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			176 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Local.cpp - Functions to perform local transformations ------------===//
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| //
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| // This family of functions perform various local transformations to the
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| // program.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/iTerminators.h"
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| #include "llvm/iOperators.h"
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| #include "llvm/ConstantHandling.h"
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| 
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| //===----------------------------------------------------------------------===//
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| //  Local constant propagation...
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| //
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| 
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| // ConstantFoldInstruction - If an instruction references constants, try to fold
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| // them together...
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| //
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| bool doConstantPropagation(BasicBlock::iterator &II) {
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|   if (Constant *C = ConstantFoldInstruction(II)) {
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|     // Replaces all of the uses of a variable with uses of the constant.
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|     II->replaceAllUsesWith(C);
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|     
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|     // Remove the instruction from the basic block...
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|     II = II->getParent()->getInstList().erase(II);
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|     return true;
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|   }
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| 
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|   return false;
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| }
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| 
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| // ConstantFoldTerminator - If a terminator instruction is predicated on a
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| // constant value, convert it into an unconditional branch to the constant
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| // destination.
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| //
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| bool ConstantFoldTerminator(BasicBlock *BB) {
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|   TerminatorInst *T = BB->getTerminator();
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|       
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|   // Branch - See if we are conditional jumping on constant
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|   if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
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|     if (BI->isUnconditional()) return false;  // Can't optimize uncond branch
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|     BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
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|     BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
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| 
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|     if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) {
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|       // Are we branching on constant?
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|       // YES.  Change to unconditional branch...
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|       BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2;
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|       BasicBlock *OldDest     = Cond->getValue() ? Dest2 : Dest1;
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| 
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|       //cerr << "Function: " << T->getParent()->getParent() 
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|       //     << "\nRemoving branch from " << T->getParent() 
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|       //     << "\n\nTo: " << OldDest << endl;
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| 
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|       // Let the basic block know that we are letting go of it.  Based on this,
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|       // it will adjust it's PHI nodes.
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|       assert(BI->getParent() && "Terminator not inserted in block!");
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|       OldDest->removePredecessor(BI->getParent());
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| 
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|       // Set the unconditional destination, and change the insn to be an
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|       // unconditional branch.
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|       BI->setUnconditionalDest(Destination);
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|       return true;
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|     } else if (Dest2 == Dest1) {       // Conditional branch to same location?
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|       // This branch matches something like this:  
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|       //     br bool %cond, label %Dest, label %Dest
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|       // and changes it into:  br label %Dest
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| 
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|       // Let the basic block know that we are letting go of one copy of it.
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|       assert(BI->getParent() && "Terminator not inserted in block!");
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|       Dest1->removePredecessor(BI->getParent());
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| 
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|       // Change a conditional branch to unconditional.
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|       BI->setUnconditionalDest(Dest1);
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|       return true;
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|     }
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|   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
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|     // If we are switching on a constant, we can convert the switch into a
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|     // single branch instruction!
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|     ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
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|     BasicBlock *TheOnlyDest = SI->getSuccessor(0);  // The default dest
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|     BasicBlock *DefaultDest = TheOnlyDest;
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|     assert(TheOnlyDest == SI->getDefaultDest() &&
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|            "Default destination is not successor #0?");
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| 
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|     // Figure out which case it goes to...
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|     for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
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|       // Found case matching a constant operand?
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|       if (SI->getSuccessorValue(i) == CI) {
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|         TheOnlyDest = SI->getSuccessor(i);
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|         break;
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|       }
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| 
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|       // Check to see if this branch is going to the same place as the default
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|       // dest.  If so, eliminate it as an explicit compare.
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|       if (SI->getSuccessor(i) == DefaultDest) {
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|         // Remove this entry...
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|         DefaultDest->removePredecessor(SI->getParent());
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|         SI->removeCase(i);
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|         --i; --e;  // Don't skip an entry...
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|         continue;
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|       }
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| 
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|       // Otherwise, check to see if the switch only branches to one destination.
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|       // We do this by reseting "TheOnlyDest" to null when we find two non-equal
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|       // destinations.
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|       if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
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|     }
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| 
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|     if (CI && !TheOnlyDest) {
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|       // Branching on a constant, but not any of the cases, go to the default
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|       // successor.
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|       TheOnlyDest = SI->getDefaultDest();
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|     }
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| 
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|     // If we found a single destination that we can fold the switch into, do so
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|     // now.
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|     if (TheOnlyDest) {
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|       // Insert the new branch..
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|       new BranchInst(TheOnlyDest, SI);
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|       BasicBlock *BB = SI->getParent();
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| 
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|       // Remove entries from PHI nodes which we no longer branch to...
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|       for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
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|         // Found case matching a constant operand?
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|         BasicBlock *Succ = SI->getSuccessor(i);
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|         if (Succ == TheOnlyDest)
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|           TheOnlyDest = 0;  // Don't modify the first branch to TheOnlyDest
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|         else
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|           Succ->removePredecessor(BB);
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|       }
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| 
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|       // Delete the old switch...
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|       BB->getInstList().erase(SI);
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|       return true;
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|     } else if (SI->getNumSuccessors() == 2) {
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|       // Otherwise, we can fold this switch into a conditional branch
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|       // instruction if it has only one non-default destination.
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|       Value *Cond = new SetCondInst(Instruction::SetEQ, SI->getCondition(),
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|                                     SI->getSuccessorValue(1), "cond", SI);
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|       // Insert the new branch...
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|       new BranchInst(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
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| 
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|       // Delete the old switch...
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|       SI->getParent()->getInstList().erase(SI);
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|       return true;
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|     }
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|   }
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|   return false;
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| }
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| 
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //  Local dead code elimination...
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| //
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| 
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| bool isInstructionTriviallyDead(Instruction *I) {
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|   return I->use_empty() && !I->mayWriteToMemory() && !isa<TerminatorInst>(I);
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| }
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| 
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| // dceInstruction - Inspect the instruction at *BBI and figure out if it's
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| // [trivially] dead.  If so, remove the instruction and update the iterator
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| // to point to the instruction that immediately succeeded the original
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| // instruction.
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| //
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| bool dceInstruction(BasicBlock::iterator &BBI) {
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|   // Look for un"used" definitions...
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|   if (isInstructionTriviallyDead(BBI)) {
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|     BBI = BBI->getParent()->getInstList().erase(BBI);   // Bye bye
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|     return true;
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|   }
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|   return false;
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| }
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