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			503 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			503 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- JumpThreading.cpp - Thread control through conditional blocks ------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the Jump Threading pass.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "jump-threading"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Pass.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/Transforms/Utils/BasicBlockUtils.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Support/CommandLine.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Debug.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumThreads, "Number of jumps threaded");
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| STATISTIC(NumFolds,   "Number of terminators folded");
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| 
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| static cl::opt<unsigned>
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| Threshold("jump-threading-threshold", 
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|           cl::desc("Max block size to duplicate for jump threading"),
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|           cl::init(6), cl::Hidden);
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| 
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| namespace {
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|   /// This pass performs 'jump threading', which looks at blocks that have
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|   /// multiple predecessors and multiple successors.  If one or more of the
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|   /// predecessors of the block can be proven to always jump to one of the
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|   /// successors, we forward the edge from the predecessor to the successor by
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|   /// duplicating the contents of this block.
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|   ///
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|   /// An example of when this can occur is code like this:
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|   ///
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|   ///   if () { ...
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|   ///     X = 4;
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|   ///   }
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|   ///   if (X < 3) {
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|   ///
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|   /// In this case, the unconditional branch at the end of the first if can be
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|   /// revectored to the false side of the second if.
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|   ///
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|   class VISIBILITY_HIDDEN JumpThreading : public FunctionPass {
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|   public:
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|     static char ID; // Pass identification
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|     JumpThreading() : FunctionPass(&ID) {}
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| 
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|     bool runOnFunction(Function &F);
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|     bool ThreadBlock(BasicBlock *BB);
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|     void ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB);
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|     BasicBlock *FactorCommonPHIPreds(PHINode *PN, Constant *CstVal);
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| 
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|     bool ProcessJumpOnPHI(PHINode *PN);
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|     bool ProcessBranchOnLogical(Value *V, BasicBlock *BB, bool isAnd);
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|     bool ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB);
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|   };
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| }
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| 
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| char JumpThreading::ID = 0;
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| static RegisterPass<JumpThreading>
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| X("jump-threading", "Jump Threading");
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| 
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| // Public interface to the Jump Threading pass
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| FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); }
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| 
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| /// runOnFunction - Top level algorithm.
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| ///
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| bool JumpThreading::runOnFunction(Function &F) {
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|   DOUT << "Jump threading on function '" << F.getNameStart() << "'\n";
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|   
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|   bool AnotherIteration = true, EverChanged = false;
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|   while (AnotherIteration) {
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|     AnotherIteration = false;
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|     bool Changed = false;
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|     for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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|       while (ThreadBlock(I))
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|         Changed = true;
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|     AnotherIteration = Changed;
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|     EverChanged |= Changed;
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|   }
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|   return EverChanged;
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| }
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| 
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| /// FactorCommonPHIPreds - If there are multiple preds with the same incoming
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| /// value for the PHI, factor them together so we get one block to thread for
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| /// the whole group.
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| /// This is important for things like "phi i1 [true, true, false, true, x]"
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| /// where we only need to clone the block for the true blocks once.
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| ///
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| BasicBlock *JumpThreading::FactorCommonPHIPreds(PHINode *PN, Constant *CstVal) {
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|   SmallVector<BasicBlock*, 16> CommonPreds;
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|   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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|     if (PN->getIncomingValue(i) == CstVal)
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|       CommonPreds.push_back(PN->getIncomingBlock(i));
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|   
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|   if (CommonPreds.size() == 1)
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|     return CommonPreds[0];
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|     
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|   DOUT << "  Factoring out " << CommonPreds.size()
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|        << " common predecessors.\n";
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|   return SplitBlockPredecessors(PN->getParent(),
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|                                 &CommonPreds[0], CommonPreds.size(),
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|                                 ".thr_comm", this);
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| }
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|   
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| 
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| /// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
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| /// thread across it.
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| static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
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|   /// Ignore PHI nodes, these will be flattened when duplication happens.
