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	moving toward making structs and arrays first-class types. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51157 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			227 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			227 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- llvm/Support/InstVisitor.h - Define instruction visitors -*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| 
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| #ifndef LLVM_SUPPORT_INSTVISITOR_H
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| #define LLVM_SUPPORT_INSTVISITOR_H
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| 
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| #include "llvm/Function.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/Module.h"
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| 
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| namespace llvm {
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| 
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| // We operate on opaque instruction classes, so forward declare all instruction
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| // types now...
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| //
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| #define HANDLE_INST(NUM, OPCODE, CLASS)   class CLASS;
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| #include "llvm/Instruction.def"
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| 
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| // Forward declare the intermediate types...
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| class TerminatorInst; class BinaryOperator;
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| class AllocationInst;
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| 
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| #define DELEGATE(CLASS_TO_VISIT) \
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|   return static_cast<SubClass*>(this)-> \
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|                visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I))
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| 
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| 
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| /// @brief Base class for instruction visitors
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| ///
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| /// Instruction visitors are used when you want to perform different action for
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| /// different kinds of instruction without without having to use lots of casts 
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| /// and a big switch statement (in your code that is). 
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| ///
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| /// To define your own visitor, inherit from this class, specifying your
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| /// new type for the 'SubClass' template parameter, and "override" visitXXX
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| /// functions in your class. I say "overriding" because this class is defined 
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| /// in terms of statically resolved overloading, not virtual functions.  
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| /// 
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| /// For example, here is a visitor that counts the number of malloc 
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| /// instructions processed:
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| ///
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| ///  /// Declare the class.  Note that we derive from InstVisitor instantiated
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| ///  /// with _our new subclasses_ type.
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| ///  ///
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| ///  struct CountMallocVisitor : public InstVisitor<CountMallocVisitor> {
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| ///    unsigned Count;
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| ///    CountMallocVisitor() : Count(0) {}
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| ///
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| ///    void visitMallocInst(MallocInst &MI) { ++Count; }
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| ///  };
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| ///
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| ///  And this class would be used like this:
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| ///    CountMallocVistor CMV;
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| ///    CMV.visit(function);
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| ///    NumMallocs = CMV.Count;
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| ///
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| /// The defined has 'visit' methods for Instruction, and also for BasicBlock,
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| /// Function, and Module, which recursively process all conained instructions.
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| ///
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| /// Note that if you don't implement visitXXX for some instruction type,
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| /// the visitXXX method for instruction superclass will be invoked. So
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| /// if instructions are added in the future, they will be automatically
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| /// supported, if you handle on of their superclasses.
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| ///
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| /// The optional second template argument specifies the type that instruction 
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| /// visitation functions should return. If you specify this, you *MUST* provide 
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| /// an implementation of visitInstruction though!.
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| ///
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| /// Note that this class is specifically designed as a template to avoid
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| /// virtual function call overhead.  Defining and using an InstVisitor is just
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| /// as efficient as having your own switch statement over the instruction
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| /// opcode.
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| template<typename SubClass, typename RetTy=void>
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| class InstVisitor {
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|   //===--------------------------------------------------------------------===//
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|   // Interface code - This is the public interface of the InstVisitor that you
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|   // use to visit instructions...
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|   //
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| 
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| public:
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|   // Generic visit method - Allow visitation to all instructions in a range
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|   template<class Iterator>
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|   void visit(Iterator Start, Iterator End) {
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|     while (Start != End)
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|       static_cast<SubClass*>(this)->visit(*Start++);
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|   }
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| 
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|   // Define visitors for functions and basic blocks...
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|   //
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|   void visit(Module &M) {
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|     static_cast<SubClass*>(this)->visitModule(M);
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|     visit(M.begin(), M.end());
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|   }
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|   void visit(Function &F) {
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|     static_cast<SubClass*>(this)->visitFunction(F);
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|     visit(F.begin(), F.end());
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|   }
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|   void visit(BasicBlock &BB) {
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|     static_cast<SubClass*>(this)->visitBasicBlock(BB);
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|     visit(BB.begin(), BB.end());
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|   }
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| 
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|   // Forwarding functions so that the user can visit with pointers AND refs.
