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	information, including instr, sched, and reg information. Rename files to match the primary classes they provide. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@602 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			85 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Target/Data.h - Data size & alignment routines ------*- C++ -*-==//
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//
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// This file defines target properties related to datatype size/offset/alignment
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// information.  It uses lazy annotations to cache information about how 
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// structure types are laid out and used.
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//
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// This structure should be created once, filled in if the defaults are not
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// correct and then passed around by const&.  None of the members functions
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// require modification to the object.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETDATA_H
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#define LLVM_TARGET_TARGETDATA_H
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#include "llvm/Type.h"
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class StructType;
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class StructLayout;
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class TargetData {
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  unsigned char ByteAlignment;         // Defaults to 1 bytes
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  unsigned char ShortAlignment;        // Defaults to 2 bytes
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  unsigned char IntAlignment;          // Defaults to 4 bytes
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  unsigned char LongAlignment;         // Defaults to 8 bytes
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  unsigned char FloatAlignment;        // Defaults to 4 bytes
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  unsigned char DoubleAlignment;       // Defaults to 8 bytes
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  unsigned char PointerSize;           // Defaults to 8 bytes
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  unsigned char PointerAlignment;      // Defaults to 8 bytes
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  AnnotationID  AID;                   // AID for structure layout annotation
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  static Annotation *TypeAnFactory(AnnotationID, const Annotable *, void *);
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public:
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  TargetData(const string &TargetName, unsigned char PtrSize = 8,
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	     unsigned char PtrAl = 8, unsigned char DoubleAl = 8,
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	     unsigned char FloatAl = 4, unsigned char LongAl = 8, 
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	     unsigned char IntAl = 4, unsigned char ShortAl = 2,
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	     unsigned char ByteAl = 1);
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  ~TargetData();  // Not virtual, do not subclass this class
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  unsigned char getByteAlignment()    const { return    ByteAlignment; }
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  unsigned char getShortAlignment()   const { return   ShortAlignment; }
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  unsigned char getIntAlignment()     const { return     IntAlignment; }
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  unsigned char getLongAlignment()    const { return    LongAlignment; }
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  unsigned char getFloatAlignment()   const { return   FloatAlignment; }
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  unsigned char getDoubleAlignment()  const { return  DoubleAlignment; }
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  unsigned char getPointerAlignment() const { return PointerAlignment; }
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  unsigned char getPointerSize()      const { return PointerSize; }
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  AnnotationID  getStructLayoutAID()  const { return AID; }
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  // getTypeSize - Return the number of bytes neccesary to hold the specified
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  // type
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  unsigned      getTypeSize     (const Type *Ty) const;
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  // getTypeAlignment - Return the minimum required alignment for the specified
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  // type
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  unsigned char getTypeAlignment(const Type *Ty) const;
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  // getIndexOffset - return the offset from the beginning of the type for the
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  // specified indices.  This is used to implement getElementPtr and load and 
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  // stores that include the implicit form of getelementptr.
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  //
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  unsigned      getIndexedOffset(const Type *Ty, 
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				 const vector<ConstPoolVal*> &Indices) const;
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  inline const StructLayout *getStructLayout(const StructType *Ty) const {
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    return (const StructLayout*)((const Type*)Ty)->getOrCreateAnnotation(AID);
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  }
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};
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// This annotation (attached ONLY to StructType classes) is used to lazily
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// calculate structure layout information for a target machine, based on the
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// TargetData structure.
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//
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struct StructLayout : public Annotation {
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  vector<unsigned> MemberOffsets;
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  unsigned StructSize;
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  unsigned StructAlignment;
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private:
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  friend class TargetData;   // Only TargetData can create this class
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  inline StructLayout(const StructType *ST, const TargetData &TD);
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};
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#endif
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