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			662 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			662 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASSEMBLER_H
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#define LLVM_MC_MCASSEMBLER_H
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/MC/MCValue.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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#include <vector> // FIXME: Shouldn't be needed.
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namespace llvm {
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class raw_ostream;
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class MCAssembler;
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class MCContext;
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class MCSection;
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class MCSectionData;
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class MCFragment : public ilist_node<MCFragment> {
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  MCFragment(const MCFragment&);     // DO NOT IMPLEMENT
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  void operator=(const MCFragment&); // DO NOT IMPLEMENT
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public:
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  enum FragmentType {
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    FT_Data,
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    FT_Align,
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    FT_Fill,
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    FT_Org,
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    FT_ZeroFill
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  };
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private:
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  FragmentType Kind;
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  /// Parent - The data for the section this fragment is in.
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  MCSectionData *Parent;
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  /// @name Assembler Backend Data
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  /// Offset - The offset of this fragment in its section. This is ~0 until
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  /// initialized.
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  uint64_t Offset;
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  /// FileSize - The file size of this section. This is ~0 until initialized.
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  uint64_t FileSize;
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  /// @}
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protected:
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  MCFragment(FragmentType _Kind, MCSectionData *_Parent = 0);
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public:
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  // Only for sentinel.
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  MCFragment();
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  virtual ~MCFragment();
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  FragmentType getKind() const { return Kind; }
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  MCSectionData *getParent() const { return Parent; }
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  void setParent(MCSectionData *Value) { Parent = Value; }
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  // FIXME: This should be abstract, fix sentinel.
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  virtual uint64_t getMaxFileSize() const {
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    assert(0 && "Invalid getMaxFileSize call!");
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    return 0;
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  };
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  /// @name Assembler Backend Support
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  uint64_t getAddress() const;
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  uint64_t getFileSize() const { 
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    assert(FileSize != ~UINT64_C(0) && "File size not set!");
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    return FileSize;
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  }
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  void setFileSize(uint64_t Value) {
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    assert(Value <= getMaxFileSize() && "Invalid file size!");
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    FileSize = Value;
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  }
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  uint64_t getOffset() const {
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    assert(Offset != ~UINT64_C(0) && "File offset not set!");
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    return Offset;
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  }
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  void setOffset(uint64_t Value) { Offset = Value; }
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  /// @}
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  static bool classof(const MCFragment *O) { return true; }
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};
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class MCDataFragment : public MCFragment {
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  SmallString<32> Contents;
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public:
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  MCDataFragment(MCSectionData *SD = 0) : MCFragment(FT_Data, SD) {}
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  /// @name Accessors
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  /// @{
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  uint64_t getMaxFileSize() const {
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    return Contents.size();
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  }
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  SmallString<32> &getContents() { return Contents; }
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  const SmallString<32> &getContents() const { return Contents; }
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  /// @}
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  static bool classof(const MCFragment *F) { 
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    return F->getKind() == MCFragment::FT_Data; 
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  }
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  static bool classof(const MCDataFragment *) { return true; }
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};
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class MCAlignFragment : public MCFragment {
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  /// Alignment - The alignment to ensure, in bytes.
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  unsigned Alignment;
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  /// Value - Value to use for filling padding bytes.
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  int64_t Value;
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  /// ValueSize - The size of the integer (in bytes) of \arg Value.
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  unsigned ValueSize;
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  /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
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  /// cannot be satisfied in this width then this fragment is ignored.
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  unsigned MaxBytesToEmit;
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public:
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  MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize,
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                  unsigned _MaxBytesToEmit, MCSectionData *SD = 0)
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    : MCFragment(FT_Align, SD), Alignment(_Alignment),
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      Value(_Value),ValueSize(_ValueSize),
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      MaxBytesToEmit(_MaxBytesToEmit) {}
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  /// @name Accessors
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  /// @{
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  uint64_t getMaxFileSize() const {
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    return std::max(Alignment - 1, MaxBytesToEmit);
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  }
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  unsigned getAlignment() const { return Alignment; }
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  int64_t getValue() const { return Value; }
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  unsigned getValueSize() const { return ValueSize; }
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  unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; }
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  /// @}
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  static bool classof(const MCFragment *F) { 
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    return F->getKind() == MCFragment::FT_Align; 
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  }
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  static bool classof(const MCAlignFragment *) { return true; }
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};
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class MCFillFragment : public MCFragment {
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  /// Value - Value to use for filling bytes.