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|   void visit(Module       *M)  { visit(*M); }
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|   void visit(Function     *F)  { visit(*F); }
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|   void visit(BasicBlock   *BB) { visit(*BB); }
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|   RetTy visit(Instruction *I)  { return visit(*I); }
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| 
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|   // visit - Finally, code to visit an instruction...
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|   //
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|   RetTy visit(Instruction &I) {
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|     switch (I.getOpcode()) {
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|     default: assert(0 && "Unknown instruction type encountered!");
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|              abort();
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|       // Build the switch statement using the Instruction.def file...
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| #define HANDLE_INST(NUM, OPCODE, CLASS) \
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|     case Instruction::OPCODE: return \
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|            static_cast<SubClass*>(this)-> \
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|                       visit##OPCODE(static_cast<CLASS&>(I));
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| #include "llvm/Instruction.def"
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|     }
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|   }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Visitation functions... these functions provide default fallbacks in case
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|   // the user does not specify what to do for a particular instruction type.
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|   // The default behavior is to generalize the instruction type to its subtype
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|   // and try visiting the subtype.  All of this should be inlined perfectly,
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|   // because there are no virtual functions to get in the way.
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|   //
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| 
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|   // When visiting a module, function or basic block directly, these methods get
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|   // called to indicate when transitioning into a new unit.
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|   //
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|   void visitModule    (Module &M) {}
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|   void visitFunction  (Function &F) {}
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|   void visitBasicBlock(BasicBlock &BB) {}
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| 
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|   // Define instruction specific visitor functions that can be overridden to
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|   // handle SPECIFIC instructions.  These functions automatically define
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|   // visitMul to proxy to visitBinaryOperator for instance in case the user does
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|   // not need this generality.
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|   //
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|   // The one problem case we have to handle here though is that the PHINode
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|   // class and opcode name are the exact same.  Because of this, we cannot
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|   // define visitPHINode (the inst version) to forward to visitPHINode (the
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|   // generic version) without multiply defined symbols and recursion.  To handle
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|   // this, we do not autoexpand "Other" instructions, we do it manually.
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|   //
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| #define HANDLE_INST(NUM, OPCODE, CLASS) \
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|     RetTy visit##OPCODE(CLASS &I) { DELEGATE(CLASS); }
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| #include "llvm/Instruction.def"
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| 
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|   // Specific Instruction type classes... note that all of the casts are
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|   // necessary because we use the instruction classes as opaque types...
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|   //
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|   RetTy visitReturnInst(ReturnInst &I)              { DELEGATE(TerminatorInst);}
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|   RetTy visitBranchInst(BranchInst &I)              { DELEGATE(TerminatorInst);}
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|   RetTy visitSwitchInst(SwitchInst &I)              { DELEGATE(TerminatorInst);}
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|   RetTy visitInvokeInst(InvokeInst &I)              { DELEGATE(TerminatorInst);}
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|   RetTy visitUnwindInst(UnwindInst &I)              { DELEGATE(TerminatorInst);}
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|   RetTy visitUnreachableInst(UnreachableInst &I)    { DELEGATE(TerminatorInst);}
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|   RetTy visitICmpInst(ICmpInst &I)                  { DELEGATE(CmpInst);}
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|   RetTy visitFCmpInst(FCmpInst &I)                  { DELEGATE(CmpInst);}
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|   RetTy visitVICmpInst(VICmpInst &I)                { DELEGATE(CmpInst);}
