|   JumpTableInfo = nullptr;
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| }
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| 
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| MachineFunction::~MachineFunction() {
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|   // Don't call destructors on MachineInstr and MachineOperand. All of their
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|   // memory comes from the BumpPtrAllocator which is about to be purged.
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|   //
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|   // Do call MachineBasicBlock destructors, it contains std::vectors.
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|   for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
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|     I->Insts.clearAndLeakNodesUnsafely();
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| 
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|   InstructionRecycler.clear(Allocator);
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|   OperandRecycler.clear(Allocator);
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|   BasicBlockRecycler.clear(Allocator);
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|   if (RegInfo) {
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|     RegInfo->~MachineRegisterInfo();
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|     Allocator.Deallocate(RegInfo);
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|   }
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|   if (MFInfo) {
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|     MFInfo->~MachineFunctionInfo();
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|     Allocator.Deallocate(MFInfo);
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|   }
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| 
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|   FrameInfo->~MachineFrameInfo();
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|   Allocator.Deallocate(FrameInfo);
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| 
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|   ConstantPool->~MachineConstantPool();
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|   Allocator.Deallocate(ConstantPool);
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| 
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|   if (JumpTableInfo) {
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|     JumpTableInfo->~MachineJumpTableInfo();
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|     Allocator.Deallocate(JumpTableInfo);
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|   }
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| }
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| 
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| /// Get the JumpTableInfo for this function.
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| /// If it does not already exist, allocate one.
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| MachineJumpTableInfo *MachineFunction::
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| getOrCreateJumpTableInfo(unsigned EntryKind) {
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|   if (JumpTableInfo) return JumpTableInfo;
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| 
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|   JumpTableInfo = new (Allocator)
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|     MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
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|   return JumpTableInfo;
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| }
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| 
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| /// Should we be emitting segmented stack stuff for the function
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| bool MachineFunction::shouldSplitStack() {
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|   return getFunction()->hasFnAttribute("split-stack");
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| }
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| 
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| /// This discards all of the MachineBasicBlock numbers and recomputes them.
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| /// This guarantees that the MBB numbers are sequential, dense, and match the
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| /// ordering of the blocks within the function.  If a specific MachineBasicBlock
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| /// is specified, only that block and those after it are renumbered.
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| void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
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|   if (empty()) { MBBNumbering.clear(); return; }
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|   MachineFunction::iterator MBBI, E = end();
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|   if (MBB == nullptr)
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|     MBBI = begin();
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|   else
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|     MBBI = MBB;
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| 
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|   // Figure out the block number this should have.
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|   unsigned BlockNo = 0;
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|   if (MBBI != begin())
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|     BlockNo = std::prev(MBBI)->getNumber() + 1;
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| 
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|   for (; MBBI != E; ++MBBI, ++BlockNo) {
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|     if (MBBI->getNumber() != (int)BlockNo) {
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|       // Remove use of the old number.
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|       if (MBBI->getNumber() != -1) {
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|         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
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|                "MBB number mismatch!");
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|         MBBNumbering[MBBI->getNumber()] = nullptr;
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|       }
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| 
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|       // If BlockNo is already taken, set that block's number to -1.
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|       if (MBBNumbering[BlockNo])
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|         MBBNumbering[BlockNo]->setNumber(-1);
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| 
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|       MBBNumbering[BlockNo] = MBBI;
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|       MBBI->setNumber(BlockNo);
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|     }
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|   }
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| 
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|   // Okay, all the blocks are renumbered.  If we have compactified the block
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|   // numbering, shrink MBBNumbering now.
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|   assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
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|   MBBNumbering.resize(BlockNo);
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| }
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| 
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| /// Allocate a new MachineInstr. Use this instead of `new MachineInstr'.
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| MachineInstr *
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| MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
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|                                     DebugLoc DL, bool NoImp) {
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|   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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|     MachineInstr(*this, MCID, DL, NoImp);
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| }
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| 
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| /// Create a new MachineInstr which is a copy of the 'Orig' instruction,
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| /// identical in all ways except the instruction has no parent, prev, or next.
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| MachineInstr *
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| MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
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|   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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|              MachineInstr(*this, *Orig);
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| }
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| 
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| /// Delete the given MachineInstr.