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  MCValue Value;
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  /// ValueSize - The size (in bytes) of \arg Value to use when filling.
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  unsigned ValueSize;
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  /// Count - The number of copies of \arg Value to insert.
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  uint64_t Count;
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public:
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  MCFillFragment(MCValue _Value, unsigned _ValueSize, uint64_t _Count,
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                 MCSectionData *SD = 0) 
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    : MCFragment(FT_Fill, SD),
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      Value(_Value), ValueSize(_ValueSize), Count(_Count) {}
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  /// @name Accessors
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  /// @{
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  uint64_t getMaxFileSize() const {
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    return ValueSize * Count;
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  }
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  MCValue getValue() const { return Value; }
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  unsigned getValueSize() const { return ValueSize; }
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  uint64_t getCount() const { return Count; }
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  /// @}
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  static bool classof(const MCFragment *F) { 
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    return F->getKind() == MCFragment::FT_Fill; 
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  }
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  static bool classof(const MCFillFragment *) { return true; }
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};
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class MCOrgFragment : public MCFragment {
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  /// Offset - The offset this fragment should start at.
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  MCValue Offset;
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  /// Value - Value to use for filling bytes.  
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  int8_t Value;
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public:
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  MCOrgFragment(MCValue _Offset, int8_t _Value, MCSectionData *SD = 0)
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    : MCFragment(FT_Org, SD),
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      Offset(_Offset), Value(_Value) {}
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  /// @name Accessors
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  /// @{
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  uint64_t getMaxFileSize() const {
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    // FIXME: This doesn't make much sense.
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    return ~UINT64_C(0);
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  }
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  MCValue getOffset() const { return Offset; }
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  uint8_t getValue() const { return Value; }
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  /// @}
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  static bool classof(const MCFragment *F) { 
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    return F->getKind() == MCFragment::FT_Org; 
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  }
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  static bool classof(const MCOrgFragment *) { return true; }
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};
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/// MCZeroFillFragment - Represent data which has a fixed size and alignment,
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/// but requires no physical space in the object file.
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class MCZeroFillFragment : public MCFragment {
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  /// Size - The size of this fragment.
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  uint64_t Size;
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  /// Alignment - The alignment for this fragment.
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  unsigned Alignment;
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public:
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  MCZeroFillFragment(uint64_t _Size, unsigned _Alignment, MCSectionData *SD = 0)
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    : MCFragment(FT_ZeroFill, SD),
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      Size(_Size), Alignment(_Alignment) {}
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  /// @name Accessors
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  /// @{
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  uint64_t getMaxFileSize() const {
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    // FIXME: This also doesn't make much sense, this method is misnamed.
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    return ~UINT64_C(0);
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  }
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  uint64_t getSize() const { return Size; }
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  unsigned getAlignment() const { return Alignment; }
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  /// @}
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  static bool classof(const MCFragment *F) { 
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    return F->getKind() == MCFragment::FT_ZeroFill; 
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  }
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  static bool classof(const MCZeroFillFragment *) { return true; }
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};
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// FIXME: Should this be a separate class, or just merged into MCSection? Since
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// we anticipate the fast path being through an MCAssembler, the only reason to
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// keep it out is for API abstraction.
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class MCSectionData : public ilist_node<MCSectionData> {
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  MCSectionData(const MCSectionData&);  // DO NOT IMPLEMENT
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  void operator=(const MCSectionData&); // DO NOT IMPLEMENT
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public:
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  /// Fixup - Represent a fixed size region of bytes inside some fragment which
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  /// needs to be rewritten. This region will either be rewritten by the
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  /// assembler or cause a relocation entry to be generated.
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  struct Fixup {
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    /// Fragment - The fragment containing the fixup.
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    MCFragment *Fragment;
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    /// Offset - The offset inside the fragment which needs to be rewritten.
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    uint64_t Offset;
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    /// Value - The expression to eventually write into the fragment.
