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	pick the victim with the lowest total spill weight. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122445 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			487 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			487 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the RAGreedy function pass for register allocation in
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| // optimized builds.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "regalloc"
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| #include "AllocationOrder.h"
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| #include "LiveIntervalUnion.h"
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| #include "LiveRangeEdit.h"
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| #include "RegAllocBase.h"
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| #include "Spiller.h"
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| #include "SplitKit.h"
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| #include "VirtRegMap.h"
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| #include "VirtRegRewriter.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Function.h"
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| #include "llvm/PassAnalysisSupport.h"
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| #include "llvm/CodeGen/CalcSpillWeights.h"
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| #include "llvm/CodeGen/LiveIntervalAnalysis.h"
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| #include "llvm/CodeGen/LiveStackAnalysis.h"
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| #include "llvm/CodeGen/MachineDominators.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineLoopRanges.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/CodeGen/RegAllocRegistry.h"
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| #include "llvm/CodeGen/RegisterCoalescer.h"
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| #include "llvm/Target/TargetOptions.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Support/Timer.h"
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| 
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| using namespace llvm;
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| 
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| static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
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|                                        createGreedyRegisterAllocator);
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| 
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| namespace {
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| class RAGreedy : public MachineFunctionPass, public RegAllocBase {
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|   // context
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|   MachineFunction *MF;
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|   BitVector ReservedRegs;
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| 
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|   // analyses
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|   LiveStacks *LS;
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|   MachineDominatorTree *DomTree;
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|   MachineLoopInfo *Loops;
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|   MachineLoopRanges *LoopRanges;
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| 
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|   // state
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|   std::auto_ptr<Spiller> SpillerInstance;
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|   std::auto_ptr<SplitAnalysis> SA;
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| 
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| public:
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|   RAGreedy();
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| 
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|   /// Return the pass name.
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|   virtual const char* getPassName() const {
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|     return "Greedy Register Allocator";
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|   }
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| 
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|   /// RAGreedy analysis usage.
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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| 
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|   virtual void releaseMemory();
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| 
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|   virtual Spiller &spiller() { return *SpillerInstance; }
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| 
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|   virtual float getPriority(LiveInterval *LI);
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| 
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|   virtual unsigned selectOrSplit(LiveInterval &VirtReg,
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|                                  SmallVectorImpl<LiveInterval*> &SplitVRegs);
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| 
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|   /// Perform register allocation.
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|   virtual bool runOnMachineFunction(MachineFunction &mf);
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| 
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|   static char ID;
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| 
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| private:
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|   bool checkUncachedInterference(LiveInterval&, unsigned);
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|   LiveInterval *getSingleInterference(LiveInterval&, unsigned);
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|   bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg);
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|   bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg);
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|   unsigned findInterferenceFreeReg(MachineLoopRange*,
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|                                    LiveInterval&, AllocationOrder&);
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|   float calcInterferenceWeight(LiveInterval&, unsigned);
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| 
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|   unsigned tryReassign(LiveInterval&, AllocationOrder&);
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|   unsigned trySplit(LiveInterval&, AllocationOrder&,
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|                     SmallVectorImpl<LiveInterval*>&);
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|   unsigned trySpillInterferences(LiveInterval&, AllocationOrder&,
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|                                  SmallVectorImpl<LiveInterval*>&);
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| };
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| } // end anonymous namespace
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| 
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| char RAGreedy::ID = 0;
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| 
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| FunctionPass* llvm::createGreedyRegisterAllocator() {
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|   return new RAGreedy();
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| }
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| 
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| RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
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|   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
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|   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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|   initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
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|   initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
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|   initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
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|   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
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|   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
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|   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
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|   initializeMachineLoopRangesPass(*PassRegistry::getPassRegistry());
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|   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
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| }
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| 
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| void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesCFG();
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|   AU.addRequired<AliasAnalysis>();
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|   AU.addPreserved<AliasAnalysis>();
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|   AU.addRequired<LiveIntervals>();
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|   AU.addPreserved<SlotIndexes>();
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|   if (StrongPHIElim)
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|     AU.addRequiredID(StrongPHIEliminationID);
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|   AU.addRequiredTransitive<RegisterCoalescer>();
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|   AU.addRequired<CalculateSpillWeights>();
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|   AU.addRequired<LiveStacks>();
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|   AU.addPreserved<LiveStacks>();
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|   AU.addRequired<MachineDominatorTree>();
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|   AU.addPreserved<MachineDominatorTree>();
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|   AU.addRequired<MachineLoopInfo>();
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|   AU.addPreserved<MachineLoopInfo>();
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|   AU.addRequired<MachineLoopRanges>();
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|   AU.addPreserved<MachineLoopRanges>();
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|   AU.addRequired<VirtRegMap>();
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|   AU.addPreserved<VirtRegMap>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
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| }
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| 
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| void RAGreedy::releaseMemory() {
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|   SpillerInstance.reset(0);
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|   RegAllocBase::releaseMemory();
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| }
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| 
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| float RAGreedy::getPriority(LiveInterval *LI) {
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|   float Priority = LI->weight;
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| 
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|   // Prioritize hinted registers so they are allocated first.
