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			75 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- InlineAlways.cpp - Code to inline always_inline functions ----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a custom inliner that handles only functions that
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// are marked as "always inline".
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "inline"
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#include "llvm/CallingConv.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Module.h"
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#include "llvm/Type.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Analysis/InlineCost.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Transforms/IPO/InlinerPass.h"
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#include "llvm/ADT/SmallPtrSet.h"
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using namespace llvm;
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namespace {
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  // AlwaysInliner only inlines functions that are mark as "always inline".
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  class AlwaysInliner : public Inliner {
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    // Functions that are never inlined
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    SmallPtrSet<const Function*, 16> NeverInline; 
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    InlineCostAnalyzer CA;
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  public:
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    // Use extremely low threshold. 
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    AlwaysInliner() : Inliner(&ID, -2000000000) {}
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    static char ID; // Pass identification, replacement for typeid
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    InlineCost getInlineCost(CallSite CS) {
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      return CA.getInlineCost(CS, NeverInline);
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    }
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    float getInlineFudgeFactor(CallSite CS) {
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      return CA.getInlineFudgeFactor(CS);
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    }
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    void resetCachedCostInfo(Function *Caller) {
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      return CA.resetCachedCostInfo(Caller);
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    }
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    virtual bool doFinalization(CallGraph &CG) { 
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      return removeDeadFunctions(CG, &NeverInline); 
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    }
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    virtual bool doInitialization(CallGraph &CG);
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  };
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}
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char AlwaysInliner::ID = 0;
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static RegisterPass<AlwaysInliner>
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X("always-inline", "Inliner for always_inline functions");
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Pass *llvm::createAlwaysInlinerPass() { return new AlwaysInliner(); }
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// doInitialization - Initializes the vector of functions that have not 
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// been annotated with the "always inline" attribute.
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bool AlwaysInliner::doInitialization(CallGraph &CG) {
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  Module &M = CG.getModule();
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  for (Module::iterator I = M.begin(), E = M.end();
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       I != E; ++I)
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    if (!I->isDeclaration() && !I->hasFnAttr(Attribute::AlwaysInline))
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      NeverInline.insert(I);
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  return false;
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}
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