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			296 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			296 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/MachineModuleInfo.h"
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| 
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| #include "llvm/Constants.h"
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| #include "llvm/Analysis/ValueTracking.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetOptions.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/GlobalVariable.h"
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| #include "llvm/Intrinsics.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Module.h"
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| #include "llvm/Support/Dwarf.h"
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| #include "llvm/Support/ErrorHandling.h"
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| using namespace llvm;
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| using namespace llvm::dwarf;
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| 
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| // Handle the Pass registration stuff necessary to use TargetData's.
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| static RegisterPass<MachineModuleInfo>
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| X("machinemoduleinfo", "Module Information");
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| char MachineModuleInfo::ID = 0;
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| 
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| // Out of line virtual method.
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| MachineModuleInfoImpl::~MachineModuleInfoImpl() {}
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| 
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| //===----------------------------------------------------------------------===//
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| 
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| MachineModuleInfo::MachineModuleInfo()
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| : ImmutablePass(&ID)
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| , ObjFileMMI(0)
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| , CallsEHReturn(0)
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| , CallsUnwindInit(0)
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| , DbgInfoAvailable(false) {
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|   // Always emit some info, by default "no personality" info.
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|   Personalities.push_back(NULL);
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| }
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| 
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| MachineModuleInfo::~MachineModuleInfo() {
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|   delete ObjFileMMI;
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| }
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| 
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| /// doInitialization - Initialize the state for a new module.
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| ///
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| bool MachineModuleInfo::doInitialization() {
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|   return false;
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| }
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| 
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| /// doFinalization - Tear down the state after completion of a module.
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| ///
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| bool MachineModuleInfo::doFinalization() {
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|   return false;
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| }
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| 
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| /// EndFunction - Discard function meta information.
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| ///
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| void MachineModuleInfo::EndFunction() {
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|   // Clean up frame info.
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|   FrameMoves.clear();
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| 
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|   // Clean up exception info.
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|   LandingPads.clear();
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|   TypeInfos.clear();
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|   FilterIds.clear();
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|   FilterEnds.clear();
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|   CallsEHReturn = 0;
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|   CallsUnwindInit = 0;
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|   VariableDbgInfo.clear();
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| }
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| 
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| /// AnalyzeModule - Scan the module for global debug information.
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| ///
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| void MachineModuleInfo::AnalyzeModule(Module &M) {
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|   // Insert functions in the llvm.used array (but not llvm.compiler.used) into
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|   // UsedFunctions.
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|   GlobalVariable *GV = M.getGlobalVariable("llvm.used");
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|   if (!GV || !GV->hasInitializer()) return;
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| 
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|   // Should be an array of 'i8*'.
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|   ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer());
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|   if (InitList == 0) return;
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| 
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|   for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
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|     if (Function *F =
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|           dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts()))
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|       UsedFunctions.insert(F);
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| }
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| 
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| //===-EH-------------------------------------------------------------------===//
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| 
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| /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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| /// specified MachineBasicBlock.
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| LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
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|     (MachineBasicBlock *LandingPad) {
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|   unsigned N = LandingPads.size();
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|   for (unsigned i = 0; i < N; ++i) {
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|     LandingPadInfo &LP = LandingPads[i];
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|     if (LP.LandingPadBlock == LandingPad)
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|       return LP;
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|   }
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| 
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|   LandingPads.push_back(LandingPadInfo(LandingPad));
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|   return LandingPads[N];
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| }
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| 
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| /// addInvoke - Provide the begin and end labels of an invoke style call and
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| /// associate it with a try landing pad block.
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| void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad,
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|                                   unsigned BeginLabel, unsigned EndLabel) {
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   LP.BeginLabels.push_back(BeginLabel);
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|   LP.EndLabels.push_back(EndLabel);
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| }
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| 
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| /// addLandingPad - Provide the label of a try LandingPad block.
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| ///
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| unsigned MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
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|   unsigned LandingPadLabel = NextLabelID();
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   LP.LandingPadLabel = LandingPadLabel;
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|   return LandingPadLabel;
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| }
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| 
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| /// addPersonality - Provide the personality function for the exception
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| /// information.
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| void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
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|                                        Function *Personality) {
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   LP.Personality = Personality;
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| 
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|   for (unsigned i = 0; i < Personalities.size(); ++i)
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|     if (Personalities[i] == Personality)
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|       return;
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| 
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|   // If this is the first personality we're adding go
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|   // ahead and add it at the beginning.