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|   std::pair<unsigned, unsigned> Hint;
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|   if (Hint.first || Hint.second) {
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|     // The hint can be target specific, a virtual register, or a physreg.
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|     Priority *= 2;
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| 
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|     // Prefer physreg hints above anything else.
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|     if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second))
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|       Priority *= 2;
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|   }
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|   return Priority;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //                         Register Reassignment
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| //===----------------------------------------------------------------------===//
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| 
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| // Check interference without using the cache.
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| bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg,
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|                                          unsigned PhysReg) {
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|   for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
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|     LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[*AliasI]);
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|     if (subQ.checkInterference())
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|       return true;
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|   }
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|   return false;
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| }
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| 
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| /// getSingleInterference - Return the single interfering virtual register
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| /// assigned to PhysReg. Return 0 if more than one virtual register is
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| /// interfering.
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| LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg,
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|                                               unsigned PhysReg) {
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|   // Check physreg and aliases.
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|   LiveInterval *Interference = 0;
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|   for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
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|     LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
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|     if (Q.checkInterference()) {
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|       if (Interference)
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|         return 0;
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|       Q.collectInterferingVRegs(1);
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|       if (!Q.seenAllInterferences())
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|         return 0;
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|       Interference = Q.interferingVRegs().front();
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|     }
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|   }
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|   return Interference;
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| }
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| 
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| // Attempt to reassign this virtual register to a different physical register.
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| //
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| // FIXME: we are not yet caching these "second-level" interferences discovered
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| // in the sub-queries. These interferences can change with each call to
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| // selectOrSplit. However, we could implement a "may-interfere" cache that
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| // could be conservatively dirtied when we reassign or split.
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| //
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| // FIXME: This may result in a lot of alias queries. We could summarize alias
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| // live intervals in their parent register's live union, but it's messy.
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| bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg,
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|                             unsigned WantedPhysReg) {
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|   assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) &&
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|          "Can only reassign virtual registers");
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|   assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) &&
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|          "inconsistent phys reg assigment");
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| 
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|   AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs);
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|   while (unsigned PhysReg = Order.next()) {
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|     // Don't reassign to a WantedPhysReg alias.
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|     if (TRI->regsOverlap(PhysReg, WantedPhysReg))
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|       continue;
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| 
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|     if (checkUncachedInterference(InterferingVReg, PhysReg))
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|       continue;
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| 
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|     // Reassign the interfering virtual reg to this physical reg.
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|     unsigned OldAssign = VRM->getPhys(InterferingVReg.reg);
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|     DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " <<
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|           TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n');
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|     PhysReg2LiveUnion[OldAssign].extract(InterferingVReg);
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|     VRM->clearVirt(InterferingVReg.reg);
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|     VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg);
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|     PhysReg2LiveUnion[PhysReg].unify(InterferingVReg);
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| 
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|     return true;
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|   }
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|   return false;
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| }
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| 
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| /// reassignInterferences - Reassign all interferences to different physical
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| /// registers such that Virtreg can be assigned to PhysReg.
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| /// Currently this only works with a single interference.
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| /// @param  VirtReg Currently unassigned virtual register.
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| /// @param  PhysReg Physical register to be cleared.
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| /// @return True on success, false if nothing was changed.
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| bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) {
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|   LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg);
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|   if (!InterferingVReg)
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|     return false;
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|   if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg))
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|     return false;
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|   return reassignVReg(*InterferingVReg, PhysReg);
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| }
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| 
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| /// tryReassign - Try to reassign interferences to different physregs.
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| /// @param  VirtReg Currently unassigned virtual register.
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| /// @param  Order   Physregs to try.
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| /// @return         Physreg to assign VirtReg, or 0.