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|   BasicBlock::const_iterator I = BB->getFirstNonPHI();
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| 
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|   // Sum up the cost of each instruction until we get to the terminator.  Don't
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|   // include the terminator because the copy won't include it.
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|   unsigned Size = 0;
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|   for (; !isa<TerminatorInst>(I); ++I) {
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|     // Debugger intrinsics don't incur code size.
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|     if (isa<DbgInfoIntrinsic>(I)) continue;
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|     
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|     // If this is a pointer->pointer bitcast, it is free.
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|     if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
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|       continue;
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|     
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|     // All other instructions count for at least one unit.
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|     ++Size;
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|     
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|     // Calls are more expensive.  If they are non-intrinsic calls, we model them
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|     // as having cost of 4.  If they are a non-vector intrinsic, we model them
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|     // as having cost of 2 total, and if they are a vector intrinsic, we model
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|     // them as having cost 1.
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|     if (const CallInst *CI = dyn_cast<CallInst>(I)) {
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|       if (!isa<IntrinsicInst>(CI))
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|         Size += 3;
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|       else if (isa<VectorType>(CI->getType()))
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|         Size += 1;
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|     }
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|   }
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|   
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|   // Threading through a switch statement is particularly profitable.  If this
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|   // block ends in a switch, decrease its cost to make it more likely to happen.
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|   if (isa<SwitchInst>(I))
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|     Size = Size > 6 ? Size-6 : 0;
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|   
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|   return Size;
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| }
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| 
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| 
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| /// ThreadBlock - If there are any predecessors whose control can be threaded
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| /// through to a successor, transform them now.
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| bool JumpThreading::ThreadBlock(BasicBlock *BB) {
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|   // See if this block ends with a branch or switch.  If so, see if the
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|   // condition is a phi node.  If so, and if an entry of the phi node is a
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|   // constant, we can thread the block.
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|   Value *Condition;
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|   if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
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|     // Can't thread an unconditional jump.
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|     if (BI->isUnconditional()) return false;
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|     Condition = BI->getCondition();
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|   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator()))
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|     Condition = SI->getCondition();
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|   else
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|     return false; // Must be an invoke.
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|   
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|   // If the terminator of this block is branching on a constant, simplify the
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|   // terminator to an unconditional branch.  This can occur due to threading in
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|   // other blocks.
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|   if (isa<ConstantInt>(Condition)) {
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|     DOUT << "  In block '" << BB->getNameStart()
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|          << "' folding terminator: " << *BB->getTerminator();
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|     ++NumFolds;
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|     ConstantFoldTerminator(BB);
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|     return true;
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|   }
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|   
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|   // If there is only a single predecessor of this block, nothing to fold.
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|   if (BB->getSinglePredecessor())
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|     return false;
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| 
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|   // See if this is a phi node in the current block.
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|   PHINode *PN = dyn_cast<PHINode>(Condition);
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|   if (PN && PN->getParent() == BB)
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|     return ProcessJumpOnPHI(PN);
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|   
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|   // If this is a conditional branch whose condition is and/or of a phi, try to
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|   // simplify it.
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|   if (BinaryOperator *CondI = dyn_cast<BinaryOperator>(Condition)) {
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|     if ((CondI->getOpcode() == Instruction::And || 
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|          CondI->getOpcode() == Instruction::Or) &&
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|         isa<BranchInst>(BB->getTerminator()) &&
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|         ProcessBranchOnLogical(CondI, BB,
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|                                CondI->getOpcode() == Instruction::And))
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|       return true;
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|   }
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|   
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|   // If we have "br (phi != 42)" and the phi node has any constant values as 
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|   // operands, we can thread through this block.
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|   if (CmpInst *CondCmp = dyn_cast<CmpInst>(Condition))
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|     if (isa<PHINode>(CondCmp->getOperand(0)) &&
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|         isa<Constant>(CondCmp->getOperand(1)) &&
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|         ProcessBranchOnCompare(CondCmp, BB))
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|       return true;
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|   
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|   return false;
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| }
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| 
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| /// ProcessJumpOnPHI - We have a conditional branch of switch on a PHI node in
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| /// the current block.  See if there are any simplifications we can do based on
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| /// inputs to the phi node.
