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	This starts in MCJIT::getSymbolAddress where the unique_ptr<object::Binary> is release()d and (after a cast) passed to a single caller, MCJIT::addObjectFile. addObjectFile calls RuntimeDyld::loadObject. RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile And the pointer is never owned at this point. I say this point, because the alternative codepath, RuntimeDyldMachO::createObjectFile certainly does take ownership, so this seemed like a good hint that this was a/the right place to take ownership. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207580 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			89 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ObjectImageCommon.h - Format independent executuable object image -===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares a file format independent ObjectImage class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_RUNTIMEDYLD_OBJECTIMAGECOMMON_H
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#define LLVM_RUNTIMEDYLD_OBJECTIMAGECOMMON_H
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#include "llvm/ExecutionEngine/ObjectBuffer.h"
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#include "llvm/ExecutionEngine/ObjectImage.h"
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#include "llvm/Object/ObjectFile.h"
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#include <memory>
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namespace llvm {
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namespace object {
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  class ObjectFile;
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}
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class ObjectImageCommon : public ObjectImage {
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  ObjectImageCommon(); // = delete
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  ObjectImageCommon(const ObjectImageCommon &other); // = delete
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  void anchor() override;
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protected:
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  std::unique_ptr<object::ObjectFile> ObjFile;
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  // This form of the constructor allows subclasses to use
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  // format-specific subclasses of ObjectFile directly
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  ObjectImageCommon(ObjectBuffer *Input, std::unique_ptr<object::ObjectFile> Obj)
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  : ObjectImage(Input), // saves Input as Buffer and takes ownership
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    ObjFile(std::move(Obj))
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  {
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  }
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public:
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  ObjectImageCommon(ObjectBuffer* Input)
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  : ObjectImage(Input) // saves Input as Buffer and takes ownership
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  {
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    // FIXME: error checking? createObjectFile returns an ErrorOr<ObjectFile*>
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    // and should probably be checked for failure.
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    ObjFile.reset(object::ObjectFile::createObjectFile(Buffer->getMemBuffer()).get());
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  }
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  ObjectImageCommon(std::unique_ptr<object::ObjectFile> Input)
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  : ObjectImage(nullptr), ObjFile(std::move(Input))  {}
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  virtual ~ObjectImageCommon() { }
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  object::symbol_iterator begin_symbols() const override
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      { return ObjFile->symbol_begin(); }
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  object::symbol_iterator end_symbols() const override
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      { return ObjFile->symbol_end(); }
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  object::section_iterator begin_sections() const override
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      { return ObjFile->section_begin(); }
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  object::section_iterator end_sections() const override
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      { return ObjFile->section_end(); }
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  /* Triple::ArchType */ unsigned getArch() const override
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      { return ObjFile->getArch(); }
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  StringRef getData() const override { return ObjFile->getData(); }
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  object::ObjectFile* getObjectFile() const override { return ObjFile.get(); }
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  // Subclasses can override these methods to update the image with loaded
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  // addresses for sections and common symbols
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  void updateSectionAddress(const object::SectionRef &Sec,
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                            uint64_t Addr) override {}
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  void updateSymbolAddress(const object::SymbolRef &Sym,
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                           uint64_t Addr) override {}
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  // Subclasses can override these methods to provide JIT debugging support
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  void registerWithDebugger() override {}
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  void deregisterWithDebugger() override {}
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};
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} // end namespace llvm
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#endif // LLVM_RUNTIMEDYLD_OBJECT_IMAGE_H
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