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			300 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			300 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- CallGraph.cpp - Build a Module's call graph ------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the CallGraph class and provides the BasicCallGraph
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| // default implementation.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Analysis/CallGraph.h"
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| #include "llvm/Module.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Support/CallSite.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Streams.h"
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| #include <ostream>
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| using namespace llvm;
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| 
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| namespace {
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| 
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| //===----------------------------------------------------------------------===//
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| // BasicCallGraph class definition
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| //
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| class VISIBILITY_HIDDEN BasicCallGraph : public CallGraph, public ModulePass {
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|   // Root is root of the call graph, or the external node if a 'main' function
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|   // couldn't be found.
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|   //
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|   CallGraphNode *Root;
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| 
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|   // ExternalCallingNode - This node has edges to all external functions and
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|   // those internal functions that have their address taken.
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|   CallGraphNode *ExternalCallingNode;
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| 
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|   // CallsExternalNode - This node has edges to it from all functions making
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|   // indirect calls or calling an external function.
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|   CallGraphNode *CallsExternalNode;
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| 
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| public:
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|   static char ID; // Class identification, replacement for typeinfo
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|   BasicCallGraph() : ModulePass(&ID), Root(0), 
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|     ExternalCallingNode(0), CallsExternalNode(0) {}
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| 
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|   // runOnModule - Compute the call graph for the specified module.
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|   virtual bool runOnModule(Module &M) {
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|     CallGraph::initialize(M);
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|     
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|     ExternalCallingNode = getOrInsertFunction(0);
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|     CallsExternalNode = new CallGraphNode(0);
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|     Root = 0;
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|   
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|     // Add every function to the call graph...
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|     for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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|       addToCallGraph(I);
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|   
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|     // If we didn't find a main function, use the external call graph node
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|     if (Root == 0) Root = ExternalCallingNode;
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|     
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|     return false;
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|   }
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| 
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|     AU.setPreservesAll();
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|   }
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| 
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|   void print(std::ostream *o, const Module *M) const {
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|     if (o) print(*o, M);
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|   }
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| 
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|   virtual void print(std::ostream &o, const Module *M) const {
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|     o << "CallGraph Root is: ";
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|     if (Function *F = getRoot()->getFunction())
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|       o << F->getName() << "\n";
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|     else
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|       o << "<<null function: 0x" << getRoot() << ">>\n";
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|     
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|     CallGraph::print(o, M);
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|   }
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| 
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|   virtual void releaseMemory() {
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|     destroy();
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|   }
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|   
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|   /// dump - Print out this call graph.
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|   ///
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|   inline void dump() const {
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|     print(cerr, Mod);
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|   }
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| 
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|   CallGraphNode* getExternalCallingNode() const { return ExternalCallingNode; }
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|   CallGraphNode* getCallsExternalNode()   const { return CallsExternalNode; }
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| 
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|   // getRoot - Return the root of the call graph, which is either main, or if
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|   // main cannot be found, the external node.
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|   //
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|   CallGraphNode *getRoot()             { return Root; }
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|   const CallGraphNode *getRoot() const { return Root; }
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| 
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| private:
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|   //===---------------------------------------------------------------------
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|   // Implementation of CallGraph construction
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|   //
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| 
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|   // addToCallGraph - Add a function to the call graph, and link the node to all
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|   // of the functions that it calls.
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|   //
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|   void addToCallGraph(Function *F) {
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|     CallGraphNode *Node = getOrInsertFunction(F);
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| 
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|     // If this function has external linkage, anything could call it.
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|     if (!F->hasInternalLinkage()) {
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|       ExternalCallingNode->addCalledFunction(CallSite(), Node);
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| 
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|       // Found the entry point?
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|       if (F->getName() == "main") {
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|         if (Root)    // Found multiple external mains?  Don't pick one.
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|           Root = ExternalCallingNode;
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|         else
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|           Root = Node;          // Found a main, keep track of it!
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|       }
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|     }
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| 
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|     // Loop over all of the users of the function, looking for non-call uses.
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|     for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I)
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|       if ((!isa<CallInst>(*I) && !isa<InvokeInst>(*I)) || I.getOperandNo()) {
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|         // Not a call, or being used as a parameter rather than as the callee.
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|         ExternalCallingNode->addCalledFunction(CallSite(), Node);
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|         break;
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|       }
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| 
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|     // If this function is not defined in this translation unit, it could call
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|     // anything.
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|     if (F->isDeclaration() && !F->isIntrinsic())
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|       Node->addCalledFunction(CallSite(), CallsExternalNode);
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| 
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|     // Look for calls by this function.
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|     for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
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|       for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
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|            II != IE; ++II) {
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|         CallSite CS = CallSite::get(II);
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|         if (CS.getInstruction()) {
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|           const Function *Callee = CS.getCalledFunction();
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|           if (Callee)
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|             Node->addCalledFunction(CS, getOrInsertFunction(Callee));
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|           else
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|             Node->addCalledFunction(CS, CallsExternalNode);
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|         }
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|       }
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|   }
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| 
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|   //
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|   // destroy - Release memory for the call graph
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|   virtual void destroy() {
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|     /// CallsExternalNode is not in the function map, delete it explicitly.