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| /// 
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| bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) {
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|   // See if the phi node has any constant values.  If so, we can determine where
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|   // the corresponding predecessor will branch.
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|   ConstantInt *PredCst = 0;
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|   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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|     if ((PredCst = dyn_cast<ConstantInt>(PN->getIncomingValue(i))))
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|       break;
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|   
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|   // If no incoming value has a constant, we don't know the destination of any
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|   // predecessors.
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|   if (PredCst == 0)
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|     return false;
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|   
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|   // See if the cost of duplicating this block is low enough.
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|   BasicBlock *BB = PN->getParent();
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|   unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
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|   if (JumpThreadCost > Threshold) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|          << "' - Cost is too high: " << JumpThreadCost << "\n";
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|     return false;
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|   }
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|   
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|   // If so, we can actually do this threading.  Merge any common predecessors
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|   // that will act the same.
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|   BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
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|   
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|   // Next, figure out which successor we are threading to.
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|   BasicBlock *SuccBB;
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|   if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()))
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|     SuccBB = BI->getSuccessor(PredCst == ConstantInt::getFalse());
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|   else {
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|     SwitchInst *SI = cast<SwitchInst>(BB->getTerminator());
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|     SuccBB = SI->getSuccessor(SI->findCaseValue(PredCst));
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|   }
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|   
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|   // If threading to the same block as we come from, we would infinite loop.
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|   if (SuccBB == BB) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|          << "' - would thread to self!\n";
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|     return false;
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|   }
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|   
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|   // And finally, do it!
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|   DOUT << "  Threading edge from '" << PredBB->getNameStart() << "' to '"
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|        << SuccBB->getNameStart() << "' with cost: " << JumpThreadCost
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|        << ", across block:\n    "
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|        << *BB << "\n";
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|        
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|   ThreadEdge(BB, PredBB, SuccBB);
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|   ++NumThreads;
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|   return true;
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| }
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| 
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| /// ProcessJumpOnLogicalPHI - PN's basic block contains a conditional branch
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| /// whose condition is an AND/OR where one side is PN.  If PN has constant
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| /// operands that permit us to evaluate the condition for some operand, thread
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| /// through the block.  For example with:
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| ///   br (and X, phi(Y, Z, false))
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| /// the predecessor corresponding to the 'false' will always jump to the false
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| /// destination of the branch.
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| ///
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| bool JumpThreading::ProcessBranchOnLogical(Value *V, BasicBlock *BB,
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|                                            bool isAnd) {
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|   // If this is a binary operator tree of the same AND/OR opcode, check the
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|   // LHS/RHS.
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|   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(V))
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|     if ((isAnd && BO->getOpcode() == Instruction::And) ||
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|         (!isAnd && BO->getOpcode() == Instruction::Or)) {
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|       if (ProcessBranchOnLogical(BO->getOperand(0), BB, isAnd))
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|         return true;
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|       if (ProcessBranchOnLogical(BO->getOperand(1), BB, isAnd))
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|         return true;
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|     }
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|       
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|   // If this isn't a PHI node, we can't handle it.
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|   PHINode *PN = dyn_cast<PHINode>(V);
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|   if (!PN || PN->getParent() != BB) return false;
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|                                              
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|   // We can only do the simplification for phi nodes of 'false' with AND or
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|   // 'true' with OR.  See if we have any entries in the phi for this.
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|   unsigned PredNo = ~0U;
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|   ConstantInt *PredCst = ConstantInt::get(Type::Int1Ty, !isAnd);
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|   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
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|     if (PN->getIncomingValue(i) == PredCst) {
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|       PredNo = i;
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|       break;
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|     }
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|   }
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|   
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|   // If no match, bail out.
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|   if (PredNo == ~0U)
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|     return false;
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|   
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|   // See if the cost of duplicating this block is low enough.