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| ///
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| /// This function also serves as the MachineInstr destructor - the real
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| /// ~MachineInstr() destructor must be empty.
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| void
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| MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
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|   // Strip it for parts. The operand array and the MI object itself are
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|   // independently recyclable.
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|   if (MI->Operands)
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|     deallocateOperandArray(MI->CapOperands, MI->Operands);
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|   // Don't call ~MachineInstr() which must be trivial anyway because
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|   // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
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|   // destructors.
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|   InstructionRecycler.Deallocate(Allocator, MI);
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| }
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| 
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| /// Allocate a new MachineBasicBlock. Use this instead of
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| /// `new MachineBasicBlock'.
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| MachineBasicBlock *
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| MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
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|   return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
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|              MachineBasicBlock(*this, bb);
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| }
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| 
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| /// Delete the given MachineBasicBlock.
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| void
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| MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
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|   assert(MBB->getParent() == this && "MBB parent mismatch!");
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|   MBB->~MachineBasicBlock();
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|   BasicBlockRecycler.Deallocate(Allocator, MBB);
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| }
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| 
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| MachineMemOperand *
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| MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f,
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|                                       uint64_t s, unsigned base_alignment,
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|                                       const AAMDNodes &AAInfo,
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|                                       const MDNode *Ranges) {
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|   return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
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|                                            AAInfo, Ranges);
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| }
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| 
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| MachineMemOperand *
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| MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
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|                                       int64_t Offset, uint64_t Size) {
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|   if (MMO->getValue())
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|     return new (Allocator)
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|                MachineMemOperand(MachinePointerInfo(MMO->getValue(),
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|                                                     MMO->getOffset()+Offset),
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|                                  MMO->getFlags(), Size,
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|                                  MMO->getBaseAlignment());
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|   return new (Allocator)
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|              MachineMemOperand(MachinePointerInfo(MMO->getPseudoValue(),
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|                                                   MMO->getOffset()+Offset),
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|                                MMO->getFlags(), Size,
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|                                MMO->getBaseAlignment());
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| }
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| 
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| MachineInstr::mmo_iterator
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| MachineFunction::allocateMemRefsArray(unsigned long Num) {
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|   return Allocator.Allocate<MachineMemOperand *>(Num);
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| }
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| 
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| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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| MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
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|                                     MachineInstr::mmo_iterator End) {
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|   // Count the number of load mem refs.
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|   unsigned Num = 0;
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|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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|     if ((*I)->isLoad())
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|       ++Num;
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| 
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|   // Allocate a new array and populate it with the load information.
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|   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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|   unsigned Index = 0;
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|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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|     if ((*I)->isLoad()) {
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|       if (!(*I)->isStore())
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|         // Reuse the MMO.
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|         Result[Index] = *I;
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|       else {
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|         // Clone the MMO and unset the store flag.
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|         MachineMemOperand *JustLoad =
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|           getMachineMemOperand((*I)->getPointerInfo(),
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|                                (*I)->getFlags() & ~MachineMemOperand::MOStore,
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|                                (*I)->getSize(), (*I)->getBaseAlignment(),
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|                                (*I)->getAAInfo());
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|         Result[Index] = JustLoad;
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|       }
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|       ++Index;
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|     }
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|   }
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|   return std::make_pair(Result, Result + Num);
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| }
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| 
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| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
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| MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
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|                                      MachineInstr::mmo_iterator End) {
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|   // Count the number of load mem refs.
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|   unsigned Num = 0;
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|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
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|     if ((*I)->isStore())
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|       ++Num;
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| 
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|   // Allocate a new array and populate it with the store information.
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|   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
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|   unsigned Index = 0;
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|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
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|     if ((*I)->isStore()) {
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|       if (!(*I)->isLoad())
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|         // Reuse the MMO.
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|         Result[Index] = *I;
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|       else {
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|         // Clone the MMO and unset the load flag.