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| unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order) {
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|   NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled);
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|   Order.rewind();
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|   while (unsigned PhysReg = Order.next())
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|     if (reassignInterferences(VirtReg, PhysReg))
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|       return PhysReg;
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|   return 0;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //                              Loop Splitting
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| //===----------------------------------------------------------------------===//
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| 
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| /// findInterferenceFreeReg - Find a physical register in Order where Loop has
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| /// no interferences with VirtReg.
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| unsigned RAGreedy::findInterferenceFreeReg(MachineLoopRange *Loop,
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|                                            LiveInterval &VirtReg,
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|                                            AllocationOrder &Order) {
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|   Order.rewind();
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|   while (unsigned PhysReg = Order.next()) {
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|     bool interference = false;
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|     for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
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|       if (query(VirtReg, *AI).checkLoopInterference(Loop)) {
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|         interference = true;
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|         break;
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|       }
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|     }
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|     if (!interference)
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|       return PhysReg;
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|   }
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|   // No physreg found.
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|   return 0;
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| }
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| 
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| /// trySplit - Try to split VirtReg or one of its interferences, making it
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| /// assignable.
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| /// @return Physreg when VirtReg may be assigned and/or new SplitVRegs.
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| unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
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|                             SmallVectorImpl<LiveInterval*>&SplitVRegs) {
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|   NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled);
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|   SA->analyze(&VirtReg);
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| 
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|   // Get the set of loops that have VirtReg uses and are splittable.
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|   SplitAnalysis::LoopPtrSet SplitLoopSet;
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|   SA->getSplitLoops(SplitLoopSet);
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| 
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|   // Order loops by descending area.
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|   SmallVector<MachineLoopRange*, 8> SplitLoops;
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|   for (SplitAnalysis::LoopPtrSet::const_iterator I = SplitLoopSet.begin(),
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|          E = SplitLoopSet.end(); I != E; ++I)
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|     SplitLoops.push_back(LoopRanges->getLoopRange(*I));
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|   array_pod_sort(SplitLoops.begin(), SplitLoops.end(),
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|                  MachineLoopRange::byAreaDesc);
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| 
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|   // Find the first loop that is interference-free for some register in the
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|   // allocation order.
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|   MachineLoopRange *Loop = 0;
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|   for (unsigned i = 0, e = SplitLoops.size(); i != e; ++i) {
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|     DEBUG(dbgs() << "  Checking " << *SplitLoops[i]);
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|     if (unsigned PhysReg = findInterferenceFreeReg(SplitLoops[i],
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|                                                    VirtReg, Order)) {
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|       (void)PhysReg;
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|       Loop = SplitLoops[i];
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|       DEBUG(dbgs() << ": Use %" << TRI->getName(PhysReg) << '\n');
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|       break;
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|     } else {
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|       DEBUG(dbgs() << ": Interference.\n");
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|     }
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|   }
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| 
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|   if (!Loop) {
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|     DEBUG(dbgs() << "  All candidate loops have interference.\n");
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|     return 0;
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|   }
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| 
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|   // Execute the split around Loop.
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|   SmallVector<LiveInterval*, 4> SpillRegs;
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|   LiveRangeEdit LREdit(VirtReg, SplitVRegs, SpillRegs);
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|   SplitEditor(*SA, *LIS, *VRM, *DomTree, LREdit)
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|     .splitAroundLoop(Loop->getLoop());
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| 
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|   if (VerifyEnabled)
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|     MF->verify(this, "After splitting live range around loop");
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| 
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|   // We have new split regs, don't assign anything.
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|   return 0;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //                                Spilling
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| //===----------------------------------------------------------------------===//
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| 
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| /// calcInterferenceWeight - Calculate the combined spill weight of
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| /// interferences when assigning VirtReg to PhysReg.
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| float RAGreedy::calcInterferenceWeight(LiveInterval &VirtReg, unsigned PhysReg){
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|   float Sum = 0;
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|   for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
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|     LiveIntervalUnion::Query &Q = query(VirtReg, *AI);
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|     Q.collectInterferingVRegs();
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|     if (Q.seenUnspillableVReg())
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|       return HUGE_VALF;
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|     for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i)
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|       Sum += Q.interferingVRegs()[i]->weight;
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|   }
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|   return Sum;
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| }
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| 
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| /// trySpillInterferences - Try to spill interfering registers instead of the
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| /// current one. Only do it if the accumulated spill weight is smaller than the
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| /// current spill weight.
