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	* Separate the policy decisions into a derived class [InlineSimple]
  * Move the inlining mechanics into a base class [Inliner]
  * Change the inliner to be an SCCPass, making it more structured and
    eventually pipelinable with other SCC passes
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8257 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			120 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- InlineCommon.cpp - Code common to all inliners ---------------------===//
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//
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// This file implements the code shared between the LLVM inliners.  This
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// implements all of the boring mechanics of the bottom-up inlining.
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//
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//===----------------------------------------------------------------------===//
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#include "Inliner.h"
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#include "llvm/Module.h"
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#include "llvm/iOther.h"
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#include "llvm/iTerminators.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "Support/CommandLine.h"
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#include "Support/Debug.h"
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#include "Support/Statistic.h"
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namespace {
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  Statistic<> NumInlined("inline", "Number of functions inlined");
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  Statistic<> NumDeleted("inline", "Number of functions deleted because all callers found");
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  cl::opt<unsigned>             // FIXME: 200 is VERY conservative
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  InlineLimit("inline-threshold", cl::Hidden, cl::init(200),
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              cl::desc("Control the amount of inlining to perform (default = 200)"));
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}
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Inliner::Inliner() : InlineThreshold(InlineLimit) {}
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int Inliner::getRecursiveInlineCost(CallSite CS) {
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  return getInlineCost(CS);
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}
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bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
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  CallGraph &CG = getAnalysis<CallGraph>();
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  std::set<Function*> SCCFunctions;
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  DEBUG(std::cerr << "Inliner visiting SCC:");
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    SCCFunctions.insert(SCC[i]->getFunction());
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    DEBUG(std::cerr << " " << (SCC[i]->getFunction() ?
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              SCC[i]->getFunction()->getName() : "INDIRECTNODE"));
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  }
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  DEBUG(std::cerr << "\n");
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  bool Changed = false;
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  for (std::set<Function*>::iterator SCCI = SCCFunctions.begin(),
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         E = SCCFunctions.end(); SCCI != E; ++SCCI) {
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    Function *F = *SCCI;
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    if (F == 0 || F->isExternal()) continue;
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    DEBUG(std::cerr << "  Inspecting function: " << F->getName() << "\n");
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    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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      for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
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        bool ShouldInc = true;
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        // Found a call or invoke instruction?
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        if (isa<CallInst>(I) || isa<InvokeInst>(I)) {
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          CallSite CS = CallSite::get(I);
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          if (Function *Callee = CS.getCalledFunction())
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            if (!Callee->isExternal()) {
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              // Determine whether this is a function IN the SCC...
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              bool inSCC = SCCFunctions.count(Callee);
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              // If the policy determines that we should inline this function,
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              // try to do so...
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              int InlineCost = inSCC ? getRecursiveInlineCost(CS) :
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                                       getInlineCost(CS);
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              if (InlineCost < (int)InlineThreshold) {
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                DEBUG(std::cerr << "    Inlining: cost=" << InlineCost
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                                << ", Call: " << *CS.getInstruction());
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                // Save an iterator to the instruction before the call if it
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                // exists, otherwise get an iterator at the end of the
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                // block... because the call will be destroyed.
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                //
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                BasicBlock::iterator SI;
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                if (I != BB->begin()) {
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                  SI = I; --SI;           // Instruction before the call...
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                } else {
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                  SI = BB->end();
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                }
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                if (performInlining(CS, SCCFunctions)) {
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                  // Move to instruction before the call...
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                  I = (SI == BB->end()) ? BB->begin() : SI;
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                  ShouldInc = false; // Don't increment iterator until next time
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                  Changed = true;
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                }
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              }
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            }
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        }
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        if (ShouldInc) ++I;
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      }
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  }
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  return Changed;
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}
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bool Inliner::performInlining(CallSite CS, std::set<Function*> &SCC) {
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  Function *Callee = CS.getCalledFunction();
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  Function *Caller = CS.getInstruction()->getParent()->getParent();
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  // Attempt to inline the function...
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  if (!InlineFunction(CS)) return false;
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  ++NumInlined;
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  // If we inlined the last possible call site to the function,
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  // delete the function body now.
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  if (Callee->use_empty() && Callee != Caller &&
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      (Callee->hasInternalLinkage() || Callee->hasLinkOnceLinkage())) {
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    DEBUG(std::cerr << "    -> Deleting dead function: "
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                    << Callee->getName() << "\n");
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    std::set<Function*>::iterator I = SCC.find(Callee);
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    if (I != SCC.end())       // Remove function from this SCC...
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      SCC.erase(I);
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    Callee->getParent()->getFunctionList().erase(Callee);
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    ++NumDeleted;
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  }
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  return true; 
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}
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