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			294 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the RABasic function pass, which provides a minimal
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| // implementation of the basic register allocator.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "regalloc"
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| #include "llvm/CodeGen/Passes.h"
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| #include "AllocationOrder.h"
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| #include "LiveDebugVariables.h"
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| #include "RegAllocBase.h"
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| #include "Spiller.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/CodeGen/CalcSpillWeights.h"
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| #include "llvm/CodeGen/LiveIntervalAnalysis.h"
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| #include "llvm/CodeGen/LiveRangeEdit.h"
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| #include "llvm/CodeGen/LiveRegMatrix.h"
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| #include "llvm/CodeGen/LiveStackAnalysis.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineInstr.h"
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/RegAllocRegistry.h"
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| #include "llvm/CodeGen/VirtRegMap.h"
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| #include "llvm/PassAnalysisSupport.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetRegisterInfo.h"
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| #include <cstdlib>
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| #include <queue>
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| 
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| using namespace llvm;
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| 
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| static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
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|                                       createBasicRegisterAllocator);
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| 
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| namespace {
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|   struct CompSpillWeight {
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|     bool operator()(LiveInterval *A, LiveInterval *B) const {
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|       return A->weight < B->weight;
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|     }
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|   };
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| }
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| 
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| namespace {
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| /// RABasic provides a minimal implementation of the basic register allocation
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| /// algorithm. It prioritizes live virtual registers by spill weight and spills
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| /// whenever a register is unavailable. This is not practical in production but
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| /// provides a useful baseline both for measuring other allocators and comparing
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| /// the speed of the basic algorithm against other styles of allocators.
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| class RABasic : public MachineFunctionPass, public RegAllocBase
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| {
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|   // context
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|   MachineFunction *MF;
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| 
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|   // state
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|   OwningPtr<Spiller> SpillerInstance;
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|   std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
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|                       CompSpillWeight> Queue;
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| 
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|   // Scratch space.  Allocated here to avoid repeated malloc calls in
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|   // selectOrSplit().
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|   BitVector UsableRegs;
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| 
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| public:
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|   RABasic();
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| 
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|   /// Return the pass name.
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|   virtual const char* getPassName() const {
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|     return "Basic Register Allocator";
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|   }
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| 
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|   /// RABasic analysis usage.
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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| 
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|   virtual void releaseMemory();
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| 
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|   virtual Spiller &spiller() { return *SpillerInstance; }
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| 
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|   virtual float getPriority(LiveInterval *LI) { return LI->weight; }
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| 
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|   virtual void enqueue(LiveInterval *LI) {
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|     Queue.push(LI);
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|   }
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| 
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|   virtual LiveInterval *dequeue() {
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|     if (Queue.empty())
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|       return 0;
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|     LiveInterval *LI = Queue.top();
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|     Queue.pop();
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|     return LI;
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|   }
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| 
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|   virtual unsigned selectOrSplit(LiveInterval &VirtReg,
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|                                  SmallVectorImpl<LiveInterval*> &SplitVRegs);
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| 
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|   /// Perform register allocation.
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|   virtual bool runOnMachineFunction(MachineFunction &mf);
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| 
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|   // Helper for spilling all live virtual registers currently unified under preg
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|   // that interfere with the most recently queried lvr.  Return true if spilling
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|   // was successful, and append any new spilled/split intervals to splitLVRs.
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|   bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
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|                           SmallVectorImpl<LiveInterval*> &SplitVRegs);
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| 
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|   static char ID;
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| };
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| 
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| char RABasic::ID = 0;
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| 
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| } // end anonymous namespace
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| 
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| RABasic::RABasic(): MachineFunctionPass(ID) {
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|   initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
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|   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
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|   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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|   initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
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|   initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
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|   initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
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|   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
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|   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
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|   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
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|   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
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|   initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
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| }
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| 
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| void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesCFG();
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|   AU.addRequired<AliasAnalysis>();
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|   AU.addPreserved<AliasAnalysis>();
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|   AU.addRequired<LiveIntervals>();
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|   AU.addPreserved<LiveIntervals>();
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|   AU.addPreserved<SlotIndexes>();
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|   AU.addRequired<LiveDebugVariables>();
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|   AU.addPreserved<LiveDebugVariables>();
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|   AU.addRequired<CalculateSpillWeights>();
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|   AU.addRequired<LiveStacks>();
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|   AU.addPreserved<LiveStacks>();
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|   AU.addRequiredID(MachineDominatorsID);
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|   AU.addPreservedID(MachineDominatorsID);
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|   AU.addRequired<MachineLoopInfo>();
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|   AU.addPreserved<MachineLoopInfo>();
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|   AU.addRequired<VirtRegMap>();
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|   AU.addPreserved<VirtRegMap>();
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|   AU.addRequired<LiveRegMatrix>();
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|   AU.addPreserved<LiveRegMatrix>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
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| }
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| 
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| void RABasic::releaseMemory() {
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|   SpillerInstance.reset(0);
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| }
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| 
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| 
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| // Spill or split all live virtual registers currently unified under PhysReg
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| // that interfere with VirtReg. The newly spilled or split live intervals are
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| // returned by appending them to SplitVRegs.