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    //
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    // FIXME: We could probably get away with requiring the client to pass in an
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    // owned reference whose lifetime extends past that of the fixup.
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    MCValue Value;
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    /// Size - The fixup size.
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    unsigned Size;
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    /// FixedValue - The value to replace the fix up by.
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    //
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    // FIXME: This should not be here.
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    uint64_t FixedValue;
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  public:
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    Fixup(MCFragment &_Fragment, uint64_t _Offset, const MCValue &_Value, 
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          unsigned _Size) 
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      : Fragment(&_Fragment), Offset(_Offset), Value(_Value), Size(_Size),
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        FixedValue(0) {}
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  };
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  typedef iplist<MCFragment> FragmentListType;
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  typedef FragmentListType::const_iterator const_iterator;
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  typedef FragmentListType::iterator iterator;
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  typedef std::vector<Fixup>::const_iterator const_fixup_iterator;
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  typedef std::vector<Fixup>::iterator fixup_iterator;
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private:
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  iplist<MCFragment> Fragments;
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  const MCSection *Section;
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  /// Alignment - The maximum alignment seen in this section.
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  unsigned Alignment;
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  /// @name Assembler Backend Data
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  /// Address - The computed address of this section. This is ~0 until
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  /// initialized.
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  uint64_t Address;
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  /// Size - The content size of this section. This is ~0 until initialized.
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  uint64_t Size;
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  /// FileSize - The size of this section in the object file. This is ~0 until
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  /// initialized.
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  uint64_t FileSize;
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  /// LastFixupLookup - Cache for the last looked up fixup.
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  mutable unsigned LastFixupLookup;
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  /// Fixups - The list of fixups in this section.
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  std::vector<Fixup> Fixups;
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  /// @}
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public:    
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  // Only for use as sentinel.
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  MCSectionData();
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  MCSectionData(const MCSection &Section, MCAssembler *A = 0);
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  const MCSection &getSection() const { return *Section; }
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  unsigned getAlignment() const { return Alignment; }
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  void setAlignment(unsigned Value) { Alignment = Value; }
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  /// @name Fragment Access
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  /// @{
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  const FragmentListType &getFragmentList() const { return Fragments; }
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  FragmentListType &getFragmentList() { return Fragments; }
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  iterator begin() { return Fragments.begin(); }
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  const_iterator begin() const { return Fragments.begin(); }
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  iterator end() { return Fragments.end(); }
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  const_iterator end() const { return Fragments.end(); }
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  size_t size() const { return Fragments.size(); }
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  bool empty() const { return Fragments.empty(); }
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  /// @}
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  /// @name Fixup Access
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  /// @{
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  std::vector<Fixup> &getFixups() {
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    return Fixups;
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  }
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  fixup_iterator fixup_begin() {
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    return Fixups.begin();
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  }
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  fixup_iterator fixup_end() {
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    return Fixups.end();
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  }
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  size_t fixup_size() const { return Fixups.size(); }
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  /// @}
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  /// @name Assembler Backend Support
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  /// LookupFixup - Look up the fixup for the given \arg Fragment and \arg
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  /// Offset.
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  ///
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  /// If multiple fixups exist for the same fragment and offset it is undefined
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  /// which one is returned.
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  //
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  // FIXME: This isn't horribly slow in practice, but there are much nicer
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  // solutions to applying the fixups.
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  const Fixup *LookupFixup(const MCFragment *Fragment, uint64_t Offset) const;
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  uint64_t getAddress() const { 
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    assert(Address != ~UINT64_C(0) && "Address not set!");
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    return Address;
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  }
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  void setAddress(uint64_t Value) { Address = Value; }
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  uint64_t getSize() const { 
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    assert(Size != ~UINT64_C(0) && "File size not set!");
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    return Size;
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  }
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  void setSize(uint64_t Value) { Size = Value; }
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  uint64_t getFileSize() const { 
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    assert(FileSize != ~UINT64_C(0) && "File size not set!");
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    return FileSize;
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  }
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  void setFileSize(uint64_t Value) { FileSize = Value; }  
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  /// @}
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};
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// FIXME: Same concerns as with SectionData.
