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	PreAllocSplitting is now using this API to insert code. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@88725 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			223 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SlotIndexes.cpp - Slot Indexes Pass  ------------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "slotindexes"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/ManagedStatic.h"
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using namespace llvm;
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// Yep - these are thread safe. See the header for details. 
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namespace {
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  class EmptyIndexListEntry : public IndexListEntry {
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  public:
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    EmptyIndexListEntry() : IndexListEntry(EMPTY_KEY) {}
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  };
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  class TombstoneIndexListEntry : public IndexListEntry {
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  public:
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    TombstoneIndexListEntry() : IndexListEntry(TOMBSTONE_KEY) {}
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  };
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  // The following statics are thread safe. They're read only, and you
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  // can't step from them to any other list entries.
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  ManagedStatic<EmptyIndexListEntry> IndexListEntryEmptyKey;
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  ManagedStatic<TombstoneIndexListEntry> IndexListEntryTombstoneKey;
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}
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char SlotIndexes::ID = 0;
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static RegisterPass<SlotIndexes> X("slotindexes", "Slot index numbering");
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IndexListEntry* IndexListEntry::getEmptyKeyEntry() {
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  return &*IndexListEntryEmptyKey;
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}
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IndexListEntry* IndexListEntry::getTombstoneKeyEntry() {
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  return &*IndexListEntryTombstoneKey;
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}
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void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
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  au.setPreservesAll();
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  MachineFunctionPass::getAnalysisUsage(au);
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}
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void SlotIndexes::releaseMemory() {
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  mi2iMap.clear();
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  mbb2IdxMap.clear();
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  idx2MBBMap.clear();
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  terminatorGaps.clear();
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  clearList();
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}
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bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
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  // Compute numbering as follows:
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  // Grab an iterator to the start of the index list.
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  // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
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  // iterator in lock-step (though skipping it over indexes which have
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  // null pointers in the instruction field).
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  // At each iteration assert that the instruction pointed to in the index
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  // is the same one pointed to by the MI iterator. This 
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  // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
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  // only need to be set up once after the first numbering is computed.
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  mf = &fn;
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  initList();
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  // Check that the list contains only the sentinal.
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  assert(indexListHead->getNext() == 0 &&
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         "Index list non-empty at initial numbering?");
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  assert(idx2MBBMap.empty() &&
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         "Index -> MBB mapping non-empty at initial numbering?");
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  assert(mbb2IdxMap.empty() &&
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         "MBB -> Index mapping non-empty at initial numbering?");
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  assert(mi2iMap.empty() &&
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         "MachineInstr -> Index mapping non-empty at initial numbering?");
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  functionSize = 0;
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  unsigned index = 0;
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  // Iterate over the the function.
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  for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end();
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       mbbItr != mbbEnd; ++mbbItr) {
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    MachineBasicBlock *mbb = &*mbbItr;
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    // Insert an index for the MBB start.
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    push_back(createEntry(0, index));
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    SlotIndex blockStartIndex(back(), SlotIndex::LOAD);
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    index += SlotIndex::NUM;
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    for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
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         miItr != miEnd; ++miItr) {
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      MachineInstr *mi = &*miItr;
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      if (miItr == mbb->getFirstTerminator()) {
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        push_back(createEntry(0, index));
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        terminatorGaps.insert(
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          std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
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        index += SlotIndex::NUM;
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      }
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      // Insert a store index for the instr.
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      push_back(createEntry(mi, index));
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      // Save this base index in the maps.
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      mi2iMap.insert(
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        std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD)));
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      ++functionSize;
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      unsigned Slots = mi->getDesc().getNumDefs();
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      if (Slots == 0)
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        Slots = 1;
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      index += (Slots + 1) * SlotIndex::NUM;
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    }
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    if (mbb->getFirstTerminator() == mbb->end()) {
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      push_back(createEntry(0, index));
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      terminatorGaps.insert(
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        std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
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      index += SlotIndex::NUM;
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    }
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    SlotIndex blockEndIndex(back(), SlotIndex::STORE);
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    mbb2IdxMap.insert(
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      std::make_pair(mbb, std::make_pair(blockStartIndex, blockEndIndex)));
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    idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
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  }
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  // One blank instruction at the end.
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  push_back(createEntry(0, index));
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  // Sort the Idx2MBBMap
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  std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
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  DEBUG(dump());
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  // And we're done!
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  return false;
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}
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void SlotIndexes::renumberIndexes() {
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  // Renumber updates the index of every element of the index list.
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  // If all instrs in the function have been allocated an index (which has been
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  // placed in the index list in the order of instruction iteration) then the
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  // resulting numbering will match what would have been generated by the
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  // pass during the initial numbering of the function if the new instructions
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  // had been present.
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  functionSize = 0;
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  unsigned index = 0;
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  for (IndexListEntry *curEntry = front(); curEntry != getTail();
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       curEntry = curEntry->getNext()) {
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    curEntry->setIndex(index);
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    if (curEntry->getInstr() == 0) {
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      // MBB start entry or terminator gap. Just step index by 1.
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      index += SlotIndex::NUM;
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    }
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    else {
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      ++functionSize;
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      unsigned Slots = curEntry->getInstr()->getDesc().getNumDefs();
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      if (Slots == 0)
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        Slots = 1;
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      index += (Slots + 1) * SlotIndex::NUM;
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    }
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  }
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}
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void SlotIndexes::dump() const {
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  for (const IndexListEntry *itr = front(); itr != getTail();
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       itr = itr->getNext()) {
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    errs() << itr->getIndex() << " ";
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    if (itr->getInstr() != 0) {
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      errs() << *itr->getInstr();
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    } else {
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      errs() << "\n";
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    }
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  }
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  for (MBB2IdxMap::const_iterator itr = mbb2IdxMap.begin();
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       itr != mbb2IdxMap.end(); ++itr) {
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    errs() << "MBB " << itr->first->getNumber() << " (" << itr->first << ") - ["
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           << itr->second.first << ", " << itr->second.second << "]\n";
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  }
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}
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// Print a SlotIndex to a raw_ostream.
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void SlotIndex::print(raw_ostream &os) const {
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  os << getIndex();
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  if (isPHI())
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    os << "*";
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}
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// Dump a SlotIndex to stderr.
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void SlotIndex::dump() const {
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  print(errs());
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  errs() << "\n";
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}
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