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	deleteValueFromRecords and loosen the types to all it to accept Value* instead of just Instruction*, since this is what ScalarEvolution uses internally anyway. This allows more flexibility for future uses. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37657 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			251 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			251 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/Analysis/ScalarEvolution.h - Scalar Evolution -------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The ScalarEvolution class is an LLVM pass which can be used to analyze and
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// catagorize scalar expressions in loops.  It specializes in recognizing
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// general induction variables, representing them with the abstract and opaque
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// SCEV class.  Given this analysis, trip counts of loops and other important
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// properties can be obtained.
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//
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// This analysis is primarily useful for induction variable substitution and
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// strength reduction.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_SCALAREVOLUTION_H
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#define LLVM_ANALYSIS_SCALAREVOLUTION_H
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#include "llvm/Pass.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/Streams.h"
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#include <set>
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namespace llvm {
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  class Instruction;
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  class Type;
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  class ConstantRange;
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  class Loop;
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  class LoopInfo;
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  class SCEVHandle;
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  /// SCEV - This class represent an analyzed expression in the program.  These
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  /// are reference counted opaque objects that the client is not allowed to
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  /// do much with directly.
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  ///
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  class SCEV {
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    const unsigned SCEVType;      // The SCEV baseclass this node corresponds to
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    mutable unsigned RefCount;
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    friend class SCEVHandle;
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    void addRef() const { ++RefCount; }
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    void dropRef() const {
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      if (--RefCount == 0)
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        delete this;
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    }
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    SCEV(const SCEV &);            // DO NOT IMPLEMENT
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    void operator=(const SCEV &);  // DO NOT IMPLEMENT
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  protected:
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    virtual ~SCEV();
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  public:
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    explicit SCEV(unsigned SCEVTy) : SCEVType(SCEVTy), RefCount(0) {}
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    /// getNegativeSCEV - Return the SCEV object corresponding to -V.
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    ///
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    static SCEVHandle getNegativeSCEV(const SCEVHandle &V);
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    /// getMinusSCEV - Return LHS-RHS.
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    ///
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    static SCEVHandle getMinusSCEV(const SCEVHandle &LHS,
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                                   const SCEVHandle &RHS);
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    unsigned getSCEVType() const { return SCEVType; }
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    /// getValueRange - Return the tightest constant bounds that this value is
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    /// known to have.  This method is only valid on integer SCEV objects.
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    virtual ConstantRange getValueRange() const;
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    /// isLoopInvariant - Return true if the value of this SCEV is unchanging in
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    /// the specified loop.
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    virtual bool isLoopInvariant(const Loop *L) const = 0;
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    /// hasComputableLoopEvolution - Return true if this SCEV changes value in a
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    /// known way in the specified loop.  This property being true implies that
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    /// the value is variant in the loop AND that we can emit an expression to
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    /// compute the value of the expression at any particular loop iteration.
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    virtual bool hasComputableLoopEvolution(const Loop *L) const = 0;
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    /// getType - Return the LLVM type of this SCEV expression.
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    ///
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    virtual const Type *getType() const = 0;
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    /// getBitWidth - Get the bit width of the type, if it has one, 0 otherwise.
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    /// 
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    uint32_t getBitWidth() const;
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    /// replaceSymbolicValuesWithConcrete - If this SCEV internally references
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    /// the symbolic value "Sym", construct and return a new SCEV that produces
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    /// the same value, but which uses the concrete value Conc instead of the
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    /// symbolic value.  If this SCEV does not use the symbolic value, it
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    /// returns itself.
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    virtual SCEVHandle
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    replaceSymbolicValuesWithConcrete(const SCEVHandle &Sym,
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                                      const SCEVHandle &Conc) const = 0;
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    /// print - Print out the internal representation of this scalar to the
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    /// specified stream.  This should really only be used for debugging
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    /// purposes.
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    virtual void print(std::ostream &OS) const = 0;
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    void print(std::ostream *OS) const { if (OS) print(*OS); }
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    /// dump - This method is used for debugging.
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    ///
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    void dump() const;
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  };
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  inline std::ostream &operator<<(std::ostream &OS, const SCEV &S) {
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    S.print(OS);
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    return OS;
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  }
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  /// SCEVCouldNotCompute - An object of this class is returned by queries that
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  /// could not be answered.  For example, if you ask for the number of
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  /// iterations of a linked-list traversal loop, you will get one of these.
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  /// None of the standard SCEV operations are valid on this class, it is just a
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  /// marker.
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  struct SCEVCouldNotCompute : public SCEV {
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    SCEVCouldNotCompute();
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    // None of these methods are valid for this object.