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|         MachineMemOperand *JustStore =
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|           getMachineMemOperand((*I)->getPointerInfo(),
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|                                (*I)->getFlags() & ~MachineMemOperand::MOLoad,
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|                                (*I)->getSize(), (*I)->getBaseAlignment(),
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|                                (*I)->getAAInfo());
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|         Result[Index] = JustStore;
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|       }
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|       ++Index;
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|     }
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|   }
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|   return std::make_pair(Result, Result + Num);
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| }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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| void MachineFunction::dump() const {
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|   print(dbgs());
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| }
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| #endif
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| 
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| StringRef MachineFunction::getName() const {
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|   assert(getFunction() && "No function!");
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|   return getFunction()->getName();
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| }
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| 
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| void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
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|   OS << "# Machine code for function " << getName() << ": ";
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|   if (RegInfo) {
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|     OS << (RegInfo->isSSA() ? "SSA" : "Post SSA");
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|     if (!RegInfo->tracksLiveness())
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|       OS << ", not tracking liveness";
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|   }
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|   OS << '\n';
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| 
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|   // Print Frame Information
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|   FrameInfo->print(*this, OS);
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| 
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|   // Print JumpTable Information
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|   if (JumpTableInfo)
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|     JumpTableInfo->print(OS);
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| 
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|   // Print Constant Pool
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|   ConstantPool->print(OS);
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| 
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|   const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
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| 
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|   if (RegInfo && !RegInfo->livein_empty()) {
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|     OS << "Function Live Ins: ";
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|     for (MachineRegisterInfo::livein_iterator
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|          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
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|       OS << PrintReg(I->first, TRI);
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|       if (I->second)
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|         OS << " in " << PrintReg(I->second, TRI);
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|       if (std::next(I) != E)
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|         OS << ", ";
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|     }
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|     OS << '\n';
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|   }
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| 
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|   for (const auto &BB : *this) {
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|     OS << '\n';
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|     BB.print(OS, Indexes);
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|   }
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| 
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|   OS << "\n# End machine code for function " << getName() << ".\n\n";
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| }
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| 
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| namespace llvm {
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|   template<>
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|   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
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| 
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|   DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
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| 
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|     static std::string getGraphName(const MachineFunction *F) {
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|       return ("CFG for '" + F->getName() + "' function").str();
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|     }
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| 
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|     std::string getNodeLabel(const MachineBasicBlock *Node,
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|                              const MachineFunction *Graph) {
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|       std::string OutStr;
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|       {
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|         raw_string_ostream OSS(OutStr);
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| 
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|         if (isSimple()) {
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|           OSS << "BB#" << Node->getNumber();
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|           if (const BasicBlock *BB = Node->getBasicBlock())
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|             OSS << ": " << BB->getName();
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|         } else
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|           Node->print(OSS);
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|       }
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| 
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|       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
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| 
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|       // Process string output to make it nicer...
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|       for (unsigned i = 0; i != OutStr.length(); ++i)
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|         if (OutStr[i] == '\n') {                            // Left justify
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|           OutStr[i] = '\\';
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|           OutStr.insert(OutStr.begin()+i+1, 'l');
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|         }
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|       return OutStr;
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|     }
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|   };
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| } // namespace llvm
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| 
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| void MachineFunction::viewCFG() const
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| {
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| #ifndef NDEBUG
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|   ViewGraph(this, "mf" + getName());
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| #else
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|   errs() << "MachineFunction::viewCFG is only available in debug builds on "
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|          << "systems with Graphviz or gv!\n";
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| #endif // NDEBUG
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| }
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| 
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| void MachineFunction::viewCFGOnly() const
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| {
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| #ifndef NDEBUG
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|   ViewGraph(this, "mf" + getName(), true);
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| #else
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|   errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
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|          << "systems with Graphviz or gv!\n";
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| #endif // NDEBUG
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| }
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| 
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| /// Add the specified physical register as a live-in value and
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| /// create a corresponding virtual register for it.
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| unsigned MachineFunction::addLiveIn(unsigned PReg,
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|                                     const TargetRegisterClass *RC) {
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|   MachineRegisterInfo &MRI = getRegInfo();
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|   unsigned VReg = MRI.getLiveInVirtReg(PReg);
 | |
|   if (VReg) {
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|     const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
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|     (void)VRegRC;
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|     // A physical register can be added several times.
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|     // Between two calls, the register class of the related virtual register
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|     // may have been constrained to match some operation constraints.
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|     // In that case, check that the current register class includes the
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|     // physical register and is a sub class of the specified RC.
