mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-04 22:07:27 +00:00
987e8baf12
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5228 91177308-0d34-0410-b5e6-96231b3b80d8
66 lines
2.8 KiB
C++
66 lines
2.8 KiB
C++
//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===//
|
|
//
|
|
// This file exposes functions that may be used with BuildMI from the
|
|
// MachineInstrBuilder.h file to handle X86'isms in a clean way.
|
|
//
|
|
// The BuildMem function may be used with the BuildMI function to add entire
|
|
// memory references in a single, typed, function call. X86 memory references
|
|
// can be very complex expressions (described in the README), so wrapping them
|
|
// up behind an easier to use interface makes sense. Descriptions of the
|
|
// functions are included below.
|
|
//
|
|
// For reference, the order of operands for memory references is:
|
|
// (Operand), Base, Scale, Index, Displacement.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef X86INSTRBUILDER_H
|
|
#define X86INSTRBUILDER_H
|
|
|
|
#include "llvm/CodeGen/MachineInstrBuilder.h"
|
|
|
|
/// addDirectMem - This function is used to add a direct memory reference to the
|
|
/// current instruction -- that is, a dereference of an address in a register,
|
|
/// with no scale, index or displacement. An example is: DWORD PTR [EAX].
|
|
///
|
|
inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB,
|
|
unsigned Reg) {
|
|
// Because memory references are always represented with four
|
|
// values, this adds: Reg, [1, NoReg, 0] to the instruction.
|
|
return MIB.addReg(Reg).addZImm(1).addMReg(0).addSImm(0);
|
|
}
|
|
|
|
|
|
/// addRegOffset - This function is used to add a memory reference of the form
|
|
/// [Reg + Offset], i.e., one with no scale or index, but with a
|
|
/// displacement. An example is: DWORD PTR [EAX + 4].
|
|
///
|
|
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
|
|
unsigned Reg, int Offset) {
|
|
return MIB.addReg(Reg).addZImm(1).addMReg(0).addSImm(Offset);
|
|
}
|
|
|
|
/// addFrameReference - This function is used to add a reference to the base of
|
|
/// an abstract object on the stack frame of the current function. This
|
|
/// reference has base register as the FrameIndex offset until it is resolved.
|
|
/// This allows a constant offset to be specified as well...
|
|
///
|
|
inline const MachineInstrBuilder &
|
|
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
|
|
return MIB.addFrameIndex(FI).addZImm(1).addMReg(0).addSImm(Offset);
|
|
}
|
|
|
|
/// addConstantPoolReference - This function is used to add a reference to the
|
|
/// base of a constant value spilled to the per-function constant pool. The
|
|
/// reference has base register ConstantPoolIndex offset which is retained until
|
|
/// either machine code emission or assembly output. This allows an optional
|
|
/// offset to be added as well.
|
|
///
|
|
inline const MachineInstrBuilder &
|
|
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
|
|
int Offset = 0) {
|
|
return MIB.addConstantPoolIndex(CPI).addZImm(1).addMReg(0).addSImm(Offset);
|
|
}
|
|
|
|
#endif
|