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https://github.com/c64scene-ar/llvm-6502.git
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7b59710b6f
This skips a couple of compare ones due to the different syntaxt for floating-point 0.0. AArch64 does it more canonically, and we'll need to fiddle ARM64 to make it work. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207119 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
1.4 KiB
ArmAsm
31 lines
1.4 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// RUN: llvm-mc -triple arm64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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//------------------------------------------------------------------------------
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// Scalar Integer Saturating Shift Lef (Signed)
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//------------------------------------------------------------------------------
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sqshl b0, b1, b2
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sqshl h10, h11, h12
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sqshl s20, s21, s2
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sqshl d17, d31, d8
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// CHECK: sqshl b0, b1, b2 // encoding: [0x20,0x4c,0x22,0x5e]
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// CHECK: sqshl h10, h11, h12 // encoding: [0x6a,0x4d,0x6c,0x5e]
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// CHECK: sqshl s20, s21, s2 // encoding: [0xb4,0x4e,0xa2,0x5e]
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// CHECK: sqshl d17, d31, d8 // encoding: [0xf1,0x4f,0xe8,0x5e]
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//------------------------------------------------------------------------------
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// Scalar Integer Saturating Shift Lef (Unsigned)
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//------------------------------------------------------------------------------
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uqshl b0, b1, b2
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uqshl h10, h11, h12
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uqshl s20, s21, s2
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uqshl d17, d31, d8
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// CHECK: uqshl b0, b1, b2 // encoding: [0x20,0x4c,0x22,0x7e]
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// CHECK: uqshl h10, h11, h12 // encoding: [0x6a,0x4d,0x6c,0x7e]
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// CHECK: uqshl s20, s21, s2 // encoding: [0xb4,0x4e,0xa2,0x7e]
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// CHECK: uqshl d17, d31, d8 // encoding: [0xf1,0x4f,0xe8,0x7e]
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