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class MCSymbolData : public ilist_node<MCSymbolData> {
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public:
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  const MCSymbol *Symbol;
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  /// Fragment - The fragment this symbol's value is relative to, if any.
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  MCFragment *Fragment;
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  /// Offset - The offset to apply to the fragment address to form this symbol's
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  /// value.
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  uint64_t Offset;
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						|
    
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  /// IsExternal - True if this symbol is visible outside this translation
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  /// unit.
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  unsigned IsExternal : 1;
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  /// IsPrivateExtern - True if this symbol is private extern.
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  unsigned IsPrivateExtern : 1;
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  /// CommonSize - The size of the symbol, if it is 'common', or 0.
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  //
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  // FIXME: Pack this in with other fields? We could put it in offset, since a
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  // common symbol can never get a definition.
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  uint64_t CommonSize;
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  /// CommonAlign - The alignment of the symbol, if it is 'common'.
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  //
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  // FIXME: Pack this in with other fields?
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  unsigned CommonAlign;
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						|
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						|
  /// Flags - The Flags field is used by object file implementations to store
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						|
  /// additional per symbol information which is not easily classified.
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  uint32_t Flags;
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  /// Index - Index field, for use by the object file implementation.
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  uint64_t Index;
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public:
 | 
						|
  // Only for use as sentinel.
 | 
						|
  MCSymbolData();
 | 
						|
  MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset,
 | 
						|
               MCAssembler *A = 0);
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCSymbol &getSymbol() const { return *Symbol; }
 | 
						|
 | 
						|
  MCFragment *getFragment() const { return Fragment; }
 | 
						|
  void setFragment(MCFragment *Value) { Fragment = Value; }
 | 
						|
 | 
						|
  uint64_t getOffset() const { return Offset; }
 | 
						|
  void setOffset(uint64_t Value) { Offset = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol Attributes
 | 
						|
  /// @{
 | 
						|
  
 | 
						|
  bool isExternal() const { return IsExternal; }
 | 
						|
  void setExternal(bool Value) { IsExternal = Value; }
 | 
						|
  
 | 
						|
  bool isPrivateExtern() const { return IsPrivateExtern; }
 | 
						|
  void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
 | 
						|
 | 
						|
  /// isCommon - Is this a 'common' symbol.
 | 
						|
  bool isCommon() const { return CommonSize != 0; }
 | 
						|
 | 
						|
  /// setCommon - Mark this symbol as being 'common'.
 | 
						|
  ///
 | 
						|
  /// \param Size - The size of the symbol.
 | 
						|
  /// \param Align - The alignment of the symbol.
 | 
						|
  void setCommon(uint64_t Size, unsigned Align) {
 | 
						|
    CommonSize = Size;
 | 
						|
    CommonAlign = Align;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCommonSize - Return the size of a 'common' symbol.
 | 
						|
  uint64_t getCommonSize() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonSize;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCommonAlignment - Return the alignment of a 'common' symbol.
 | 
						|
  unsigned getCommonAlignment() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonAlign;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getFlags - Get the (implementation defined) symbol flags.
 | 
						|
  uint32_t getFlags() const { return Flags; }
 | 
						|
 | 
						|
  /// setFlags - Set the (implementation defined) symbol flags.
 | 
						|
  void setFlags(uint32_t Value) { Flags = Value; }
 | 
						|
  
 | 
						|
  /// getIndex - Get the (implementation defined) index.
 | 
						|
  uint64_t getIndex() const { return Index; }
 | 
						|
 | 
						|
  /// setIndex - Set the (implementation defined) index.
 | 
						|
  void setIndex(uint64_t Value) { Index = Value; }
 | 
						|
  
 | 
						|
  /// @}  
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: This really doesn't belong here. See comments below.
