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also provides a insertion order iteration over the values. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@164157 91177308-0d34-0410-b5e6-96231b3b80d8
154 lines
4.2 KiB
C++
154 lines
4.2 KiB
C++
//===- llvm/ADT/MapVector.h - Map with deterministic value order *- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a map that also provides access to all stored values
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// in a deterministic order via the getValues method. Note that the iteration
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// order itself is just the DenseMap order and not deterministic. The interface
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// is purposefully minimal.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_MAPVECTOR_H
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#define LLVM_ADT_MAPVECTOR_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/DenseMap.h"
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#include <vector>
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namespace llvm {
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/// This class implements a map that also provides access to all stored values
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/// in a deterministic order. The values are kept in a std::vector and the
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/// mapping is done with DenseMap from Keys to indexes in that vector.
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template<typename KeyT, typename ValueT>
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class MapVector {
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typedef llvm::DenseMap<KeyT, unsigned> MapType;
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typedef std::vector<ValueT> VectorType;
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typedef typename VectorType::size_type SizeType;
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MapType Map;
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VectorType Vector;
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public:
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// The keys and values are not stored close to each other, so the iterator
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// operator->() cannot return a pointer to a std::pair like a DenseMap does.
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// Instead it returns a FakePair that contains references to Key and Value.
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// This lets code using this to look the same as if using a regular DenseMap.
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template<bool IsConst>
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struct FakePair {
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typedef typename conditional<IsConst, const ValueT, ValueT>::type VT;
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const KeyT &first;
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VT &second;
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FakePair(const KeyT &K, VT &V) : first(K), second(V) {
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}
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FakePair *operator->() {
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return this;
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}
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};
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template<bool IsConst>
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class IteratorTemplate {
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typedef typename MapType::const_iterator WrappedIteratorType;
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WrappedIteratorType WrappedI;
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typedef
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typename conditional<IsConst, const VectorType, VectorType>::type VT;
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VT &VecRef;
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typedef FakePair<IsConst> PairType;
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friend class IteratorTemplate<true>;
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public:
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IteratorTemplate(WrappedIteratorType I, VT &V) :
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WrappedI(I), VecRef(V) {
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}
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// If IsConst is true this is a converting constructor from iterator to
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// const_iterator and the default copy constructor is used.
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// Otherwise this is a copy constructor for iterator.
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IteratorTemplate(const IteratorTemplate<false>& I) :
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WrappedI(I.WrappedI), VecRef(I.VecRef) {
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}
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bool operator!=(const IteratorTemplate &RHS) const {
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return WrappedI != RHS.WrappedI;
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}
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IteratorTemplate &operator++() { // Preincrement
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++WrappedI;
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return *this;
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}
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PairType operator->() {
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unsigned Pos = WrappedI->second;
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PairType Ret(WrappedI->first, VecRef[Pos]);
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return Ret;
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}
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};
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typedef IteratorTemplate<false> iterator;
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typedef IteratorTemplate<true> const_iterator;
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SizeType size() const {
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return Vector.size();
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}
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iterator begin() {
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return iterator(Map.begin(), this->Vector);
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}
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const_iterator begin() const {
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return const_iterator(Map.begin(), this->Vector);
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}
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iterator end() {
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return iterator(Map.end(), this->Vector);
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}
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const_iterator end() const {
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return const_iterator(Map.end(), this->Vector);
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}
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bool empty() const {
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return Map.empty();
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}
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typedef typename VectorType::iterator value_iterator;
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typedef typename VectorType::const_iterator const_value_iterator;
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value_iterator value_begin() {
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return Vector.begin();
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}
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const_value_iterator value_begin() const {
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return Vector.begin();
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}
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value_iterator value_end() {
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return Vector.end();
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}
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const_value_iterator value_end() const {
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return Vector.end();
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}
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ValueT &operator[](const KeyT &Key) {
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std::pair<KeyT, unsigned> Pair = std::make_pair(Key, 0);
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std::pair<typename MapType::iterator, bool> Result = Map.insert(Pair);
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unsigned &I = Result.first->second;
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if (Result.second) {
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Vector.push_back(ValueT());
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I = Vector.size() - 1;
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}
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return Vector[I];
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}
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};
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}
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#endif
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