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|   unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
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|   if (JumpThreadCost > Threshold) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|          << "' - Cost is too high: " << JumpThreadCost << "\n";
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|     return false;
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|   }
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| 
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|   // If so, we can actually do this threading.  Merge any common predecessors
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|   // that will act the same.
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|   BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
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|   
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|   // Next, figure out which successor we are threading to.  If this was an AND,
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|   // the constant must be FALSE, and we must be targeting the 'false' block.
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|   // If this is an OR, the constant must be TRUE, and we must be targeting the
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|   // 'true' block.
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|   BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(isAnd);
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|   
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|   // If threading to the same block as we come from, we would infinite loop.
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|   if (SuccBB == BB) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|     << "' - would thread to self!\n";
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|     return false;
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|   }
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|   
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|   // And finally, do it!
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|   DOUT << "  Threading edge through bool from '" << PredBB->getNameStart()
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|        << "' to '" << SuccBB->getNameStart() << "' with cost: "
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|        << JumpThreadCost << ", across block:\n    "
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|        << *BB << "\n";
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|   
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|   ThreadEdge(BB, PredBB, SuccBB);
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|   ++NumThreads;
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|   return true;
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| }
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| 
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| /// ProcessBranchOnCompare - We found a branch on a comparison between a phi
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| /// node and a constant.  If the PHI node contains any constants as inputs, we
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| /// can fold the compare for that edge and thread through it.
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| bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
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|   PHINode *PN = cast<PHINode>(Cmp->getOperand(0));
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|   Constant *RHS = cast<Constant>(Cmp->getOperand(1));
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|   
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|   // If the phi isn't in the current block, an incoming edge to this block
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|   // doesn't control the destination.
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|   if (PN->getParent() != BB)
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|     return false;
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|   
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|   // We can do this simplification if any comparisons fold to true or false.
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|   // See if any do.
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|   Constant *PredCst = 0;
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|   bool TrueDirection = false;
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|   for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
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|     PredCst = dyn_cast<Constant>(PN->getIncomingValue(i));
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|     if (PredCst == 0) continue;
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|     
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|     Constant *Res;
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|     if (ICmpInst *ICI = dyn_cast<ICmpInst>(Cmp))
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|       Res = ConstantExpr::getICmp(ICI->getPredicate(), PredCst, RHS);
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|     else
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|       Res = ConstantExpr::getFCmp(cast<FCmpInst>(Cmp)->getPredicate(),
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|                                   PredCst, RHS);
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|     // If this folded to a constant expr, we can't do anything.
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|     if (ConstantInt *ResC = dyn_cast<ConstantInt>(Res)) {
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|       TrueDirection = ResC->getZExtValue();
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|       break;
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|     }
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|     // If this folded to undef, just go the false way.
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|     if (isa<UndefValue>(Res)) {
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|       TrueDirection = false;
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|       break;
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|     }
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|     
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|     // Otherwise, we can't fold this input.
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|     PredCst = 0;
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|   }
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|   
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|   // If no match, bail out.
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|   if (PredCst == 0)
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|     return false;
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|   
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|   // See if the cost of duplicating this block is low enough.
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|   unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
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|   if (JumpThreadCost > Threshold) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|          << "' - Cost is too high: " << JumpThreadCost << "\n";
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|     return false;
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|   }
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|   
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|   // If so, we can actually do this threading.  Merge any common predecessors
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|   // that will act the same.
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|   BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
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|   
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|   // Next, get our successor.
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|   BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(!TrueDirection);
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|   
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|   // If threading to the same block as we come from, we would infinite loop.
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|   if (SuccBB == BB) {
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|     DOUT << "  Not threading BB '" << BB->getNameStart()
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|     << "' - would thread to self!\n";
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|     return false;
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|   }
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|   
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|   
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|   // And finally, do it!