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|     assert((VRegRC == RC || (VRegRC->contains(PReg) &&
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|                              RC->hasSubClassEq(VRegRC))) &&
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|             "Register class mismatch!");
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|     return VReg;
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|   }
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|   VReg = MRI.createVirtualRegister(RC);
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|   MRI.addLiveIn(PReg, VReg);
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|   return VReg;
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| }
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| 
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| /// Return the MCSymbol for the specified non-empty jump table.
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| /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
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| /// normal 'L' label is returned.
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| MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
 | |
|                                         bool isLinkerPrivate) const {
 | |
|   const DataLayout *DL = getTarget().getDataLayout();
 | |
|   assert(JumpTableInfo && "No jump tables");
 | |
|   assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
 | |
| 
 | |
|   const char *Prefix = isLinkerPrivate ? DL->getLinkerPrivateGlobalPrefix() :
 | |
|                                          DL->getPrivateGlobalPrefix();
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|   SmallString<60> Name;
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|   raw_svector_ostream(Name)
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|     << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
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|   return Ctx.getOrCreateSymbol(Name);
 | |
| }
 | |
| 
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| /// Return a function-local symbol to represent the PIC base.
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| MCSymbol *MachineFunction::getPICBaseSymbol() const {
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|   const DataLayout *DL = getTarget().getDataLayout();
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|   return Ctx.getOrCreateSymbol(Twine(DL->getPrivateGlobalPrefix())+
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|                                Twine(getFunctionNumber())+"$pb");
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineFrameInfo implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// Make sure the function is at least Align bytes aligned.
 | |
| void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
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|   if (!StackRealignable || !RealignOption)
 | |
|     assert(Align <= StackAlignment &&
 | |
|            "For targets without stack realignment, Align is out of limit!");
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|   if (MaxAlignment < Align) MaxAlignment = Align;
 | |
| }
 | |
| 
 | |
| /// Clamp the alignment if requested and emit a warning.
 | |
| static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
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|                                            unsigned StackAlign) {
 | |
|   if (!ShouldClamp || Align <= StackAlign)
 | |
|     return Align;
 | |
|   DEBUG(dbgs() << "Warning: requested alignment " << Align
 | |
|                << " exceeds the stack alignment " << StackAlign
 | |
|                << " when stack realignment is off" << '\n');
 | |
|   return StackAlign;
 | |
| }
 | |
| 
 | |
| /// Create a new statically sized stack object, returning a nonnegative
 | |
| /// identifier to represent it.
 | |
| int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
 | |
|                       bool isSS, const AllocaInst *Alloca) {
 | |
|   assert(Size != 0 && "Cannot allocate zero size stack objects!");
 | |
|   Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
 | |
|                                   Alignment, StackAlignment);
 | |
|   Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
 | |
|                                 !isSS));
 | |
|   int Index = (int)Objects.size() - NumFixedObjects - 1;
 | |
|   assert(Index >= 0 && "Bad frame index!");
 | |
|   ensureMaxAlignment(Alignment);
 | |
|   return Index;
 | |
| }
 | |
| 
 | |
| /// Create a new statically sized stack object that represents a spill slot,
 | |
| /// returning a nonnegative identifier to represent it.
 | |
| int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
 | |
|                                              unsigned Alignment) {
 | |
|   Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
 | |
|                                   Alignment, StackAlignment);
 | |
|   CreateStackObject(Size, Alignment, true);
 | |
|   int Index = (int)Objects.size() - NumFixedObjects - 1;
 | |
|   ensureMaxAlignment(Alignment);
 | |
|   return Index;
 | |
| }
 | |
| 
 | |
| /// Notify the MachineFrameInfo object that a variable sized object has been
 | |
| /// created. This must be created whenever a variable sized object is created,
 | |
| /// whether or not the index returned is actually used.
 | |
| int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
 | |
|                                                 const AllocaInst *Alloca) {
 | |
|   HasVarSizedObjects = true;
 | |
|   Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
 | |
|                                   Alignment, StackAlignment);
 | |
|   Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
 | |
|   ensureMaxAlignment(Alignment);
 | |
|   return (int)Objects.size()-NumFixedObjects-1;
 | |
| }
 | |
| 
 | |
| /// Create a new object at a fixed location on the stack.
