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			366 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			366 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect meta information for a module.  This information should be in a
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// neutral form that can be used by different debugging and exception handling
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// schemes.
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//
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// The organization of information is primarily clustered around the source
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// compile units.  The main exception is source line correspondence where
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// inlining may interleave code from various compile units.
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//
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// The following information can be retrieved from the MachineModuleInfo.
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//
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//  -- Source directories - Directories are uniqued based on their canonical
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//     string and assigned a sequential numeric ID (base 1.)
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//  -- Source files - Files are also uniqued based on their name and directory
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//     ID.  A file ID is sequential number (base 1.)
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//  -- Source line correspondence - A vector of file ID, line#, column# triples.
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//     A DEBUG_LOCATION instruction is generated  by the DAG Legalizer
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//     corresponding to each entry in the source line list.  This allows a debug
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//     emitter to generate labels referenced by debug information tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
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#define LLVM_CODEGEN_MACHINEMODULEINFO_H
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#include "llvm/Pass.h"
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#include "llvm/GlobalValue.h"
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#include "llvm/Metadata.h"
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#include "llvm/CodeGen/MachineLocation.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/Support/Dwarf.h"
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#include "llvm/Support/DebugLoc.h"
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#include "llvm/Support/ValueHandle.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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// Forward declarations.
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class Constant;
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class GlobalVariable;
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class MDNode;
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class MMIAddrLabelMap;
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class MachineBasicBlock;
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class MachineFunction;
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class Module;
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class PointerType;
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class StructType;
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//===----------------------------------------------------------------------===//
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/// LandingPadInfo - This structure is used to retain landing pad info for
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/// the current function.
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///
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struct LandingPadInfo {
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  MachineBasicBlock *LandingPadBlock;    // Landing pad block.
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  SmallVector<MCSymbol*, 1> BeginLabels; // Labels prior to invoke.
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  SmallVector<MCSymbol*, 1> EndLabels;   // Labels after invoke.
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  MCSymbol *LandingPadLabel;             // Label at beginning of landing pad.
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  const Function *Personality;           // Personality function.
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  std::vector<int> TypeIds;              // List of type ids (filters negative)
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  explicit LandingPadInfo(MachineBasicBlock *MBB)
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    : LandingPadBlock(MBB), LandingPadLabel(0), Personality(0) {}
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};
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//===----------------------------------------------------------------------===//
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/// MachineModuleInfoImpl - This class can be derived from and used by targets
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/// to hold private target-specific information for each Module.  Objects of
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/// type are accessed/created with MMI::getInfo and destroyed when the
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/// MachineModuleInfo is destroyed.
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/// 
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class MachineModuleInfoImpl {
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public:
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  typedef PointerIntPair<MCSymbol*, 1, bool> StubValueTy;
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  virtual ~MachineModuleInfoImpl();
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  typedef std::vector<std::pair<MCSymbol*, StubValueTy> > SymbolListTy;
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protected:
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  static SymbolListTy GetSortedStubs(const DenseMap<MCSymbol*, StubValueTy>&);
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};
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//===----------------------------------------------------------------------===//
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/// MachineModuleInfo - This class contains meta information specific to a
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/// module.  Queries can be made by different debugging and exception handling
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/// schemes and reformated for specific use.
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///
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class MachineModuleInfo : public ImmutablePass {
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  /// Context - This is the MCContext used for the entire code generator.
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  MCContext Context;
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  /// TheModule - This is the LLVM Module being worked on.
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  const Module *TheModule;
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  /// ObjFileMMI - This is the object-file-format-specific implementation of
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  /// MachineModuleInfoImpl, which lets targets accumulate whatever info they
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  /// want.
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  MachineModuleInfoImpl *ObjFileMMI;
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  // FrameMoves - List of moves done by a function's prolog.  Used to construct
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  // frame maps by debug and exception handling consumers.
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  std::vector<MachineMove> FrameMoves;
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  // LandingPads - List of LandingPadInfo describing the landing pad information
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  // in the current function.
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  std::vector<LandingPadInfo> LandingPads;
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  // Map of invoke call site index values to associated begin EH_LABEL for
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  // the current function.
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  DenseMap<MCSymbol*, unsigned> CallSiteMap;
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  // The current call site index being processed, if any. 0 if none.
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  unsigned CurCallSite;
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  // TypeInfos - List of C++ TypeInfo used in the current function.
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  //
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  std::vector<const GlobalVariable *> TypeInfos;
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  // FilterIds - List of typeids encoding filters used in the current function.