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|   if (Personalities[0] == NULL)
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|     Personalities[0] = Personality;
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|   else
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|     Personalities.push_back(Personality);
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| }
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| 
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| /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
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| ///
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| void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
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|                                         std::vector<GlobalVariable *> &TyInfo) {
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   for (unsigned N = TyInfo.size(); N; --N)
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|     LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));
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| }
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| 
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| /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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| ///
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| void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
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|                                         std::vector<GlobalVariable *> &TyInfo) {
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   std::vector<unsigned> IdsInFilter(TyInfo.size());
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|   for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
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|     IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
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|   LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
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| }
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| 
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| /// addCleanup - Add a cleanup action for a landing pad.
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| ///
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| void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) {
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|   LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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|   LP.TypeIds.push_back(0);
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| }
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| 
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| /// TidyLandingPads - Remap landing pad labels and remove any deleted landing
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| /// pads.
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| void MachineModuleInfo::TidyLandingPads() {
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|   for (unsigned i = 0; i != LandingPads.size(); ) {
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|     LandingPadInfo &LandingPad = LandingPads[i];
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|     LandingPad.LandingPadLabel = MappedLabel(LandingPad.LandingPadLabel);
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| 
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|     // Special case: we *should* emit LPs with null LP MBB. This indicates
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|     // "nounwind" case.
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|     if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
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|       LandingPads.erase(LandingPads.begin() + i);
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|       continue;
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|     }
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| 
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|     for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) {
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|       unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]);
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|       unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]);
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| 
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|       if (!BeginLabel || !EndLabel) {
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|         LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
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|         LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
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|         continue;
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|       }
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| 
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|       LandingPad.BeginLabels[j] = BeginLabel;
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|       LandingPad.EndLabels[j] = EndLabel;
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|       ++j;
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|     }
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| 
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|     // Remove landing pads with no try-ranges.
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|     if (LandingPads[i].BeginLabels.empty()) {
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|       LandingPads.erase(LandingPads.begin() + i);
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|       continue;
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|     }
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| 
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|     // If there is no landing pad, ensure that the list of typeids is empty.
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|     // If the only typeid is a cleanup, this is the same as having no typeids.
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|     if (!LandingPad.LandingPadBlock ||
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|         (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
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|       LandingPad.TypeIds.clear();
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| 
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|     ++i;
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|   }
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| }
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| 
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| /// getTypeIDFor - Return the type id for the specified typeinfo.  This is
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| /// function wide.
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| unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
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|   for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
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|     if (TypeInfos[i] == TI) return i + 1;
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| 
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|   TypeInfos.push_back(TI);
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|   return TypeInfos.size();
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| }
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| 
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| /// getFilterIDFor - Return the filter id for the specified typeinfos.  This is
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| /// function wide.
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| int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) {
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|   // If the new filter coincides with the tail of an existing filter, then
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|   // re-use the existing filter.  Folding filters more than this requires
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|   // re-ordering filters and/or their elements - probably not worth it.
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|   for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
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|        E = FilterEnds.end(); I != E; ++I) {
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|     unsigned i = *I, j = TyIds.size();
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| 
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|     while (i && j)
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|       if (FilterIds[--i] != TyIds[--j])
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|         goto try_next;
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| 
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|     if (!j)
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|       // The new filter coincides with range [i, end) of the existing filter.
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|       return -(1 + i);
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| 
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| try_next:;
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|   }
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| 
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|   // Add the new filter.
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|   int FilterID = -(1 + FilterIds.size());
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|   FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
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|   for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
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|     FilterIds.push_back(TyIds[I]);
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|   FilterEnds.push_back(FilterIds.size());
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|   FilterIds.push_back(0); // terminator
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|   return FilterID;
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| }
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| 
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| /// getPersonality - Return the personality function for the current function.
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| Function *MachineModuleInfo::getPersonality() const {
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|   // FIXME: Until PR1414 will be fixed, we're using 1 personality function per
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|   // function
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|   return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
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| }
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| 
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| /// getPersonalityIndex - Return unique index for current personality
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| /// function. NULL/first personality function should always get zero index.
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| unsigned MachineModuleInfo::getPersonalityIndex() const {
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|   const Function* Personality = NULL;
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| 
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|   // Scan landing pads. If there is at least one non-NULL personality - use it.
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|   for (unsigned i = 0; i != LandingPads.size(); ++i)
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|     if (LandingPads[i].Personality) {
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|       Personality = LandingPads[i].Personality;
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|       break;
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|     }
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| 
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|   for (unsigned i = 0; i < Personalities.size(); ++i) {
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|     if (Personalities[i] == Personality)
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|       return i;
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|   }
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| 
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|   // This will happen if the current personality function is
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|   // in the zero index.
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|   return 0;
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| }
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| 
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