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|   RetTy visitVFCmpInst(VFCmpInst &I)                { DELEGATE(CmpInst);}
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|   RetTy visitMallocInst(MallocInst &I)              { DELEGATE(AllocationInst);}
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|   RetTy visitAllocaInst(AllocaInst &I)              { DELEGATE(AllocationInst);}
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|   RetTy visitFreeInst(FreeInst     &I)              { DELEGATE(Instruction); }
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|   RetTy visitLoadInst(LoadInst     &I)              { DELEGATE(Instruction); }
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|   RetTy visitStoreInst(StoreInst   &I)              { DELEGATE(Instruction); }
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|   RetTy visitGetElementPtrInst(GetElementPtrInst &I){ DELEGATE(Instruction); }
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|   RetTy visitPHINode(PHINode       &I)              { DELEGATE(Instruction); }
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|   RetTy visitTruncInst(TruncInst &I)                { DELEGATE(CastInst); }
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|   RetTy visitZExtInst(ZExtInst &I)                  { DELEGATE(CastInst); }
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|   RetTy visitSExtInst(SExtInst &I)                  { DELEGATE(CastInst); }
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|   RetTy visitFPTruncInst(FPTruncInst &I)            { DELEGATE(CastInst); }
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|   RetTy visitFPExtInst(FPExtInst &I)                { DELEGATE(CastInst); }
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|   RetTy visitFPToUIInst(FPToUIInst &I)              { DELEGATE(CastInst); }
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|   RetTy visitFPToSIInst(FPToSIInst &I)              { DELEGATE(CastInst); }
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|   RetTy visitUIToFPInst(UIToFPInst &I)              { DELEGATE(CastInst); }
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|   RetTy visitSIToFPInst(SIToFPInst &I)              { DELEGATE(CastInst); }
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|   RetTy visitPtrToIntInst(PtrToIntInst &I)          { DELEGATE(CastInst); }
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|   RetTy visitIntToPtrInst(IntToPtrInst &I)          { DELEGATE(CastInst); }
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|   RetTy visitBitCastInst(BitCastInst &I)            { DELEGATE(CastInst); }
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|   RetTy visitSelectInst(SelectInst &I)              { DELEGATE(Instruction); }
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|   RetTy visitCallInst(CallInst     &I)              { DELEGATE(Instruction); }
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|   RetTy visitVAArgInst(VAArgInst   &I)              { DELEGATE(Instruction); }
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|   RetTy visitExtractElementInst(ExtractElementInst &I) { DELEGATE(Instruction);}
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|   RetTy visitInsertElementInst(InsertElementInst &I) { DELEGATE(Instruction); }
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|   RetTy visitShuffleVectorInst(ShuffleVectorInst &I) { DELEGATE(Instruction); }
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|   RetTy visitGetResultInst(GetResultInst &I) { DELEGATE(Instruction); }
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|   RetTy visitExtractValueInst(ExtractValueInst &I)  { DELEGATE(Instruction);}
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|   RetTy visitInsertValueInst(InsertValueInst &I)    { DELEGATE(Instruction); }
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| 
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|   // Next level propagators... if the user does not overload a specific
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|   // instruction type, they can overload one of these to get the whole class
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|   // of instructions...
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|   //
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|   RetTy visitTerminatorInst(TerminatorInst &I) { DELEGATE(Instruction); }
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|   RetTy visitBinaryOperator(BinaryOperator &I) { DELEGATE(Instruction); }
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|   RetTy visitAllocationInst(AllocationInst &I) { DELEGATE(Instruction); }
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|   RetTy visitCmpInst(CmpInst &I)               { DELEGATE(Instruction); }
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|   RetTy visitCastInst(CastInst &I)             { DELEGATE(Instruction); }
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| 
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|   // If the user wants a 'default' case, they can choose to override this
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|   // function.  If this function is not overloaded in the users subclass, then
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|   // this instruction just gets ignored.
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|   //
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|   // Note that you MUST override this function if your return type is not void.
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|   //
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|   void visitInstruction(Instruction &I) {}  // Ignore unhandled instructions
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| };
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| 
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| #undef DELEGATE
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| 
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| } // End llvm namespace
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| 
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| #endif
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