 | |
| /// All fixed objects should be created before other objects are created for
 | |
| /// efficiency. By default, fixed objects are immutable. This returns an
 | |
| /// index with a negative value.
 | |
| int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
 | |
|                                         bool Immutable, bool isAliased) {
 | |
|   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
 | |
|   // The alignment of the frame index can be determined from its offset from
 | |
|   // the incoming frame position.  If the frame object is at offset 32 and
 | |
|   // the stack is guaranteed to be 16-byte aligned, then we know that the
 | |
|   // object is 16-byte aligned.
 | |
|   unsigned Align = MinAlign(SPOffset, StackAlignment);
 | |
|   Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
 | |
|                               StackAlignment);
 | |
|   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
 | |
|                                               /*isSS*/   false,
 | |
|                                               /*Alloca*/ nullptr, isAliased));
 | |
|   return -++NumFixedObjects;
 | |
| }
 | |
| 
 | |
| /// Create a spill slot at a fixed location on the stack.
 | |
| /// Returns an index with a negative value.
 | |
| int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
 | |
|                                                   int64_t SPOffset) {
 | |
|   unsigned Align = MinAlign(SPOffset, StackAlignment);
 | |
|   Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
 | |
|                               StackAlignment);
 | |
|   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
 | |
|                                               /*Immutable*/ true,
 | |
|                                               /*isSS*/ true,
 | |
|                                               /*Alloca*/ nullptr,
 | |
|                                               /*isAliased*/ false));
 | |
|   return -++NumFixedObjects;
 | |
| }
 | |
| 
 | |
| BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
 | |
|   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
 | |
|   BitVector BV(TRI->getNumRegs());
 | |
| 
 | |
|   // Before CSI is calculated, no registers are considered pristine. They can be
 | |
|   // freely used and PEI will make sure they are saved.
 | |
|   if (!isCalleeSavedInfoValid())
 | |
|     return BV;
 | |
| 
 | |
|   for (const MCPhysReg *CSR = TRI->getCalleeSavedRegs(&MF); CSR && *CSR; ++CSR)
 | |
|     BV.set(*CSR);
 | |
| 
 | |
|   // Saved CSRs are not pristine.
 | |
|   const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
 | |
|   for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
 | |
|          E = CSI.end(); I != E; ++I)
 | |
|     BV.reset(I->getReg());
 | |
| 
 | |
|   return BV;
 | |
| }
 | |
| 
 | |
| unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
 | |
|   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
 | |
|   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
 | |
|   unsigned MaxAlign = getMaxAlignment();
 | |
|   int Offset = 0;
 | |
| 
 | |
|   // This code is very, very similar to PEI::calculateFrameObjectOffsets().
 | |
|   // It really should be refactored to share code. Until then, changes
 | |
|   // should keep in mind that there's tight coupling between the two.
 | |
| 
 | |
|   for (int i = getObjectIndexBegin(); i != 0; ++i) {
 | |
|     int FixedOff = -getObjectOffset(i);
 | |
|     if (FixedOff > Offset) Offset = FixedOff;
 | |
|   }
 | |
|   for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
 | |
|     if (isDeadObjectIndex(i))
 | |
|       continue;
 | |
|     Offset += getObjectSize(i);
 | |
|     unsigned Align = getObjectAlignment(i);
 | |
|     // Adjust to alignment boundary
 | |
|     Offset = (Offset+Align-1)/Align*Align;
 | |
| 
 | |
|     MaxAlign = std::max(Align, MaxAlign);
 | |
|   }
 | |
| 
 | |
|   if (adjustsStack() && TFI->hasReservedCallFrame(MF))
 | |
|     Offset += getMaxCallFrameSize();
 | |
| 
 | |
|   // Round up the size to a multiple of the alignment.  If the function has
 | |
|   // any calls or alloca's, align to the target's StackAlignment value to
 | |
|   // ensure that the callee's frame or the alloca data is suitably aligned;
 | |
|   // otherwise, for leaf functions, align to the TransientStackAlignment
 | |
|   // value.
