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			207 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			207 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- StripSymbols.cpp - Strip symbols and debug info from a module ------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements stripping symbols out of symbol tables.
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//
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// Specifically, this allows you to strip all of the symbols out of:
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//   * All functions in a module
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//   * All non-essential symbols in a module (all function symbols + all module
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//     scope symbols)
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//   * Debug information.
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//
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// Notice that:
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//   * This pass makes code much less readable, so it should only be used in
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//     situations where the 'strip' utility would be used (such as reducing
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//     code size, and making it harder to reverse engineer code).
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/ValueSymbolTable.h"
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#include "llvm/TypeSymbolTable.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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namespace {
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  class VISIBILITY_HIDDEN StripSymbols : public ModulePass {
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    bool OnlyDebugInfo;
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    explicit StripSymbols(bool ODI = false) 
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      : ModulePass((intptr_t)&ID), OnlyDebugInfo(ODI) {}
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    virtual bool runOnModule(Module &M);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesAll();
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    }
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  };
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  char StripSymbols::ID = 0;
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  RegisterPass<StripSymbols> X("strip", "Strip all symbols from a module");
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}
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ModulePass *llvm::createStripSymbolsPass(bool OnlyDebugInfo) {
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  return new StripSymbols(OnlyDebugInfo);
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}
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static void RemoveDeadConstant(Constant *C) {
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  assert(C->use_empty() && "Constant is not dead!");
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  std::vector<Constant*> Operands;
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  for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i)
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    if (isa<DerivedType>(C->getOperand(i)->getType()) &&
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        C->getOperand(i)->hasOneUse())
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      Operands.push_back(C->getOperand(i));
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  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C)) {
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    if (!GV->hasInternalLinkage()) return;   // Don't delete non static globals.
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    GV->eraseFromParent();
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  }
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  else if (!isa<Function>(C))
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    C->destroyConstant();
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  // If the constant referenced anything, see if we can delete it as well.
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  while (!Operands.empty()) {
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    RemoveDeadConstant(Operands.back());
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    Operands.pop_back();
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  }
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}
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// Strip the symbol table of its names.
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//
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static void StripSymtab(ValueSymbolTable &ST) {
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  for (ValueSymbolTable::iterator VI = ST.begin(), VE = ST.end(); VI != VE; ) {
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    Value *V = VI->getValue();
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    ++VI;
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    if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()) {
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      // Set name to "", removing from symbol table!
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      V->setName("");
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    }
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  }
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}
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// Strip the symbol table of its names.
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static void StripTypeSymtab(TypeSymbolTable &ST) {
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  for (TypeSymbolTable::iterator TI = ST.begin(), E = ST.end(); TI != E; )
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    ST.remove(TI++);
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}
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bool StripSymbols::runOnModule(Module &M) {
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  // If we're not just stripping debug info, strip all symbols from the
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  // functions and the names from any internal globals.
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  if (!OnlyDebugInfo) {
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    for (Module::global_iterator I = M.global_begin(), E = M.global_end();
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         I != E; ++I)
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      if (I->hasInternalLinkage())
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        I->setName("");     // Internal symbols can't participate in linkage
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    for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
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      if (I->hasInternalLinkage())
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        I->setName("");     // Internal symbols can't participate in linkage
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      StripSymtab(I->getValueSymbolTable());
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    }
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    // Remove all names from types.
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    StripTypeSymtab(M.getTypeSymbolTable());
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  }
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  // Strip debug info in the module if it exists.  To do this, we remove
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  // llvm.dbg.func.start, llvm.dbg.stoppoint, and llvm.dbg.region.end calls, and
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  // any globals they point to if now dead.
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  Function *FuncStart = M.getFunction("llvm.dbg.func.start");
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  Function *StopPoint = M.getFunction("llvm.dbg.stoppoint");
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  Function *RegionStart = M.getFunction("llvm.dbg.region.start");
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  Function *RegionEnd = M.getFunction("llvm.dbg.region.end");
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  Function *Declare = M.getFunction("llvm.dbg.declare");
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  if (!FuncStart && !StopPoint && !RegionStart && !RegionEnd && !Declare)
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    return true;
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  std::vector<GlobalVariable*> DeadGlobals;
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  // Remove all of the calls to the debugger intrinsics, and remove them from
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  // the module.
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  if (FuncStart) {
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    while (!FuncStart->use_empty()) {
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      CallInst *CI = cast<CallInst>(FuncStart->use_back());
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      Value *Arg = CI->getOperand(1);
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      assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
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      CI->eraseFromParent();
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      if (Arg->use_empty())
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        if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
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          DeadGlobals.push_back(GV);
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    }
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    FuncStart->eraseFromParent();
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  }
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  if (StopPoint) {
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    while (!StopPoint->use_empty()) {
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      CallInst *CI = cast<CallInst>(StopPoint->use_back());
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      Value *Arg = CI->getOperand(3);
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      assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
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      CI->eraseFromParent();
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      if (Arg->use_empty())
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        if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
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          DeadGlobals.push_back(GV);
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    }
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    StopPoint->eraseFromParent();
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  }
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  if (RegionStart) {
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    while (!RegionStart->use_empty()) {
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      CallInst *CI = cast<CallInst>(RegionStart->use_back());
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      Value *Arg = CI->getOperand(1);
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      assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
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      CI->eraseFromParent();
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      if (Arg->use_empty())
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        if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
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          DeadGlobals.push_back(GV);
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    }
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    RegionStart->eraseFromParent();
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  }
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  if (RegionEnd) {
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    while (!RegionEnd->use_empty()) {
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      CallInst *CI = cast<CallInst>(RegionEnd->use_back());
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      Value *Arg = CI->getOperand(1);
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      assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
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      CI->eraseFromParent();
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      if (Arg->use_empty())
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        if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
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          DeadGlobals.push_back(GV);
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    }
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    RegionEnd->eraseFromParent();
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  }
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  if (Declare) {
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    while (!Declare->use_empty()) {
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      CallInst *CI = cast<CallInst>(Declare->use_back());
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      Value *Arg = CI->getOperand(2);
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      assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
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      CI->eraseFromParent();
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      if (Arg->use_empty())
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        if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
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          DeadGlobals.push_back(GV);
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    }
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    Declare->eraseFromParent();
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  }
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  // Finally, delete any internal globals that were only used by the debugger
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  // intrinsics.
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  while (!DeadGlobals.empty()) {
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    GlobalVariable *GV = DeadGlobals.back();
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    DeadGlobals.pop_back();
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    if (GV->hasInternalLinkage())
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      RemoveDeadConstant(GV);
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  }
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  return true;
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}
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