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			170 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_MC_MCCONTEXT_H
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| #define LLVM_MC_MCCONTEXT_H
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| 
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/StringMap.h"
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| #include "llvm/Support/Allocator.h"
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| 
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| namespace llvm {
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|   class MCValue;
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|   class MCSection;
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|   class MCSymbol;
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|   class StringRef;
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| 
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|   /// MCContext - Context object for machine code objects.
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|   class MCContext {
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|     MCContext(const MCContext&); // DO NOT IMPLEMENT
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|     MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT
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| 
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|     /// Sections - Bindings of names to allocated sections.
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|     StringMap<MCSection*> Sections;
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| 
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|     /// Symbols - Bindings of names to symbols.
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|     StringMap<MCSymbol*> Symbols;
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| 
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|     /// SymbolValues - Bindings of symbols to values.
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|     //
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|     // FIXME: Is there a good reason to not just put this in the MCSymbol?
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|     DenseMap<MCSymbol*, MCValue> SymbolValues;
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| 
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|     /// Allocator - Allocator object used for creating machine code objects.
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|     ///
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|     /// We use a bump pointer allocator to avoid the need to track all allocated
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|     /// objects.
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|     BumpPtrAllocator Allocator;
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| 
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|   public:
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|     MCContext();
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|     ~MCContext();
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| 
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|     /// GetSection - Get or create a new section with the given @param Name.
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|     MCSection *GetSection(const StringRef &Name);
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|     
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|     /// CreateSymbol - Create a new symbol with the specified @param Name.
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|     ///
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|     /// @param Name - The symbol name, which must be unique across all symbols.
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|     MCSymbol *CreateSymbol(const StringRef &Name);
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| 
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|     /// GetOrCreateSymbol - Lookup the symbol inside with the specified
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|     /// @param Name.  If it exists, return it.  If not, create a forward
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|     /// reference and return it.
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|     ///
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|     /// @param Name - The symbol name, which must be unique across all symbols.
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|     MCSymbol *GetOrCreateSymbol(const StringRef &Name);
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|     
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|     /// CreateTemporarySymbol - Create a new temporary symbol with the specified
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|     /// @param Name.
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|     ///
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|     /// @param Name - The symbol name, for debugging purposes only, temporary
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|     /// symbols do not surive assembly. If non-empty the name must be unique
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|     /// across all symbols.
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|     MCSymbol *CreateTemporarySymbol(const StringRef &Name = "");
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| 
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|     /// LookupSymbol - Get the symbol for @param Name, or null.
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|     MCSymbol *LookupSymbol(const StringRef &Name) const;
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| 
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|     /// ClearSymbolValue - Erase a value binding for @param Symbol, if one
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|     /// exists.
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|     void ClearSymbolValue(MCSymbol *Symbol);
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| 
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|     /// SetSymbolValue - Set the value binding for @param Symbol to @param
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|     /// Value.
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|     void SetSymbolValue(MCSymbol *Symbol, const MCValue &Value);
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| 
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|     /// GetSymbolValue - Return the current value for @param Symbol, or null if
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|     /// none exists.
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|     const MCValue *GetSymbolValue(MCSymbol *Symbol) const;
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| 
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|     void *Allocate(unsigned Size, unsigned Align = 8) {
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|       return Allocator.Allocate(Size, Align);
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|     }
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|     void Deallocate(void *Ptr) { 
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|     }
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|   };
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| 
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| } // end namespace llvm
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| 
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| // operator new and delete aren't allowed inside namespaces.
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| // The throw specifications are mandated by the standard.
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| /// @brief Placement new for using the MCContext's allocator.
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| ///
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| /// This placement form of operator new uses the MCContext's allocator for
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| /// obtaining memory. It is a non-throwing new, which means that it returns
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| /// null on error. (If that is what the allocator does. The current does, so if
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| /// this ever changes, this operator will have to be changed, too.)
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| /// Usage looks like this (assuming there's an MCContext 'Context' in scope):
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| /// @code
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| /// // Default alignment (16)
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| /// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
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| /// // Specific alignment
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| /// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
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| /// @endcode
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| /// Please note that you cannot use delete on the pointer; it must be
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| /// deallocated using an explicit destructor call followed by
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| /// @c Context.Deallocate(Ptr).
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| ///
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| /// @param Bytes The number of bytes to allocate. Calculated by the compiler.
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| /// @param C The MCContext that provides the allocator.
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| /// @param Alignment The alignment of the allocated memory (if the underlying
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| ///                  allocator supports it).
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| /// @return The allocated memory. Could be NULL.
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| inline void *operator new(size_t Bytes, llvm::MCContext &C,
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|                           size_t Alignment = 16) throw () {
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|   return C.Allocate(Bytes, Alignment);
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| }
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| /// @brief Placement delete companion to the new above.
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| ///
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| /// This operator is just a companion to the new above. There is no way of
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| /// invoking it directly; see the new operator for more details. This operator
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| /// is called implicitly by the compiler if a placement new expression using
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| /// the MCContext throws in the object constructor.
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| inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
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|               throw () {
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|   C.Deallocate(Ptr);
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| }
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| 
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| /// This placement form of operator new[] uses the MCContext's allocator for
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| /// obtaining memory. It is a non-throwing new[], which means that it returns
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| /// null on error.
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| /// Usage looks like this (assuming there's an MCContext 'Context' in scope):
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| /// @code
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| /// // Default alignment (16)
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| /// char *data = new (Context) char[10];
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| /// // Specific alignment
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| /// char *data = new (Context, 8) char[10];
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| /// @endcode
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| /// Please note that you cannot use delete on the pointer; it must be
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| /// deallocated using an explicit destructor call followed by
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| /// @c Context.Deallocate(Ptr).
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| ///
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| /// @param Bytes The number of bytes to allocate. Calculated by the compiler.
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| /// @param C The MCContext that provides the allocator.
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| /// @param Alignment The alignment of the allocated memory (if the underlying
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| ///                  allocator supports it).
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| /// @return The allocated memory. Could be NULL.
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| inline void *operator new[](size_t Bytes, llvm::MCContext& C,
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|                             size_t Alignment = 16) throw () {
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|   return C.Allocate(Bytes, Alignment);
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| }
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| 
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| /// @brief Placement delete[] companion to the new[] above.
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| ///
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| /// This operator is just a companion to the new[] above. There is no way of
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| /// invoking it directly; see the new[] operator for more details. This operator
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| /// is called implicitly by the compiler if a placement new[] expression using
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| /// the MCContext throws in the object constructor.
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| inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
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|   C.Deallocate(Ptr);
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| }
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| 
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| #endif
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