 | |
|   unsigned StackAlign;
 | |
|   if (adjustsStack() || hasVarSizedObjects() ||
 | |
|       (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
 | |
|     StackAlign = TFI->getStackAlignment();
 | |
|   else
 | |
|     StackAlign = TFI->getTransientStackAlignment();
 | |
| 
 | |
|   // If the frame pointer is eliminated, all frame offsets will be relative to
 | |
|   // SP not FP. Align to MaxAlign so this works.
 | |
|   StackAlign = std::max(StackAlign, MaxAlign);
 | |
|   unsigned AlignMask = StackAlign - 1;
 | |
|   Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
 | |
| 
 | |
|   return (unsigned)Offset;
 | |
| }
 | |
| 
 | |
| void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
 | |
|   if (Objects.empty()) return;
 | |
| 
 | |
|   const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
 | |
|   int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
 | |
| 
 | |
|   OS << "Frame Objects:\n";
 | |
| 
 | |
|   for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
 | |
|     const StackObject &SO = Objects[i];
 | |
|     OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
 | |
|     if (SO.Size == ~0ULL) {
 | |
|       OS << "dead\n";
 | |
|       continue;
 | |
|     }
 | |
|     if (SO.Size == 0)
 | |
|       OS << "variable sized";
 | |
|     else
 | |
|       OS << "size=" << SO.Size;
 | |
|     OS << ", align=" << SO.Alignment;
 | |
| 
 | |
|     if (i < NumFixedObjects)
 | |
|       OS << ", fixed";
 | |
|     if (i < NumFixedObjects || SO.SPOffset != -1) {
 | |
|       int64_t Off = SO.SPOffset - ValOffset;
 | |
|       OS << ", at location [SP";
 | |
|       if (Off > 0)
 | |
|         OS << "+" << Off;
 | |
|       else if (Off < 0)
 | |
|         OS << Off;
 | |
|       OS << "]";
 | |
|     }
 | |
|     OS << "\n";
 | |
|   }
 | |
| }
 | |
| 
 | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | |
| void MachineFrameInfo::dump(const MachineFunction &MF) const {
 | |
|   print(MF, dbgs());
 | |
| }
 | |
| #endif
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineJumpTableInfo implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// Return the size of each entry in the jump table.
 | |
| unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
 | |
|   // The size of a jump table entry is 4 bytes unless the entry is just the
 | |
|   // address of a block, in which case it is the pointer size.
 | |
|   switch (getEntryKind()) {
 | |
|   case MachineJumpTableInfo::EK_BlockAddress:
 | |
|     return TD.getPointerSize();
 | |
|   case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | |
|     return 8;
 | |
|   case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | |
|   case MachineJumpTableInfo::EK_LabelDifference32:
 | |
|   case MachineJumpTableInfo::EK_Custom32:
 | |
|     return 4;
 | |
|   case MachineJumpTableInfo::EK_Inline:
 | |
|     return 0;
 | |
|   }
 | |
|   llvm_unreachable("Unknown jump table encoding!");
 | |
| }
 | |
| 
 | |
| /// Return the alignment of each entry in the jump table.
 | |
| unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
 | |
|   // The alignment of a jump table entry is the alignment of int32 unless the
 | |
|   // entry is just the address of a block, in which case it is the pointer
 | |
|   // alignment.
 | |
|   switch (getEntryKind()) {
 | |
|   case MachineJumpTableInfo::EK_BlockAddress:
 | |
|     return TD.getPointerABIAlignment();
 | |
|   case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | |
|     return TD.getABIIntegerTypeAlignment(64);
 | |
|   case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | |
|   case MachineJumpTableInfo::EK_LabelDifference32:
 | |
|   case MachineJumpTableInfo::EK_Custom32:
 | |
|     return TD.getABIIntegerTypeAlignment(32);
 | |
|   case MachineJumpTableInfo::EK_Inline:
 | |
|     return 1;
 | |
|   }
 | |
|   llvm_unreachable("Unknown jump table encoding!");
 | |
| }
 | |
| 
 | |
| /// Create a new jump table entry in the jump table info.
 | |
| unsigned MachineJumpTableInfo::createJumpTableIndex(
 | |
|                                const std::vector<MachineBasicBlock*> &DestBBs) {
 | |
|   assert(!DestBBs.empty() && "Cannot create an empty jump table!");
 | |
|   JumpTables.push_back(MachineJumpTableEntry(DestBBs));
 | |
|   return JumpTables.size()-1;
 | |
| }
 | |
| 
 | |
| /// If Old is the target of any jump tables, update the jump tables to branch
 | |
| /// to New instead.
