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https://github.com/c64scene-ar/llvm-6502.git
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f12b379448
I have some uncommitted changes to the cast code that catch this sort of thing at compile-time but I still need to do some other cleanup before I can enable it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174853 91177308-0d34-0410-b5e6-96231b3b80d8
200 lines
5.8 KiB
C++
200 lines
5.8 KiB
C++
//===-- llvm/MC/MCObjectWriter.h - Object File Writer Interface -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCOBJECTWRITER_H
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#define LLVM_MC_MCOBJECTWRITER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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namespace llvm {
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class MCAsmLayout;
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class MCAssembler;
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class MCFixup;
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class MCFragment;
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class MCSymbolData;
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class MCSymbolRefExpr;
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class MCValue;
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/// MCObjectWriter - Defines the object file and target independent interfaces
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/// used by the assembler backend to write native file format object files.
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///
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/// The object writer contains a few callbacks used by the assembler to allow
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/// the object writer to modify the assembler data structures at appropriate
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/// points. Once assembly is complete, the object writer is given the
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/// MCAssembler instance, which contains all the symbol and section data which
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/// should be emitted as part of WriteObject().
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///
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/// The object writer also contains a number of helper methods for writing
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/// binary data to the output stream.
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class MCObjectWriter {
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MCObjectWriter(const MCObjectWriter &) LLVM_DELETED_FUNCTION;
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void operator=(const MCObjectWriter &) LLVM_DELETED_FUNCTION;
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protected:
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raw_ostream &OS;
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unsigned IsLittleEndian : 1;
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protected: // Can only create subclasses.
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MCObjectWriter(raw_ostream &_OS, bool _IsLittleEndian)
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: OS(_OS), IsLittleEndian(_IsLittleEndian) {}
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public:
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virtual ~MCObjectWriter();
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/// lifetime management
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virtual void reset() { }
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bool isLittleEndian() const { return IsLittleEndian; }
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raw_ostream &getStream() { return OS; }
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/// @name High-Level API
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/// @{
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/// \brief Perform any late binding of symbols (for example, to assign symbol
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/// indices for use when generating relocations).
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///
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/// This routine is called by the assembler after layout and relaxation is
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/// complete.
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virtual void ExecutePostLayoutBinding(MCAssembler &Asm,
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const MCAsmLayout &Layout) = 0;
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/// \brief Record a relocation entry.
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///
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/// This routine is called by the assembler after layout and relaxation, and
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/// post layout binding. The implementation is responsible for storing
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/// information about the relocation so that it can be emitted during
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/// WriteObject().
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virtual void RecordRelocation(const MCAssembler &Asm,
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const MCAsmLayout &Layout,
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const MCFragment *Fragment,
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const MCFixup &Fixup, MCValue Target,
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uint64_t &FixedValue) = 0;
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/// \brief Check whether the difference (A - B) between two symbol
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/// references is fully resolved.
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///
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/// Clients are not required to answer precisely and may conservatively return
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/// false, even when a difference is fully resolved.
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bool
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IsSymbolRefDifferenceFullyResolved(const MCAssembler &Asm,
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const MCSymbolRefExpr *A,
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const MCSymbolRefExpr *B,
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bool InSet) const;
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virtual bool
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IsSymbolRefDifferenceFullyResolvedImpl(const MCAssembler &Asm,
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const MCSymbolData &DataA,
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const MCFragment &FB,
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bool InSet,
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bool IsPCRel) const;
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/// \brief Write the object file.
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///
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/// This routine is called by the assembler after layout and relaxation is
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/// complete, fixups have been evaluated and applied, and relocations
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/// generated.
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virtual void WriteObject(MCAssembler &Asm,
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const MCAsmLayout &Layout) = 0;
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/// @}
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/// @name Binary Output
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/// @{
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void Write8(uint8_t Value) {
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OS << char(Value);
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}
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void WriteLE16(uint16_t Value) {
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Write8(uint8_t(Value >> 0));
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Write8(uint8_t(Value >> 8));
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}
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void WriteLE32(uint32_t Value) {
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WriteLE16(uint16_t(Value >> 0));
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WriteLE16(uint16_t(Value >> 16));
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}
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void WriteLE64(uint64_t Value) {
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WriteLE32(uint32_t(Value >> 0));
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WriteLE32(uint32_t(Value >> 32));
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}
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void WriteBE16(uint16_t Value) {
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Write8(uint8_t(Value >> 8));
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Write8(uint8_t(Value >> 0));
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}
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void WriteBE32(uint32_t Value) {
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WriteBE16(uint16_t(Value >> 16));
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WriteBE16(uint16_t(Value >> 0));
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}
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void WriteBE64(uint64_t Value) {
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WriteBE32(uint32_t(Value >> 32));
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WriteBE32(uint32_t(Value >> 0));
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}
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void Write16(uint16_t Value) {
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if (IsLittleEndian)
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WriteLE16(Value);
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else
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WriteBE16(Value);
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}
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void Write32(uint32_t Value) {
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if (IsLittleEndian)
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WriteLE32(Value);
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else
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WriteBE32(Value);
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}
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void Write64(uint64_t Value) {
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if (IsLittleEndian)
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WriteLE64(Value);
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else
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WriteBE64(Value);
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}
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void WriteZeros(unsigned N) {
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const char Zeros[16] = { 0 };
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for (unsigned i = 0, e = N / 16; i != e; ++i)
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OS << StringRef(Zeros, 16);
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OS << StringRef(Zeros, N % 16);
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}
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void WriteBytes(const SmallVectorImpl<char> &ByteVec, unsigned ZeroFillSize = 0) {
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WriteBytes(StringRef(ByteVec.data(), ByteVec.size()), ZeroFillSize);
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}
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void WriteBytes(StringRef Str, unsigned ZeroFillSize = 0) {
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// TODO: this version may need to go away once all fragment contents are
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// converted to SmallVector<char, N>
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assert((ZeroFillSize == 0 || Str.size () <= ZeroFillSize) &&
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"data size greater than fill size, unexpected large write will occur");
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OS << Str;
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if (ZeroFillSize)
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WriteZeros(ZeroFillSize - Str.size());
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}
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/// @}
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};
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} // End llvm namespace
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#endif
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