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  //
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  std::vector<unsigned> FilterIds;
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  // FilterEnds - List of the indices in FilterIds corresponding to filter
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  // terminators.
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  //
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  std::vector<unsigned> FilterEnds;
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  // Personalities - Vector of all personality functions ever seen. Used to emit
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  // common EH frames.
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  std::vector<const Function *> Personalities;
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  /// UsedFunctions - The functions in the @llvm.used list in a more easily
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  /// searchable format.  This does not include the functions in
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  /// llvm.compiler.used.
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  SmallPtrSet<const Function *, 32> UsedFunctions;
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  /// AddrLabelSymbols - This map keeps track of which symbol is being used for
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  /// the specified basic block's address of label.
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  MMIAddrLabelMap *AddrLabelSymbols;
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  bool CallsEHReturn;
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  bool CallsUnwindInit;
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  /// DbgInfoAvailable - True if debugging information is available
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  /// in this module.
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  bool DbgInfoAvailable;
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  /// True if this module calls VarArg function with floating point arguments.
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  /// This is used to emit an undefined reference to fltused on Windows targets.
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  bool CallsExternalVAFunctionWithFloatingPointArguments;
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public:
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  static char ID; // Pass identification, replacement for typeid
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  typedef std::pair<unsigned, DebugLoc> UnsignedDebugLocPair;
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  typedef SmallVector<std::pair<TrackingVH<MDNode>, UnsignedDebugLocPair>, 4>
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    VariableDbgInfoMapTy;
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  VariableDbgInfoMapTy VariableDbgInfo;
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  MachineModuleInfo();  // DUMMY CONSTRUCTOR, DO NOT CALL.
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  // Real constructor.
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  MachineModuleInfo(const MCAsmInfo &MAI, const TargetAsmInfo *TAI);
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  ~MachineModuleInfo();
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  bool doInitialization();
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  bool doFinalization();
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  /// EndFunction - Discard function meta information.
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  ///
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  void EndFunction();
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  const MCContext &getContext() const { return Context; }
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  MCContext &getContext() { return Context; }
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  void setModule(const Module *M) { TheModule = M; }
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  const Module *getModule() const { return TheModule; }
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  /// getInfo - Keep track of various per-function pieces of information for
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  /// backends that would like to do so.
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  ///
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  template<typename Ty>
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  Ty &getObjFileInfo() {
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    if (ObjFileMMI == 0)
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      ObjFileMMI = new Ty(*this);
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    return *static_cast<Ty*>(ObjFileMMI);
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  }
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  template<typename Ty>
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  const Ty &getObjFileInfo() const {
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    return const_cast<MachineModuleInfo*>(this)->getObjFileInfo<Ty>();
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  }
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  /// AnalyzeModule - Scan the module for global debug information.
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  ///
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  void AnalyzeModule(const Module &M);
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  /// hasDebugInfo - Returns true if valid debug info is present.
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  ///
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  bool hasDebugInfo() const { return DbgInfoAvailable; }
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  void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = avail; }
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  bool callsEHReturn() const { return CallsEHReturn; }
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  void setCallsEHReturn(bool b) { CallsEHReturn = b; }
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  bool callsUnwindInit() const { return CallsUnwindInit; }
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  void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
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  bool callsExternalVAFunctionWithFloatingPointArguments() const {
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    return CallsExternalVAFunctionWithFloatingPointArguments;
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  }
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  void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
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    CallsExternalVAFunctionWithFloatingPointArguments = b;
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  }
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  /// getFrameMoves - Returns a reference to a list of moves done in the current
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  /// function's prologue.  Used to construct frame maps for debug and exception
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  /// handling comsumers.
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  std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
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  /// getAddrLabelSymbol - Return the symbol to be used for the specified basic
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  /// block when its address is taken.  This cannot be its normal LBB label
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  /// because the block may be accessed outside its containing function.
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  MCSymbol *getAddrLabelSymbol(const BasicBlock *BB);
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  /// getAddrLabelSymbolToEmit - Return the symbol to be used for the specified
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  /// basic block when its address is taken.  If other blocks were RAUW'd to
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  /// this one, we may have to emit them as well, return the whole set.
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  std::vector<MCSymbol*> getAddrLabelSymbolToEmit(const BasicBlock *BB);
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  /// takeDeletedSymbolsForFunction - If the specified function has had any
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  /// references to address-taken blocks generated, but the block got deleted,
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  /// return the symbol now so we can emit it.  This prevents emitting a
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  /// reference to a symbol that has no definition.
