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	The only folding these load/store architectures can do is converting COPY into a load or store, and the target independent part of foldMemoryOperand already knows how to do that. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108099 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			149 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the PowerPC implementation of the TargetInstrInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef POWERPC32_INSTRUCTIONINFO_H
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#define POWERPC32_INSTRUCTIONINFO_H
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#include "PPC.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "PPCRegisterInfo.h"
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namespace llvm {
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/// PPCII - This namespace holds all of the PowerPC target-specific
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/// per-instruction flags.  These must match the corresponding definitions in
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/// PPC.td and PPCInstrFormats.td.
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namespace PPCII {
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enum {
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  // PPC970 Instruction Flags.  These flags describe the characteristics of the
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  // PowerPC 970 (aka G5) dispatch groups and how they are formed out of
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  // raw machine instructions.
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  /// PPC970_First - This instruction starts a new dispatch group, so it will
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  /// always be the first one in the group.
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  PPC970_First = 0x1,
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  /// PPC970_Single - This instruction starts a new dispatch group and
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  /// terminates it, so it will be the sole instruction in the group.
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  PPC970_Single = 0x2,
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  /// PPC970_Cracked - This instruction is cracked into two pieces, requiring
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  /// two dispatch pipes to be available to issue.
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  PPC970_Cracked = 0x4,
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  /// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
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  /// an instruction is issued to.
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  PPC970_Shift = 3,
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  PPC970_Mask = 0x07 << PPC970_Shift
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};
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enum PPC970_Unit {
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  /// These are the various PPC970 execution unit pipelines.  Each instruction
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  /// is one of these.
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  PPC970_Pseudo = 0 << PPC970_Shift,   // Pseudo instruction
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  PPC970_FXU    = 1 << PPC970_Shift,   // Fixed Point (aka Integer/ALU) Unit
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  PPC970_LSU    = 2 << PPC970_Shift,   // Load Store Unit
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  PPC970_FPU    = 3 << PPC970_Shift,   // Floating Point Unit
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  PPC970_CRU    = 4 << PPC970_Shift,   // Control Register Unit
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  PPC970_VALU   = 5 << PPC970_Shift,   // Vector ALU
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  PPC970_VPERM  = 6 << PPC970_Shift,   // Vector Permute Unit
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  PPC970_BRU    = 7 << PPC970_Shift    // Branch Unit
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};
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}
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class PPCInstrInfo : public TargetInstrInfoImpl {
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  PPCTargetMachine &TM;
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  const PPCRegisterInfo RI;
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  bool StoreRegToStackSlot(MachineFunction &MF,
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                           unsigned SrcReg, bool isKill, int FrameIdx,
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                           const TargetRegisterClass *RC,
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                           SmallVectorImpl<MachineInstr*> &NewMIs) const;
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  void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL, 
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                            unsigned DestReg, int FrameIdx,
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                            const TargetRegisterClass *RC,
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                            SmallVectorImpl<MachineInstr*> &NewMIs) const;
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public:
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  explicit PPCInstrInfo(PPCTargetMachine &TM);
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  /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
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  /// such, whenever a client has an instance of instruction info, it should
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  /// always be able to get register info as well (through this method).
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  ///
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  virtual const PPCRegisterInfo &getRegisterInfo() const { return RI; }
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  /// Return true if the instruction is a register to register move and return
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  /// the source and dest operands and their sub-register indices by reference.
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  virtual bool isMoveInstr(const MachineInstr &MI,
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                           unsigned &SrcReg, unsigned &DstReg,
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                           unsigned &SrcSubIdx, unsigned &DstSubIdx) const;
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  unsigned isLoadFromStackSlot(const MachineInstr *MI,
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                               int &FrameIndex) const;
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  unsigned isStoreToStackSlot(const MachineInstr *MI,
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                              int &FrameIndex) const;
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  // commuteInstruction - We can commute rlwimi instructions, but only if the
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  // rotate amt is zero.  We also have to munge the immediates a bit.
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  virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI) const;
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  virtual void insertNoop(MachineBasicBlock &MBB, 
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                          MachineBasicBlock::iterator MI) const;
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  // Branch analysis.
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  virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
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                             MachineBasicBlock *&FBB,
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                             SmallVectorImpl<MachineOperand> &Cond,
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                             bool AllowModify) const;
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  virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
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  virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
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                                MachineBasicBlock *FBB,
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                                const SmallVectorImpl<MachineOperand> &Cond,
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                                DebugLoc DL) const;
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  virtual void copyPhysReg(MachineBasicBlock &MBB,
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                           MachineBasicBlock::iterator I, DebugLoc DL,
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                           unsigned DestReg, unsigned SrcReg,
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                           bool KillSrc) const;
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  virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
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                                   MachineBasicBlock::iterator MBBI,
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                                   unsigned SrcReg, bool isKill, int FrameIndex,
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                                   const TargetRegisterClass *RC,
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                                   const TargetRegisterInfo *TRI) const;
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  virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
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                                    MachineBasicBlock::iterator MBBI,
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                                    unsigned DestReg, int FrameIndex,
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                                    const TargetRegisterClass *RC,
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                                    const TargetRegisterInfo *TRI) const;
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  virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
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                                                 int FrameIx,
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                                                 uint64_t Offset,
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                                                 const MDNode *MDPtr,
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                                                 DebugLoc DL) const;
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  virtual
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  bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
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  /// GetInstSize - Return the number of bytes of code the specified
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  /// instruction may be.  This returns the maximum number of bytes.
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  ///
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  virtual unsigned GetInstSizeInBytes(const MachineInstr *MI) const;
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};
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}
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#endif
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