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| bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
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|                                  SmallVectorImpl<LiveInterval*> &SplitVRegs) {
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|   // Record each interference and determine if all are spillable before mutating
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|   // either the union or live intervals.
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|   SmallVector<LiveInterval*, 8> Intfs;
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| 
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|   // Collect interferences assigned to any alias of the physical register.
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|   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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|     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
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|     Q.collectInterferingVRegs();
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|     if (Q.seenUnspillableVReg())
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|       return false;
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|     for (unsigned i = Q.interferingVRegs().size(); i; --i) {
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|       LiveInterval *Intf = Q.interferingVRegs()[i - 1];
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|       if (!Intf->isSpillable() || Intf->weight > VirtReg.weight)
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|         return false;
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|       Intfs.push_back(Intf);
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|     }
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|   }
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|   DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
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|         " interferences with " << VirtReg << "\n");
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|   assert(!Intfs.empty() && "expected interference");
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| 
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|   // Spill each interfering vreg allocated to PhysReg or an alias.
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|   for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
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|     LiveInterval &Spill = *Intfs[i];
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| 
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|     // Skip duplicates.
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|     if (!VRM->hasPhys(Spill.reg))
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|       continue;
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| 
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|     // Deallocate the interfering vreg by removing it from the union.
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|     // A LiveInterval instance may not be in a union during modification!
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|     Matrix->unassign(Spill);
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| 
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|     // Spill the extracted interval.
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|     LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
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|     spiller().spill(LRE);
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|   }
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|   return true;
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| }
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| 
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| // Driver for the register assignment and splitting heuristics.
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| // Manages iteration over the LiveIntervalUnions.
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| //
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| // This is a minimal implementation of register assignment and splitting that
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| // spills whenever we run out of registers.
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| //
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| // selectOrSplit can only be called once per live virtual register. We then do a
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| // single interference test for each register the correct class until we find an
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| // available register. So, the number of interference tests in the worst case is
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| // |vregs| * |machineregs|. And since the number of interference tests is
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| // minimal, there is no value in caching them outside the scope of
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| // selectOrSplit().
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| unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
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|                                 SmallVectorImpl<LiveInterval*> &SplitVRegs) {
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|   // Populate a list of physical register spill candidates.
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|   SmallVector<unsigned, 8> PhysRegSpillCands;
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| 
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|   // Check for an available register in this class.
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|   AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
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|   while (unsigned PhysReg = Order.next()) {
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|     // Check for interference in PhysReg
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|     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
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|     case LiveRegMatrix::IK_Free:
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|       // PhysReg is available, allocate it.
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|       return PhysReg;
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| 
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|     case LiveRegMatrix::IK_VirtReg:
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|       // Only virtual registers in the way, we may be able to spill them.
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|       PhysRegSpillCands.push_back(PhysReg);
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|       continue;
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| 
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|     default:
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|       // RegMask or RegUnit interference.
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|       continue;
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|     }
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|   }
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| 
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|   // Try to spill another interfering reg with less spill weight.
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|   for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
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|        PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
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|     if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs))
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|       continue;
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| 
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|     assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
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|            "Interference after spill.");
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|     // Tell the caller to allocate to this newly freed physical register.
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|     return *PhysRegI;
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|   }
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| 
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|   // No other spill candidates were found, so spill the current VirtReg.
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|   DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
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|   if (!VirtReg.isSpillable())
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|     return ~0u;
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|   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
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|   spiller().spill(LRE);
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| 
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|   // The live virtual register requesting allocation was spilled, so tell
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|   // the caller not to allocate anything during this round.
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|   return 0;
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| }
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| 
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| bool RABasic::runOnMachineFunction(MachineFunction &mf) {
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|   DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
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|                << "********** Function: "
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|                << mf.getName() << '\n');
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| 
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|   MF = &mf;
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|   RegAllocBase::init(getAnalysis<VirtRegMap>(),
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|                      getAnalysis<LiveIntervals>(),
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|                      getAnalysis<LiveRegMatrix>());
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|   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
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| 
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|   allocatePhysRegs();
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| 
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|   // Diagnostic output before rewriting
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|   DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
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| 
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|   releaseMemory();
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|   return true;
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| }
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| 
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| FunctionPass* llvm::createBasicRegisterAllocator()
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| {
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|   return new RABasic();
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| }
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