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This class is generally useful. In breaking it out, the primary change is that it has been made non-virtual. It seems like being abstract led to there being 3 different (2 in llvm + 1 in clang) concrete implementations which disagreed about the ownership of the saved strings (see the manual call to free() in the unittest StrDupSaver; yes this is different from the CommandLine.cpp StrDupSaver which owns the stored strings; which is different from Clang's StringSetSaver which just holds a reference to a std::set<std::string> which owns the strings). I've identified 2 other places in the codebase that are open-coding this pattern: memcpy(Alloc.Allocate<char>(strlen(S)+1), S, strlen(S)+1) I'll be switching them over. They are * llvm::sys::Process::GetArgumentVector * The StringAllocator member of YAMLIO's Input class This also will allow simplifying Clang's driver.cpp quite a bit. Let me know if there are any other places that could benefit from StringSaver. I'm also thinking of adding a saveStringRef member for getting a stable StringRef. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215784 91177308-0d34-0410-b5e6-96231b3b80d8
34 lines
837 B
C++
34 lines
837 B
C++
//===- llvm/Support/StringSaver.h - Stable storage for strings --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_STRINGSAVER_H
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#define LLVM_SUPPORT_STRINGSAVER_H
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#include "llvm/Support/Allocator.h"
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#include <cstring>
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namespace llvm {
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/// \brief Saves strings in stable storage that it owns.
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class StringSaver {
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BumpPtrAllocator Alloc;
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public:
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const char *saveCStr(const char *CStr) {
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auto Len = std::strlen(CStr) + 1; // Don't forget the NUL!
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char *Buf = Alloc.Allocate<char>(Len);
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std::memcpy(Buf, CStr, Len);
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return Buf;
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}
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};
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} // end namespace llvm
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#endif
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