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|   DOUT << "  Threading edge through bool from '" << PredBB->getNameStart()
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|        << "' to '" << SuccBB->getNameStart() << "' with cost: "
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|        << JumpThreadCost << ", across block:\n    "
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|        << *BB << "\n";
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|   
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|   ThreadEdge(BB, PredBB, SuccBB);
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|   ++NumThreads;
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|   return true;
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| }
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| 
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| 
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| /// ThreadEdge - We have decided that it is safe and profitable to thread an
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| /// edge from PredBB to SuccBB across BB.  Transform the IR to reflect this
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| /// change.
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| void JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, 
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|                                BasicBlock *SuccBB) {
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| 
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|   // Jump Threading can not update SSA properties correctly if the values
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|   // defined in the duplicated block are used outside of the block itself.  For
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|   // this reason, we spill all values that are used outside of BB to the stack.
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|   for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
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|     if (!I->isUsedOutsideOfBlock(BB))
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|       continue;
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|     
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|     // We found a use of I outside of BB.  Create a new stack slot to
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|     // break this inter-block usage pattern.
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|     DemoteRegToStack(*I);
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|   }
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|  
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|   // We are going to have to map operands from the original BB block to the new
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|   // copy of the block 'NewBB'.  If there are PHI nodes in BB, evaluate them to
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|   // account for entry from PredBB.
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|   DenseMap<Instruction*, Value*> ValueMapping;
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|   
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|   BasicBlock *NewBB =
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|     BasicBlock::Create(BB->getName()+".thread", BB->getParent(), BB);
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|   NewBB->moveAfter(PredBB);
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|   
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|   BasicBlock::iterator BI = BB->begin();
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|   for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
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|     ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
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|   
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|   // Clone the non-phi instructions of BB into NewBB, keeping track of the
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|   // mapping and using it to remap operands in the cloned instructions.
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|   for (; !isa<TerminatorInst>(BI); ++BI) {
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|     Instruction *New = BI->clone();
 | |
|     New->setName(BI->getNameStart());
 | |
|     NewBB->getInstList().push_back(New);
 | |
|     ValueMapping[BI] = New;
 | |
|    
 | |
|     // Remap operands to patch up intra-block references.
 | |
|     for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
 | |
|       if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i)))
 | |
|         if (Value *Remapped = ValueMapping[Inst])
 | |
|           New->setOperand(i, Remapped);
 | |
|   }
 | |
|   
 | |
|   // We didn't copy the terminator from BB over to NewBB, because there is now
 | |
|   // an unconditional jump to SuccBB.  Insert the unconditional jump.
 | |
|   BranchInst::Create(SuccBB, NewBB);
 | |
|   
 | |
|   // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
 | |
|   // PHI nodes for NewBB now.
 | |
|   for (BasicBlock::iterator PNI = SuccBB->begin(); isa<PHINode>(PNI); ++PNI) {
 | |
|     PHINode *PN = cast<PHINode>(PNI);
 | |
|     // Ok, we have a PHI node.  Figure out what the incoming value was for the
 | |
|     // DestBlock.
 | |
|     Value *IV = PN->getIncomingValueForBlock(BB);
 | |
|     
 | |
|     // Remap the value if necessary.
 | |
|     if (Instruction *Inst = dyn_cast<Instruction>(IV))
 | |
|       if (Value *MappedIV = ValueMapping[Inst])
 | |
|         IV = MappedIV;
 | |
|     PN->addIncoming(IV, NewBB);
 | |
|   }
 | |
|   
 | |
|   // Finally, NewBB is good to go.  Update the terminator of PredBB to jump to
 | |
|   // NewBB instead of BB.  This eliminates predecessors from BB, which requires
 | |
|   // us to simplify any PHI nodes in BB.
 | |
|   TerminatorInst *PredTerm = PredBB->getTerminator();
 | |
|   for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
 | |
|     if (PredTerm->getSuccessor(i) == BB) {
 | |
|       BB->removePredecessor(PredBB);
 | |
|       PredTerm->setSuccessor(i, NewBB);
 | |
|     }
 | |
| }
 |