 | |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
 | |
|                                                   MachineBasicBlock *New) {
 | |
|   assert(Old != New && "Not making a change?");
 | |
|   bool MadeChange = false;
 | |
|   for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
 | |
|     ReplaceMBBInJumpTable(i, Old, New);
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| /// If Old is a target of the jump tables, update the jump table to branch to
 | |
| /// New instead.
 | |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
 | |
|                                                  MachineBasicBlock *Old,
 | |
|                                                  MachineBasicBlock *New) {
 | |
|   assert(Old != New && "Not making a change?");
 | |
|   bool MadeChange = false;
 | |
|   MachineJumpTableEntry &JTE = JumpTables[Idx];
 | |
|   for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
 | |
|     if (JTE.MBBs[j] == Old) {
 | |
|       JTE.MBBs[j] = New;
 | |
|       MadeChange = true;
 | |
|     }
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| void MachineJumpTableInfo::print(raw_ostream &OS) const {
 | |
|   if (JumpTables.empty()) return;
 | |
| 
 | |
|   OS << "Jump Tables:\n";
 | |
| 
 | |
|   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
 | |
|     OS << "  jt#" << i << ": ";
 | |
|     for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
 | |
|       OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
 | |
|   }
 | |
| 
 | |
|   OS << '\n';
 | |
| }
 | |
| 
 | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | |
| void MachineJumpTableInfo::dump() const { print(dbgs()); }
 | |
| #endif
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineConstantPool implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| void MachineConstantPoolValue::anchor() { }
 | |
| 
 | |
| const DataLayout *MachineConstantPool::getDataLayout() const {
 | |
|   return TM.getDataLayout();
 | |
| }
 | |
| 
 | |
| Type *MachineConstantPoolEntry::getType() const {
 | |
|   if (isMachineConstantPoolEntry())
 | |
|     return Val.MachineCPVal->getType();
 | |
|   return Val.ConstVal->getType();
 | |
| }
 | |
| 
 | |
| 
 | |
| unsigned MachineConstantPoolEntry::getRelocationInfo() const {
 | |
|   if (isMachineConstantPoolEntry())
 | |
|     return Val.MachineCPVal->getRelocationInfo();
 | |
|   return Val.ConstVal->getRelocationInfo();
 | |
| }
 | |
| 
 | |
| SectionKind
 | |
| MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
 | |
|   SectionKind Kind;
 | |
|   switch (getRelocationInfo()) {
 | |
|   default:
 | |
|     llvm_unreachable("Unknown section kind");
 | |
|   case Constant::GlobalRelocations:
 | |
|     Kind = SectionKind::getReadOnlyWithRel();
 | |
|     break;
 | |
|   case Constant::LocalRelocation:
 | |
|     Kind = SectionKind::getReadOnlyWithRelLocal();
 | |
|     break;
 | |
|   case Constant::NoRelocation:
 | |
|     switch (DL->getTypeAllocSize(getType())) {
 | |
|     case 4:
 | |
|       Kind = SectionKind::getMergeableConst4();
 | |
|       break;
 | |
|     case 8:
 | |
|       Kind = SectionKind::getMergeableConst8();
 | |
|       break;
 | |
|     case 16:
 | |
|       Kind = SectionKind::getMergeableConst16();
 | |
|       break;
 | |
|     default:
 | |
|       Kind = SectionKind::getReadOnly();
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return Kind;
 | |
| }
 | |
| 
 | |
| MachineConstantPool::~MachineConstantPool() {
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | |
|     if (Constants[i].isMachineConstantPoolEntry())
 | |
|       delete Constants[i].Val.MachineCPVal;
 | |
|   for (DenseSet<MachineConstantPoolValue*>::iterator I =
 | |
|        MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
 | |
|        I != E; ++I)
 | |
|     delete *I;
 | |
| }
 | |
| 
 | |
| /// Test whether the given two constants can be allocated the same constant pool
 | |
| /// entry.