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    virtual bool isLoopInvariant(const Loop *L) const;
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    virtual const Type *getType() const;
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    virtual bool hasComputableLoopEvolution(const Loop *L) const;
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    virtual void print(std::ostream &OS) const;
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    void print(std::ostream *OS) const { if (OS) print(*OS); }
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    virtual SCEVHandle
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    replaceSymbolicValuesWithConcrete(const SCEVHandle &Sym,
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                                      const SCEVHandle &Conc) const;
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    /// Methods for support type inquiry through isa, cast, and dyn_cast:
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    static inline bool classof(const SCEVCouldNotCompute *S) { return true; }
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    static bool classof(const SCEV *S);
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  };
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  /// SCEVHandle - This class is used to maintain the SCEV object's refcounts,
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  /// freeing the objects when the last reference is dropped.
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  class SCEVHandle {
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    SCEV *S;
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    SCEVHandle();  // DO NOT IMPLEMENT
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  public:
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    SCEVHandle(const SCEV *s) : S(const_cast<SCEV*>(s)) {
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      assert(S && "Cannot create a handle to a null SCEV!");
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      S->addRef();
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    }
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    SCEVHandle(const SCEVHandle &RHS) : S(RHS.S) {
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      S->addRef();
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    }
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    ~SCEVHandle() { S->dropRef(); }
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    operator SCEV*() const { return S; }
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    SCEV &operator*() const { return *S; }
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    SCEV *operator->() const { return S; }
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    bool operator==(SCEV *RHS) const { return S == RHS; }
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    bool operator!=(SCEV *RHS) const { return S != RHS; }
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    const SCEVHandle &operator=(SCEV *RHS) {
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      if (S != RHS) {
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        S->dropRef();
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        S = RHS;
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        S->addRef();
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      }
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      return *this;
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    }
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    const SCEVHandle &operator=(const SCEVHandle &RHS) {
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      if (S != RHS.S) {
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        S->dropRef();
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        S = RHS.S;
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        S->addRef();
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      }
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      return *this;
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    }
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  };
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  template<typename From> struct simplify_type;
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  template<> struct simplify_type<const SCEVHandle> {
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    typedef SCEV* SimpleType;
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    static SimpleType getSimplifiedValue(const SCEVHandle &Node) {
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      return Node;
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    }
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  };
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  template<> struct simplify_type<SCEVHandle>
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    : public simplify_type<const SCEVHandle> {};
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  /// ScalarEvolution - This class is the main scalar evolution driver.  Because
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  /// client code (intentionally) can't do much with the SCEV objects directly,
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  /// they must ask this class for services.
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  ///
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  class ScalarEvolution : public FunctionPass {
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    void *Impl;    // ScalarEvolution uses the pimpl pattern
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  public:
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    static char ID; // Pass identification, replacement for typeid
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    ScalarEvolution() : FunctionPass((intptr_t)&ID), Impl(0) {}
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    /// getSCEV - Return a SCEV expression handle for the full generality of the
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    /// specified expression.
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    SCEVHandle getSCEV(Value *V) const;
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    /// hasSCEV - Return true if the SCEV for this value has already been
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    /// computed.
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    bool hasSCEV(Value *V) const;
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    /// setSCEV - Insert the specified SCEV into the map of current SCEVs for
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    /// the specified value.
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    void setSCEV(Value *V, const SCEVHandle &H);
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    /// getSCEVAtScope - Return a SCEV expression handle for the specified value
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    /// at the specified scope in the program.  The L value specifies a loop
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    /// nest to evaluate the expression at, where null is the top-level or a
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    /// specified loop is immediately inside of the loop.
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    ///
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    /// This method can be used to compute the exit value for a variable defined
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    /// in a loop by querying what the value will hold in the parent loop.
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    ///
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    /// If this value is not computable at this scope, a SCEVCouldNotCompute
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    /// object is returned.
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    SCEVHandle getSCEVAtScope(Value *V, const Loop *L) const;
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    /// getIterationCount - If the specified loop has a predictable iteration
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    /// count, return it, otherwise return a SCEVCouldNotCompute object.
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    SCEVHandle getIterationCount(const Loop *L) const;
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    /// hasLoopInvariantIterationCount - Return true if the specified loop has
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    /// an analyzable loop-invariant iteration count.
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    bool hasLoopInvariantIterationCount(const Loop *L) const;
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    /// deleteValueFromRecords - This method should be called by the
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    /// client before it removes a Value from the program, to make sure
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    /// that no dangling references are left around.
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    void deleteValueFromRecords(Value *V) const;
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    virtual bool runOnFunction(Function &F);
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    virtual void releaseMemory();
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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    virtual void print(std::ostream &OS, const Module* = 0) const;
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    void print(std::ostream *OS, const Module* M = 0) const {
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      if (OS) print(*OS, M);
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    }
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  };
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}
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#endif
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