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https://github.com/c64scene-ar/llvm-6502.git
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7b59710b6f
This skips a couple of compare ones due to the different syntaxt for floating-point 0.0. AArch64 does it more canonically, and we'll need to fiddle ARM64 to make it work. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207119 91177308-0d34-0410-b5e6-96231b3b80d8
28 lines
1.3 KiB
ArmAsm
28 lines
1.3 KiB
ArmAsm
// RUN: llvm-mc -triple=aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// RUN: llvm-mc -triple=arm64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//------------------------------------------------------------------------------
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// Unsigned integer lengthen (vector)
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//------------------------------------------------------------------------------
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uxtl v0.8h, v1.8b
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uxtl v0.4s, v1.4h
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uxtl v0.2d, v1.2s
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// CHECK: ushll v0.8h, v1.8b, #0 // encoding: [0x20,0xa4,0x08,0x2f]
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// CHECK: ushll v0.4s, v1.4h, #0 // encoding: [0x20,0xa4,0x10,0x2f]
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// CHECK: ushll v0.2d, v1.2s, #0 // encoding: [0x20,0xa4,0x20,0x2f]
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//------------------------------------------------------------------------------
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// Unsigned integer lengthen (vector, second part)
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//------------------------------------------------------------------------------
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uxtl2 v0.8h, v1.16b
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uxtl2 v0.4s, v1.8h
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uxtl2 v0.2d, v1.4s
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// CHECK: ushll2 v0.8h, v1.16b, #0 // encoding: [0x20,0xa4,0x08,0x6f]
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// CHECK: ushll2 v0.4s, v1.8h, #0 // encoding: [0x20,0xa4,0x10,0x6f]
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// CHECK: ushll2 v0.2d, v1.4s, #0 // encoding: [0x20,0xa4,0x20,0x6f]
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