 | 
						|
struct IndirectSymbolData {
 | 
						|
  MCSymbol *Symbol;
 | 
						|
  MCSectionData *SectionData;
 | 
						|
};
 | 
						|
 | 
						|
class MCAssembler {
 | 
						|
public:
 | 
						|
  typedef iplist<MCSectionData> SectionDataListType;
 | 
						|
  typedef iplist<MCSymbolData> SymbolDataListType;
 | 
						|
 | 
						|
  typedef SectionDataListType::const_iterator const_iterator;
 | 
						|
  typedef SectionDataListType::iterator iterator;
 | 
						|
 | 
						|
  typedef SymbolDataListType::const_iterator const_symbol_iterator;
 | 
						|
  typedef SymbolDataListType::iterator symbol_iterator;
 | 
						|
 | 
						|
  typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;
 | 
						|
 | 
						|
private:
 | 
						|
  MCAssembler(const MCAssembler&);    // DO NOT IMPLEMENT
 | 
						|
  void operator=(const MCAssembler&); // DO NOT IMPLEMENT
 | 
						|
 | 
						|
  MCContext &Context;
 | 
						|
 | 
						|
  raw_ostream &OS;
 | 
						|
  
 | 
						|
  iplist<MCSectionData> Sections;
 | 
						|
 | 
						|
  iplist<MCSymbolData> Symbols;
 | 
						|
 | 
						|
  std::vector<IndirectSymbolData> IndirectSymbols;
 | 
						|
 | 
						|
  unsigned SubsectionsViaSymbols : 1;
 | 
						|
 | 
						|
private:
 | 
						|
  /// LayoutSection - Assign offsets and sizes to the fragments in the section
 | 
						|
  /// \arg SD, and update the section size. The section file offset should
 | 
						|
  /// already have been computed.
 | 
						|
  void LayoutSection(MCSectionData &SD);
 | 
						|
 | 
						|
public:
 | 
						|
  /// Construct a new assembler instance.
 | 
						|
  ///
 | 
						|
  /// \arg OS - The stream to output to.
 | 
						|
  //
 | 
						|
  // FIXME: How are we going to parameterize this? Two obvious options are stay
 | 
						|
  // concrete and require clients to pass in a target like object. The other
 | 
						|
  // option is to make this abstract, and have targets provide concrete
 | 
						|
  // implementations as we do with AsmParser.
 | 
						|
  MCAssembler(MCContext &_Context, raw_ostream &OS);
 | 
						|
  ~MCAssembler();
 | 
						|
 | 
						|
  MCContext &getContext() const { return Context; }
 | 
						|
 | 
						|
  /// Finish - Do final processing and write the object to the output stream.
 | 
						|
  void Finish();
 | 
						|
 | 
						|
  // FIXME: This does not belong here.
 | 
						|
  bool getSubsectionsViaSymbols() const {
 | 
						|
    return SubsectionsViaSymbols;
 | 
						|
  }
 | 
						|
  void setSubsectionsViaSymbols(bool Value) {
 | 
						|
    SubsectionsViaSymbols = Value;
 | 
						|
  }
 | 
						|
 | 
						|
  /// @name Section List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SectionDataListType &getSectionList() const { return Sections; }
 | 
						|
  SectionDataListType &getSectionList() { return Sections; }  
 | 
						|
 | 
						|
  iterator begin() { return Sections.begin(); }
 | 
						|
  const_iterator begin() const { return Sections.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Sections.end(); }
 | 
						|
  const_iterator end() const { return Sections.end(); }
 | 
						|
 | 
						|
  size_t size() const { return Sections.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SymbolDataListType &getSymbolList() const { return Symbols; }
 | 
						|
  SymbolDataListType &getSymbolList() { return Symbols; }
 | 
						|
 | 
						|
  symbol_iterator symbol_begin() { return Symbols.begin(); }
 | 
						|
  const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
 | 
						|
 | 
						|
  symbol_iterator symbol_end() { return Symbols.end(); }
 | 
						|
  const_symbol_iterator symbol_end() const { return Symbols.end(); }
 | 
						|
 | 
						|
  size_t symbol_size() const { return Symbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Indirect Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  // FIXME: This is a total hack, this should not be here. Once things are
 | 
						|
  // factored so that the streamer has direct access to the .o writer, it can
 | 
						|
  // disappear.
 | 
						|
  std::vector<IndirectSymbolData> &getIndirectSymbols() {
 | 
						|
    return IndirectSymbols;
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_begin() {
 | 
						|
    return IndirectSymbols.begin();
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_end() {
 | 
						|
    return IndirectSymbols.end();
 | 
						|
  }
 | 
						|
 | 
						|
  size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |