llvm-6502/lib/Analysis/PostDominators.cpp
Devang Patel 3e15bf33e0 Use 'static const char' instead of 'static const int'.
Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36652 91177308-0d34-0410-b5e6-96231b3b80d8
2007-05-02 21:39:20 +00:00

316 lines
10 KiB
C++

//===- PostDominators.cpp - Post-Dominator Calculation --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the post-dominator construction algorithms.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/PostDominators.h"
#include "llvm/Instructions.h"
#include "llvm/Support/CFG.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SetOperations.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// PostDominatorTree Implementation
//===----------------------------------------------------------------------===//
const char PostDominatorTree::ID = 0;
const char PostDominanceFrontier::ID = 0;
const char PostETForest::ID = 0;
static RegisterPass<PostDominatorTree>
F("postdomtree", "Post-Dominator Tree Construction", true);
unsigned PostDominatorTree::DFSPass(BasicBlock *V, InfoRec &VInfo,
unsigned N) {
std::vector<std::pair<BasicBlock *, InfoRec *> > workStack;
std::set<BasicBlock *> visited;
workStack.push_back(std::make_pair(V, &VInfo));
do {
BasicBlock *currentBB = workStack.back().first;
InfoRec *currentVInfo = workStack.back().second;
// Visit each block only once.
if (visited.count(currentBB) == 0) {
visited.insert(currentBB);
currentVInfo->Semi = ++N;
currentVInfo->Label = currentBB;
Vertex.push_back(currentBB); // Vertex[n] = current;
// Info[currentBB].Ancestor = 0;
// Ancestor[n] = 0
// Child[currentBB] = 0;
currentVInfo->Size = 1; // Size[currentBB] = 1
}
// Visit children
bool visitChild = false;
for (pred_iterator PI = pred_begin(currentBB), PE = pred_end(currentBB);
PI != PE && !visitChild; ++PI) {
InfoRec &SuccVInfo = Info[*PI];
if (SuccVInfo.Semi == 0) {
SuccVInfo.Parent = currentBB;
if (visited.count (*PI) == 0) {
workStack.push_back(std::make_pair(*PI, &SuccVInfo));
visitChild = true;
}
}
}
// If all children are visited or if this block has no child then pop this
// block out of workStack.
if (!visitChild)
workStack.pop_back();
} while (!workStack.empty());
return N;
}
void PostDominatorTree::Compress(BasicBlock *V, InfoRec &VInfo) {
BasicBlock *VAncestor = VInfo.Ancestor;
InfoRec &VAInfo = Info[VAncestor];
if (VAInfo.Ancestor == 0)
return;
Compress(VAncestor, VAInfo);
BasicBlock *VAncestorLabel = VAInfo.Label;
BasicBlock *VLabel = VInfo.Label;
if (Info[VAncestorLabel].Semi < Info[VLabel].Semi)
VInfo.Label = VAncestorLabel;
VInfo.Ancestor = VAInfo.Ancestor;
}
BasicBlock *PostDominatorTree::Eval(BasicBlock *V) {
InfoRec &VInfo = Info[V];
// Higher-complexity but faster implementation
if (VInfo.Ancestor == 0)
return V;
Compress(V, VInfo);
return VInfo.Label;
}
void PostDominatorTree::Link(BasicBlock *V, BasicBlock *W,
InfoRec &WInfo) {
// Higher-complexity but faster implementation
WInfo.Ancestor = V;
}
void PostDominatorTree::calculate(Function &F) {
// Step #0: Scan the function looking for the root nodes of the post-dominance
// relationships. These blocks, which have no successors, end with return and
// unwind instructions.
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (succ_begin(I) == succ_end(I))
Roots.push_back(I);
Vertex.push_back(0);
// Step #1: Number blocks in depth-first order and initialize variables used
// in later stages of the algorithm.
unsigned N = 0;
for (unsigned i = 0, e = Roots.size(); i != e; ++i)
N = DFSPass(Roots[i], Info[Roots[i]], N);
for (unsigned i = N; i >= 2; --i) {
BasicBlock *W = Vertex[i];
InfoRec &WInfo = Info[W];
// Step #2: Calculate the semidominators of all vertices
for (succ_iterator SI = succ_begin(W), SE = succ_end(W); SI != SE; ++SI)
if (Info.count(*SI)) { // Only if this predecessor is reachable!
unsigned SemiU = Info[Eval(*SI)].Semi;
if (SemiU < WInfo.Semi)
WInfo.Semi = SemiU;
}
Info[Vertex[WInfo.Semi]].Bucket.push_back(W);
BasicBlock *WParent = WInfo.Parent;
Link(WParent, W, WInfo);
// Step #3: Implicitly define the immediate dominator of vertices
std::vector<BasicBlock*> &WParentBucket = Info[WParent].Bucket;
while (!WParentBucket.empty()) {
BasicBlock *V = WParentBucket.back();
WParentBucket.pop_back();
BasicBlock *U = Eval(V);
IDoms[V] = Info[U].Semi < Info[V].Semi ? U : WParent;
}
}
// Step #4: Explicitly define the immediate dominator of each vertex
for (unsigned i = 2; i <= N; ++i) {
BasicBlock *W = Vertex[i];
BasicBlock *&WIDom = IDoms[W];
if (WIDom != Vertex[Info[W].Semi])
WIDom = IDoms[WIDom];
}
if (Roots.empty()) return;
// Add a node for the root. This node might be the actual root, if there is
// one exit block, or it may be the virtual exit (denoted by (BasicBlock *)0)
// which postdominates all real exits if there are multiple exit blocks.
BasicBlock *Root = Roots.size() == 1 ? Roots[0] : 0;
Nodes[Root] = RootNode = new Node(Root, 0);
// Loop over all of the reachable blocks in the function...
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (BasicBlock *ImmPostDom = getIDom(I)) { // Reachable block.
Node *&BBNode = Nodes[I];
if (!BBNode) { // Haven't calculated this node yet?
// Get or calculate the node for the immediate dominator
Node *IPDomNode = getNodeForBlock(ImmPostDom);
// Add a new tree node for this BasicBlock, and link it as a child of
// IDomNode
BBNode = IPDomNode->addChild(new Node(I, IPDomNode));
}
}
// Free temporary memory used to construct idom's
IDoms.clear();
Info.clear();
std::vector<BasicBlock*>().swap(Vertex);
}
DominatorTreeBase::Node *PostDominatorTree::getNodeForBlock(BasicBlock *BB) {
Node *&BBNode = Nodes[BB];
if (BBNode) return BBNode;
// Haven't calculated this node yet? Get or calculate the node for the
// immediate postdominator.
BasicBlock *IPDom = getIDom(BB);
Node *IPDomNode = getNodeForBlock(IPDom);
// Add a new tree node for this BasicBlock, and link it as a child of
// IDomNode
return BBNode = IPDomNode->addChild(new Node(BB, IPDomNode));
}
//===----------------------------------------------------------------------===//
// PostETForest Implementation
//===----------------------------------------------------------------------===//
static RegisterPass<PostETForest>
G("postetforest", "Post-ET-Forest Construction", true);
ETNode *PostETForest::getNodeForBlock(BasicBlock *BB) {
ETNode *&BBNode = Nodes[BB];
if (BBNode) return BBNode;
// Haven't calculated this node yet? Get or calculate the node for the
// immediate dominator.
PostDominatorTree::Node *node = getAnalysis<PostDominatorTree>().getNode(BB);
// If we are unreachable, we may not have an immediate dominator.
if (!node)
return 0;
else if (!node->getIDom())
return BBNode = new ETNode(BB);
else {
ETNode *IDomNode = getNodeForBlock(node->getIDom()->getBlock());
// Add a new tree node for this BasicBlock, and link it as a child of
// IDomNode
BBNode = new ETNode(BB);
BBNode->setFather(IDomNode);
return BBNode;
}
}
void PostETForest::calculate(const PostDominatorTree &DT) {
for (unsigned i = 0, e = Roots.size(); i != e; ++i)
Nodes[Roots[i]] = new ETNode(Roots[i]); // Add a node for the root
// Iterate over all nodes in inverse depth first order.
for (unsigned i = 0, e = Roots.size(); i != e; ++i)
for (idf_iterator<BasicBlock*> I = idf_begin(Roots[i]),
E = idf_end(Roots[i]); I != E; ++I) {
BasicBlock *BB = *I;
ETNode *&BBNode = Nodes[BB];
if (!BBNode) {
ETNode *IDomNode = NULL;
PostDominatorTree::Node *node = DT.getNode(BB);
if (node && node->getIDom())
IDomNode = getNodeForBlock(node->getIDom()->getBlock());
// Add a new ETNode for this BasicBlock, and set it's parent
// to it's immediate dominator.
BBNode = new ETNode(BB);
if (IDomNode)
BBNode->setFather(IDomNode);
}
}
int dfsnum = 0;
// Iterate over all nodes in depth first order...
for (unsigned i = 0, e = Roots.size(); i != e; ++i)
for (idf_iterator<BasicBlock*> I = idf_begin(Roots[i]),
E = idf_end(Roots[i]); I != E; ++I) {
if (!getNodeForBlock(*I)->hasFather())
getNodeForBlock(*I)->assignDFSNumber(dfsnum);
}
DFSInfoValid = true;
}
//===----------------------------------------------------------------------===//
// PostDominanceFrontier Implementation
//===----------------------------------------------------------------------===//
static RegisterPass<PostDominanceFrontier>
H("postdomfrontier", "Post-Dominance Frontier Construction", true);
const DominanceFrontier::DomSetType &
PostDominanceFrontier::calculate(const PostDominatorTree &DT,
const DominatorTree::Node *Node) {
// Loop over CFG successors to calculate DFlocal[Node]
BasicBlock *BB = Node->getBlock();
DomSetType &S = Frontiers[BB]; // The new set to fill in...
if (getRoots().empty()) return S;
if (BB)
for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB);
SI != SE; ++SI) {
// Does Node immediately dominate this predecessor?
DominatorTree::Node *SINode = DT[*SI];
if (SINode && SINode->getIDom() != Node)
S.insert(*SI);
}
// At this point, S is DFlocal. Now we union in DFup's of our children...
// Loop through and visit the nodes that Node immediately dominates (Node's
// children in the IDomTree)
//
for (PostDominatorTree::Node::const_iterator
NI = Node->begin(), NE = Node->end(); NI != NE; ++NI) {
DominatorTree::Node *IDominee = *NI;
const DomSetType &ChildDF = calculate(DT, IDominee);
DomSetType::const_iterator CDFI = ChildDF.begin(), CDFE = ChildDF.end();
for (; CDFI != CDFE; ++CDFI) {
if (!Node->properlyDominates(DT[*CDFI]))
S.insert(*CDFI);
}
}
return S;
}
// Ensure that this .cpp file gets linked when PostDominators.h is used.
DEFINING_FILE_FOR(PostDominanceFrontier)