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|     delete CallsExternalNode;
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|     CallsExternalNode = 0;
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|     CallGraph::destroy();
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|   }
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| };
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| 
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| } //End anonymous namespace
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| 
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| static RegisterAnalysisGroup<CallGraph> X("Call Graph");
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| static RegisterPass<BasicCallGraph>
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| Y("basiccg", "Basic CallGraph Construction", false, true);
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| static RegisterAnalysisGroup<CallGraph, true> Z(Y);
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| 
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| char CallGraph::ID = 0;
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| char BasicCallGraph::ID = 0;
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| 
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| void CallGraph::initialize(Module &M) {
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|   Mod = &M;
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| }
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| 
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| void CallGraph::destroy() {
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|   if (!FunctionMap.empty()) {
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|     for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
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|         I != E; ++I)
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|       delete I->second;
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|     FunctionMap.clear();
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|   }
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| }
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| 
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| void CallGraph::print(std::ostream &OS, const Module *M) const {
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|   for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I)
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|     I->second->print(OS);
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| }
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| 
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| void CallGraph::dump() const {
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|   print(cerr, 0);
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // Implementations of public modification methods
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| //
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| 
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| // removeFunctionFromModule - Unlink the function from this module, returning
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| // it.  Because this removes the function from the module, the call graph node
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| // is destroyed.  This is only valid if the function does not call any other
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| // functions (ie, there are no edges in it's CGN).  The easiest way to do this
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| // is to dropAllReferences before calling this.
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| //
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| Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
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|   assert(CGN->CalledFunctions.empty() && "Cannot remove function from call "
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|          "graph if it references other functions!");
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|   Function *F = CGN->getFunction(); // Get the function for the call graph node
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|   delete CGN;                       // Delete the call graph node for this func
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|   FunctionMap.erase(F);             // Remove the call graph node from the map
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| 
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|   Mod->getFunctionList().remove(F);
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|   return F;
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| }
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| 
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| // changeFunction - This method changes the function associated with this
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| // CallGraphNode, for use by transformations that need to change the prototype
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| // of a Function (thus they must create a new Function and move the old code
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| // over).
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| void CallGraph::changeFunction(Function *OldF, Function *NewF) {
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|   iterator I = FunctionMap.find(OldF);
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|   CallGraphNode *&New = FunctionMap[NewF];
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|   assert(I != FunctionMap.end() && I->second && !New &&
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|          "OldF didn't exist in CG or NewF already does!");
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|   New = I->second;
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|   New->F = NewF;
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|   FunctionMap.erase(I);
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| }
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| 
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| // getOrInsertFunction - This method is identical to calling operator[], but
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| // it will insert a new CallGraphNode for the specified function if one does
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| // not already exist.
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| CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) {
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|   CallGraphNode *&CGN = FunctionMap[F];
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|   if (CGN) return CGN;
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|   
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|   assert((!F || F->getParent() == Mod) && "Function not in current module!");
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|   return CGN = new CallGraphNode(const_cast<Function*>(F));
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| }
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| 
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| void CallGraphNode::print(std::ostream &OS) const {
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|   if (Function *F = getFunction())
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|     OS << "Call graph node for function: '" << F->getName() <<"'\n";
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|   else
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|     OS << "Call graph node <<null function: 0x" << this << ">>:\n";
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| 
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|   for (const_iterator I = begin(), E = end(); I != E; ++I)
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|     if (I->second->getFunction())
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|       OS << "  Calls function '" << I->second->getFunction()->getName() <<"'\n";
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|   else
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|     OS << "  Calls external node\n";
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|   OS << "\n";
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| }
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| 
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| void CallGraphNode::dump() const { print(cerr); }
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| 
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| /// removeCallEdgeFor - This method removes the edge in the node for the
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| /// specified call site.  Note that this method takes linear time, so it
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| /// should be used sparingly.
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| void CallGraphNode::removeCallEdgeFor(CallSite CS) {
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|   for (unsigned i = CalledFunctions.size(); ; --i) {
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|     assert(i && "Cannot find callsite to remove!");
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|     if (CalledFunctions[i-1].first == CS) {
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|       CalledFunctions.erase(CalledFunctions.begin()+i-1);
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|       return;
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|     }
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|   }
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| }
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| 
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| 
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| // removeAnyCallEdgeTo - This method removes any call edges from this node to
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| // the specified callee function.  This takes more time to execute than
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| // removeCallEdgeTo, so it should not be used unless necessary.
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| void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
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|   for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
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|     if (CalledFunctions[i].second == Callee) {
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|       CalledFunctions[i] = CalledFunctions.back();
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|       CalledFunctions.pop_back();
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|       --i; --e;
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|     }
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| }
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| 
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| /// replaceCallSite - Make the edge in the node for Old CallSite be for
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| /// New CallSite instead.  Note that this method takes linear time, so it
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| /// should be used sparingly.
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| void CallGraphNode::replaceCallSite(CallSite Old, CallSite New) {
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|   for (unsigned i = CalledFunctions.size(); ; --i) {
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|     assert(i && "Cannot find callsite to replace!");
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|     if (CalledFunctions[i-1].first == Old) {
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|       CalledFunctions[i-1].first = New;
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|       return;
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|     }
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|   }
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| }
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| 
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| // Enuse that users of CallGraph.h also link with this file
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| DEFINING_FILE_FOR(CallGraph)
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