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  void takeDeletedSymbolsForFunction(const Function *F,
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                                     std::vector<MCSymbol*> &Result);
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  //===- EH ---------------------------------------------------------------===//
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  /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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  /// specified MachineBasicBlock.
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  LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
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  /// addInvoke - Provide the begin and end labels of an invoke style call and
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  /// associate it with a try landing pad block.
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  void addInvoke(MachineBasicBlock *LandingPad,
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                 MCSymbol *BeginLabel, MCSymbol *EndLabel);
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  /// addLandingPad - Add a new panding pad.  Returns the label ID for the
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  /// landing pad entry.
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  MCSymbol *addLandingPad(MachineBasicBlock *LandingPad);
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  /// addPersonality - Provide the personality function for the exception
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  /// information.
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  void addPersonality(MachineBasicBlock *LandingPad,
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                      const Function *Personality);
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  /// getPersonalityIndex - Get index of the current personality function inside
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  /// Personalitites array
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  unsigned getPersonalityIndex() const;
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  /// getPersonalities - Return array of personality functions ever seen.
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  const std::vector<const Function *>& getPersonalities() const {
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    return Personalities;
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  }
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  /// isUsedFunction - Return true if the functions in the llvm.used list.  This
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  /// does not return true for things in llvm.compiler.used unless they are also
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  /// in llvm.used.
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  bool isUsedFunction(const Function *F) {
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    return UsedFunctions.count(F);
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  }
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  /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
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  ///
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  void addCatchTypeInfo(MachineBasicBlock *LandingPad,
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                        std::vector<const GlobalVariable *> &TyInfo);
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  /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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  ///
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  void addFilterTypeInfo(MachineBasicBlock *LandingPad,
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                         std::vector<const GlobalVariable *> &TyInfo);
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  /// addCleanup - Add a cleanup action for a landing pad.
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  ///
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  void addCleanup(MachineBasicBlock *LandingPad);
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  /// getTypeIDFor - Return the type id for the specified typeinfo.  This is
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  /// function wide.
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  unsigned getTypeIDFor(const GlobalVariable *TI);
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  /// getFilterIDFor - Return the id of the filter encoded by TyIds.  This is
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  /// function wide.
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  int getFilterIDFor(std::vector<unsigned> &TyIds);
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  /// TidyLandingPads - Remap landing pad labels and remove any deleted landing
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  /// pads.
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  void TidyLandingPads(DenseMap<MCSymbol*, uintptr_t> *LPMap = 0);
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  /// getLandingPads - Return a reference to the landing pad info for the
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  /// current function.
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  const std::vector<LandingPadInfo> &getLandingPads() const {
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    return LandingPads;
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  }
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  /// setCallSiteBeginLabel - Map the begin label for a call site
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  void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) {
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    CallSiteMap[BeginLabel] = Site;
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  }
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  /// getCallSiteBeginLabel - Get the call site number for a begin label
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  unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) {
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    assert(CallSiteMap.count(BeginLabel) &&
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           "Missing call site number for EH_LABEL!");
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    return CallSiteMap[BeginLabel];
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  }
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  /// setCurrentCallSite - Set the call site currently being processed.
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  void setCurrentCallSite(unsigned Site) { CurCallSite = Site; }
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  /// getCurrentCallSite - Get the call site currently being processed, if any.
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  /// return zero if none.
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  unsigned getCurrentCallSite(void) { return CurCallSite; }
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  /// getTypeInfos - Return a reference to the C++ typeinfo for the current
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  /// function.
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  const std::vector<const GlobalVariable *> &getTypeInfos() const {
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    return TypeInfos;
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  }
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  /// getFilterIds - Return a reference to the typeids encoding filters used in
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  /// the current function.
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  const std::vector<unsigned> &getFilterIds() const {
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    return FilterIds;
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  }
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  /// getPersonality - Return a personality function if available.  The presence
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  /// of one is required to emit exception handling info.
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  const Function *getPersonality() const;
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  /// setVariableDbgInfo - Collect information used to emit debugging
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  /// information of a variable.
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  void setVariableDbgInfo(MDNode *N, unsigned Slot, DebugLoc Loc) {
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    VariableDbgInfo.push_back(std::make_pair(N, std::make_pair(Slot, Loc)));
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  }
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  VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfo; }
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}; // End class MachineModuleInfo
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} // End llvm namespace
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#endif
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