 | |
| static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
 | |
|                                       const DataLayout *TD) {
 | |
|   // Handle the trivial case quickly.
 | |
|   if (A == B) return true;
 | |
| 
 | |
|   // If they have the same type but weren't the same constant, quickly
 | |
|   // reject them.
 | |
|   if (A->getType() == B->getType()) return false;
 | |
| 
 | |
|   // We can't handle structs or arrays.
 | |
|   if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
 | |
|       isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
 | |
|     return false;
 | |
| 
 | |
|   // For now, only support constants with the same size.
 | |
|   uint64_t StoreSize = TD->getTypeStoreSize(A->getType());
 | |
|   if (StoreSize != TD->getTypeStoreSize(B->getType()) || StoreSize > 128)
 | |
|     return false;
 | |
| 
 | |
|   Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
 | |
| 
 | |
|   // Try constant folding a bitcast of both instructions to an integer.  If we
 | |
|   // get two identical ConstantInt's, then we are good to share them.  We use
 | |
|   // the constant folding APIs to do this so that we get the benefit of
 | |
|   // DataLayout.
 | |
|   if (isa<PointerType>(A->getType()))
 | |
|     A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
 | |
|                                  const_cast<Constant *>(A), *TD);
 | |
|   else if (A->getType() != IntTy)
 | |
|     A = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
 | |
|                                  const_cast<Constant *>(A), *TD);
 | |
|   if (isa<PointerType>(B->getType()))
 | |
|     B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
 | |
|                                  const_cast<Constant *>(B), *TD);
 | |
|   else if (B->getType() != IntTy)
 | |
|     B = ConstantFoldInstOperands(Instruction::BitCast, IntTy,
 | |
|                                  const_cast<Constant *>(B), *TD);
 | |
| 
 | |
|   return A == B;
 | |
| }
 | |
| 
 | |
| /// Create a new entry in the constant pool or return an existing one.
 | |
| /// User must specify the log2 of the minimum required alignment for the object.
 | |
| unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
 | |
|                                                    unsigned Alignment) {
 | |
|   assert(Alignment && "Alignment must be specified!");
 | |
|   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | |
| 
 | |
|   // Check to see if we already have this constant.
 | |
|   //
 | |
|   // FIXME, this could be made much more efficient for large constant pools.
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | |
|     if (!Constants[i].isMachineConstantPoolEntry() &&
 | |
|         CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C,
 | |
|                                   getDataLayout())) {
 | |
|       if ((unsigned)Constants[i].getAlignment() < Alignment)
 | |
|         Constants[i].Alignment = Alignment;
 | |
|       return i;
 | |
|     }
 | |
| 
 | |
|   Constants.push_back(MachineConstantPoolEntry(C, Alignment));
 | |
|   return Constants.size()-1;
 | |
| }
 | |
| 
 | |
| unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
 | |
|                                                    unsigned Alignment) {
 | |
|   assert(Alignment && "Alignment must be specified!");
 | |
|   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | |
| 
 | |
|   // Check to see if we already have this constant.
 | |
|   //
 | |
|   // FIXME, this could be made much more efficient for large constant pools.
 | |
|   int Idx = V->getExistingMachineCPValue(this, Alignment);
 | |
|   if (Idx != -1) {
 | |
|     MachineCPVsSharingEntries.insert(V);
 | |
|     return (unsigned)Idx;
 | |
|   }
 | |
| 
 | |
|   Constants.push_back(MachineConstantPoolEntry(V, Alignment));
 | |
|   return Constants.size()-1;
 | |
| }
 | |
| 
 | |
| void MachineConstantPool::print(raw_ostream &OS) const {
 | |
|   if (Constants.empty()) return;
 | |
| 
 | |
|   OS << "Constant Pool:\n";
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
 | |
|     OS << "  cp#" << i << ": ";
 | |
|     if (Constants[i].isMachineConstantPoolEntry())
 | |
|       Constants[i].Val.MachineCPVal->print(OS);
 | |
|     else
 | |
|       Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
 | |
|     OS << ", align=" << Constants[i].getAlignment();
 | |
|     OS << "\n";
 | |
|   }
 | |
| }
 | |
| 
 | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | |
| void MachineConstantPool::dump() const { print(dbgs()); }
 | |
| #endif
 |