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| unsigned RAGreedy::trySpillInterferences(LiveInterval &VirtReg,
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|                                          AllocationOrder &Order,
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|                                      SmallVectorImpl<LiveInterval*> &NewVRegs) {
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|   NamedRegionTimer T("Spill Interference", TimerGroupName, TimePassesIsEnabled);
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|   unsigned BestPhys = 0;
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|   float BestWeight;
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| 
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|   Order.rewind();
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|   while (unsigned PhysReg = Order.next()) {
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|     float Weight = calcInterferenceWeight(VirtReg, PhysReg);
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|     if (Weight == HUGE_VALF || Weight >= VirtReg.weight)
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|       continue;
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|     if (!BestPhys || Weight < BestWeight)
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|       BestPhys = PhysReg, BestWeight = Weight;
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|   }
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| 
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|   // No candidates found.
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|   if (!BestPhys)
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|     return 0;
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| 
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|   // Collect all interfering registers.
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|   SmallVector<LiveInterval*, 8> Spills;
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|   for (const unsigned *AI = TRI->getOverlaps(BestPhys); *AI; ++AI) {
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|     LiveIntervalUnion::Query &Q = query(VirtReg, *AI);
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|     Spills.append(Q.interferingVRegs().begin(), Q.interferingVRegs().end());
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|     for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) {
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|       LiveInterval *VReg = Q.interferingVRegs()[i];
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|       PhysReg2LiveUnion[*AI].extract(*VReg);
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|       VRM->clearVirt(VReg->reg);
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|     }
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|   }
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| 
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|   // Spill them all.
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|   DEBUG(dbgs() << "spilling " << Spills.size() << " interferences with weight "
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|                << BestWeight << '\n');
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|   for (unsigned i = 0, e = Spills.size(); i != e; ++i)
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|     spiller().spill(Spills[i], NewVRegs, Spills);
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|   return BestPhys;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //                            Main Entry Point
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| //===----------------------------------------------------------------------===//
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| 
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| unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
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|                                  SmallVectorImpl<LiveInterval*> &SplitVRegs) {
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|   // First try assigning a free register.
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|   AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs);
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|   while (unsigned PhysReg = Order.next()) {
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|     if (!checkPhysRegInterference(VirtReg, PhysReg))
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|       return PhysReg;
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|   }
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| 
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|   // Try to reassign interferences.
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|   if (unsigned PhysReg = tryReassign(VirtReg, Order))
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|     return PhysReg;
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| 
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|   // Try splitting VirtReg or interferences.
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|   unsigned PhysReg = trySplit(VirtReg, Order, SplitVRegs);
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|   if (PhysReg || !SplitVRegs.empty())
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|     return PhysReg;
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| 
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|   // Try to spill another interfering reg with less spill weight.
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|   PhysReg = trySpillInterferences(VirtReg, Order, SplitVRegs);
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|   if (PhysReg)
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|     return PhysReg;
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| 
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|   // Finally spill VirtReg itself.
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|   NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
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|   SmallVector<LiveInterval*, 1> pendingSpills;
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|   spiller().spill(&VirtReg, SplitVRegs, pendingSpills);
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| 
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|   // The live virtual register requesting allocation was spilled, so tell
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|   // the caller not to allocate anything during this round.
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|   return 0;
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| }
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| 
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| bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
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|   DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
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|                << "********** Function: "
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|                << ((Value*)mf.getFunction())->getName() << '\n');
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| 
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|   MF = &mf;
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|   if (VerifyEnabled)
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|     MF->verify(this, "Before greedy register allocator");
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| 
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|   RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
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|   DomTree = &getAnalysis<MachineDominatorTree>();
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|   ReservedRegs = TRI->getReservedRegs(*MF);
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|   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
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|   Loops = &getAnalysis<MachineLoopInfo>();
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|   LoopRanges = &getAnalysis<MachineLoopRanges>();
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|   SA.reset(new SplitAnalysis(*MF, *LIS, *Loops));
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| 
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|   allocatePhysRegs();
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|   addMBBLiveIns(MF);
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| 
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|   // Run rewriter
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|   {
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|     NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
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|     std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
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|     rewriter->runOnMachineFunction(*MF, *VRM, LIS);
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|   }
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| 
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|   // The pass output is in VirtRegMap. Release all the transient data.
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|   releaseMemory();
 | |
| 
 | |
|   return true;
 | |
| }
 |