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			166 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines three classes: Timer, TimeRegion, and TimerGroup,
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// documented below.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_TIMER_H
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#define LLVM_SUPPORT_TIMER_H
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#include "llvm/Support/DataTypes.h"
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#include <string>
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#include <vector>
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#include <iosfwd>
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#include <cassert>
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namespace llvm {
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class TimerGroup;
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/// Timer - This class is used to track the amount of time spent between
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/// invocations of it's startTimer()/stopTimer() methods.  Given appropriate OS
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/// support it can also keep track of the RSS of the program at various points.
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/// By default, the Timer will print the amount of time it has captured to
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/// standard error when the laster timer is destroyed, otherwise it is printed
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/// when it's TimerGroup is destroyed.  Timer's do not print their information
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/// if they are never started.
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///
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class Timer {
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  double Elapsed;        // Wall clock time elapsed in seconds
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  double UserTime;       // User time elapsed
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  double SystemTime;     // System time elapsed
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  ssize_t MemUsed;       // Memory allocated (in bytes)
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  size_t PeakMem;        // Peak memory used
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  size_t PeakMemBase;    // Temporary for peak calculation...
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  std::string Name;      // The name of this time variable
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  bool Started;          // Has this time variable ever been started?
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  TimerGroup *TG;        // The TimerGroup this Timer is in.
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public:
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  Timer(const std::string &N);
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  Timer(const std::string &N, TimerGroup &tg);
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  Timer(const Timer &T);
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  ~Timer();
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  double getProcessTime() const { return UserTime+SystemTime; }
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  double getWallTime() const { return Elapsed; }
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  ssize_t getMemUsed() const { return MemUsed; }
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  size_t getPeakMem() const { return PeakMem; }
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  std::string getName() const { return Name; }
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  const Timer &operator=(const Timer &T) {
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    Elapsed = T.Elapsed;
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    UserTime = T.UserTime;
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    SystemTime = T.SystemTime;
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    MemUsed = T.MemUsed;
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    PeakMem = T.PeakMem;
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    PeakMemBase = T.PeakMemBase;
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    Name = T.Name;
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    Started = T.Started;
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    assert(TG == T.TG && "Can only assign timers in the same TimerGroup!");
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    return *this;
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  }
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  // operator< - Allow sorting...
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  bool operator<(const Timer &T) const {
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    // Sort by Wall Time elapsed, as it is the only thing really accurate
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    return Elapsed < T.Elapsed;
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  }
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  bool operator>(const Timer &T) const { return T.operator<(*this); }
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  /// startTimer - Start the timer running.  Time between calls to
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  /// startTimer/stopTimer is counted by the Timer class.  Note that these calls
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  /// must be correctly paired.
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  ///
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  void startTimer();
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  /// stopTimer - Stop the timer.
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  ///
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  void stopTimer();
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  /// addPeakMemoryMeasurement - This method should be called whenever memory
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  /// usage needs to be checked.  It adds a peak memory measurement to the
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  /// currently active timers, which will be printed when the timer group prints
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  ///
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  static void addPeakMemoryMeasurement();
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  /// print - Print the current timer to standard error, and reset the "Started"
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  /// flag.
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  void print(const Timer &Total, std::ostream &OS);
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private:
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  friend class TimerGroup;
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  // Copy ctor, initialize with no TG member.
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  Timer(bool, const Timer &T);
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  /// sum - Add the time accumulated in the specified timer into this timer.
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  ///
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  void sum(const Timer &T);
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};
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/// The TimeRegion class is used as a helper class to call the startTimer() and
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/// stopTimer() methods of the Timer class.  When the object is constructed, it
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/// starts the timer specified as it's argument.  When it is destroyed, it stops
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/// the relevant timer.  This makes it easy to time a region of code.
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///
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class TimeRegion {
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  Timer &T;
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  TimeRegion(const TimeRegion &); // DO NOT IMPLEMENT
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public:
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  TimeRegion(Timer &t) : T(t) {
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    T.startTimer();
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  }
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  ~TimeRegion() {
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    T.stopTimer();
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  }
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};
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/// NamedRegionTimer - This class is basically a combination of TimeRegion and
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/// Timer.  It allows you to declare a new timer, AND specify the region to
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/// time, all in one statement.  All timers with the same name are merged.  This
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/// is primarily used for debugging and for hunting performance problems.
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///
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struct NamedRegionTimer : public TimeRegion {
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  NamedRegionTimer(const std::string &Name);
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};
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/// The TimerGroup class is used to group together related timers into a single
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/// report that is printed when the TimerGroup is destroyed.  It is illegal to
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/// destroy a TimerGroup object before all of the Timers in it are gone.  A
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/// TimerGroup can be specified for a newly created timer in its constructor.
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///
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class TimerGroup {
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  std::string Name;
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  unsigned NumTimers;
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  std::vector<Timer> TimersToPrint;
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public:
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  TimerGroup(const std::string &name) : Name(name), NumTimers(0) {}
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  ~TimerGroup() {
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    assert(NumTimers == 0 &&
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           "TimerGroup destroyed before all contained timers!");
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  }
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private:
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  friend class Timer;
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  void addTimer() { ++NumTimers; }
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  void removeTimer();
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  void addTimerToPrint(const Timer &T) {
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    TimersToPrint.push_back(Timer(true, T));
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  }
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};
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} // End llvm namespace
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#endif
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